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author | bunnei <bunneidev@gmail.com> | 2021-04-10 01:56:11 +0200 |
---|---|---|
committer | bunnei <bunneidev@gmail.com> | 2021-05-06 01:40:51 +0200 |
commit | ab704acab80d17f9a8e34dcbb753d60de2a86f86 (patch) | |
tree | 41b84d29f755f19f2222bef358631f88c6f2152f /src/core/hle/service/audio | |
parent | hle: kernel: Use unique_ptr for suspend and dummy threads. (diff) | |
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Diffstat (limited to 'src/core/hle/service/audio')
-rw-r--r-- | src/core/hle/service/audio/audout_u.cpp | 1 | ||||
-rw-r--r-- | src/core/hle/service/audio/audren_u.cpp | 4 |
2 files changed, 5 insertions, 0 deletions
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp index 4052c8e60..5a7d73b48 100644 --- a/src/core/hle/service/audio/audout_u.cpp +++ b/src/core/hle/service/audio/audout_u.cpp @@ -67,6 +67,7 @@ public: RegisterHandlers(functions); // This is the event handle used to check if the audio buffer was released + Kernel::KAutoObject::Create(std::addressof(buffer_event)); buffer_event.Initialize("IAudioOutBufferReleased"); stream = audio_core.OpenStream(system.CoreTiming(), audio_params.sample_rate, diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp index d573530df..b0a362f52 100644 --- a/src/core/hle/service/audio/audren_u.cpp +++ b/src/core/hle/service/audio/audren_u.cpp @@ -49,6 +49,7 @@ public: // clang-format on RegisterHandlers(functions); + Kernel::KAutoObject::Create(std::addressof(system_event)); system_event.Initialize("IAudioRenderer:SystemEvent"); renderer = std::make_unique<AudioCore::AudioRenderer>( system.CoreTiming(), system.Memory(), audren_params, @@ -189,13 +190,16 @@ public: }; RegisterHandlers(functions); + Kernel::KAutoObject::Create(std::addressof(buffer_event)); buffer_event.Initialize("IAudioOutBufferReleasedEvent"); // Should be similar to audio_output_device_switch_event + Kernel::KAutoObject::Create(std::addressof(audio_input_device_switch_event)); audio_input_device_switch_event.Initialize("IAudioDevice:AudioInputDeviceSwitchedEvent"); // Should only be signalled when an audio output device has been changed, example: speaker // to headset + Kernel::KAutoObject::Create(std::addressof(audio_output_device_switch_event)); audio_output_device_switch_event.Initialize("IAudioDevice:AudioOutputDeviceSwitchedEvent"); } |