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author | bunnei <bunneidev@gmail.com> | 2020-10-21 04:07:39 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-10-21 04:07:39 +0200 |
commit | 3d592972dc3fd61cc88771b889eff237e4e03e0f (patch) | |
tree | 0dbc65ac86e609ae22087c7be9d4759ac6b73004 /src/core/hle/service/nvflinger | |
parent | kernel: Fix build with recent compiler flag changes (diff) | |
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Diffstat (limited to 'src/core/hle/service/nvflinger')
-rw-r--r-- | src/core/hle/service/nvflinger/nvflinger.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index 621a429bc..c64673dba 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -247,7 +247,7 @@ void NVFlinger::Compose() { guard->unlock(); for (u32 fence_id = 0; fence_id < multi_fence.num_fences; fence_id++) { const auto& fence = multi_fence.fences[fence_id]; - gpu.WaitFence(static_cast<u32>(fence.id), fence.value); + gpu.WaitFence(fence.id, fence.value); } guard->lock(); |