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author | bunnei <bunneidev@gmail.com> | 2021-11-12 03:11:32 +0100 |
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committer | bunnei <bunneidev@gmail.com> | 2022-03-25 02:13:32 +0100 |
commit | 5a8b9a97062d6dbd64f4401036a3a4445ed4fe1b (patch) | |
tree | e604b8caa28839f4f14c785e780c799d90a69f5f /src/core/hle/service | |
parent | hle: nvflinger: Add implementation for Fence class. (diff) | |
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Diffstat (limited to 'src/core/hle/service')
-rw-r--r-- | src/core/hle/service/nvflinger/ui/graphic_buffer.h | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/src/core/hle/service/nvflinger/ui/graphic_buffer.h b/src/core/hle/service/nvflinger/ui/graphic_buffer.h new file mode 100644 index 000000000..c1e54d9ed --- /dev/null +++ b/src/core/hle/service/nvflinger/ui/graphic_buffer.h @@ -0,0 +1,100 @@ +// SPDX-License-Identifier: GPL-3.0-or-later +// Copyright 2021 yuzu Emulator Project +// Copyright 2007 The Android Open Source Project +// Parts of this implementation were base on: +// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/ui/GraphicBuffer.h + +#pragma once + +#include "common/common_funcs.h" +#include "common/common_types.h" +#include "core/hle/service/nvflinger/pixel_format.h" + +namespace android { + +class GraphicBuffer final { +public: + constexpr GraphicBuffer() = default; + + constexpr GraphicBuffer(u32 width_, u32 height_, PixelFormat format_, u32 usage_) + : width{static_cast<s32>(width_)}, height{static_cast<s32>(height_)}, format{format_}, + usage{static_cast<s32>(usage_)} {} + + constexpr u32 Width() const { + return static_cast<u32>(width); + } + + constexpr u32 Height() const { + return static_cast<u32>(height); + } + + constexpr u32 Stride() const { + return static_cast<u32>(stride); + } + + constexpr u32 Usage() const { + return static_cast<u32>(usage); + } + + constexpr PixelFormat Format() const { + return format; + } + + constexpr u32 BufferId() const { + return buffer_id; + } + + constexpr u32 ExternalFormat() const { + return external_format; + } + + constexpr u32 Handle() const { + return handle; + } + + constexpr u32 Offset() const { + return offset; + } + + constexpr bool NeedsReallocation(u32 width_, u32 height_, PixelFormat format_, + u32 usage_) const { + if (static_cast<s32>(width_) != width) { + return true; + } + + if (static_cast<s32>(height_) != height) { + return true; + } + + if (format_ != format) { + return true; + } + + if ((static_cast<u32>(usage) & usage_) != usage_) { + return true; + } + + return false; + } + +private: + u32 magic{}; + s32 width{}; + s32 height{}; + s32 stride{}; + PixelFormat format{}; + s32 usage{}; + INSERT_PADDING_WORDS(1); + u32 index{}; + INSERT_PADDING_WORDS(3); + u32 buffer_id{}; + INSERT_PADDING_WORDS(6); + u32 external_format{}; + INSERT_PADDING_WORDS(10); + u32 handle{}; + u32 offset{}; + INSERT_PADDING_WORDS(60); +}; +static_assert(sizeof(GraphicBuffer) == 0x16C, "GraphicBuffer has wrong size"); + +} // namespace android |