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author | bunnei <bunneidev@gmail.com> | 2020-12-05 09:02:30 +0100 |
---|---|---|
committer | bunnei <bunneidev@gmail.com> | 2020-12-06 09:27:13 +0100 |
commit | 960500cfd2558c52597fff69c1bb0ea38d922b6a (patch) | |
tree | be424ba265693bb65959a1e71d28238027d7a278 /src/core/hle | |
parent | hle: kernel: KPriorityQueue: Various style fixes based on code review feedback. (diff) | |
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Diffstat (limited to 'src/core/hle')
-rw-r--r-- | src/core/hle/kernel/k_scheduler.cpp | 42 | ||||
-rw-r--r-- | src/core/hle/kernel/k_scheduler.h | 49 |
2 files changed, 41 insertions, 50 deletions
diff --git a/src/core/hle/kernel/k_scheduler.cpp b/src/core/hle/kernel/k_scheduler.cpp index cc2f8ef0e..c5fd82a6b 100644 --- a/src/core/hle/kernel/k_scheduler.cpp +++ b/src/core/hle/kernel/k_scheduler.cpp @@ -29,8 +29,8 @@ static void IncrementScheduledCount(Kernel::Thread* thread) { } } -/*static*/ void KScheduler::RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedule, - Core::EmuThreadHandle global_thread) { +void KScheduler::RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedule, + Core::EmuThreadHandle global_thread) { u32 current_core = global_thread.host_handle; bool must_context_switch = global_thread.guest_handle != InvalidHandle && (current_core < Core::Hardware::NUM_CPU_CORES); @@ -81,7 +81,7 @@ u64 KScheduler::UpdateHighestPriorityThread(Thread* highest_thread) { } } -/*static*/ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) { +u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) { ASSERT(kernel.GlobalSchedulerContext().IsLocked()); // Clear that we need to update. @@ -94,7 +94,7 @@ u64 KScheduler::UpdateHighestPriorityThread(Thread* highest_thread) { /// We want to go over all cores, finding the highest priority thread and determining if /// scheduling is needed for that core. for (size_t core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) { - Thread* top_thread = priority_queue.GetScheduledFront((s32)core_id); + Thread* top_thread = priority_queue.GetScheduledFront(static_cast<s32>(core_id)); if (top_thread != nullptr) { // If the thread has no waiters, we need to check if the process has a thread pinned. // TODO(bunnei): Implement thread pinning @@ -180,8 +180,7 @@ u64 KScheduler::UpdateHighestPriorityThread(Thread* highest_thread) { return cores_needing_scheduling; } -/*static*/ void KScheduler::OnThreadStateChanged(KernelCore& kernel, Thread* thread, - u32 old_state) { +void KScheduler::OnThreadStateChanged(KernelCore& kernel, Thread* thread, u32 old_state) { ASSERT(kernel.GlobalSchedulerContext().IsLocked()); // Check if the state has changed, because if it hasn't there's nothing to do. @@ -204,8 +203,8 @@ u64 KScheduler::UpdateHighestPriorityThread(Thread* highest_thread) { } } -/*static*/ void KScheduler::OnThreadPriorityChanged(KernelCore& kernel, Thread* thread, - Thread* current_thread, u32 old_priority) { +void KScheduler::OnThreadPriorityChanged(KernelCore& kernel, Thread* thread, Thread* current_thread, + u32 old_priority) { ASSERT(kernel.GlobalSchedulerContext().IsLocked()); @@ -218,9 +217,8 @@ u64 KScheduler::UpdateHighestPriorityThread(Thread* highest_thread) { } } -/*static*/ void KScheduler::OnThreadAffinityMaskChanged(KernelCore& kernel, Thread* thread, - const KAffinityMask& old_affinity, - s32 old_core) { +void KScheduler::OnThreadAffinityMaskChanged(KernelCore& kernel, Thread* thread, + const KAffinityMask& old_affinity, s32 old_core) { ASSERT(kernel.GlobalSchedulerContext().IsLocked()); // If the thread is runnable, we want to change its affinity in the queue. @@ -331,38 +329,38 @@ void KScheduler::RotateScheduledQueue(s32 core_id, s32 priority) { SetSchedulerUpdateNeeded(kernel); } -/*static*/ bool KScheduler::CanSchedule(KernelCore& kernel) { +bool KScheduler::CanSchedule(KernelCore& kernel) { return kernel.CurrentScheduler()->GetCurrentThread()->GetDisableDispatchCount() <= 1; } -/*static*/ bool KScheduler::IsSchedulerUpdateNeeded(const KernelCore& kernel) { +bool KScheduler::IsSchedulerUpdateNeeded(const KernelCore& kernel) { return kernel.GlobalSchedulerContext().scheduler_update_needed.load(std::memory_order_acquire); } -/*static*/ void KScheduler::SetSchedulerUpdateNeeded(KernelCore& kernel) { +void KScheduler::SetSchedulerUpdateNeeded(KernelCore& kernel) { kernel.GlobalSchedulerContext().scheduler_update_needed.store(true, std::memory_order_release); } -/*static*/ void KScheduler::ClearSchedulerUpdateNeeded(KernelCore& kernel) { +void KScheduler::ClearSchedulerUpdateNeeded(KernelCore& kernel) { kernel.GlobalSchedulerContext().scheduler_update_needed.store(false, std::memory_order_release); } -/*static*/ void KScheduler::DisableScheduling(KernelCore& kernel) { +void KScheduler::DisableScheduling(KernelCore& kernel) { if (auto* scheduler = kernel.CurrentScheduler(); scheduler) { ASSERT(scheduler->GetCurrentThread()->GetDisableDispatchCount() >= 0); scheduler->GetCurrentThread()->DisableDispatch(); } } -/*static*/ void KScheduler::EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling, - Core::EmuThreadHandle global_thread) { +void KScheduler::EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling, + Core::EmuThreadHandle global_thread) { if (auto* scheduler = kernel.CurrentScheduler(); scheduler) { scheduler->GetCurrentThread()->EnableDispatch(); } RescheduleCores(kernel, cores_needing_scheduling, global_thread); } -/*static*/ u64 KScheduler::UpdateHighestPriorityThreads(KernelCore& kernel) { +u64 KScheduler::UpdateHighestPriorityThreads(KernelCore& kernel) { if (IsSchedulerUpdateNeeded(kernel)) { return UpdateHighestPriorityThreadsImpl(kernel); } else { @@ -370,7 +368,7 @@ void KScheduler::RotateScheduledQueue(s32 core_id, s32 priority) { } } -/*static*/ KSchedulerPriorityQueue& KScheduler::GetPriorityQueue(KernelCore& kernel) { +KSchedulerPriorityQueue& KScheduler::GetPriorityQueue(KernelCore& kernel) { return kernel.GlobalSchedulerContext().priority_queue; } @@ -585,7 +583,7 @@ void KScheduler::YieldToAnyThread() { KScheduler::KScheduler(Core::System& system, std::size_t core_id) : system(system), core_id(core_id) { - switch_fiber = std::make_shared<Common::Fiber>(std::function<void(void*)>(OnSwitch), this); + switch_fiber = std::make_shared<Common::Fiber>(OnSwitch, this); this->state.needs_scheduling = true; this->state.interrupt_task_thread_runnable = false; this->state.should_count_idle = false; @@ -722,7 +720,7 @@ void KScheduler::SwitchToCurrent() { } const auto is_switch_pending = [this] { std::scoped_lock lock{guard}; - return !!this->state.needs_scheduling; + return state.needs_scheduling.load(std::memory_order_relaxed); }; do { if (current_thread != nullptr && !current_thread->IsHLEThread()) { diff --git a/src/core/hle/kernel/k_scheduler.h b/src/core/hle/kernel/k_scheduler.h index d52ecc0db..e84abc84c 100644 --- a/src/core/hle/kernel/k_scheduler.h +++ b/src/core/hle/kernel/k_scheduler.h @@ -51,32 +51,28 @@ public: void Reload(Thread* thread); /// Gets the current running thread - Thread* GetCurrentThread() const; + [[nodiscard]] Thread* GetCurrentThread() const; /// Gets the timestamp for the last context switch in ticks. - u64 GetLastContextSwitchTicks() const; + [[nodiscard]] u64 GetLastContextSwitchTicks() const; - bool ContextSwitchPending() const { - return this->state.needs_scheduling; + [[nodiscard]] bool ContextSwitchPending() const { + return state.needs_scheduling.load(std::memory_order_relaxed); } void Initialize(); void OnThreadStart(); - std::shared_ptr<Common::Fiber>& ControlContext() { + [[nodiscard]] std::shared_ptr<Common::Fiber>& ControlContext() { return switch_fiber; } - const std::shared_ptr<Common::Fiber>& ControlContext() const { + [[nodiscard]] const std::shared_ptr<Common::Fiber>& ControlContext() const { return switch_fiber; } - std::size_t CurrentCoreId() const { - return core_id; - } - - u64 UpdateHighestPriorityThread(Thread* highest_thread); + [[nodiscard]] u64 UpdateHighestPriorityThread(Thread* highest_thread); /** * Takes a thread and moves it to the back of the it's priority list. @@ -114,7 +110,18 @@ public: static void OnThreadAffinityMaskChanged(KernelCore& kernel, Thread* thread, const KAffinityMask& old_affinity, s32 old_core); + static bool CanSchedule(KernelCore& kernel); + static bool IsSchedulerUpdateNeeded(const KernelCore& kernel); + static void SetSchedulerUpdateNeeded(KernelCore& kernel); + static void ClearSchedulerUpdateNeeded(KernelCore& kernel); + static void DisableScheduling(KernelCore& kernel); + static void EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling, + Core::EmuThreadHandle global_thread); + [[nodiscard]] static u64 UpdateHighestPriorityThreads(KernelCore& kernel); + private: + friend class GlobalSchedulerContext; + /** * Takes care of selecting the new scheduled threads in three steps: * @@ -129,24 +136,11 @@ private: * * returns the cores needing scheduling. */ - static u64 UpdateHighestPriorityThreadsImpl(KernelCore& kernel); + [[nodiscard]] static u64 UpdateHighestPriorityThreadsImpl(KernelCore& kernel); - void RotateScheduledQueue(s32 core_id, s32 priority); + [[nodiscard]] static KSchedulerPriorityQueue& GetPriorityQueue(KernelCore& kernel); -public: - static bool CanSchedule(KernelCore& kernel); - static bool IsSchedulerUpdateNeeded(const KernelCore& kernel); - static void SetSchedulerUpdateNeeded(KernelCore& kernel); - static void ClearSchedulerUpdateNeeded(KernelCore& kernel); - static void DisableScheduling(KernelCore& kernel); - static void EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling, - Core::EmuThreadHandle global_thread); - static u64 UpdateHighestPriorityThreads(KernelCore& kernel); - -private: - friend class GlobalSchedulerContext; - - static KSchedulerPriorityQueue& GetPriorityQueue(KernelCore& kernel); + void RotateScheduledQueue(s32 core_id, s32 priority); void Schedule() { ASSERT(GetCurrentThread()->GetDisableDispatchCount() == 1); @@ -175,7 +169,6 @@ private: static void OnSwitch(void* this_scheduler); void SwitchToCurrent(); -private: Thread* current_thread{}; Thread* idle_thread{}; |