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author | Kevin Hartman <kevin@hart.mn> | 2014-09-09 06:46:02 +0200 |
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committer | Kevin Hartman <kevin@hart.mn> | 2014-09-12 10:15:14 +0200 |
commit | 02fd19b2f60f4db8a683734e4300d7498c861309 (patch) | |
tree | c9c95671835d73b5ca7e52029de5bb27832e11a3 /src/core | |
parent | Initial HID PAD work, with GLFW only. (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/hle/service/hid.cpp | 160 | ||||
-rw-r--r-- | src/core/hle/service/hid.h | 80 |
2 files changed, 127 insertions, 113 deletions
diff --git a/src/core/hle/service/hid.cpp b/src/core/hle/service/hid.cpp index 1ef39fced..b6ec1b8ff 100644 --- a/src/core/hle/service/hid.cpp +++ b/src/core/hle/service/hid.cpp @@ -14,96 +14,102 @@ namespace HID_User { -Handle g_shared_mem = 0; ///< Handle to shared memory region designated to HID_User service +// Handle to shared memory region designated to HID_User service +static Handle shared_mem = 0; // Event handles -Handle g_event_pad_or_touch_1 = 0; -Handle g_event_pad_or_touch_2 = 0; -Handle g_event_accelerometer = 0; -Handle g_event_gyroscope = 0; -Handle g_event_debug_pad = 0; - -// Next PAD state update information -PADState g_next_state = {{0}}; -u32 g_next_index = 0; -s16 g_next_circle_x = 0; -s16 g_next_circle_y = 0; - -/** Gets a pointer to the PADData structure inside HID shared memory +static Handle event_pad_or_touch_1 = 0; +static Handle event_pad_or_touch_2 = 0; +static Handle event_accelerometer = 0; +static Handle event_gyroscope = 0; +static Handle event_debug_pad = 0; + +// Next Pad state update information +static PadState next_state = {{0}}; +static u32 next_index = 0; +static s16 next_circle_x = 0; +static s16 next_circle_y = 0; + +/** + * Gets a pointer to the PadData structure inside HID shared memory */ -static inline PADData* GetPADData() { - if (0 == g_shared_mem) +static inline PadData* GetPadData() { + if (0 == shared_mem) return nullptr; - return reinterpret_cast<PADData*>(Kernel::GetSharedMemoryPointer(g_shared_mem, 0)); + return reinterpret_cast<PadData*>(Kernel::GetSharedMemoryPointer(shared_mem, 0)); } -/** Circle PAD from keys. +/** + * Circle Pad from keys. * - * This is implemented as "pushed all the way to an edge (max) or centered (0)". + * This is implemented as "pushed all the way to an edge (max) or centered (0)". * - * Indicate the circle pad is pushed completely to the edge in 1 of 8 directions. + * Indicate the circle pad is pushed completely to the edge in 1 of 8 directions. */ -void UpdateNextCirclePADState() { +void UpdateNextCirclePadState() { static const s16 max_value = 0x9C; - g_next_circle_x = g_next_state.circle_left ? -max_value : 0x0; - g_next_circle_x += g_next_state.circle_right ? max_value : 0x0; - g_next_circle_y = g_next_state.circle_down ? -max_value : 0x0; - g_next_circle_y += g_next_state.circle_up ? max_value : 0x0; + next_circle_x = next_state.circle_left ? -max_value : 0x0; + next_circle_x += next_state.circle_right ? max_value : 0x0; + next_circle_y = next_state.circle_down ? -max_value : 0x0; + next_circle_y += next_state.circle_up ? max_value : 0x0; } -/** Sets a PAD state (button or button combo) as pressed +/** + * Sets a Pad state (button or button combo) as pressed */ -void PADButtonPress(PADState pad_state) { - g_next_state.hex |= pad_state.hex; - UpdateNextCirclePADState(); +void PadButtonPress(PadState pad_state) { + next_state.hex |= pad_state.hex; + UpdateNextCirclePadState(); } -/** Sets a PAD state (button or button combo) as released +/** + * Sets a Pad state (button or button combo) as released */ -void PADButtonRelease(PADState pad_state) { - g_next_state.hex &= ~pad_state.hex; - UpdateNextCirclePADState(); +void PadButtonRelease(PadState pad_state) { + next_state.hex &= ~pad_state.hex; + UpdateNextCirclePadState(); } -/** Called after all PAD changes to be included in this update have been made, - * including both PAD key changes and analog circle PAD changes. +/** + * Called after all Pad changes to be included in this update have been made, + * including both Pad key changes and analog circle Pad changes. */ -void PADUpdateComplete() { - PADData* pad_data = GetPADData(); +void PadUpdateComplete() { + PadData* pad_data = GetPadData(); - // Update PADData struct - pad_data->current_state.hex = g_next_state.hex; - pad_data->index = g_next_index; - g_next_index = (g_next_index + 1) % pad_data->entries.size(); + // Update PadData struct + pad_data->current_state.hex = next_state.hex; + pad_data->index = next_index; + next_index = (next_index + 1) % pad_data->entries.size(); - // Get the previous PAD state + // Get the previous Pad state u32 last_entry_index = (pad_data->index - 1) % pad_data->entries.size(); - PADState old_state = pad_data->entries[last_entry_index].current_state; + PadState old_state = pad_data->entries[last_entry_index].current_state; // Compute bitmask with 1s for bits different from the old state - PADState changed; - changed.hex = (g_next_state.hex ^ old_state.hex); + PadState changed; + changed.hex = (next_state.hex ^ old_state.hex); // Compute what was added - PADState additions; - additions.hex = changed.hex & g_next_state.hex; + PadState additions; + additions.hex = changed.hex & next_state.hex; // Compute what was removed - PADState removals; + PadState removals; removals.hex = changed.hex & old_state.hex; - // Get the current PAD entry - PADDataEntry* current_pad_entry = &pad_data->entries[pad_data->index]; + // Get the current Pad entry + PadDataEntry* current_pad_entry = &pad_data->entries[pad_data->index]; // Update entry properties - current_pad_entry->current_state.hex = g_next_state.hex; + current_pad_entry->current_state.hex = next_state.hex; current_pad_entry->delta_additions.hex = additions.hex; current_pad_entry->delta_removals.hex = removals.hex; - // Set circle PAD - current_pad_entry->circle_pad_x = g_next_circle_x; - current_pad_entry->circle_pad_y = g_next_circle_y; + // Set circle Pad + current_pad_entry->circle_pad_x = next_circle_x; + current_pad_entry->circle_pad_y = next_circle_y; // If we just updated index 0, provide a new timestamp if (pad_data->index == 0) { @@ -111,24 +117,24 @@ void PADUpdateComplete() { pad_data->index_reset_ticks = (s64)Core::g_app_core->GetTicks(); } - // Signal both handles when there's an update to PAD or touch - Kernel::SignalEvent(g_event_pad_or_touch_1); - Kernel::SignalEvent(g_event_pad_or_touch_2); + // Signal both handles when there's an update to Pad or touch + Kernel::SignalEvent(event_pad_or_touch_1); + Kernel::SignalEvent(event_pad_or_touch_2); } // TODO(peachum): -// Add a method for setting analog input from joystick device for the circle PAD. +// Add a method for setting analog input from joystick device for the circle Pad. // // This method should: -// * Be called after both PADButton<Press, Release>(). -// * Be called before PADUpdateComplete() -// * Set current PADEntry.circle_pad_<axis> using analog data +// * Be called after both PadButton<Press, Release>(). +// * Be called before PadUpdateComplete() +// * Set current PadEntry.circle_pad_<axis> using analog data // * Set PadData.raw_circle_pad_data -// * Set PadData.current_state.circle_right = 1 if current PADEntry.circle_pad_x >= 41 -// * Set PadData.current_state.circle_up = 1 if current PADEntry.circle_pad_y >= 41 -// * Set PadData.current_state.circle_left = 1 if current PADEntry.circle_pad_x <= -41 -// * Set PadData.current_state.circle_right = 1 if current PADEntry.circle_pad_y <= -41 +// * Set PadData.current_state.circle_right = 1 if current PadEntry.circle_pad_x >= 41 +// * Set PadData.current_state.circle_up = 1 if current PadEntry.circle_pad_y >= 41 +// * Set PadData.current_state.circle_left = 1 if current PadEntry.circle_pad_x <= -41 +// * Set PadData.current_state.circle_right = 1 if current PadEntry.circle_pad_y <= -41 /** @@ -149,12 +155,12 @@ void GetIPCHandles(Service::Interface* self) { u32* cmd_buff = Service::GetCommandBuffer(); cmd_buff[1] = 0; // No error - cmd_buff[3] = g_shared_mem; - cmd_buff[4] = g_event_pad_or_touch_1; - cmd_buff[5] = g_event_pad_or_touch_2; - cmd_buff[6] = g_event_accelerometer; - cmd_buff[7] = g_event_gyroscope; - cmd_buff[8] = g_event_debug_pad; + cmd_buff[3] = shared_mem; + cmd_buff[4] = event_pad_or_touch_1; + cmd_buff[5] = event_pad_or_touch_2; + cmd_buff[6] = event_accelerometer; + cmd_buff[7] = event_gyroscope; + cmd_buff[8] = event_debug_pad; DEBUG_LOG(KERNEL, "called"); } @@ -177,14 +183,14 @@ const Interface::FunctionInfo FunctionTable[] = { // Interface class Interface::Interface() { - g_shared_mem = Kernel::CreateSharedMemory("HID_User:SharedMem"); // Create shared memory object + shared_mem = Kernel::CreateSharedMemory("HID_User:SharedMem"); // Create shared memory object // Create event handles - g_event_pad_or_touch_1 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPADOrTouch1"); - g_event_pad_or_touch_2 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPADOrTouch2"); - g_event_accelerometer = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventAccelerometer"); - g_event_gyroscope = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventGyroscope"); - g_event_debug_pad = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventDebugPAD"); + event_pad_or_touch_1 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPadOrTouch1"); + event_pad_or_touch_2 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPadOrTouch2"); + event_accelerometer = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventAccelerometer"); + event_gyroscope = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventGyroscope"); + event_debug_pad = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventDebugPad"); Register(FunctionTable, ARRAY_SIZE(FunctionTable)); } diff --git a/src/core/hle/service/hid.h b/src/core/hle/service/hid.h index f5f76f0fc..a077e25cd 100644 --- a/src/core/hle/service/hid.h +++ b/src/core/hle/service/hid.h @@ -10,13 +10,15 @@ //////////////////////////////////////////////////////////////////////////////////////////////////// // Namespace HID_User -// This service is used for interfacing to physical user controls... perhaps "Human Interface -// Devices"? Uses include game pad controls, accelerometers, gyroscopes, etc. +// This service is used for interfacing to physical user controls. +// Uses include game pad controls, touchscreen, accelerometers, gyroscopes, and debug pad. namespace HID_User { -/// Structure of a PAD controller state -struct PADState { +/** + * Structure of a Pad controller state. + */ +struct PadState { union { u32 hex; @@ -40,58 +42,64 @@ struct PADState { }; }; -/// Structure of a single entry in the PADData's PAD state history array -struct PADDataEntry { - PADState current_state; - PADState delta_additions; - PADState delta_removals; +/** + * Structure of a single entry in the PadData's Pad state history array. + */ +struct PadDataEntry { + PadState current_state; + PadState delta_additions; + PadState delta_removals; s16 circle_pad_x; s16 circle_pad_y; }; -/// Structure of all data related to the 3DS Pad -struct PADData { +/** + * Structure of all data related to the 3DS Pad. + */ +struct PadData { s64 index_reset_ticks; s64 index_reset_ticks_previous; - u32 index; // the index of the last updated PAD state history element + u32 index; // the index of the last updated Pad state history element u32 pad1; u32 pad2; - PADState current_state; // same as entries[index].current_state + PadState current_state; // same as entries[index].current_state u32 raw_circle_pad_data; u32 pad3; - std::array<PADDataEntry, 8> entries; // PAD state history + std::array<PadDataEntry, 8> entries; // Pad state history }; -// Pre-defined PADStates for single button presses -const PADState PAD_NONE = {{0}}; -const PADState PAD_A = {{1u << 0}}; -const PADState PAD_B = {{1u << 1}}; -const PADState PAD_SELECT = {{1u << 2}}; -const PADState PAD_START = {{1u << 3}}; -const PADState PAD_RIGHT = {{1u << 4}}; -const PADState PAD_LEFT = {{1u << 5}}; -const PADState PAD_UP = {{1u << 6}}; -const PADState PAD_DOWN = {{1u << 7}}; -const PADState PAD_R = {{1u << 8}}; -const PADState PAD_L = {{1u << 9}}; -const PADState PAD_X = {{1u << 10}}; -const PADState PAD_Y = {{1u << 11}}; -const PADState PAD_CIRCLE_RIGHT = {{1u << 28}}; -const PADState PAD_CIRCLE_LEFT = {{1u << 29}}; -const PADState PAD_CIRCLE_UP = {{1u << 30}}; -const PADState PAD_CIRCLE_DOWN = {{1u << 31}}; +// Pre-defined PadStates for single button presses +const PadState PAD_NONE = {{0}}; +const PadState PAD_A = {{1u << 0}}; +const PadState PAD_B = {{1u << 1}}; +const PadState PAD_SELECT = {{1u << 2}}; +const PadState PAD_START = {{1u << 3}}; +const PadState PAD_RIGHT = {{1u << 4}}; +const PadState PAD_LEFT = {{1u << 5}}; +const PadState PAD_UP = {{1u << 6}}; +const PadState PAD_DOWN = {{1u << 7}}; +const PadState PAD_R = {{1u << 8}}; +const PadState PAD_L = {{1u << 9}}; +const PadState PAD_X = {{1u << 10}}; +const PadState PAD_Y = {{1u << 11}}; +const PadState PAD_CIRCLE_RIGHT = {{1u << 28}}; +const PadState PAD_CIRCLE_LEFT = {{1u << 29}}; +const PadState PAD_CIRCLE_UP = {{1u << 30}}; +const PadState PAD_CIRCLE_DOWN = {{1u << 31}}; // Methods for updating the HID module's state -void PADButtonPress(PADState pad_state); -void PADButtonRelease(PADState pad_state); -void PADUpdateComplete(); +void PadButtonPress(PadState pad_state); +void PadButtonRelease(PadState pad_state); +void PadUpdateComplete(); -/// HID service interface +/** + * HID service interface. + */ class Interface : public Service::Interface { public: |