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author | Liam <byteslice@airmail.cc> | 2024-02-24 04:40:48 +0100 |
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committer | Liam <byteslice@airmail.cc> | 2024-02-26 17:16:18 +0100 |
commit | 25c3bbba0e46d3a3e8648a310e83c3facdb02a5f (patch) | |
tree | e8621bebad95bfd2d98147b125395f3545cb2627 /src/core | |
parent | video_core: make gpu context aware of rendering program (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/core.cpp | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp index 9e8936728..dc515bc82 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -425,11 +425,6 @@ struct System::Impl { room_member->SendGameInfo(game_info); } - // Workarounds: - // Activate this in Super Smash Brothers Ultimate, it only affects AMD cards using AMDVLK - Settings::values.renderer_amdvlk_depth_bias_workaround = - params.program_id == 0x1006A800016E000ULL; - status = SystemResultStatus::Success; return status; } @@ -489,9 +484,6 @@ struct System::Impl { room_member->SendGameInfo(game_info); } - // Workarounds - Settings::values.renderer_amdvlk_depth_bias_workaround = false; - LOG_DEBUG(Core, "Shutdown OK"); } |