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authorwwylele <wwylele@gmail.com>2017-03-08 16:37:24 +0100
committerwwylele <wwylele@gmail.com>2017-03-08 16:37:24 +0100
commit6551a72ec8ef6106635670c4071b4b4f9a498e66 (patch)
tree91f49ba99f892279877b1ead325020b563baad38 /src/core
parentloader: lower file name logging level (diff)
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Diffstat (limited to 'src/core')
-rw-r--r--src/core/loader/ncch.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/core/loader/ncch.cpp b/src/core/loader/ncch.cpp
index 98b8259d9..1a4e3efa8 100644
--- a/src/core/loader/ncch.cpp
+++ b/src/core/loader/ncch.cpp
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <algorithm>
+#include <cinttypes>
#include <cstring>
#include <memory>
#include "common/logging/log.h"
@@ -253,7 +254,7 @@ ResultStatus AppLoader_NCCH::LoadExeFS() {
// Skip NCSD header and load first NCCH (NCSD is just a container of NCCH files)...
if (MakeMagic('N', 'C', 'S', 'D') == ncch_header.magic) {
- LOG_WARNING(Loader, "Only loading the first (bootable) NCCH within the NCSD file!");
+ LOG_DEBUG(Loader, "Only loading the first (bootable) NCCH within the NCSD file!");
ncch_offset = 0x4000;
file.Seek(ncch_offset, SEEK_SET);
file.ReadBytes(&ncch_header, sizeof(NCCH_Header));
@@ -277,8 +278,8 @@ ResultStatus AppLoader_NCCH::LoadExeFS() {
priority = exheader_header.arm11_system_local_caps.priority;
resource_limit_category = exheader_header.arm11_system_local_caps.resource_limit_category;
- LOG_INFO(Loader, "Name: %s", exheader_header.codeset_info.name);
- LOG_INFO(Loader, "Program ID: %016llX", ncch_header.program_id);
+ LOG_DEBUG(Loader, "Name: %s", exheader_header.codeset_info.name);
+ LOG_DEBUG(Loader, "Program ID: %016" PRIX64, ncch_header.program_id);
LOG_DEBUG(Loader, "Code compressed: %s", is_compressed ? "yes" : "no");
LOG_DEBUG(Loader, "Entry point: 0x%08X", entry_point);
LOG_DEBUG(Loader, "Code size: 0x%08X", code_size);
@@ -336,6 +337,8 @@ ResultStatus AppLoader_NCCH::Load() {
if (result != ResultStatus::Success)
return result;
+ LOG_INFO(Loader, "Program ID: %016" PRIX64, ncch_header.program_id);
+
is_loaded = true; // Set state to loaded
result = LoadExec(); // Load the executable into memory for booting