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author | bunnei <bunneidev@gmail.com> | 2021-11-17 03:52:11 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-11-17 03:52:11 +0100 |
commit | 71313509f75aeafe425e531824d1faa9e7c0a40b (patch) | |
tree | cb1df371d288677fcede6a3409eb079e0d278163 /src/core | |
parent | Merge pull request #7347 from lioncash/catch (diff) | |
parent | TextureCache: Fix Automatic Anisotropic. (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/frontend/framebuffer_layout.cpp | 15 | ||||
-rw-r--r-- | src/core/frontend/framebuffer_layout.h | 2 | ||||
-rw-r--r-- | src/core/hle/service/am/am.cpp | 12 | ||||
-rw-r--r-- | src/core/hle/service/vi/vi.cpp | 27 | ||||
-rw-r--r-- | src/core/telemetry_session.cpp | 2 |
5 files changed, 19 insertions, 39 deletions
diff --git a/src/core/frontend/framebuffer_layout.cpp b/src/core/frontend/framebuffer_layout.cpp index 0832463d6..4b58b672a 100644 --- a/src/core/frontend/framebuffer_layout.cpp +++ b/src/core/frontend/framebuffer_layout.cpp @@ -44,16 +44,13 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) { return res; } -FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale) { - u32 width, height; +FramebufferLayout FrameLayoutFromResolutionScale(f32 res_scale) { + const bool is_docked = Settings::values.use_docked_mode.GetValue(); + const u32 screen_width = is_docked ? ScreenDocked::Width : ScreenUndocked::Width; + const u32 screen_height = is_docked ? ScreenDocked::Height : ScreenUndocked::Height; - if (Settings::values.use_docked_mode.GetValue()) { - width = ScreenDocked::Width * res_scale; - height = ScreenDocked::Height * res_scale; - } else { - width = ScreenUndocked::Width * res_scale; - height = ScreenUndocked::Height * res_scale; - } + const u32 width = static_cast<u32>(static_cast<f32>(screen_width) * res_scale); + const u32 height = static_cast<u32>(static_cast<f32>(screen_height) * res_scale); return DefaultFrameLayout(width, height); } diff --git a/src/core/frontend/framebuffer_layout.h b/src/core/frontend/framebuffer_layout.h index e2e3bbbb3..2e36c0163 100644 --- a/src/core/frontend/framebuffer_layout.h +++ b/src/core/frontend/framebuffer_layout.h @@ -60,7 +60,7 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height); * Convenience method to get frame layout by resolution scale * @param res_scale resolution scale factor */ -FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale); +FramebufferLayout FrameLayoutFromResolutionScale(f32 res_scale); /** * Convenience method to determine emulation aspect ratio diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index 50c2ace93..aee8d4f93 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -797,15 +797,11 @@ void ICommonStateGetter::GetDefaultDisplayResolution(Kernel::HLERequestContext& rb.Push(ResultSuccess); if (Settings::values.use_docked_mode.GetValue()) { - rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) * - static_cast<u32>(Settings::values.resolution_factor.GetValue())); - rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) * - static_cast<u32>(Settings::values.resolution_factor.GetValue())); + rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth)); + rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight)); } else { - rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth) * - static_cast<u32>(Settings::values.resolution_factor.GetValue())); - rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight) * - static_cast<u32>(Settings::values.resolution_factor.GetValue())); + rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth)); + rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight)); } } diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp index 63d5242c4..75ee3e5e4 100644 --- a/src/core/hle/service/vi/vi.cpp +++ b/src/core/hle/service/vi/vi.cpp @@ -541,11 +541,8 @@ private: switch (transaction) { case TransactionId::Connect: { IGBPConnectRequestParcel request{ctx.ReadBuffer()}; - IGBPConnectResponseParcel response{ - static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedWidth) * - Settings::values.resolution_factor.GetValue()), - static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedHeight) * - Settings::values.resolution_factor.GetValue())}; + IGBPConnectResponseParcel response{static_cast<u32>(DisplayResolution::UndockedWidth), + static_cast<u32>(DisplayResolution::UndockedHeight)}; buffer_queue.Connect(); @@ -775,15 +772,11 @@ private: rb.Push(ResultSuccess); if (Settings::values.use_docked_mode.GetValue()) { - rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) * - static_cast<u32>(Settings::values.resolution_factor.GetValue())); - rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) * - static_cast<u32>(Settings::values.resolution_factor.GetValue())); + rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth)); + rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight)); } else { - rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth) * - static_cast<u32>(Settings::values.resolution_factor.GetValue())); - rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight) * - static_cast<u32>(Settings::values.resolution_factor.GetValue())); + rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth)); + rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight)); } rb.PushRaw<float>(60.0f); // This wouldn't seem to be correct for 30 fps games. @@ -1063,10 +1056,8 @@ private: // This only returns the fixed values of 1280x720 and makes no distinguishing // between docked and undocked dimensions. We take the liberty of applying // the resolution scaling factor here. - rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth) * - static_cast<u32>(Settings::values.resolution_factor.GetValue())); - rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight) * - static_cast<u32>(Settings::values.resolution_factor.GetValue())); + rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth)); + rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight)); } void SetLayerScalingMode(Kernel::HLERequestContext& ctx) { @@ -1099,8 +1090,6 @@ private: LOG_WARNING(Service_VI, "(STUBBED) called"); DisplayInfo display_info; - display_info.width *= static_cast<u64>(Settings::values.resolution_factor.GetValue()); - display_info.height *= static_cast<u64>(Settings::values.resolution_factor.GetValue()); ctx.WriteBuffer(&display_info, sizeof(DisplayInfo)); IPC::ResponseBuilder rb{ctx, 4}; rb.Push(ResultSuccess); diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp index 191475f71..654db0b52 100644 --- a/src/core/telemetry_session.cpp +++ b/src/core/telemetry_session.cpp @@ -229,8 +229,6 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader, AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core.GetValue()); AddField(field_type, "Renderer_Backend", TranslateRenderer(Settings::values.renderer_backend.GetValue())); - AddField(field_type, "Renderer_ResolutionFactor", - Settings::values.resolution_factor.GetValue()); AddField(field_type, "Renderer_UseSpeedLimit", Settings::values.use_speed_limit.GetValue()); AddField(field_type, "Renderer_SpeedLimit", Settings::values.speed_limit.GetValue()); AddField(field_type, "Renderer_UseDiskShaderCache", |