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author | german77 <juangerman-13@hotmail.com> | 2021-09-21 00:43:13 +0200 |
---|---|---|
committer | Narr the Reg <juangerman-13@hotmail.com> | 2021-11-25 03:30:23 +0100 |
commit | 29ae42f3e2c297898d88858861f7d860ce9fc2f3 (patch) | |
tree | 4751ce9b1f606a9d5e7c3bfc7a1fcf3403c85097 /src/input_common/main.cpp | |
parent | input_common: Remove obsolete files (diff) | |
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Diffstat (limited to 'src/input_common/main.cpp')
-rw-r--r-- | src/input_common/main.cpp | 290 |
1 files changed, 279 insertions, 11 deletions
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index da501b6cc..46ca6b76c 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -4,54 +4,265 @@ #include <memory> #include <thread> +#include "common/input.h" #include "common/param_package.h" -#include "common/settings.h" +#include "input_common/drivers/gc_adapter.h" +#include "input_common/drivers/keyboard.h" +#include "input_common/drivers/mouse.h" +#include "input_common/drivers/tas_input.h" +#include "input_common/drivers/touch_screen.h" +#include "input_common/drivers/udp_client.h" +#include "input_common/helpers/stick_from_buttons.h" +#include "input_common/helpers/touch_from_buttons.h" +#include "input_common/input_engine.h" +#include "input_common/input_mapping.h" +#include "input_common/input_poller.h" #include "input_common/main.h" #ifdef HAVE_SDL2 -#include "input_common/sdl/sdl.h" +#include "input_common/drivers/sdl_driver.h" #endif namespace InputCommon { struct InputSubsystem::Impl { void Initialize() { + mapping_factory = std::make_shared<MappingFactory>(); + MappingCallback mapping_callback{[this](MappingData data) { RegisterInput(data); }}; + + keyboard = std::make_shared<Keyboard>("keyboard"); + keyboard->SetMappingCallback(mapping_callback); + keyboard_factory = std::make_shared<InputFactory>(keyboard); + Input::RegisterFactory<Input::InputDevice>(keyboard->GetEngineName(), keyboard_factory); + + mouse = std::make_shared<Mouse>("mouse"); + mouse->SetMappingCallback(mapping_callback); + mouse_factory = std::make_shared<InputFactory>(mouse); + Input::RegisterFactory<Input::InputDevice>(mouse->GetEngineName(), mouse_factory); + + touch_screen = std::make_shared<TouchScreen>("touch"); + touch_screen_factory = std::make_shared<InputFactory>(touch_screen); + Input::RegisterFactory<Input::InputDevice>(touch_screen->GetEngineName(), + touch_screen_factory); + + gcadapter = std::make_shared<GCAdapter>("gcpad"); + gcadapter->SetMappingCallback(mapping_callback); + gcadapter_factory = std::make_shared<InputFactory>(gcadapter); + Input::RegisterFactory<Input::InputDevice>(gcadapter->GetEngineName(), gcadapter_factory); + + udp_client = std::make_shared<CemuhookUDP::UDPClient>("cemuhookudp"); + udp_client->SetMappingCallback(mapping_callback); + udp_client_factory = std::make_shared<InputFactory>(udp_client); + Input::RegisterFactory<Input::InputDevice>(udp_client->GetEngineName(), udp_client_factory); + + tas_input = std::make_shared<TasInput::Tas>("tas"); + tas_input->SetMappingCallback(mapping_callback); + tas_input_factory = std::make_shared<InputFactory>(tas_input); + Input::RegisterFactory<Input::InputDevice>(tas_input->GetEngineName(), tas_input_factory); + +#ifdef HAVE_SDL2 + sdl = std::make_shared<SDLDriver>("sdl"); + sdl->SetMappingCallback(mapping_callback); + sdl_factory = std::make_shared<InputFactory>(sdl); + Input::RegisterFactory<Input::InputDevice>(sdl->GetEngineName(), sdl_factory); +#endif + + Input::RegisterFactory<Input::InputDevice>("touch_from_button", + std::make_shared<TouchFromButton>()); + Input::RegisterFactory<Input::InputDevice>("analog_from_button", + std::make_shared<StickFromButton>()); } void Shutdown() { + Input::UnregisterFactory<Input::InputDevice>(keyboard->GetEngineName()); + keyboard.reset(); + + Input::UnregisterFactory<Input::InputDevice>(mouse->GetEngineName()); + mouse.reset(); + + Input::UnregisterFactory<Input::InputDevice>(touch_screen->GetEngineName()); + touch_screen.reset(); + + Input::UnregisterFactory<Input::InputDevice>(gcadapter->GetEngineName()); + gcadapter.reset(); + + Input::UnregisterFactory<Input::InputDevice>(udp_client->GetEngineName()); + udp_client.reset(); + + Input::UnregisterFactory<Input::InputDevice>(tas_input->GetEngineName()); + tas_input.reset(); + +#ifdef HAVE_SDL2 + Input::UnregisterFactory<Input::InputDevice>(sdl->GetEngineName()); + sdl.reset(); +#endif + + Input::UnregisterFactory<Input::InputDevice>("touch_from_button"); + Input::UnregisterFactory<Input::InputDevice>("analog_from_button"); } [[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const { std::vector<Common::ParamPackage> devices = { - Common::ParamPackage{{"display", "Any"}, {"class", "any"}}, - Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "keyboard"}}, + Common::ParamPackage{{"display", "Any"}, {"engine", "any"}}, }; - return {}; + + auto keyboard_devices = keyboard->GetInputDevices(); + devices.insert(devices.end(), keyboard_devices.begin(), keyboard_devices.end()); + auto mouse_devices = mouse->GetInputDevices(); + devices.insert(devices.end(), mouse_devices.begin(), mouse_devices.end()); + auto gcadapter_devices = gcadapter->GetInputDevices(); + devices.insert(devices.end(), gcadapter_devices.begin(), gcadapter_devices.end()); + auto tas_input_devices = tas_input->GetInputDevices(); + devices.insert(devices.end(), tas_input_devices.begin(), tas_input_devices.end()); +#ifdef HAVE_SDL2 + auto sdl_devices = sdl->GetInputDevices(); + devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end()); +#endif + + return devices; } [[nodiscard]] AnalogMapping GetAnalogMappingForDevice( const Common::ParamPackage& params) const { - if (!params.Has("class") || params.Get("class", "") == "any") { + if (!params.Has("engine") || params.Get("engine", "") == "any") { return {}; } + const std::string engine = params.Get("engine", ""); + if (engine == gcadapter->GetEngineName()) { + return gcadapter->GetAnalogMappingForDevice(params); + } + if (engine == tas_input->GetEngineName()) { + return tas_input->GetAnalogMappingForDevice(params); + } +#ifdef HAVE_SDL2 + if (engine == sdl->GetEngineName()) { + return sdl->GetAnalogMappingForDevice(params); + } +#endif return {}; } [[nodiscard]] ButtonMapping GetButtonMappingForDevice( const Common::ParamPackage& params) const { - if (!params.Has("class") || params.Get("class", "") == "any") { + if (!params.Has("engine") || params.Get("engine", "") == "any") { return {}; } + const std::string engine = params.Get("engine", ""); + if (engine == gcadapter->GetEngineName()) { + return gcadapter->GetButtonMappingForDevice(params); + } + if (engine == tas_input->GetEngineName()) { + return tas_input->GetButtonMappingForDevice(params); + } +#ifdef HAVE_SDL2 + if (engine == sdl->GetEngineName()) { + return sdl->GetButtonMappingForDevice(params); + } +#endif return {}; } [[nodiscard]] MotionMapping GetMotionMappingForDevice( const Common::ParamPackage& params) const { - if (!params.Has("class") || params.Get("class", "") == "any") { + if (!params.Has("engine") || params.Get("engine", "") == "any") { return {}; } + const std::string engine = params.Get("engine", ""); + if (engine == gcadapter->GetEngineName()) { + return gcadapter->GetMotionMappingForDevice(params); + } +#ifdef HAVE_SDL2 + if (engine == sdl->GetEngineName()) { + return sdl->GetMotionMappingForDevice(params); + } +#endif return {}; } + std::string GetButtonName(const Common::ParamPackage& params) const { + if (!params.Has("engine") || params.Get("engine", "") == "any") { + return "Unknown"; + } + const std::string engine = params.Get("engine", ""); + if (engine == mouse->GetEngineName()) { + return mouse->GetUIName(params); + } + if (engine == gcadapter->GetEngineName()) { + return gcadapter->GetUIName(params); + } + if (engine == udp_client->GetEngineName()) { + return udp_client->GetUIName(params); + } + if (engine == tas_input->GetEngineName()) { + return tas_input->GetUIName(params); + } +#ifdef HAVE_SDL2 + if (engine == sdl->GetEngineName()) { + return sdl->GetUIName(params); + } +#endif + return "Bad engine"; + } + + bool IsController(const Common::ParamPackage& params) { + const std::string engine = params.Get("engine", ""); + if (engine == mouse->GetEngineName()) { + return true; + } + if (engine == gcadapter->GetEngineName()) { + return true; + } + if (engine == tas_input->GetEngineName()) { + return true; + } +#ifdef HAVE_SDL2 + if (engine == sdl->GetEngineName()) { + return true; + } +#endif + return false; + } + + void BeginConfiguration() { + keyboard->BeginConfiguration(); + mouse->BeginConfiguration(); + gcadapter->BeginConfiguration(); + udp_client->BeginConfiguration(); +#ifdef HAVE_SDL2 + sdl->BeginConfiguration(); +#endif + } + + void EndConfiguration() { + keyboard->EndConfiguration(); + mouse->EndConfiguration(); + gcadapter->EndConfiguration(); + udp_client->EndConfiguration(); +#ifdef HAVE_SDL2 + sdl->EndConfiguration(); +#endif + } + + void RegisterInput(MappingData data) { + mapping_factory->RegisterInput(data); + } + + std::shared_ptr<MappingFactory> mapping_factory; + std::shared_ptr<Keyboard> keyboard; + std::shared_ptr<InputFactory> keyboard_factory; + std::shared_ptr<Mouse> mouse; + std::shared_ptr<InputFactory> mouse_factory; + std::shared_ptr<GCAdapter> gcadapter; + std::shared_ptr<InputFactory> gcadapter_factory; + std::shared_ptr<TouchScreen> touch_screen; + std::shared_ptr<InputFactory> touch_screen_factory; + std::shared_ptr<CemuhookUDP::UDPClient> udp_client; + std::shared_ptr<InputFactory> udp_client_factory; + std::shared_ptr<TasInput::Tas> tas_input; + std::shared_ptr<InputFactory> tas_input_factory; +#ifdef HAVE_SDL2 + std::shared_ptr<SDLDriver> sdl; + std::shared_ptr<InputFactory> sdl_factory; +#endif }; InputSubsystem::InputSubsystem() : impl{std::make_unique<Impl>()} {} @@ -66,6 +277,38 @@ void InputSubsystem::Shutdown() { impl->Shutdown(); } +Keyboard* InputSubsystem::GetKeyboard() { + return impl->keyboard.get(); +} + +const Keyboard* InputSubsystem::GetKeyboard() const { + return impl->keyboard.get(); +} + +Mouse* InputSubsystem::GetMouse() { + return impl->mouse.get(); +} + +const Mouse* InputSubsystem::GetMouse() const { + return impl->mouse.get(); +} + +TouchScreen* InputSubsystem::GetTouchScreen() { + return impl->touch_screen.get(); +} + +const TouchScreen* InputSubsystem::GetTouchScreen() const { + return impl->touch_screen.get(); +} + +TasInput::Tas* InputSubsystem::GetTas() { + return impl->tas_input.get(); +} + +const TasInput::Tas* InputSubsystem::GetTas() const { + return impl->tas_input.get(); +} + std::vector<Common::ParamPackage> InputSubsystem::GetInputDevices() const { return impl->GetInputDevices(); } @@ -82,12 +325,37 @@ MotionMapping InputSubsystem::GetMotionMappingForDevice(const Common::ParamPacka return impl->GetMotionMappingForDevice(device); } +std::string InputSubsystem::GetButtonName(const Common::ParamPackage& params) const { + const std::string toggle = params.Get("toggle", false) ? "~" : ""; + const std::string inverted = params.Get("inverted", false) ? "!" : ""; + const std::string button_name = impl->GetButtonName(params); + std::string axis_direction = ""; + if (params.Has("axis")) { + axis_direction = params.Get("invert", "+"); + } + return fmt::format("{}{}{}{}", toggle, inverted, button_name, axis_direction); +} + +bool InputSubsystem::IsController(const Common::ParamPackage& params) const { + return impl->IsController(params); +} + void InputSubsystem::ReloadInputDevices() { + impl->udp_client.get()->ReloadSockets(); +} + +void InputSubsystem::BeginMapping(Polling::InputType type) { + impl->BeginConfiguration(); + impl->mapping_factory->BeginMapping(type); +} + +const Common::ParamPackage InputSubsystem::GetNextInput() const { + return impl->mapping_factory->GetNextInput(); } -std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers([ - [maybe_unused]] Polling::DeviceType type) const { - return {}; +void InputSubsystem::StopMapping() const { + impl->EndConfiguration(); + impl->mapping_factory->StopMapping(); } std::string GenerateKeyboardParam(int key_code) { |