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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-05-18 07:04:22 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:32 +0200
commit9bb3e008c9f4bbdd35c095b506c3a3312d17e383 (patch)
tree320cc594970b6ef658d8bed88ceabded0f84caea /src/shader_recompiler/backend/glasm/emit_glasm.cpp
parentglasm: Implement InstanceId and VertexId (diff)
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Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm.cpp')
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.cpp b/src/shader_recompiler/backend/glasm/emit_glasm.cpp
index d7a08e4b3..a893fa3fb 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm.cpp
@@ -200,7 +200,7 @@ void Precolor(EmitContext& ctx, const IR::Program& program) {
}
// Add reference to the phi node on the phi predecessor to avoid overwritting it
for (size_t i = 0; i < num_args; ++i) {
- IR::IREmitter{*phi.PhiBlock(i)}.DummyReference(IR::Value{&phi});
+ IR::IREmitter{*phi.PhiBlock(i)}.Reference(IR::Value{&phi});
}
}
}