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author | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-05-25 00:35:37 +0200 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:36 +0200 |
commit | 3d9ecbe99844c44074c26f2db4db376059f50534 (patch) | |
tree | 143a67c8da0e7df7568f79196339f5423931c757 /src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp | |
parent | glsl: Implement FCMP (diff) | |
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Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp')
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp | 301 |
1 files changed, 301 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp index e69de29bb..f3ef37873 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_atomic.cpp @@ -0,0 +1,301 @@ + +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <string_view> + +#include "shader_recompiler/backend/glsl/emit_context.h" +#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" +#include "shader_recompiler/frontend/ir/value.h" +#include "shader_recompiler/profile.h" + +namespace Shader::Backend::GLSL { +namespace { +static constexpr std::string_view cas_loop{R"( +{} {}; +for (;;){{ + {} old_value={}; + {} = atomicCompSwap({},old_value,{}({},{})); + if ({}==old_value){{break;}} +}})"}; + +void CasFunction(EmitContext& ctx, IR::Inst& inst, std::string_view ssbo, std::string_view value, + std::string_view type, std::string_view function) { + const auto ret{ctx.reg_alloc.Define(inst)}; + ctx.Add(cas_loop.data(), type, ret, type, ssbo, ret, ssbo, function, ssbo, value, ret); +} +} // namespace + +void EmitStorageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + const IR::Value& offset, std::string_view value) { + ctx.AddU32("{}=atomicAdd(ssbo{}_u32[{}],{});", inst, binding.U32(), offset.U32(), value); +} + +void EmitStorageAtomicSMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + const IR::Value& offset, std::string_view value) { + ctx.AddS32("{}=atomicMin(ssbo{}_s32[{}],int({}));", inst, binding.U32(), offset.U32(), value); +} + +void EmitStorageAtomicUMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + const IR::Value& offset, std::string_view value) { + ctx.AddU32("{}=atomicMin(ssbo{}_u32[{}],{});", inst, binding.U32(), offset.U32(), value); +} + +void EmitStorageAtomicSMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + const IR::Value& offset, std::string_view value) { + ctx.AddS32("{}=atomicMax(ssbo{}_s32[{}],int({}));", inst, binding.U32(), offset.U32(), value); +} + +void EmitStorageAtomicUMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + const IR::Value& offset, std::string_view value) { + ctx.AddU32("{}=atomicMax(ssbo{}_u32[{}],{});", inst, binding.U32(), offset.U32(), value); +} + +void EmitStorageAtomicInc32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + [[maybe_unused]] const IR::Value& offset, std::string_view value) { + // const auto ret{ctx.reg_alloc.Define(inst)}; + // const auto type{"uint"}; + // ctx.Add(cas_loop.data(), type, ret, type, ssbo, ret, ssbo, "CasIncrement", ssbo, value, ret); + const std::string ssbo{fmt::format("ssbo{}_u32[{}]", binding.U32(), offset.U32())}; + CasFunction(ctx, inst, ssbo, value, "uint", "CasIncrement"); +} + +void EmitStorageAtomicDec32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + const IR::Value& offset, std::string_view value) { + const std::string ssbo{fmt::format("ssbo{}_u32[{}]", binding.U32(), offset.U32())}; + CasFunction(ctx, inst, ssbo, value, "uint", "CasDecrement"); +} + +void EmitStorageAtomicAnd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + const IR::Value& offset, std::string_view value) { + ctx.AddU32("{}=atomicAnd(ssbo{}_u32[{}],{});", inst, binding.U32(), offset.U32(), value); +} + +void EmitStorageAtomicOr32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + const IR::Value& offset, std::string_view value) { + ctx.AddU32("{}=atomicOr(ssbo{}_u32[{}],{});", inst, binding.U32(), offset.U32(), value); +} + +void EmitStorageAtomicXor32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + const IR::Value& offset, std::string_view value) { + ctx.AddU32("{}=atomicXor(ssbo{}_u32[{}],{});", inst, binding.U32(), offset.U32(), value); +} + +void EmitStorageAtomicExchange32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + const IR::Value& offset, std::string_view value) { + ctx.AddU32("{}=atomicExchange(ssbo{}_u32[{}],{});", inst, binding.U32(), offset.U32(), value); +} + +void EmitStorageAtomicIAdd64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + const IR::Value& offset, std::string_view value) { + // ctx.AddU64("{}=atomicAdd(ssbo{}_u64[{}],{});", inst, binding.U32(), offset.U32(), value); + ctx.AddU64("{}=ssbo{}_u64[{}];", inst, binding.U32(), offset.U32()); + ctx.Add("ssbo{}_u64[{}]+={};", binding.U32(), offset.U32(), value); +} + +void EmitStorageAtomicSMin64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + const IR::Value& offset, std::string_view value) { + ctx.AddS64("{}=atomicMin(int64_t(ssbo{}_u64[{}]),int64_t({}));", inst, binding.U32(), + offset.U32(), value); +} + +void EmitStorageAtomicUMin64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + const IR::Value& offset, std::string_view value) { + ctx.AddU64("{}=atomicMin(ssbo{}_u64[{}],{});", inst, binding.U32(), offset.U32(), value); +} + +void EmitStorageAtomicSMax64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + const IR::Value& offset, std::string_view value) { + ctx.AddS64("{}=atomicMax(int64_t(ssbo{}_u64[{}]),int64_t({}));", inst, binding.U32(), + offset.U32(), value); +} + +void EmitStorageAtomicUMax64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + const IR::Value& offset, std::string_view value) { + ctx.AddU64("{}=atomicMax(ssbo{}_u64[{}],{});", inst, binding.U32(), offset.U32(), value); +} + +void EmitStorageAtomicAnd64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + const IR::Value& offset, std::string_view value) { + ctx.AddU64("{}=atomicAnd(ssbo{}_u64[{}],{});", inst, binding.U32(), offset.U32(), value); +} + +void EmitStorageAtomicOr64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + const IR::Value& offset, std::string_view value) { + ctx.AddU64("{}=atomicOr(ssbo{}_u64[{}],{});", inst, binding.U32(), offset.U32(), value); +} + +void EmitStorageAtomicXor64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + const IR::Value& offset, std::string_view value) { + ctx.AddU64("{}=atomicXor(ssbo{}_u64[{}],{});", inst, binding.U32(), offset.U32(), value); +} + +void EmitStorageAtomicExchange64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + const IR::Value& offset, std::string_view value) { + ctx.AddU64("{}=atomicExchange(ssbo{}_u64[{}],{});", inst, binding.U32(), offset.U32(), value); +} + +void EmitStorageAtomicAddF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + const IR::Value& offset, std::string_view value) { + ctx.AddF32("{}=atomicAdd(ssbo{}_u32[{}],{});", inst, binding.U32(), offset.U32(), value); +} + +void EmitStorageAtomicAddF16x2([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] const IR::Value& binding, + [[maybe_unused]] const IR::Value& offset, + [[maybe_unused]] std::string_view value) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitStorageAtomicAddF32x2([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] const IR::Value& binding, + [[maybe_unused]] const IR::Value& offset, + [[maybe_unused]] std::string_view value) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitStorageAtomicMinF16x2([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] const IR::Value& binding, + [[maybe_unused]] const IR::Value& offset, + [[maybe_unused]] std::string_view value) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitStorageAtomicMinF32x2([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] const IR::Value& binding, + [[maybe_unused]] const IR::Value& offset, + [[maybe_unused]] std::string_view value) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitStorageAtomicMaxF16x2([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] const IR::Value& binding, + [[maybe_unused]] const IR::Value& offset, + [[maybe_unused]] std::string_view value) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitStorageAtomicMaxF32x2([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] const IR::Value& binding, + [[maybe_unused]] const IR::Value& offset, + [[maybe_unused]] std::string_view value) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitGlobalAtomicIAdd32(EmitContext&) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitGlobalAtomicSMin32(EmitContext&) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitGlobalAtomicUMin32(EmitContext&) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitGlobalAtomicSMax32(EmitContext&) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitGlobalAtomicUMax32(EmitContext&) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitGlobalAtomicInc32(EmitContext&) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitGlobalAtomicDec32(EmitContext&) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitGlobalAtomicAnd32(EmitContext&) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitGlobalAtomicOr32(EmitContext&) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitGlobalAtomicXor32(EmitContext&) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitGlobalAtomicExchange32(EmitContext&) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitGlobalAtomicIAdd64(EmitContext&) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitGlobalAtomicSMin64(EmitContext&) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitGlobalAtomicUMin64(EmitContext&) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitGlobalAtomicSMax64(EmitContext&) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitGlobalAtomicUMax64(EmitContext&) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitGlobalAtomicInc64(EmitContext&) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitGlobalAtomicDec64(EmitContext&) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitGlobalAtomicAnd64(EmitContext&) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitGlobalAtomicOr64(EmitContext&) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitGlobalAtomicXor64(EmitContext&) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitGlobalAtomicExchange64(EmitContext&) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitGlobalAtomicAddF32(EmitContext&) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitGlobalAtomicAddF16x2(EmitContext&) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitGlobalAtomicAddF32x2(EmitContext&) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitGlobalAtomicMinF16x2(EmitContext&) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitGlobalAtomicMinF32x2(EmitContext&) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitGlobalAtomicMaxF16x2(EmitContext&) { + throw NotImplementedException("GLSL Instrucion"); +} + +void EmitGlobalAtomicMaxF32x2(EmitContext&) { + throw NotImplementedException("GLSL Instrucion"); +} +} // namespace Shader::Backend::GLSL |