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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-03-26 20:46:07 +0100
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:24 +0200
commitd9c5bd9509e82fcde72c18663989931f97ed6518 (patch)
treed6575e66d66a8abc8ee8776c1c2536c052424787 /src/shader_recompiler
parentshader: Add IR opcode for ImageFetch (diff)
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Diffstat (limited to 'src/shader_recompiler')
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.cpp20
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.h1
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv.h13
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp30
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_image.cpp38
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp12
-rw-r--r--src/shader_recompiler/frontend/ir/microinstruction.h4
-rw-r--r--src/shader_recompiler/frontend/ir/modifiers.h5
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.inc1
-rw-r--r--src/shader_recompiler/frontend/ir/value.cpp14
-rw-r--r--src/shader_recompiler/frontend/ir/value.h1
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather.cpp28
-rw-r--r--src/shader_recompiler/ir_opt/constant_propagation_pass.cpp22
-rw-r--r--src/shader_recompiler/profile.h1
14 files changed, 67 insertions, 123 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp
index 7d8b938d1..50793b5bf 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_context.cpp
@@ -169,7 +169,6 @@ void EmitContext::DefineCommonTypes(const Info& info) {
AddCapability(spv::Capability::Float64);
F64.Define(*this, TypeFloat(64), "f64");
}
- array_U32x2 = Name(TypeArray(U32[2], Constant(U32[1], 4U)), "array-u32x2");
}
void EmitContext::DefineCommonConstants() {
@@ -352,20 +351,19 @@ void EmitContext::DefineOutputs(const Info& info) {
}
}
if (stage == Stage::Fragment) {
- for (size_t i = 0; i < 8; ++i) {
- if (!info.stores_frag_color[i]) {
+ for (u32 index = 0; index < 8; ++index) {
+ if (!info.stores_frag_color[index]) {
continue;
}
- frag_color[i] = DefineOutput(*this, F32[4]);
- Decorate(frag_color[i], spv::Decoration::Location, static_cast<u32>(i));
- Name(frag_color[i], fmt::format("frag_color{}", i));
+ frag_color[index] = DefineOutput(*this, F32[4]);
+ Decorate(frag_color[index], spv::Decoration::Location, index);
+ Name(frag_color[index], fmt::format("frag_color{}", index));
}
- if (!info.stores_frag_depth) {
- return;
+ if (info.stores_frag_depth) {
+ frag_depth = DefineOutput(*this, F32[1]);
+ Decorate(frag_depth, spv::Decoration::BuiltIn, spv::BuiltIn::FragDepth);
+ Name(frag_depth, "frag_depth");
}
- frag_depth = DefineOutput(*this, F32[1]);
- Decorate(frag_depth, spv::Decoration::BuiltIn, static_cast<u32>(spv::BuiltIn::FragDepth));
- Name(frag_depth, "frag_depth");
}
}
diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h
index 0a1e85408..5ed815c06 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.h
+++ b/src/shader_recompiler/backend/spirv/emit_context.h
@@ -65,7 +65,6 @@ public:
VectorTypes U32;
VectorTypes F16;
VectorTypes F64;
- Id array_U32x2;
Id true_value{};
Id false_value{};
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.h b/src/shader_recompiler/backend/spirv/emit_spirv.h
index cc02f53f1..4da1f3707 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.h
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.h
@@ -95,7 +95,7 @@ void EmitWriteStorage64(EmitContext& ctx, const IR::Value& binding, const IR::Va
Id value);
void EmitWriteStorage128(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
Id value);
-Id EmitCompositeConstructU32x2(EmitContext& ctx, IR::Inst* inst, Id e1, Id e2);
+Id EmitCompositeConstructU32x2(EmitContext& ctx, Id e1, Id e2);
Id EmitCompositeConstructU32x3(EmitContext& ctx, Id e1, Id e2, Id e3);
Id EmitCompositeConstructU32x4(EmitContext& ctx, Id e1, Id e2, Id e3, Id e4);
Id EmitCompositeExtractU32x2(EmitContext& ctx, Id composite, u32 index);
@@ -104,7 +104,7 @@ Id EmitCompositeExtractU32x4(EmitContext& ctx, Id composite, u32 index);
Id EmitCompositeInsertU32x2(EmitContext& ctx, Id composite, Id object, u32 index);
Id EmitCompositeInsertU32x3(EmitContext& ctx, Id composite, Id object, u32 index);
Id EmitCompositeInsertU32x4(EmitContext& ctx, Id composite, Id object, u32 index);
-Id EmitCompositeConstructF16x2(EmitContext& ctx, IR::Inst* inst, Id e1, Id e2);
+Id EmitCompositeConstructF16x2(EmitContext& ctx, Id e1, Id e2);
Id EmitCompositeConstructF16x3(EmitContext& ctx, Id e1, Id e2, Id e3);
Id EmitCompositeConstructF16x4(EmitContext& ctx, Id e1, Id e2, Id e3, Id e4);
Id EmitCompositeExtractF16x2(EmitContext& ctx, Id composite, u32 index);
@@ -113,7 +113,7 @@ Id EmitCompositeExtractF16x4(EmitContext& ctx, Id composite, u32 index);
Id EmitCompositeInsertF16x2(EmitContext& ctx, Id composite, Id object, u32 index);
Id EmitCompositeInsertF16x3(EmitContext& ctx, Id composite, Id object, u32 index);
Id EmitCompositeInsertF16x4(EmitContext& ctx, Id composite, Id object, u32 index);
-Id EmitCompositeConstructF32x2(EmitContext& ctx, IR::Inst* inst, Id e1, Id e2);
+Id EmitCompositeConstructF32x2(EmitContext& ctx, Id e1, Id e2);
Id EmitCompositeConstructF32x3(EmitContext& ctx, Id e1, Id e2, Id e3);
Id EmitCompositeConstructF32x4(EmitContext& ctx, Id e1, Id e2, Id e3, Id e4);
Id EmitCompositeExtractF32x2(EmitContext& ctx, Id composite, u32 index);
@@ -122,7 +122,6 @@ Id EmitCompositeExtractF32x4(EmitContext& ctx, Id composite, u32 index);
Id EmitCompositeInsertF32x2(EmitContext& ctx, Id composite, Id object, u32 index);
Id EmitCompositeInsertF32x3(EmitContext& ctx, Id composite, Id object, u32 index);
Id EmitCompositeInsertF32x4(EmitContext& ctx, Id composite, Id object, u32 index);
-Id EmitCompositeConstructArrayU32x2(EmitContext& ctx, IR::Inst* inst, Id e1, Id e2, Id e3, Id e4);
void EmitCompositeConstructF64x2(EmitContext& ctx);
void EmitCompositeConstructF64x3(EmitContext& ctx);
void EmitCompositeConstructF64x4(EmitContext& ctx);
@@ -359,10 +358,10 @@ Id EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Va
Id coords, Id dref, Id bias_lc, Id offset);
Id EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
Id coords, Id dref, Id lod_lc, Id offset);
-Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset,
- Id offset2);
+Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
+ const IR::Value& offset, const IR::Value& offset2);
Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
- Id offset, Id offset2, Id dref);
+ const IR::Value& offset, const IR::Value& offset2, Id dref);
Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset,
Id lod, Id ms);
Id EmitVoteAll(EmitContext& ctx, Id pred);
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp
index f01d69d91..079e226de 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp
@@ -7,11 +7,7 @@
namespace Shader::Backend::SPIRV {
-Id EmitCompositeConstructU32x2(EmitContext& ctx, IR::Inst* inst, Id e1, Id e2) {
- const auto info{inst->Flags<IR::CompositeDecoration>()};
- if (info.is_constant) {
- return ctx.ConstantComposite(ctx.U32[2], e1, e2);
- }
+Id EmitCompositeConstructU32x2(EmitContext& ctx, Id e1, Id e2) {
return ctx.OpCompositeConstruct(ctx.U32[2], e1, e2);
}
@@ -47,12 +43,7 @@ Id EmitCompositeInsertU32x4(EmitContext& ctx, Id composite, Id object, u32 index
return ctx.OpCompositeInsert(ctx.U32[4], object, composite, index);
}
-Id EmitCompositeConstructF16x2(EmitContext& ctx, IR::Inst* inst, Id e1, Id e2) {
-
- const auto info{inst->Flags<IR::CompositeDecoration>()};
- if (info.is_constant) {
- return ctx.ConstantComposite(ctx.F16[2], e1, e2);
- }
+Id EmitCompositeConstructF16x2(EmitContext& ctx, Id e1, Id e2) {
return ctx.OpCompositeConstruct(ctx.F16[2], e1, e2);
}
@@ -88,11 +79,7 @@ Id EmitCompositeInsertF16x4(EmitContext& ctx, Id composite, Id object, u32 index
return ctx.OpCompositeInsert(ctx.F16[4], object, composite, index);
}
-Id EmitCompositeConstructF32x2(EmitContext& ctx, IR::Inst* inst, Id e1, Id e2) {
- const auto info{inst->Flags<IR::CompositeDecoration>()};
- if (info.is_constant) {
- return ctx.ConstantComposite(ctx.F32[2], e1, e2);
- }
+Id EmitCompositeConstructF32x2(EmitContext& ctx, Id e1, Id e2) {
return ctx.OpCompositeConstruct(ctx.F32[2], e1, e2);
}
@@ -164,15 +151,4 @@ Id EmitCompositeInsertF64x4(EmitContext& ctx, Id composite, Id object, u32 index
return ctx.OpCompositeInsert(ctx.F64[4], object, composite, index);
}
-Id EmitCompositeConstructArrayU32x2(EmitContext& ctx, IR::Inst* inst, Id e1, Id e2, Id e3, Id e4) {
- const auto info{inst->Flags<IR::CompositeDecoration>()};
- if (info.is_constant) {
- return ctx.ConstantComposite(ctx.array_U32x2, e1, e2, e3, e4);
- }
- if (ctx.profile.support_variadic_ptp) {
- return ctx.OpCompositeConstruct(ctx.array_U32x2, e1, e2, e3, e4);
- }
- return {};
-}
-
} // namespace Shader::Backend::SPIRV
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
index 13bc8831f..b6e9d3c0c 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
@@ -30,16 +30,34 @@ public:
}
}
- explicit ImageOperands([[maybe_unused]] EmitContext& ctx, Id offset, Id offset2) {
- if (Sirit::ValidId(offset)) {
- Add(spv::ImageOperandsMask::Offset, offset);
+ explicit ImageOperands(EmitContext& ctx, const IR::Value& offset, const IR::Value& offset2) {
+ if (offset2.IsEmpty()) {
+ if (offset.IsEmpty()) {
+ return;
+ }
+ Add(spv::ImageOperandsMask::Offset, ctx.Def(offset));
+ return;
+ }
+ const std::array values{offset.InstRecursive(), offset2.InstRecursive()};
+ if (!values[0]->AreAllArgsImmediates() || !values[1]->AreAllArgsImmediates()) {
+ throw NotImplementedException("Not all arguments in PTP are immediate");
}
- if (Sirit::ValidId(offset2)) {
- Add(spv::ImageOperandsMask::ConstOffsets, offset2);
+ const IR::Opcode opcode{values[0]->Opcode()};
+ if (opcode != values[1]->Opcode() || opcode != IR::Opcode::CompositeConstructU32x4) {
+ throw LogicError("Invalid PTP arguments");
}
+ auto read{[&](int a, int b) { return ctx.Constant(ctx.U32[1], values[a]->Arg(b).U32()); }};
+
+ const Id offsets{
+ ctx.ConstantComposite(ctx.TypeArray(ctx.U32[2], ctx.Constant(ctx.U32[1], 4)),
+ ctx.ConstantComposite(ctx.U32[2], read(0, 0), read(0, 1)),
+ ctx.ConstantComposite(ctx.U32[2], read(0, 2), read(0, 3)),
+ ctx.ConstantComposite(ctx.U32[2], read(1, 0), read(1, 1)),
+ ctx.ConstantComposite(ctx.U32[2], read(1, 2), read(1, 3)))};
+ Add(spv::ImageOperandsMask::ConstOffsets, offsets);
}
- explicit ImageOperands([[maybe_unused]] EmitContext& ctx, Id offset, Id lod, Id ms) {
+ explicit ImageOperands(Id offset, Id lod, Id ms) {
if (Sirit::ValidId(lod)) {
Add(spv::ImageOperandsMask::Lod, lod);
}
@@ -197,8 +215,8 @@ Id EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Va
Texture(ctx, index), coords, dref, operands.Mask(), operands.Span());
}
-Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset,
- Id offset2) {
+Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
+ const IR::Value& offset, const IR::Value& offset2) {
const auto info{inst->Flags<IR::TextureInstInfo>()};
const ImageOperands operands(ctx, offset, offset2);
return Emit(&EmitContext::OpImageSparseGather, &EmitContext::OpImageGather, ctx, inst,
@@ -208,7 +226,7 @@ Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id
}
Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
- Id offset, Id offset2, Id dref) {
+ const IR::Value& offset, const IR::Value& offset2, Id dref) {
const auto info{inst->Flags<IR::TextureInstInfo>()};
const ImageOperands operands(ctx, offset, offset2);
return Emit(&EmitContext::OpImageSparseDrefGather, &EmitContext::OpImageDrefGather, ctx, inst,
@@ -218,7 +236,7 @@ Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset,
Id lod, Id ms) {
const auto info{inst->Flags<IR::TextureInstInfo>()};
- const ImageOperands operands(ctx, offset, lod, ms);
+ const ImageOperands operands(offset, lod, ms);
return Emit(&EmitContext::OpImageSparseFetch, &EmitContext::OpImageFetch, ctx, inst, ctx.F32[4],
Texture(ctx, index), coords, operands.Mask(), operands.Span());
}
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index b8d36f362..0296f8773 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -398,16 +398,15 @@ Value IREmitter::CompositeConstruct(const Value& e1, const Value& e2) {
if (e1.Type() != e2.Type()) {
throw InvalidArgument("Mismatching types {} and {}", e1.Type(), e2.Type());
}
- CompositeDecoration decor{};
switch (e1.Type()) {
case Type::U32:
- return Inst(Opcode::CompositeConstructU32x2, Flags{decor}, e1, e2);
+ return Inst(Opcode::CompositeConstructU32x2, e1, e2);
case Type::F16:
- return Inst(Opcode::CompositeConstructF16x2, Flags{decor}, e1, e2);
+ return Inst(Opcode::CompositeConstructF16x2, e1, e2);
case Type::F32:
- return Inst(Opcode::CompositeConstructF32x2, Flags{decor}, e1, e2);
+ return Inst(Opcode::CompositeConstructF32x2, e1, e2);
case Type::F64:
- return Inst(Opcode::CompositeConstructF64x2, Flags{decor}, e1, e2);
+ return Inst(Opcode::CompositeConstructF64x2, e1, e2);
default:
ThrowInvalidType(e1.Type());
}
@@ -437,7 +436,6 @@ Value IREmitter::CompositeConstruct(const Value& e1, const Value& e2, const Valu
throw InvalidArgument("Mismatching types {}, {}, {}, and {}", e1.Type(), e2.Type(),
e3.Type(), e4.Type());
}
- CompositeDecoration decor{};
switch (e1.Type()) {
case Type::U32:
return Inst(Opcode::CompositeConstructU32x4, e1, e2, e3, e4);
@@ -447,8 +445,6 @@ Value IREmitter::CompositeConstruct(const Value& e1, const Value& e2, const Valu
return Inst(Opcode::CompositeConstructF32x4, e1, e2, e3, e4);
case Type::F64:
return Inst(Opcode::CompositeConstructF64x4, e1, e2, e3, e4);
- case Type::U32x2:
- return Inst(Opcode::CompositeConstructArrayU32x2, Flags{decor}, e1, e2, e3, e4);
default:
ThrowInvalidType(e1.Type());
}
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.h b/src/shader_recompiler/frontend/ir/microinstruction.h
index 77296cfa4..6658dc674 100644
--- a/src/shader_recompiler/frontend/ir/microinstruction.h
+++ b/src/shader_recompiler/frontend/ir/microinstruction.h
@@ -101,8 +101,8 @@ public:
template <typename FlagsType>
requires(sizeof(FlagsType) <= sizeof(u32) && std::is_trivially_copyable_v<FlagsType>)
- [[nodiscard]] void SetFlags(FlagsType& new_val) noexcept {
- std::memcpy(&flags, &new_val, sizeof(new_val));
+ [[nodiscard]] void SetFlags(FlagsType value) noexcept {
+ std::memcpy(&flags, &value, sizeof(value));
}
/// Intrusively store the host definition of this instruction.
diff --git a/src/shader_recompiler/frontend/ir/modifiers.h b/src/shader_recompiler/frontend/ir/modifiers.h
index 20fb14fea..4f09a4b39 100644
--- a/src/shader_recompiler/frontend/ir/modifiers.h
+++ b/src/shader_recompiler/frontend/ir/modifiers.h
@@ -32,11 +32,6 @@ struct FpControl {
};
static_assert(sizeof(FpControl) <= sizeof(u32));
-struct CompositeDecoration {
- bool is_constant{false};
-};
-static_assert(sizeof(CompositeDecoration) <= sizeof(u32));
-
union TextureInstInfo {
u32 raw;
BitField<0, 8, TextureType> type;
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index 3dacd7b6b..e12b92c47 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -126,7 +126,6 @@ OPCODE(CompositeExtractF64x4, F64, F64x
OPCODE(CompositeInsertF64x2, F64x2, F64x2, F64, U32, )
OPCODE(CompositeInsertF64x3, F64x3, F64x3, F64, U32, )
OPCODE(CompositeInsertF64x4, F64x4, F64x4, F64, U32, )
-OPCODE(CompositeConstructArrayU32x2, Opaque, U32x2, U32x2, U32x2, U32x2, )
// Select operations
OPCODE(SelectU1, U1, U1, U1, U1, )
diff --git a/src/shader_recompiler/frontend/ir/value.cpp b/src/shader_recompiler/frontend/ir/value.cpp
index 7671fc3d8..e8e4662e7 100644
--- a/src/shader_recompiler/frontend/ir/value.cpp
+++ b/src/shader_recompiler/frontend/ir/value.cpp
@@ -44,20 +44,6 @@ bool Value::IsEmpty() const noexcept {
return type == Type::Void;
}
-bool Value::IsConstantContainer() const {
- if (IsImmediate()) {
- return true;
- }
- ValidateAccess(Type::Opaque);
- auto num_args = inst->NumArgs();
- for (size_t i = 0; i < num_args; i++) {
- if (!inst->Arg(i).IsConstantContainer()) {
- return false;
- }
- }
- return true;
-}
-
bool Value::IsImmediate() const noexcept {
if (IsIdentity()) {
return inst->Arg(0).IsImmediate();
diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h
index 5d6e74c14..b27601e70 100644
--- a/src/shader_recompiler/frontend/ir/value.h
+++ b/src/shader_recompiler/frontend/ir/value.h
@@ -38,7 +38,6 @@ public:
[[nodiscard]] bool IsImmediate() const noexcept;
[[nodiscard]] bool IsLabel() const noexcept;
[[nodiscard]] IR::Type Type() const noexcept;
- [[nodiscard]] bool IsConstantContainer() const;
[[nodiscard]] IR::Inst* Inst() const;
[[nodiscard]] IR::Block* Label() const;
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather.cpp
index cdf5cb5c4..b2f9cda46 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather.cpp
@@ -106,17 +106,17 @@ IR::Value MakeOffset(TranslatorVisitor& v, IR::Reg& reg, TextureType type) {
throw NotImplementedException("Invalid texture type {}", type);
}
-IR::Value MakeOffsetPTP(TranslatorVisitor& v, IR::Reg& reg) {
+std::pair<IR::Value, IR::Value> MakeOffsetPTP(TranslatorVisitor& v, IR::Reg& reg) {
const IR::U32 value1{v.X(reg++)};
const IR::U32 value2{v.X(reg++)};
- const IR::U32 bitsize = v.ir.Imm32(6);
- const auto getVector = ([&v, &bitsize](const IR::U32& value, u32 base) {
- return v.ir.CompositeConstruct(
- v.ir.BitFieldExtract(value, v.ir.Imm32(base + 0), bitsize, true),
- v.ir.BitFieldExtract(value, v.ir.Imm32(base + 8), bitsize, true));
- });
- return v.ir.CompositeConstruct(getVector(value1, 0), getVector(value1, 16),
- getVector(value2, 0), getVector(value2, 16));
+ const IR::U32 bitsize{v.ir.Imm32(6)};
+ const auto make_vector{[&v, &bitsize](const IR::U32& value) {
+ return v.ir.CompositeConstruct(v.ir.BitFieldExtract(value, v.ir.Imm32(0), bitsize, true),
+ v.ir.BitFieldExtract(value, v.ir.Imm32(8), bitsize, true),
+ v.ir.BitFieldExtract(value, v.ir.Imm32(16), bitsize, true),
+ v.ir.BitFieldExtract(value, v.ir.Imm32(24), bitsize, true));
+ }};
+ return {make_vector(value1), make_vector(value2)};
}
void Impl(TranslatorVisitor& v, u64 insn, ComponentType component_type, OffsetType offset_type,
@@ -150,14 +150,12 @@ void Impl(TranslatorVisitor& v, u64 insn, ComponentType component_type, OffsetTy
switch (offset_type) {
case OffsetType::None:
break;
- case OffsetType::AOFFI: {
+ case OffsetType::AOFFI:
offset = MakeOffset(v, meta_reg, tld4.type);
break;
- }
- case OffsetType::PTP: {
- offset2 = MakeOffsetPTP(v, meta_reg);
+ case OffsetType::PTP:
+ std::tie(offset, offset2) = MakeOffsetPTP(v, meta_reg);
break;
- }
default:
throw NotImplementedException("Invalid offset type {}", offset_type);
}
@@ -167,7 +165,7 @@ void Impl(TranslatorVisitor& v, u64 insn, ComponentType component_type, OffsetTy
IR::TextureInstInfo info{};
info.type.Assign(GetType(tld4.type, tld4.dc != 0));
info.gather_component.Assign(static_cast<u32>(component_type));
- const IR::Value sample{[&]() -> IR::Value {
+ const IR::Value sample{[&] {
if (tld4.dc == 0) {
return v.ir.ImageGather(handle, coords, offset, offset2, info);
}
diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
index 12159e738..052f1609b 100644
--- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
+++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
@@ -355,17 +355,6 @@ void FoldBranchConditional(IR::Inst& inst) {
}
}
-void FoldConstantComposite(IR::Inst& inst, size_t amount = 2) {
- for (size_t i = 0; i < amount; i++) {
- if (!inst.Arg(i).IsConstantContainer()) {
- return;
- }
- }
- auto info{inst.Flags<IR::CompositeDecoration>()};
- info.is_constant = true;
- inst.SetFlags(info);
-}
-
void ConstantPropagation(IR::Block& block, IR::Inst& inst) {
switch (inst.Opcode()) {
case IR::Opcode::GetRegister:
@@ -391,13 +380,6 @@ void ConstantPropagation(IR::Block& block, IR::Inst& inst) {
case IR::Opcode::SelectF32:
case IR::Opcode::SelectF64:
return FoldSelect(inst);
- case IR::Opcode::CompositeConstructU32x2:
- case IR::Opcode::CompositeConstructF16x2:
- case IR::Opcode::CompositeConstructF32x2:
- case IR::Opcode::CompositeConstructF64x2:
- return FoldConstantComposite(inst, 2);
- case IR::Opcode::CompositeConstructArrayU32x2:
- return FoldConstantComposite(inst, 4);
case IR::Opcode::FPMul32:
return FoldFPMul32(inst);
case IR::Opcode::LogicalAnd:
@@ -423,12 +405,12 @@ void ConstantPropagation(IR::Block& block, IR::Inst& inst) {
return;
case IR::Opcode::BitFieldSExtract:
FoldWhenAllImmediates(inst, [](s32 base, u32 shift, u32 count) {
- const size_t back_shift = static_cast<size_t>(shift) + static_cast<size_t>(count);
+ const size_t back_shift{static_cast<size_t>(shift) + static_cast<size_t>(count)};
if (back_shift > Common::BitSize<s32>()) {
throw LogicError("Undefined result in {}({}, {}, {})", IR::Opcode::BitFieldSExtract,
base, shift, count);
}
- const size_t left_shift = Common::BitSize<s32>() - back_shift;
+ const size_t left_shift{Common::BitSize<s32>() - back_shift};
return static_cast<u32>(static_cast<s32>(base << left_shift) >>
static_cast<size_t>(Common::BitSize<s32>() - count));
});
diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h
index 64031f49c..41550bfc6 100644
--- a/src/shader_recompiler/profile.h
+++ b/src/shader_recompiler/profile.h
@@ -30,7 +30,6 @@ struct Profile {
bool support_fp32_signed_zero_nan_preserve{};
bool support_fp64_signed_zero_nan_preserve{};
bool support_vote{};
- bool support_variadic_ptp{};
bool warp_size_potentially_larger_than_guest{};
// FClamp is broken and OpFMax + OpFMin should be used instead