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authorbunnei <bunneidev@gmail.com>2018-04-14 20:09:32 +0200
committerbunnei <bunneidev@gmail.com>2018-04-14 22:01:40 +0200
commit0d408b965b971c2b8df9a6e4c1cd1d7a8e9dc5d1 (patch)
treef01ec2e57dfab81e8071dccb409727ff7a17a5b2 /src/video_core/engines/shader_bytecode.h
parentgl_shader_decompiler: Implement negate, abs, etc. and lots of cleanup. (diff)
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Diffstat (limited to 'src/video_core/engines/shader_bytecode.h')
-rw-r--r--src/video_core/engines/shader_bytecode.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index dbcd23755..e285d097d 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -12,7 +12,7 @@ namespace Tegra {
namespace Shader {
struct Register {
- constexpr Register() = default;
+ Register() = default;
constexpr Register(u64 value) : value(value) {}
@@ -47,7 +47,7 @@ private:
};
union Attribute {
- constexpr Attribute() = default;
+ Attribute() = default;
constexpr Attribute(u64 value) : value(value) {}
@@ -118,7 +118,7 @@ union OpCode {
std::string name;
};
- constexpr OpCode() = default;
+ OpCode() = default;
constexpr OpCode(Id value) : value(static_cast<u64>(value)) {}