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authorbunnei <bunneidev@gmail.com>2020-10-27 07:02:42 +0100
committerGitHub <noreply@github.com>2020-10-27 07:02:42 +0100
commitd33399e1f46a10490b586196c6d0db0f04be4206 (patch)
tree8b2e1d98bf832049936ab931fc3a120e70bc36c2 /src/video_core/gpu_asynch.cpp
parentMerge pull request #4832 from bunnei/cpu-manager-microprofile-fix (diff)
parentvideo_core: NVDEC Implementation (diff)
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Diffstat (limited to 'src/video_core/gpu_asynch.cpp')
-rw-r--r--src/video_core/gpu_asynch.cpp26
1 files changed, 24 insertions, 2 deletions
diff --git a/src/video_core/gpu_asynch.cpp b/src/video_core/gpu_asynch.cpp
index 70a3d5738..a9baaf7ef 100644
--- a/src/video_core/gpu_asynch.cpp
+++ b/src/video_core/gpu_asynch.cpp
@@ -10,12 +10,13 @@
namespace VideoCommon {
-GPUAsynch::GPUAsynch(Core::System& system) : GPU{system, true}, gpu_thread{system} {}
+GPUAsynch::GPUAsynch(Core::System& system, bool use_nvdec)
+ : GPU{system, true, use_nvdec}, gpu_thread{system} {}
GPUAsynch::~GPUAsynch() = default;
void GPUAsynch::Start() {
- gpu_thread.StartThread(*renderer, renderer->Context(), *dma_pusher);
+ gpu_thread.StartThread(*renderer, renderer->Context(), *dma_pusher, *cdma_pusher);
cpu_context = renderer->GetRenderWindow().CreateSharedContext();
cpu_context->MakeCurrent();
}
@@ -32,6 +33,27 @@ void GPUAsynch::PushGPUEntries(Tegra::CommandList&& entries) {
gpu_thread.SubmitList(std::move(entries));
}
+void GPUAsynch::PushCommandBuffer(Tegra::ChCommandHeaderList& entries) {
+ if (!use_nvdec) {
+ return;
+ }
+ // This condition fires when a video stream ends, clear all intermediary data
+ if (entries[0].raw == 0xDEADB33F) {
+ cdma_pusher.reset();
+ return;
+ }
+ if (!cdma_pusher) {
+ cdma_pusher = std::make_unique<Tegra::CDmaPusher>(*this);
+ }
+
+ // SubmitCommandBuffer would make the nvdec operations async, this is not currently working
+ // TODO(ameerj): RE proper async nvdec operation
+ // gpu_thread.SubmitCommandBuffer(std::move(entries));
+
+ cdma_pusher->Push(std::move(entries));
+ cdma_pusher->DispatchCalls();
+}
+
void GPUAsynch::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
gpu_thread.SwapBuffers(framebuffer);
}