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author | Liam <byteslice@airmail.cc> | 2022-12-08 22:52:29 +0100 |
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committer | Liam <byteslice@airmail.cc> | 2022-12-08 23:17:45 +0100 |
commit | 5b837157bde2115cf4781c5353f598eb6f0f7109 (patch) | |
tree | e69496d0ae0191642de95cd2c27585276cc3669e /src/video_core/host_shaders/StringShaderHeader.cmake | |
parent | Merge pull request #9401 from vonchenplus/draw_manager (diff) | |
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Diffstat (limited to 'src/video_core/host_shaders/StringShaderHeader.cmake')
-rw-r--r-- | src/video_core/host_shaders/StringShaderHeader.cmake | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/video_core/host_shaders/StringShaderHeader.cmake b/src/video_core/host_shaders/StringShaderHeader.cmake index 9f7525535..4f5cd25ef 100644 --- a/src/video_core/host_shaders/StringShaderHeader.cmake +++ b/src/video_core/host_shaders/StringShaderHeader.cmake @@ -11,10 +11,6 @@ string(TOUPPER ${CONTENTS_NAME} CONTENTS_NAME) FILE(READ ${SOURCE_FILE} line_contents) -# Replace double quotes with single quotes, -# as double quotes will be used to wrap the lines -STRING(REGEX REPLACE "\"" "'" line_contents "${line_contents}") - # CMake separates list elements with semicolons, but semicolons # are used extensively in the shader code. # Replace with a temporary marker, to be reverted later. @@ -25,7 +21,7 @@ STRING(REGEX REPLACE "\n" ";" line_contents "${line_contents}") # Build the shader string, wrapping each line in double quotes. foreach(line IN LISTS line_contents) - string(CONCAT CONTENTS "${CONTENTS}" \"${line}\\n\"\n) + string(CONCAT CONTENTS "${CONTENTS}" "R\"(${line}\n)\" ") endforeach() # Revert the original semicolons in the source. |