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author | FengChen <vonchenplus@gmail.com> | 2022-10-30 12:59:11 +0100 |
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committer | Feng Chen <vonchenplus@gmail.com> | 2022-11-07 08:42:42 +0100 |
commit | a4472b55260ed1ccbad0d191d11abd2330145140 (patch) | |
tree | ed58bca8f35b79497099c8c73675332be455c28e /src/video_core/renderer_opengl | |
parent | Merge pull request #9163 from vonchenplus/draw_error (diff) | |
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Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 977709518..e0709cb9c 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -76,7 +76,8 @@ Shader::RuntimeInfo MakeRuntimeInfo(const GraphicsPipelineKey& key, } break; case Shader::Stage::TessellationEval: - info.tess_clockwise = key.tessellation_clockwise != 0; + // Flip the face, as OpenGL's drawing is flipped. + info.tess_clockwise = key.tessellation_clockwise == 0; info.tess_primitive = [&key] { switch (key.tessellation_primitive) { case Maxwell::Tessellation::DomainType::Isolines: |