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author | bunnei <bunneidev@gmail.com> | 2020-04-30 19:07:31 +0200 |
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committer | GitHub <noreply@github.com> | 2020-04-30 19:07:31 +0200 |
commit | bf3f030a0dca67b744b595f70fbf71c3a22967b7 (patch) | |
tree | 8e71eab7a1e019aca4055f6053414fe1b453cf8c /src/video_core/renderer_opengl | |
parent | Merge pull request #3799 from ReinUsesLisp/iadd-cc (diff) | |
parent | maxwell_3d: Fix depth clamping register (diff) | |
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Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 69a74449c..f33c4a8f9 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -1022,11 +1022,7 @@ void RasterizerOpenGL::SyncDepthClamp() { } flags[Dirty::DepthClampEnabled] = false; - const auto& state = gpu.regs.view_volume_clip_control; - UNIMPLEMENTED_IF_MSG(state.depth_clamp_far != state.depth_clamp_near, - "Unimplemented depth clamp separation!"); - - oglEnable(GL_DEPTH_CLAMP, state.depth_clamp_far || state.depth_clamp_near); + oglEnable(GL_DEPTH_CLAMP, gpu.regs.view_volume_clip_control.depth_clamp_disabled == 0); } void RasterizerOpenGL::SyncClipEnabled(u32 clip_mask) { |