diff options
author | bunnei <bunneidev@gmail.com> | 2018-03-27 02:45:10 +0200 |
---|---|---|
committer | bunnei <bunneidev@gmail.com> | 2018-03-27 03:17:04 +0200 |
commit | d30110348b10e1cf9765a5c7cec294a4e076a3af (patch) | |
tree | db63e6bc201e5ad461803b2b13a033d7a6ed7837 /src/video_core/renderer_opengl | |
parent | gl_rasterizer: Move PrimitiveTopology check to MaxwellToGL. (diff) | |
download | yuzu-d30110348b10e1cf9765a5c7cec294a4e076a3af.tar yuzu-d30110348b10e1cf9765a5c7cec294a4e076a3af.tar.gz yuzu-d30110348b10e1cf9765a5c7cec294a4e076a3af.tar.bz2 yuzu-d30110348b10e1cf9765a5c7cec294a4e076a3af.tar.lz yuzu-d30110348b10e1cf9765a5c7cec294a4e076a3af.tar.xz yuzu-d30110348b10e1cf9765a5c7cec294a4e076a3af.tar.zst yuzu-d30110348b10e1cf9765a5c7cec294a4e076a3af.zip |
Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 35 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.h | 3 |
2 files changed, 20 insertions, 18 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 487d37a26..d83c38cf8 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -228,13 +228,7 @@ void RasterizerOpenGL::DrawArrays() { const bool has_stencil = false; const bool using_color_fb = true; const bool using_depth_fb = false; - - MathUtil::Rectangle<s32> viewport_rect_unscaled{ - static_cast<s32>(regs.viewport[0].x), // left - static_cast<s32>(regs.viewport[0].y + regs.viewport[0].height), // top - static_cast<s32>(regs.viewport[0].x + regs.viewport[0].width), // right - static_cast<s32>(regs.viewport[0].y) // bottom - }; + const MathUtil::Rectangle<s32> viewport_rect{regs.viewport[0].GetRect()}; const bool write_color_fb = state.color_mask.red_enabled == GL_TRUE || state.color_mask.green_enabled == GL_TRUE || @@ -248,7 +242,7 @@ void RasterizerOpenGL::DrawArrays() { Surface depth_surface; MathUtil::Rectangle<u32> surfaces_rect; std::tie(color_surface, depth_surface, surfaces_rect) = - res_cache.GetFramebufferSurfaces(using_color_fb, using_depth_fb, viewport_rect_unscaled); + res_cache.GetFramebufferSurfaces(using_color_fb, using_depth_fb, viewport_rect); const u16 res_scale = color_surface != nullptr ? color_surface->res_scale @@ -256,16 +250,16 @@ void RasterizerOpenGL::DrawArrays() { MathUtil::Rectangle<u32> draw_rect{ static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.left) + - viewport_rect_unscaled.left * res_scale, + viewport_rect.left * res_scale, surfaces_rect.left, surfaces_rect.right)), // Left static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.bottom) + - viewport_rect_unscaled.top * res_scale, + viewport_rect.top * res_scale, surfaces_rect.bottom, surfaces_rect.top)), // Top static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.left) + - viewport_rect_unscaled.right * res_scale, + viewport_rect.right * res_scale, surfaces_rect.left, surfaces_rect.right)), // Right static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.bottom) + - viewport_rect_unscaled.bottom * res_scale, + viewport_rect.bottom * res_scale, surfaces_rect.bottom, surfaces_rect.top))}; // Bottom // Bind the framebuffer surfaces @@ -293,12 +287,7 @@ void RasterizerOpenGL::DrawArrays() { } // Sync the viewport - state.viewport.x = - static_cast<GLint>(surfaces_rect.left) + viewport_rect_unscaled.left * res_scale; - state.viewport.y = - static_cast<GLint>(surfaces_rect.bottom) + viewport_rect_unscaled.bottom * res_scale; - state.viewport.width = static_cast<GLsizei>(viewport_rect_unscaled.GetWidth() * res_scale); - state.viewport.height = static_cast<GLsizei>(viewport_rect_unscaled.GetHeight() * res_scale); + SyncViewport(surfaces_rect, res_scale); // TODO(bunnei): Sync framebuffer_scale uniform here // TODO(bunnei): Sync scissorbox uniform(s) here @@ -541,6 +530,16 @@ void main() { } } +void RasterizerOpenGL::SyncViewport(const MathUtil::Rectangle<u32>& surfaces_rect, u16 res_scale) { + const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs; + const MathUtil::Rectangle<s32> viewport_rect{regs.viewport[0].GetRect()}; + + state.viewport.x = static_cast<GLint>(surfaces_rect.left) + viewport_rect.left * res_scale; + state.viewport.y = static_cast<GLint>(surfaces_rect.bottom) + viewport_rect.bottom * res_scale; + state.viewport.width = static_cast<GLsizei>(viewport_rect.GetWidth() * res_scale); + state.viewport.height = static_cast<GLsizei>(viewport_rect.GetHeight() * res_scale); +} + void RasterizerOpenGL::SyncClipEnabled() { UNREACHABLE(); } diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index c889b1aff..1cd46c96a 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -87,6 +87,9 @@ public: private: struct SamplerInfo {}; + /// Syncs the viewport to match the guest state + void SyncViewport(const MathUtil::Rectangle<u32>& surfaces_rect, u16 res_scale); + /// Syncs the clip enabled status to match the guest state void SyncClipEnabled(); |