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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2020-01-03 23:15:24 +0100 |
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committer | FernandoS27 <fsahmkow27@gmail.com> | 2020-01-24 21:43:29 +0100 |
commit | 1e4b6bef6f1b278bdc99170b76f33179a2eff26f (patch) | |
tree | 1f61df883d015efc725638d811c76ea82723861d /src/video_core/shader | |
parent | GPU: Implement guest driver profile and deduce texture handler sizes. (diff) | |
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Diffstat (limited to 'src/video_core/shader')
-rw-r--r-- | src/video_core/shader/const_buffer_locker.cpp | 17 | ||||
-rw-r--r-- | src/video_core/shader/const_buffer_locker.h | 12 |
2 files changed, 29 insertions, 0 deletions
diff --git a/src/video_core/shader/const_buffer_locker.cpp b/src/video_core/shader/const_buffer_locker.cpp index a4a0319eb..0638be8cb 100644 --- a/src/video_core/shader/const_buffer_locker.cpp +++ b/src/video_core/shader/const_buffer_locker.cpp @@ -66,6 +66,18 @@ std::optional<Tegra::Engines::SamplerDescriptor> ConstBufferLocker::ObtainBindle return value; } +std::optional<u32> ConstBufferLocker::ObtainBoundBuffer() { + if (bound_buffer_saved) { + return bound_buffer; + } + if (!engine) { + return std::nullopt; + } + bound_buffer_saved = true; + bound_buffer = engine->GetBoundBuffer(); + return bound_buffer; +} + void ConstBufferLocker::InsertKey(u32 buffer, u32 offset, u32 value) { keys.insert_or_assign({buffer, offset}, value); } @@ -78,6 +90,11 @@ void ConstBufferLocker::InsertBindlessSampler(u32 buffer, u32 offset, SamplerDes bindless_samplers.insert_or_assign({buffer, offset}, sampler); } +void ConstBufferLocker::SetBoundBuffer(u32 buffer) { + bound_buffer_saved = true; + bound_buffer = buffer; +} + bool ConstBufferLocker::IsConsistent() const { if (!engine) { return false; diff --git a/src/video_core/shader/const_buffer_locker.h b/src/video_core/shader/const_buffer_locker.h index 78d9d7037..f26cce2ce 100644 --- a/src/video_core/shader/const_buffer_locker.h +++ b/src/video_core/shader/const_buffer_locker.h @@ -41,6 +41,8 @@ public: std::optional<Tegra::Engines::SamplerDescriptor> ObtainBindlessSampler(u32 buffer, u32 offset); + std::optional<u32> ObtainBoundBuffer(); + /// Inserts a key. void InsertKey(u32 buffer, u32 offset, u32 value); @@ -50,6 +52,10 @@ public: /// Inserts a bindless sampler key. void InsertBindlessSampler(u32 buffer, u32 offset, Tegra::Engines::SamplerDescriptor sampler); + /// Set the bound buffer for this locker. + + void SetBoundBuffer(u32 buffer); + /// Checks keys and samplers against engine's current const buffers. Returns true if they are /// the same value, false otherwise; bool IsConsistent() const; @@ -72,6 +78,10 @@ public: return bindless_samplers; } + u32 GetBoundBuffer() const { + return bound_buffer; + } + VideoCore::GuestDriverProfile* AccessGuestDriverProfile() { if (engine) { return &(engine->AccessGuestDriverProfile()); @@ -85,6 +95,8 @@ private: KeyMap keys; BoundSamplerMap bound_samplers; BindlessSamplerMap bindless_samplers; + bool bound_buffer_saved{}; + u32 bound_buffer{}; }; } // namespace VideoCommon::Shader |