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authorReinUsesLisp <reinuseslisp@airmail.cc>2019-08-30 23:32:17 +0200
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-09-04 06:54:00 +0200
commit03276e7490b16bf63001b0f092de1453b4e9d188 (patch)
tree6178787d7407ff510acb00dd40ee678ca41ea0d2 /src/video_core
parentgl_shader_decompiler: Rework GLSL decompiler type system (diff)
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Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index f73bf6392..9e050347a 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -830,7 +830,7 @@ private:
final_offset);
const std::string result = code.GenerateTemporary();
- code.AddLine("float {};", result);
+ code.AddLine("uint {};", result);
for (u32 swizzle = 0; swizzle < 4; ++swizzle) {
code.AddLine("if (({} & 3) == {}) {} = {}{};", final_offset, swizzle, result,
pack, GetSwizzle(swizzle));