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author | bunnei <bunneidev@gmail.com> | 2017-07-13 04:19:34 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2017-07-18 03:32:28 +0200 |
commit | df8b9863f93da24e25d25f32e548605743ed8f66 (patch) | |
tree | b537192701ae290292d231cecb773af7897a4d8b /src/video_core | |
parent | Merge pull request #2804 from Kloen/theming (diff) | |
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Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/renderer_opengl/pica_to_gl.h | 7 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.cpp | 15 |
2 files changed, 16 insertions, 6 deletions
diff --git a/src/video_core/renderer_opengl/pica_to_gl.h b/src/video_core/renderer_opengl/pica_to_gl.h index 70298e211..c7fa1f873 100644 --- a/src/video_core/renderer_opengl/pica_to_gl.h +++ b/src/video_core/renderer_opengl/pica_to_gl.h @@ -12,6 +12,7 @@ #include "common/common_funcs.h" #include "common/common_types.h" #include "common/logging/log.h" +#include "core/core.h" #include "video_core/regs_framebuffer.h" #include "video_core/regs_lighting.h" #include "video_core/regs_texturing.h" @@ -72,9 +73,9 @@ inline GLenum WrapMode(Pica::TexturingRegs::TextureConfig::WrapMode mode) { } if (static_cast<u32>(mode) > 3) { - // It is still unclear whether mode 4-7 are valid, so log it if a game uses them. - // TODO(wwylele): telemetry should be added here so we can collect more info about which - // game uses this. + Core::Telemetry().AddField(Telemetry::FieldType::Session, + "VideoCore_Pica_UnsupportedTextureWrapMode", + static_cast<u32>(mode)); LOG_WARNING(Render_OpenGL, "Using texture wrap mode %u", static_cast<u32>(mode)); } diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index d90c776f9..65c18aecc 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -481,9 +481,18 @@ bool RendererOpenGL::Init() { glDebugMessageCallback(DebugHandler, nullptr); } - LOG_INFO(Render_OpenGL, "GL_VERSION: %s", glGetString(GL_VERSION)); - LOG_INFO(Render_OpenGL, "GL_VENDOR: %s", glGetString(GL_VENDOR)); - LOG_INFO(Render_OpenGL, "GL_RENDERER: %s", glGetString(GL_RENDERER)); + const char* gl_version{reinterpret_cast<char const*>(glGetString(GL_VERSION))}; + const char* gpu_vendor{reinterpret_cast<char const*>(glGetString(GL_VENDOR))}; + const char* gpu_model{reinterpret_cast<char const*>(glGetString(GL_RENDERER))}; + + LOG_INFO(Render_OpenGL, "GL_VERSION: %s", gl_version); + LOG_INFO(Render_OpenGL, "GL_VENDOR: %s", gpu_vendor); + LOG_INFO(Render_OpenGL, "GL_RENDERER: %s", gpu_model); + + Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_Vendor", gpu_vendor); + Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_Model", gpu_model); + Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_OpenGL_Version", gl_version); + if (!GLAD_GL_VERSION_3_3) { return false; } |