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author | bunnei <bunneidev@gmail.com> | 2019-03-07 16:41:53 +0100 |
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committer | GitHub <noreply@github.com> | 2019-03-07 16:41:53 +0100 |
commit | 4f352833a5b94e900ed7afb3b84eeda1bb5fab3d (patch) | |
tree | 48af4d722e551f55a117244f986c11e47e7b27e5 /src/yuzu_cmd | |
parent | Merge pull request #2149 from ReinUsesLisp/decoders-style (diff) | |
parent | gpu_thread: Fix deadlock with threading idle state check. (diff) | |
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Diffstat (limited to 'src/yuzu_cmd')
-rw-r--r-- | src/yuzu_cmd/config.cpp | 2 | ||||
-rw-r--r-- | src/yuzu_cmd/default_ini.h | 4 |
2 files changed, 6 insertions, 0 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index ff05b3179..ca880dc65 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -354,6 +354,8 @@ void Config::ReadValues() { sdl2_config->GetBoolean("Renderer", "use_disk_shader_cache", false); Settings::values.use_accurate_gpu_emulation = sdl2_config->GetBoolean("Renderer", "use_accurate_gpu_emulation", false); + Settings::values.use_asynchronous_gpu_emulation = + sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", false); Settings::values.bg_red = (float)sdl2_config->GetReal("Renderer", "bg_red", 0.0); Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 0.0); diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index a81986f8e..6538af098 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -118,6 +118,10 @@ use_disk_shader_cache = # 0 (default): Off (fast), 1 : On (slow) use_accurate_gpu_emulation = +# Whether to use asynchronous GPU emulation +# 0 : Off (slow), 1 (default): On (fast) +use_asynchronous_gpu_emulation = + # The clear color for the renderer. What shows up on the sides of the bottom screen. # Must be in range of 0.0-1.0. Defaults to 1.0 for all. bg_red = |