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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2019-09-23 20:02:02 +0200 |
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committer | FernandoS27 <fsahmkow27@gmail.com> | 2019-10-25 15:01:29 +0200 |
commit | 1a58f45d76fe7756dd365e099d1536da769c1eab (patch) | |
tree | 668a61e870c57249edf94ba2e2002d3ace18b118 /src | |
parent | Shader_IR: Implement BRX tracking. (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/common/CMakeLists.txt | 6 | ||||
-rw-r--r-- | src/common/hash.h | 11 | ||||
-rw-r--r-- | src/video_core/CMakeLists.txt | 7 | ||||
-rw-r--r-- | src/video_core/engines/const_buffer_engine_interface.h | 26 | ||||
-rw-r--r-- | src/video_core/engines/kepler_compute.cpp | 3 | ||||
-rw-r--r-- | src/video_core/engines/kepler_compute.h | 5 | ||||
-rw-r--r-- | src/video_core/engines/maxwell_3d.cpp | 3 | ||||
-rw-r--r-- | src/video_core/engines/maxwell_3d.h | 5 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 7 | ||||
-rw-r--r-- | src/video_core/shader/const_buffer_locker.cpp | 72 | ||||
-rw-r--r-- | src/video_core/shader/const_buffer_locker.h | 50 | ||||
-rw-r--r-- | src/video_core/shader/shader_ir.h | 1 |
12 files changed, 183 insertions, 13 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index 5b51fcafa..9c6f1c07c 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -74,10 +74,12 @@ add_custom_command(OUTPUT scm_rev.cpp "${VIDEO_CORE}/shader/decode/xmad.cpp" "${VIDEO_CORE}/shader/ast.cpp" "${VIDEO_CORE}/shader/ast.h" - "${VIDEO_CORE}/shader/control_flow.cpp" - "${VIDEO_CORE}/shader/control_flow.h" "${VIDEO_CORE}/shader/compiler_settings.cpp" "${VIDEO_CORE}/shader/compiler_settings.h" + "${VIDEO_CORE}/shader/const_buffer_locker.cpp" + "${VIDEO_CORE}/shader/const_buffer_locker.h" + "${VIDEO_CORE}/shader/control_flow.cpp" + "${VIDEO_CORE}/shader/control_flow.h" "${VIDEO_CORE}/shader/decode.cpp" "${VIDEO_CORE}/shader/expr.cpp" "${VIDEO_CORE}/shader/expr.h" diff --git a/src/common/hash.h b/src/common/hash.h index 40194d1ee..c939709bc 100644 --- a/src/common/hash.h +++ b/src/common/hash.h @@ -6,6 +6,8 @@ #include <cstddef> #include <cstring> +#include <utility> +#include <boost/functional/hash.hpp> #include "common/cityhash.h" #include "common/common_types.h" @@ -68,4 +70,13 @@ struct HashableStruct { } }; +struct PairHash { + template <class T1, class T2> + std::size_t operator()(const std::pair<T1, T2>& pair) const { + std::size_t seed = std::hash<T1>()(pair.first); + boost::hash_combine(seed, std::hash<T2>()(pair.second)); + return seed; + } +}; + } // namespace Common diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index eaa694ff8..cb6eda1b8 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -6,6 +6,7 @@ add_library(video_core STATIC dma_pusher.h debug_utils/debug_utils.cpp debug_utils/debug_utils.h + engines/const_buffer_engine_interface.h engines/const_buffer_info.h engines/engine_upload.cpp engines/engine_upload.h @@ -107,10 +108,12 @@ add_library(video_core STATIC shader/decode/other.cpp shader/ast.cpp shader/ast.h - shader/control_flow.cpp - shader/control_flow.h shader/compiler_settings.cpp shader/compiler_settings.h + shader/const_buffer_locker.cpp + shader/const_buffer_locker.h + shader/control_flow.cpp + shader/control_flow.h shader/decode.cpp shader/expr.cpp shader/expr.h diff --git a/src/video_core/engines/const_buffer_engine_interface.h b/src/video_core/engines/const_buffer_engine_interface.h new file mode 100644 index 000000000..cc41a9cac --- /dev/null +++ b/src/video_core/engines/const_buffer_engine_interface.h @@ -0,0 +1,26 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "common/common_types.h" + +namespace Tegra::Engines { + +enum class ShaderType : u32 { + Vertex = 0, + TesselationControl = 1, + TesselationEval = 2, + Geometry = 3, + Fragment = 4, + Compute = 5, +}; + +class ConstBufferEngineInterface { +public: + virtual ~ConstBufferEngineInterface() {} + virtual u32 AccessConstBuffer32(ShaderType stage, u64 const_buffer, u64 offset) const = 0; +}; + +} diff --git a/src/video_core/engines/kepler_compute.cpp b/src/video_core/engines/kepler_compute.cpp index 63d449135..ba97c2894 100644 --- a/src/video_core/engines/kepler_compute.cpp +++ b/src/video_core/engines/kepler_compute.cpp @@ -70,7 +70,8 @@ Texture::FullTextureInfo KeplerCompute::GetTextureInfo(const Texture::TextureHan GetTSCEntry(tex_handle.tsc_id)}; } -u32 KeplerCompute::AccessConstBuffer32(u64 const_buffer, u64 offset) const { +u32 KeplerCompute::AccessConstBuffer32(ShaderType stage, u64 const_buffer, u64 offset) const { + ASSERT(stage == ShaderType::Compute); const auto& buffer = launch_description.const_buffer_config[const_buffer]; u32 result; std::memcpy(&result, memory_manager.GetPointer(buffer.Address() + offset), sizeof(u32)); diff --git a/src/video_core/engines/kepler_compute.h b/src/video_core/engines/kepler_compute.h index 90cf650d2..d7e0dfcd6 100644 --- a/src/video_core/engines/kepler_compute.h +++ b/src/video_core/engines/kepler_compute.h @@ -11,6 +11,7 @@ #include "common/common_funcs.h" #include "common/common_types.h" #include "video_core/engines/engine_upload.h" +#include "video_core/engines/const_buffer_engine_interface.h" #include "video_core/gpu.h" #include "video_core/textures/texture.h" @@ -37,7 +38,7 @@ namespace Tegra::Engines { #define KEPLER_COMPUTE_REG_INDEX(field_name) \ (offsetof(Tegra::Engines::KeplerCompute::Regs, field_name) / sizeof(u32)) -class KeplerCompute final { +class KeplerCompute final : public ConstBufferEngineInterface { public: explicit KeplerCompute(Core::System& system, VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager); @@ -201,7 +202,7 @@ public: Texture::FullTextureInfo GetTextureInfo(const Texture::TextureHandle tex_handle, std::size_t offset) const; - u32 AccessConstBuffer32(u64 const_buffer, u64 offset) const; + u32 AccessConstBuffer32(ShaderType stage, u64 const_buffer, u64 offset) const override; private: Core::System& system; diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 59976943a..92e38b071 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -847,7 +847,8 @@ void Maxwell3D::ProcessClearBuffers() { rasterizer.Clear(); } -u32 Maxwell3D::AccessConstBuffer32(Regs::ShaderStage stage, u64 const_buffer, u64 offset) const { +u32 Maxwell3D::AccessConstBuffer32(ShaderType stage, u64 const_buffer, u64 offset) const { + ASSERT(stage != ShaderType::Compute); const auto& shader_stage = state.shader_stages[static_cast<std::size_t>(stage)]; const auto& buffer = shader_stage.const_buffers[const_buffer]; u32 result; diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index e3f1047d5..04d02d208 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -16,6 +16,7 @@ #include "common/common_types.h" #include "common/math_util.h" #include "video_core/engines/const_buffer_info.h" +#include "video_core/engines/const_buffer_engine_interface.h" #include "video_core/engines/engine_upload.h" #include "video_core/gpu.h" #include "video_core/macro_interpreter.h" @@ -44,7 +45,7 @@ namespace Tegra::Engines { #define MAXWELL3D_REG_INDEX(field_name) \ (offsetof(Tegra::Engines::Maxwell3D::Regs, field_name) / sizeof(u32)) -class Maxwell3D final { +class Maxwell3D final : public ConstBufferEngineInterface { public: explicit Maxwell3D(Core::System& system, VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager); @@ -1257,7 +1258,7 @@ public: /// Returns the texture information for a specific texture in a specific shader stage. Texture::FullTextureInfo GetStageTexture(Regs::ShaderStage stage, std::size_t offset) const; - u32 AccessConstBuffer32(Regs::ShaderStage stage, u64 const_buffer, u64 offset) const; + u32 AccessConstBuffer32(ShaderType stage, u64 const_buffer, u64 offset) const override; /// Memory for macro code - it's undetermined how big this is, however 1MB is much larger than /// we've seen used. diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index cbcf81414..10114909b 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -975,7 +975,8 @@ TextureBufferUsage RasterizerOpenGL::SetupDrawTextures(Maxwell::ShaderStage stag } const auto cbuf = entry.GetBindlessCBuf(); Tegra::Texture::TextureHandle tex_handle; - tex_handle.raw = maxwell3d.AccessConstBuffer32(stage, cbuf.first, cbuf.second); + Tegra::Engines::ShaderType shader_type = static_cast<Tegra::Engines::ShaderType>(stage); + tex_handle.raw = maxwell3d.AccessConstBuffer32(shader_type, cbuf.first, cbuf.second); return maxwell3d.GetTextureInfo(tex_handle, entry.GetOffset()); }(); @@ -1005,7 +1006,7 @@ TextureBufferUsage RasterizerOpenGL::SetupComputeTextures(const Shader& kernel) } const auto cbuf = entry.GetBindlessCBuf(); Tegra::Texture::TextureHandle tex_handle; - tex_handle.raw = compute.AccessConstBuffer32(cbuf.first, cbuf.second); + tex_handle.raw = compute.AccessConstBuffer32(Tegra::Engines::ShaderType::Compute, cbuf.first, cbuf.second); return compute.GetTextureInfo(tex_handle, entry.GetOffset()); }(); @@ -1050,7 +1051,7 @@ void RasterizerOpenGL::SetupComputeImages(const Shader& shader) { } const auto cbuf = entry.GetBindlessCBuf(); Tegra::Texture::TextureHandle tex_handle; - tex_handle.raw = compute.AccessConstBuffer32(cbuf.first, cbuf.second); + tex_handle.raw = compute.AccessConstBuffer32(Tegra::Engines::ShaderType::Compute, cbuf.first, cbuf.second); return compute.GetTextureInfo(tex_handle, entry.GetOffset()).tic; }(); SetupImage(bindpoint, tic, entry); diff --git a/src/video_core/shader/const_buffer_locker.cpp b/src/video_core/shader/const_buffer_locker.cpp new file mode 100644 index 000000000..6a9e0ed5e --- /dev/null +++ b/src/video_core/shader/const_buffer_locker.cpp @@ -0,0 +1,72 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "common/assert.h" +#include "common/common_types.h" +#include "video_core/engines/maxwell_3d.h" +#include "video_core/shader/const_buffer_locker.h" + +namespace VideoCommon::Shader { + +ConstBufferLocker::ConstBufferLocker(Tegra::Engines::ShaderType shader_stage) + : engine{nullptr}, shader_stage{shader_stage} {} + +ConstBufferLocker::ConstBufferLocker(Tegra::Engines::ShaderType shader_stage, + Tegra::Engines::ConstBufferEngineInterface* engine) + : engine{engine}, shader_stage{shader_stage} {} + +bool ConstBufferLocker::IsEngineSet() const { + return engine != nullptr; +} + +void ConstBufferLocker::SetEngine(Tegra::Engines::ConstBufferEngineInterface* engine_) { + engine = engine_; +} + +std::optional<u32> ConstBufferLocker::ObtainKey(u32 buffer, u32 offset) { + const std::pair<u32, u32> key = {buffer, offset}; + const auto iter = keys.find(key); + if (iter != keys.end()) { + return {iter->second}; + } + if (!IsEngineSet()) { + return {}; + } + const u32 value = engine->AccessConstBuffer32(shader_stage, buffer, offset); + keys.emplace(key, value); + return {value}; +} + +void ConstBufferLocker::InsertKey(u32 buffer, u32 offset, u32 value) { + const std::pair<u32, u32> key = {buffer, offset}; + keys[key] = value; +} + +u32 ConstBufferLocker::NumKeys() const { + return keys.size(); +} + +const std::unordered_map<std::pair<u32, u32>, u32, Common::PairHash>& +ConstBufferLocker::AccessKeys() const { + return keys; +} + +bool ConstBufferLocker::AreKeysConsistant() const { + if (!IsEngineSet()) { + return false; + } + for (const auto& key_val : keys) { + const std::pair<u32, u32> key = key_val.first; + const u32 value = key_val.second; + const u32 other_value = engine->AccessConstBuffer32(shader_stage, key.first, key.second); + if (other_value != value) { + return false; + } + } + return true; +} + +} // namespace VideoCommon::Shader diff --git a/src/video_core/shader/const_buffer_locker.h b/src/video_core/shader/const_buffer_locker.h new file mode 100644 index 000000000..39e62584d --- /dev/null +++ b/src/video_core/shader/const_buffer_locker.h @@ -0,0 +1,50 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <unordered_map> +#include "common/common_types.h" +#include "common/hash.h" +#include "video_core/engines/const_buffer_engine_interface.h" + +namespace VideoCommon::Shader { + +class ConstBufferLocker { +public: + explicit ConstBufferLocker(Tegra::Engines::ShaderType shader_stage); + + explicit ConstBufferLocker(Tegra::Engines::ShaderType shader_stage, + Tegra::Engines::ConstBufferEngineInterface* engine); + + // Checks if an engine is setup, it may be possible that during disk shader + // cache run, the engines have not been created yet. + bool IsEngineSet() const; + + // Use this to set/change the engine used for this shader. + void SetEngine(Tegra::Engines::ConstBufferEngineInterface* engine); + + // Retrieves a key from the locker, if it's registered, it will give the + // registered value, if not it will obtain it from maxwell3d and register it. + std::optional<u32> ObtainKey(u32 buffer, u32 offset); + + // Manually inserts a key. + void InsertKey(u32 buffer, u32 offset, u32 value); + + // Retrieves the number of keys registered. + u32 NumKeys() const; + + // Gives an accessor to the key's database. + const std::unordered_map<std::pair<u32, u32>, u32, Common::PairHash>& AccessKeys() const; + + // Checks keys against maxwell3d's current const buffers. Returns true if they + // are the same value, false otherwise; + bool AreKeysConsistant() const; + +private: + Tegra::Engines::ConstBufferEngineInterface* engine; + Tegra::Engines::ShaderType shader_stage; + std::unordered_map<std::pair<u32, u32>, u32, Common::PairHash> keys{}; +}; +} // namespace VideoCommon::Shader diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h index 91cd0a534..68818643c 100644 --- a/src/video_core/shader/shader_ir.h +++ b/src/video_core/shader/shader_ir.h @@ -17,6 +17,7 @@ #include "video_core/engines/shader_header.h" #include "video_core/shader/ast.h" #include "video_core/shader/compiler_settings.h" +#include "video_core/shader/const_buffer_locker.h" #include "video_core/shader/node.h" namespace VideoCommon::Shader { |