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authorbunnei <bunneidev@gmail.com>2020-06-04 03:49:31 +0200
committerGitHub <noreply@github.com>2020-06-04 03:49:31 +0200
commit1b64fae912396ebdd79714eaa6d5d141eb942fa0 (patch)
tree33ba8900c0eca6efa49e6879ac28a825ada450cb /src
parentMerge pull request #4012 from ReinUsesLisp/mipmap-overlaps (diff)
parentActually save the input when clearing/resetting to default (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index e4eb5594b..a05fa64ba 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -480,7 +480,9 @@ void ConfigureInputPlayer::RestoreDefaults() {
SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
}
}
+
UpdateButtonLabels();
+ ApplyConfiguration();
}
void ConfigureInputPlayer::ClearAll() {
@@ -505,6 +507,7 @@ void ConfigureInputPlayer::ClearAll() {
}
UpdateButtonLabels();
+ ApplyConfiguration();
}
void ConfigureInputPlayer::UpdateButtonLabels() {