summaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
authorLiam <byteslice@airmail.cc>2023-06-15 02:17:46 +0200
committerLiam <byteslice@airmail.cc>2023-06-15 03:37:57 +0200
commit2c01669046af7a2d2a9852a253647461e78ab158 (patch)
tree13d92d130b6c1bdd68445e69cd3772f5a2c4797e /src
parentMerge pull request #10729 from liamwhite/windows-is-a-meme (diff)
downloadyuzu-2c01669046af7a2d2a9852a253647461e78ab158.tar
yuzu-2c01669046af7a2d2a9852a253647461e78ab158.tar.gz
yuzu-2c01669046af7a2d2a9852a253647461e78ab158.tar.bz2
yuzu-2c01669046af7a2d2a9852a253647461e78ab158.tar.lz
yuzu-2c01669046af7a2d2a9852a253647461e78ab158.tar.xz
yuzu-2c01669046af7a2d2a9852a253647461e78ab158.tar.zst
yuzu-2c01669046af7a2d2a9852a253647461e78ab158.zip
Diffstat (limited to 'src')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_context.h6
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.h6
2 files changed, 6 insertions, 6 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_context.h b/src/video_core/renderer_opengl/gl_shader_context.h
index 207a75d42..d12cd06fa 100644
--- a/src/video_core/renderer_opengl/gl_shader_context.h
+++ b/src/video_core/renderer_opengl/gl_shader_context.h
@@ -16,9 +16,9 @@ struct ShaderPools {
inst.ReleaseContents();
}
- Shader::ObjectPool<Shader::IR::Inst> inst;
- Shader::ObjectPool<Shader::IR::Block> block;
- Shader::ObjectPool<Shader::Maxwell::Flow::Block> flow_block;
+ Shader::ObjectPool<Shader::IR::Inst> inst{8192};
+ Shader::ObjectPool<Shader::IR::Block> block{32};
+ Shader::ObjectPool<Shader::Maxwell::Flow::Block> flow_block{32};
};
struct Context {
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.h b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
index 15aa7e224..e323ea0fd 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.h
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
@@ -92,9 +92,9 @@ struct ShaderPools {
inst.ReleaseContents();
}
- Shader::ObjectPool<Shader::IR::Inst> inst;
- Shader::ObjectPool<Shader::IR::Block> block;
- Shader::ObjectPool<Shader::Maxwell::Flow::Block> flow_block;
+ Shader::ObjectPool<Shader::IR::Inst> inst{8192};
+ Shader::ObjectPool<Shader::IR::Block> block{32};
+ Shader::ObjectPool<Shader::Maxwell::Flow::Block> flow_block{32};
};
class PipelineCache : public VideoCommon::ShaderCache {