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authorliamwhite <liamwhite@users.noreply.github.com>2023-11-04 16:14:01 +0100
committerGitHub <noreply@github.com>2023-11-04 16:14:01 +0100
commit34101d8c5e8f8b3ce3027ba8ed40fb8666a21a0e (patch)
tree131d3da25af0ea80e4f760e74c328804c32aa782 /src
parentMerge pull request #11954 from t895/log-hardware (diff)
parentqt: remove duplicate exit confirmation setting (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/yuzu/configuration/shared_translation.cpp1
-rw-r--r--src/yuzu/main.cpp12
-rw-r--r--src/yuzu/uisettings.h4
3 files changed, 9 insertions, 8 deletions
diff --git a/src/yuzu/configuration/shared_translation.cpp b/src/yuzu/configuration/shared_translation.cpp
index 3fe448f27..1434b1a56 100644
--- a/src/yuzu/configuration/shared_translation.cpp
+++ b/src/yuzu/configuration/shared_translation.cpp
@@ -156,7 +156,6 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
// Ui General
INSERT(UISettings, select_user_on_boot, "Prompt for user on game boot", "");
INSERT(UISettings, pause_when_in_background, "Pause emulation when in background", "");
- INSERT(UISettings, confirm_before_closing, "Confirm exit while emulation is running", "");
INSERT(UISettings, confirm_before_stopping, "Confirm before stopping emulation", "");
INSERT(UISettings, hide_mouse, "Hide mouse on inactivity", "");
INSERT(UISettings, controller_applet_disabled, "Disable controller applet", "");
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index db9da6dc8..91aba118a 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -2174,6 +2174,7 @@ void GMainWindow::ShutdownGame() {
return;
}
+ play_time_manager->Stop();
OnShutdownBegin();
OnEmulationStopTimeExpired();
OnEmulationStopped();
@@ -3484,7 +3485,7 @@ void GMainWindow::OnExecuteProgram(std::size_t program_index) {
}
void GMainWindow::OnExit() {
- OnStopGame();
+ ShutdownGame();
}
void GMainWindow::OnSaveConfig() {
@@ -4847,7 +4848,12 @@ bool GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProvider& installe
}
bool GMainWindow::ConfirmClose() {
- if (emu_thread == nullptr || !UISettings::values.confirm_before_closing) {
+ if (emu_thread == nullptr ||
+ UISettings::values.confirm_before_stopping.GetValue() == ConfirmStop::Ask_Never) {
+ return true;
+ }
+ if (!system->GetExitLocked() &&
+ UISettings::values.confirm_before_stopping.GetValue() == ConfirmStop::Ask_Based_On_Game) {
return true;
}
const auto text = tr("Are you sure you want to close yuzu?");
@@ -4952,7 +4958,7 @@ bool GMainWindow::ConfirmChangeGame() {
}
bool GMainWindow::ConfirmForceLockedExit() {
- if (emu_thread == nullptr || !UISettings::values.confirm_before_closing) {
+ if (emu_thread == nullptr) {
return true;
}
const auto text = tr("The currently running application has requested yuzu to not exit.\n\n"
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index b62ff620c..77d992c54 100644
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -93,10 +93,6 @@ struct Values {
Setting<bool> show_filter_bar{linkage, true, "showFilterBar", Category::Ui};
Setting<bool> show_status_bar{linkage, true, "showStatusBar", Category::Ui};
- Setting<bool> confirm_before_closing{
- linkage, true, "confirmClose", Category::UiGeneral, Settings::Specialization::Default,
- true, true};
-
SwitchableSetting<ConfirmStop> confirm_before_stopping{linkage,
ConfirmStop::Ask_Always,
"confirmStop",