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author | san <san+gitkraken@smederijmerlijn.nl> | 2021-08-01 21:46:13 +0200 |
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committer | san <san+gitkraken@smederijmerlijn.nl> | 2021-08-01 21:46:13 +0200 |
commit | 3e2614148353342284b06899080e4707804eecf5 (patch) | |
tree | 2d34250d81a20709dbbf8dc4a57a8e4b827e7c8f /src | |
parent | game_list: Make game list folder icons smaller (#6762) (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2.cpp | 4 | ||||
-rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2.h | 3 | ||||
-rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp | 1 | ||||
-rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp | 1 |
4 files changed, 9 insertions, 0 deletions
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp index f643a4b0b..c80f7791c 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp @@ -122,6 +122,10 @@ void EmuWindow_SDL2::OnResize() { UpdateCurrentFramebufferLayout(width, height); } +void EmuWindow_SDL2::ShowCursor(bool show_cursor) { + SDL_ShowCursor(show_cursor ? SDL_ENABLE : SDL_DISABLE); +} + void EmuWindow_SDL2::Fullscreen() { switch (Settings::values.fullscreen_mode.GetValue()) { case Settings::FullscreenMode::Exclusive: diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.h b/src/yuzu_cmd/emu_window/emu_window_sdl2.h index aa0d52ae4..4810f8775 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.h +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.h @@ -67,6 +67,9 @@ protected: /// Called by WaitEvent when any event that may cause the window to be resized occurs void OnResize(); + /// Called when users want to hide the mouse cursor + void ShowCursor(bool show_cursor); + /// Called when user passes the fullscreen parameter flag void Fullscreen(); diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp index 5b98c255b..a075ad08a 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp @@ -111,6 +111,7 @@ EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsyste if (fullscreen) { Fullscreen(); + ShowCursor(false); } window_context = SDL_GL_CreateContext(render_window); diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp index cdda375d8..de40b76bf 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp @@ -45,6 +45,7 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsyste if (fullscreen) { Fullscreen(); + ShowCursor(false); } switch (wm.subsystem) { |