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authorSubv <subv2112@gmail.com>2014-12-20 00:39:57 +0100
committerSubv <subv2112@gmail.com>2014-12-21 22:39:05 +0100
commit95ca6ae1e1c96de395f9d75b953b8ebb7823e9fa (patch)
treef009f39aaadab0d8d9fe4f25bf493bed0cbf239b /src
parentCFGU: Added block 0x000A0002 to the default savegame file (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/core/hle/service/cfg_u.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/core/hle/service/cfg_u.cpp b/src/core/hle/service/cfg_u.cpp
index 553045437..ee97cf3e5 100644
--- a/src/core/hle/service/cfg_u.cpp
+++ b/src/core/hle/service/cfg_u.cpp
@@ -390,10 +390,11 @@ Interface::Interface() {
FileSys::Path path("config");
auto file = cfg_system_save_data->OpenFile(path, mode);
- // Don't do anything if the file already exists
- if (file != nullptr)
+ // Load the config if it already exists
+ if (file != nullptr) {
+ file->Read(0, CONFIG_SAVEFILE_SIZE, cfg_config_file_buffer.data());
return;
-
+ }
FormatConfig();
}