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author | Lioncash <mathew1800@gmail.com> | 2019-05-10 00:49:53 +0200 |
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committer | Lioncash <mathew1800@gmail.com> | 2019-05-10 00:49:56 +0200 |
commit | e43ba3acd4e7b1039c6e7904f5b17e2428baeaa6 (patch) | |
tree | 13a3edf9089687b6e620848e3247b4ef7aaec2ac /src | |
parent | renderer_vulkan/vk_shader_decompiler: Remove unused variable from DeclareInternalFlags() (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/shader/decode/texture.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp index 8b574d4e5..5b033126d 100644 --- a/src/video_core/shader/decode/texture.cpp +++ b/src/video_core/shader/decode/texture.cpp @@ -540,7 +540,6 @@ Node4 ShaderIR::GetTexsCode(Instruction instr, TextureType texture_type, Node4 ShaderIR::GetTld4Code(Instruction instr, TextureType texture_type, bool depth_compare, bool is_array, bool is_aoffi) { const std::size_t coord_count = GetCoordCount(texture_type); - const std::size_t total_coord_count = coord_count + (is_array ? 1 : 0); // If enabled arrays index is always stored in the gpr8 field const u64 array_register = instr.gpr8.Value(); |