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authorLioncash <mathew1800@gmail.com>2019-05-10 00:49:53 +0200
committerLioncash <mathew1800@gmail.com>2019-05-10 00:49:56 +0200
commite43ba3acd4e7b1039c6e7904f5b17e2428baeaa6 (patch)
tree13a3edf9089687b6e620848e3247b4ef7aaec2ac /src
parentrenderer_vulkan/vk_shader_decompiler: Remove unused variable from DeclareInternalFlags() (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/video_core/shader/decode/texture.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp
index 8b574d4e5..5b033126d 100644
--- a/src/video_core/shader/decode/texture.cpp
+++ b/src/video_core/shader/decode/texture.cpp
@@ -540,7 +540,6 @@ Node4 ShaderIR::GetTexsCode(Instruction instr, TextureType texture_type,
Node4 ShaderIR::GetTld4Code(Instruction instr, TextureType texture_type, bool depth_compare,
bool is_array, bool is_aoffi) {
const std::size_t coord_count = GetCoordCount(texture_type);
- const std::size_t total_coord_count = coord_count + (is_array ? 1 : 0);
// If enabled arrays index is always stored in the gpr8 field
const u64 array_register = instr.gpr8.Value();