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author | bunnei <ericbunnie@gmail.com> | 2014-04-27 18:39:57 +0200 |
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committer | bunnei <ericbunnie@gmail.com> | 2014-04-27 18:39:57 +0200 |
commit | f0525a1eb4bc133f43c6dd10166965467a34dd45 (patch) | |
tree | a9514ac3f3b062da41a170861991d8a5d57fd7af /src | |
parent | - changed HW IO map to use virtual addresses (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/core/hw/lcd.cpp | 91 | ||||
-rw-r--r-- | src/core/hw/lcd.h | 77 |
2 files changed, 153 insertions, 15 deletions
diff --git a/src/core/hw/lcd.cpp b/src/core/hw/lcd.cpp index 822cd1647..6468053f2 100644 --- a/src/core/hw/lcd.cpp +++ b/src/core/hw/lcd.cpp @@ -6,19 +6,107 @@ #include "common/log.h" #include "core/core.h" +#include "core/mem_map.h" #include "core/hw/lcd.h" #include "video_core/video_core.h" namespace LCD { +Registers g_regs; + static const u32 kFrameTicks = 268123480 / 60; ///< 268MHz / 60 frames per second u64 g_last_ticks = 0; ///< Last CPU ticks +/** + * Sets whether the framebuffers are in the GSP heap (FCRAM) or VRAM + * @param + */ +void SetFramebufferLocation(const FramebufferLocation mode) { + switch (mode) { + case FRAMEBUFFER_LOCATION_FCRAM: + g_regs.framebuffer_top_left_1 = PADDR_TOP_LEFT_FRAME1; + g_regs.framebuffer_top_left_2 = PADDR_TOP_LEFT_FRAME2; + g_regs.framebuffer_top_right_1 = PADDR_TOP_RIGHT_FRAME1; + g_regs.framebuffer_top_right_2 = PADDR_TOP_RIGHT_FRAME2; + g_regs.framebuffer_sub_left_1 = PADDR_SUB_FRAME1; + //g_regs.framebuffer_sub_left_2 = unknown; + g_regs.framebuffer_sub_right_1 = PADDR_SUB_FRAME2; + //g_regs.framebufferr_sub_right_2 = unknown; + break; + + case FRAMEBUFFER_LOCATION_VRAM: + g_regs.framebuffer_top_left_1 = PADDR_VRAM_TOP_LEFT_FRAME1; + g_regs.framebuffer_top_left_2 = PADDR_VRAM_TOP_LEFT_FRAME2; + g_regs.framebuffer_top_right_1 = PADDR_VRAM_TOP_RIGHT_FRAME1; + g_regs.framebuffer_top_right_2 = PADDR_VRAM_TOP_RIGHT_FRAME2; + g_regs.framebuffer_sub_left_1 = PADDR_VRAM_SUB_FRAME1; + //g_regs.framebuffer_sub_left_2 = unknown; + g_regs.framebuffer_sub_right_1 = PADDR_VRAM_SUB_FRAME2; + //g_regs.framebufferr_sub_right_2 = unknown; + break; + } +} + +/** + * Gets the location of the framebuffers + * @return Location of framebuffers as FramebufferLocation enum + */ +const FramebufferLocation GetFramebufferLocation() { + if ((g_regs.framebuffer_top_right_1 & ~Memory::VRAM_MASK) == Memory::VRAM_PADDR) { + return FRAMEBUFFER_LOCATION_VRAM; + } else if ((g_regs.framebuffer_top_right_1 & ~Memory::FCRAM_MASK) == Memory::FCRAM_PADDR) { + return FRAMEBUFFER_LOCATION_FCRAM; + } else { + ERROR_LOG(LCD, "unknown framebuffer location!"); + } + return FRAMEBUFFER_LOCATION_UNKNOWN; +} + +/** + * Gets a read-only pointer to a framebuffer in memory + * @param address Physical address of framebuffer + * @return Returns const pointer to raw framebuffer + */ +const u8* GetFramebufferPointer(const u32 address) { + switch (GetFramebufferLocation()) { + case FRAMEBUFFER_LOCATION_FCRAM: + return (const u8*)Memory::GetPointer(Memory::VirtualAddressFromPhysical_FCRAM(address)); + case FRAMEBUFFER_LOCATION_VRAM: + return (const u8*)Memory::GetPointer(Memory::VirtualAddressFromPhysical_VRAM(address)); + default: + ERROR_LOG(LCD, "unknown framebuffer location"); + } + return NULL; +} + template <typename T> inline void Read(T &var, const u32 addr) { - ERROR_LOG(LCD, "unknown Read%d @ 0x%08X", sizeof(var) * 8, addr); + switch (addr) { + case REG_FRAMEBUFFER_TOP_LEFT_1: + var = g_regs.framebuffer_top_left_1; + break; + case REG_FRAMEBUFFER_TOP_LEFT_2: + var = g_regs.framebuffer_top_left_2; + break; + case REG_FRAMEBUFFER_TOP_RIGHT_1: + var = g_regs.framebuffer_top_right_1; + break; + case REG_FRAMEBUFFER_TOP_RIGHT_2: + var = g_regs.framebuffer_top_right_2; + break; + case REG_FRAMEBUFFER_SUB_LEFT_1: + var = g_regs.framebuffer_sub_left_1; + break; + case REG_FRAMEBUFFER_SUB_RIGHT_1: + var = g_regs.framebuffer_sub_right_1; + break; + default: + ERROR_LOG(LCD, "unknown Read%d @ 0x%08X", sizeof(var) * 8, addr); + break; + } + } template <typename T> @@ -51,6 +139,7 @@ void Update() { /// Initialize hardware void Init() { g_last_ticks = Core::g_app_core->GetTicks(); + SetFramebufferLocation(FRAMEBUFFER_LOCATION_FCRAM); NOTICE_LOG(LCD, "initialized OK"); } diff --git a/src/core/hw/lcd.h b/src/core/hw/lcd.h index b047e7cea..2dd3b4adc 100644 --- a/src/core/hw/lcd.h +++ b/src/core/hw/lcd.h @@ -8,6 +8,19 @@ namespace LCD { +struct Registers { + u32 framebuffer_top_left_1; + u32 framebuffer_top_left_2; + u32 framebuffer_top_right_1; + u32 framebuffer_top_right_2; + u32 framebuffer_sub_left_1; + u32 framebuffer_sub_left_2; + u32 framebuffer_sub_right_1; + u32 framebuffer_sub_right_2; +}; + +extern Registers g_regs; + enum { TOP_ASPECT_X = 0x5, TOP_ASPECT_Y = 0x3, @@ -17,24 +30,60 @@ enum { BOTTOM_WIDTH = 320, // Physical addresses in FCRAM used by ARM9 applications - these are correct for real hardware - FRAMEBUFFER_SEL = 0x20184E59, - TOP_LEFT_FRAME1 = 0x20184E60, - TOP_LEFT_FRAME2 = 0x201CB370, - TOP_RIGHT_FRAME1 = 0x20282160, - TOP_RIGHT_FRAME2 = 0x202C8670, - SUB_FRAME1 = 0x202118E0, - SUB_FRAME2 = 0x20249CF0, + PADDR_FRAMEBUFFER_SEL = 0x20184E59, + PADDR_TOP_LEFT_FRAME1 = 0x20184E60, + PADDR_TOP_LEFT_FRAME2 = 0x201CB370, + PADDR_TOP_RIGHT_FRAME1 = 0x20282160, + PADDR_TOP_RIGHT_FRAME2 = 0x202C8670, + PADDR_SUB_FRAME1 = 0x202118E0, + PADDR_SUB_FRAME2 = 0x20249CF0, // Physical addresses in VRAM - I'm not sure how these are actually allocated (so not real) - VRAM_FRAMEBUFFER_SEL = 0x18184E59, - VRAM_TOP_LEFT_FRAME1 = 0x18184E60, - VRAM_TOP_LEFT_FRAME2 = 0x181CB370, - VRAM_TOP_RIGHT_FRAME1 = 0x18282160, - VRAM_TOP_RIGHT_FRAME2 = 0x182C8670, - VRAM_SUB_FRAME1 = 0x182118E0, - VRAM_SUB_FRAME2 = 0x18249CF0, + PADDR_VRAM_FRAMEBUFFER_SEL = 0x18184E59, + PADDR_VRAM_TOP_LEFT_FRAME1 = 0x18184E60, + PADDR_VRAM_TOP_LEFT_FRAME2 = 0x181CB370, + PADDR_VRAM_TOP_RIGHT_FRAME1 = 0x18282160, + PADDR_VRAM_TOP_RIGHT_FRAME2 = 0x182C8670, + PADDR_VRAM_SUB_FRAME1 = 0x182118E0, + PADDR_VRAM_SUB_FRAME2 = 0x18249CF0, +}; + +enum { + REG_FRAMEBUFFER_TOP_LEFT_1 = 0x1EF00468, // Main LCD, first framebuffer for 3D left + REG_FRAMEBUFFER_TOP_LEFT_2 = 0x1EF0046C, // Main LCD, second framebuffer for 3D left + REG_FRAMEBUFFER_TOP_RIGHT_1 = 0x1EF00494, // Main LCD, first framebuffer for 3D right + REG_FRAMEBUFFER_TOP_RIGHT_2 = 0x1EF00498, // Main LCD, second framebuffer for 3D right + REG_FRAMEBUFFER_SUB_LEFT_1 = 0x1EF00568, // Sub LCD, first framebuffer + REG_FRAMEBUFFER_SUB_LEFT_2 = 0x1EF0056C, // Sub LCD, second framebuffer + REG_FRAMEBUFFER_SUB_RIGHT_1 = 0x1EF00594, // Sub LCD, unused first framebuffer + REG_FRAMEBUFFER_SUB_RIGHT_2 = 0x1EF00598, // Sub LCD, unused second framebuffer }; +/// Framebuffer location +enum FramebufferLocation { + FRAMEBUFFER_LOCATION_UNKNOWN, ///< Framebuffer location is unknown + FRAMEBUFFER_LOCATION_FCRAM, ///< Framebuffer is in the GSP heap + FRAMEBUFFER_LOCATION_VRAM, ///< Framebuffer is in VRAM +}; + +/** + * Sets whether the framebuffers are in the GSP heap (FCRAM) or VRAM + * @param + */ +void SetFramebufferLocation(const FramebufferLocation mode); + +/** + * Gets a read-only pointer to a framebuffer in memory + * @param address Physical address of framebuffer + * @return Returns const pointer to raw framebuffer + */ +const u8* GetFramebufferPointer(const u32 address); + +/** + * Gets the location of the framebuffers + */ +const FramebufferLocation GetFramebufferLocation(); + template <typename T> inline void Read(T &var, const u32 addr); |