diff options
-rw-r--r-- | src/core/hle/service/gsp_gpu.cpp | 34 | ||||
-rw-r--r-- | src/core/hle/service/gsp_gpu.h | 4 | ||||
-rw-r--r-- | src/core/hw/gpu.cpp | 41 | ||||
-rw-r--r-- | src/core/hw/gpu.h | 32 |
4 files changed, 78 insertions, 33 deletions
diff --git a/src/core/hle/service/gsp_gpu.cpp b/src/core/hle/service/gsp_gpu.cpp index 31e61391f..c23cfa3c8 100644 --- a/src/core/hle/service/gsp_gpu.cpp +++ b/src/core/hle/service/gsp_gpu.cpp @@ -368,28 +368,28 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { case CommandId::SET_MEMORY_FILL: { auto& params = command.memory_fill; - WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_start)), - Memory::VirtualToPhysicalAddress(params.start1) >> 3); - WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_end)), - Memory::VirtualToPhysicalAddress(params.end1) >> 3); - WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].size)), params.end1 - params.start1); - WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].value)), params.value1); - - WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_start)), - Memory::VirtualToPhysicalAddress(params.start2) >> 3); - WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_end)), - Memory::VirtualToPhysicalAddress(params.end2) >> 3); - WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].size)), params.end2 - params.start2); - WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].value)), params.value2); + WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_start)), + Memory::VirtualToPhysicalAddress(params.start1) >> 3); + WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_end)), + Memory::VirtualToPhysicalAddress(params.end1) >> 3); + WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].value_32bit)), params.value1); + WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].control)), params.control1); + + WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_start)), + Memory::VirtualToPhysicalAddress(params.start2) >> 3); + WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_end)), + Memory::VirtualToPhysicalAddress(params.end2) >> 3); + WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].value_32bit)), params.value2); + WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].control)), params.control2); break; } case CommandId::SET_DISPLAY_TRANSFER: { auto& params = command.image_copy; - WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_address)), + WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_address)), Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3); - WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_address)), + WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_address)), Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3); WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_size)), params.in_buffer_size); WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_size)), params.out_buffer_size); @@ -402,9 +402,9 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { case CommandId::SET_TEXTURE_COPY: { auto& params = command.image_copy; - WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_address)), + WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_address)), Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3); - WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_address)), + WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_address)), Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3); WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_size)), params.in_buffer_size); WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_size)), params.out_buffer_size); diff --git a/src/core/hle/service/gsp_gpu.h b/src/core/hle/service/gsp_gpu.h index 65abb194a..a435d418a 100644 --- a/src/core/hle/service/gsp_gpu.h +++ b/src/core/hle/service/gsp_gpu.h @@ -109,9 +109,13 @@ struct Command { u32 start1; u32 value1; u32 end1; + u32 start2; u32 value2; u32 end2; + + u16 control1; + u16 control2; } memory_fill; struct { diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp index aad0e5d0d..bd7d92cd1 100644 --- a/src/core/hw/gpu.cpp +++ b/src/core/hw/gpu.cpp @@ -67,23 +67,38 @@ inline void Write(u32 addr, const T data) { switch (index) { // Memory fills are triggered once the fill value is written. - // NOTE: This is not verified. - case GPU_REG_INDEX_WORKAROUND(memory_fill_config[0].value, 0x00004 + 0x3): - case GPU_REG_INDEX_WORKAROUND(memory_fill_config[1].value, 0x00008 + 0x3): + case GPU_REG_INDEX_WORKAROUND(memory_fill_config[0].trigger, 0x00004 + 0x3): + case GPU_REG_INDEX_WORKAROUND(memory_fill_config[1].trigger, 0x00008 + 0x3): { - const bool is_second_filler = (index != GPU_REG_INDEX(memory_fill_config[0].value)); - const auto& config = g_regs.memory_fill_config[is_second_filler]; - - // TODO: Not sure if this check should be done at GSP level instead - if (config.address_start) { - // TODO: Not sure if this algorithm is correct, particularly because it doesn't use the size member at all - u32* start = (u32*)Memory::GetPointer(Memory::PhysicalToVirtualAddress(config.GetStartAddress())); - u32* end = (u32*)Memory::GetPointer(Memory::PhysicalToVirtualAddress(config.GetEndAddress())); - for (u32* ptr = start; ptr < end; ++ptr) - *ptr = bswap32(config.value); // TODO: This is just a workaround to missing framebuffer format emulation + const bool is_second_filler = (index != GPU_REG_INDEX(memory_fill_config[0].trigger)); + auto& config = g_regs.memory_fill_config[is_second_filler]; + + if (config.address_start && config.trigger) { + u8* start = Memory::GetPointer(Memory::PhysicalToVirtualAddress(config.GetStartAddress())); + u8* end = Memory::GetPointer(Memory::PhysicalToVirtualAddress(config.GetEndAddress())); + + if (config.fill_24bit) { + // fill with 24-bit values + for (u8* ptr = start; ptr < end; ptr += 3) { + ptr[0] = config.value_24bit_b; + ptr[1] = config.value_24bit_g; + ptr[2] = config.value_24bit_r; + } + } else if (config.fill_32bit) { + // fill with 32-bit values + for (u32* ptr = (u32*)start; ptr < (u32*)end; ++ptr) + *ptr = config.value_32bit; + } else { + // fill with 16-bit values + for (u16* ptr = (u16*)start; ptr < (u16*)end; ++ptr) + *ptr = config.value_16bit; + } LOG_TRACE(HW_GPU, "MemoryFill from 0x%08x to 0x%08x", config.GetStartAddress(), config.GetEndAddress()); + config.trigger = 0; + config.finished = 1; + if (!is_second_filler) { GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC0); } else { diff --git a/src/core/hw/gpu.h b/src/core/hw/gpu.h index 9fd694f65..df9aa0d71 100644 --- a/src/core/hw/gpu.h +++ b/src/core/hw/gpu.h @@ -84,9 +84,35 @@ struct Regs { struct { u32 address_start; - u32 address_end; // ? - u32 size; - u32 value; // ? + u32 address_end; + + union { + u32 value_32bit; + + BitField<0, 16, u32> value_16bit; + + // TODO: Verify component order + BitField< 0, 8, u32> value_24bit_r; + BitField< 8, 8, u32> value_24bit_g; + BitField<16, 8, u32> value_24bit_b; + }; + + union { + u32 control; + + // Setting this field to 1 triggers the memory fill. + // This field also acts as a status flag, and gets reset to 0 upon completion. + BitField<0, 1, u32> trigger; + + // Set to 1 upon completion. + BitField<0, 1, u32> finished; + + // 0: fill with 16- or 32-bit wide values; 1: fill with 24-bit wide values + BitField<8, 1, u32> fill_24bit; + + // 0: fill with 16-bit wide values; 1: fill with 32-bit wide values + BitField<9, 1, u32> fill_32bit; + }; inline u32 GetStartAddress() const { return DecodeAddressRegister(address_start); |