diff options
-rw-r--r-- | src/yuzu/bootmanager.cpp | 71 | ||||
-rw-r--r-- | src/yuzu/bootmanager.h | 10 | ||||
-rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2.cpp | 48 | ||||
-rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2.h | 12 |
4 files changed, 131 insertions, 10 deletions
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 4e4c108ab..e8ab23326 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -110,6 +110,7 @@ GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread) std::string window_title = fmt::format("yuzu {} | {}-{}", Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc); setWindowTitle(QString::fromStdString(window_title)); + setAttribute(Qt::WA_AcceptTouchEvents); InputCommon::Init(); InputCommon::StartJoystickEventHandler(); @@ -190,11 +191,17 @@ QByteArray GRenderWindow::saveGeometry() { return geometry; } -qreal GRenderWindow::windowPixelRatio() { +qreal GRenderWindow::windowPixelRatio() const { // windowHandle() might not be accessible until the window is displayed to screen. return windowHandle() ? windowHandle()->screen()->devicePixelRatio() : 1.0f; } +std::pair<unsigned, unsigned> GRenderWindow::ScaleTouch(const QPointF pos) const { + const qreal pixel_ratio = windowPixelRatio(); + return {static_cast<unsigned>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})), + static_cast<unsigned>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))}; +} + void GRenderWindow::closeEvent(QCloseEvent* event) { emit Closed(); QWidget::closeEvent(event); @@ -209,31 +216,81 @@ void GRenderWindow::keyReleaseEvent(QKeyEvent* event) { } void GRenderWindow::mousePressEvent(QMouseEvent* event) { + if (event->source() == Qt::MouseEventSynthesizedBySystem) + return; // touch input is handled in TouchBeginEvent + auto pos = event->pos(); if (event->button() == Qt::LeftButton) { - qreal pixelRatio = windowPixelRatio(); - this->TouchPressed(static_cast<unsigned>(pos.x() * pixelRatio), - static_cast<unsigned>(pos.y() * pixelRatio)); + const auto [x, y] = ScaleTouch(pos); + this->TouchPressed(x, y); } else if (event->button() == Qt::RightButton) { InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y()); } } void GRenderWindow::mouseMoveEvent(QMouseEvent* event) { + if (event->source() == Qt::MouseEventSynthesizedBySystem) + return; // touch input is handled in TouchUpdateEvent + auto pos = event->pos(); - qreal pixelRatio = windowPixelRatio(); - this->TouchMoved(std::max(static_cast<unsigned>(pos.x() * pixelRatio), 0u), - std::max(static_cast<unsigned>(pos.y() * pixelRatio), 0u)); + const auto [x, y] = ScaleTouch(pos); + this->TouchMoved(x, y); InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y()); } void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) { + if (event->source() == Qt::MouseEventSynthesizedBySystem) + return; // touch input is handled in TouchEndEvent + if (event->button() == Qt::LeftButton) this->TouchReleased(); else if (event->button() == Qt::RightButton) InputCommon::GetMotionEmu()->EndTilt(); } +void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) { + // TouchBegin always has exactly one touch point, so take the .first() + const auto [x, y] = ScaleTouch(event->touchPoints().first().pos()); + this->TouchPressed(x, y); +} + +void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) { + QPointF pos; + int active_points = 0; + + // average all active touch points + for (const auto tp : event->touchPoints()) { + if (tp.state() & (Qt::TouchPointPressed | Qt::TouchPointMoved | Qt::TouchPointStationary)) { + active_points++; + pos += tp.pos(); + } + } + + pos /= active_points; + + const auto [x, y] = ScaleTouch(pos); + this->TouchMoved(x, y); +} + +void GRenderWindow::TouchEndEvent() { + this->TouchReleased(); +} + +bool GRenderWindow::event(QEvent* event) { + if (event->type() == QEvent::TouchBegin) { + TouchBeginEvent(static_cast<QTouchEvent*>(event)); + return true; + } else if (event->type() == QEvent::TouchUpdate) { + TouchUpdateEvent(static_cast<QTouchEvent*>(event)); + return true; + } else if (event->type() == QEvent::TouchEnd || event->type() == QEvent::TouchCancel) { + TouchEndEvent(); + return true; + } + + return QWidget::event(event); +} + void GRenderWindow::focusOutEvent(QFocusEvent* event) { QWidget::focusOutEvent(event); InputCommon::GetKeyboard()->ReleaseAllKeys(); diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index f133bfadf..873985564 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -15,6 +15,7 @@ class QKeyEvent; class QScreen; +class QTouchEvent; class GGLWidgetInternal; class GMainWindow; @@ -119,7 +120,7 @@ public: void restoreGeometry(const QByteArray& geometry); // overridden QByteArray saveGeometry(); // overridden - qreal windowPixelRatio(); + qreal windowPixelRatio() const; void closeEvent(QCloseEvent* event) override; @@ -130,6 +131,8 @@ public: void mouseMoveEvent(QMouseEvent* event) override; void mouseReleaseEvent(QMouseEvent* event) override; + bool event(QEvent* event) override; + void focusOutEvent(QFocusEvent* event) override; void OnClientAreaResized(unsigned width, unsigned height); @@ -148,6 +151,11 @@ signals: void Closed(); private: + std::pair<unsigned, unsigned> ScaleTouch(const QPointF pos) const; + void TouchBeginEvent(const QTouchEvent* event); + void TouchUpdateEvent(const QTouchEvent* event); + void TouchEndEvent(); + void OnMinimalClientAreaChangeRequest( const std::pair<unsigned, unsigned>& minimal_size) override; diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp index 155095095..a9ad92a80 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp @@ -40,6 +40,35 @@ void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) { } } +std::pair<unsigned, unsigned> EmuWindow_SDL2::TouchToPixelPos(float touch_x, float touch_y) const { + int w, h; + SDL_GetWindowSize(render_window, &w, &h); + + touch_x *= w; + touch_y *= h; + + return {static_cast<unsigned>(std::max(std::round(touch_x), 0.0f)), + static_cast<unsigned>(std::max(std::round(touch_y), 0.0f))}; +} + +void EmuWindow_SDL2::OnFingerDown(float x, float y) { + // TODO(NeatNit): keep track of multitouch using the fingerID and a dictionary of some kind + // This isn't critical because the best we can do when we have that is to average them, like the + // 3DS does + + const auto [px, py] = TouchToPixelPos(x, y); + TouchPressed(px, py); +} + +void EmuWindow_SDL2::OnFingerMotion(float x, float y) { + const auto [px, py] = TouchToPixelPos(x, y); + TouchMoved(px, py); +} + +void EmuWindow_SDL2::OnFingerUp() { + TouchReleased(); +} + void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) { if (state == SDL_PRESSED) { InputCommon::GetKeyboard()->PressKey(key); @@ -219,11 +248,26 @@ void EmuWindow_SDL2::PollEvents() { OnKeyEvent(static_cast<int>(event.key.keysym.scancode), event.key.state); break; case SDL_MOUSEMOTION: - OnMouseMotion(event.motion.x, event.motion.y); + // ignore if it came from touch + if (event.button.which != SDL_TOUCH_MOUSEID) + OnMouseMotion(event.motion.x, event.motion.y); break; case SDL_MOUSEBUTTONDOWN: case SDL_MOUSEBUTTONUP: - OnMouseButton(event.button.button, event.button.state, event.button.x, event.button.y); + // ignore if it came from touch + if (event.button.which != SDL_TOUCH_MOUSEID) { + OnMouseButton(event.button.button, event.button.state, event.button.x, + event.button.y); + } + break; + case SDL_FINGERDOWN: + OnFingerDown(event.tfinger.x, event.tfinger.y); + break; + case SDL_FINGERMOTION: + OnFingerMotion(event.tfinger.x, event.tfinger.y); + break; + case SDL_FINGERUP: + OnFingerUp(); break; case SDL_QUIT: is_open = false; diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.h b/src/yuzu_cmd/emu_window/emu_window_sdl2.h index d34902109..b0d4116cc 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.h +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.h @@ -40,6 +40,18 @@ private: /// Called by PollEvents when a mouse button is pressed or released void OnMouseButton(u32 button, u8 state, s32 x, s32 y); + /// Translates pixel position (0..1) to pixel positions + std::pair<unsigned, unsigned> TouchToPixelPos(float touch_x, float touch_y) const; + + /// Called by PollEvents when a finger starts touching the touchscreen + void OnFingerDown(float x, float y); + + /// Called by PollEvents when a finger moves while touching the touchscreen + void OnFingerMotion(float x, float y); + + /// Called by PollEvents when a finger stops touching the touchscreen + void OnFingerUp(); + /// Called by PollEvents when any event that may cause the window to be resized occurs void OnResize(); |