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-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.cpp122
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.h104
2 files changed, 0 insertions, 226 deletions
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
index 46da81aaa..c36ede898 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
@@ -1,125 +1,3 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-
-#include <cstring>
-#include <memory>
-#include <optional>
-#include <tuple>
-
-#include "common/alignment.h"
-#include "common/assert.h"
-#include "core/memory.h"
-#include "video_core/memory_manager.h"
-#include "video_core/renderer_vulkan/declarations.h"
-#include "video_core/renderer_vulkan/vk_buffer_cache.h"
-#include "video_core/renderer_vulkan/vk_scheduler.h"
-#include "video_core/renderer_vulkan/vk_stream_buffer.h"
-
-namespace Vulkan {
-
-CachedBufferEntry::CachedBufferEntry(VAddr cpu_addr, std::size_t size, u64 offset,
- std::size_t alignment, u8* host_ptr)
- : RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, size{size}, offset{offset},
- alignment{alignment} {}
-
-VKBufferCache::VKBufferCache(Tegra::MemoryManager& tegra_memory_manager,
- Memory::Memory& cpu_memory_,
- VideoCore::RasterizerInterface& rasterizer, const VKDevice& device,
- VKMemoryManager& memory_manager, VKScheduler& scheduler, u64 size)
- : RasterizerCache{rasterizer}, tegra_memory_manager{tegra_memory_manager}, cpu_memory{
- cpu_memory_} {
- const auto usage = vk::BufferUsageFlagBits::eVertexBuffer |
- vk::BufferUsageFlagBits::eIndexBuffer |
- vk::BufferUsageFlagBits::eUniformBuffer;
- const auto access = vk::AccessFlagBits::eVertexAttributeRead | vk::AccessFlagBits::eIndexRead |
- vk::AccessFlagBits::eUniformRead;
- stream_buffer =
- std::make_unique<VKStreamBuffer>(device, memory_manager, scheduler, size, usage, access,
- vk::PipelineStageFlagBits::eAllCommands);
- buffer_handle = stream_buffer->GetBuffer();
-}
-
-VKBufferCache::~VKBufferCache() = default;
-
-u64 VKBufferCache::UploadMemory(GPUVAddr gpu_addr, std::size_t size, u64 alignment, bool cache) {
- const auto cpu_addr{tegra_memory_manager.GpuToCpuAddress(gpu_addr)};
- ASSERT_MSG(cpu_addr, "Invalid GPU address");
-
- // Cache management is a big overhead, so only cache entries with a given size.
- // TODO: Figure out which size is the best for given games.
- cache &= size >= 2048;
-
- u8* const host_ptr{cpu_memory.GetPointer(*cpu_addr)};
- if (cache) {
- const auto entry = TryGet(host_ptr);
- if (entry) {
- if (entry->GetSize() >= size && entry->GetAlignment() == alignment) {
- return entry->GetOffset();
- }
- Unregister(entry);
- }
- }
-
- AlignBuffer(alignment);
- const u64 uploaded_offset = buffer_offset;
-
- if (host_ptr == nullptr) {
- return uploaded_offset;
- }
-
- std::memcpy(buffer_ptr, host_ptr, size);
- buffer_ptr += size;
- buffer_offset += size;
-
- if (cache) {
- auto entry = std::make_shared<CachedBufferEntry>(*cpu_addr, size, uploaded_offset,
- alignment, host_ptr);
- Register(entry);
- }
-
- return uploaded_offset;
-}
-
-u64 VKBufferCache::UploadHostMemory(const u8* raw_pointer, std::size_t size, u64 alignment) {
- AlignBuffer(alignment);
- std::memcpy(buffer_ptr, raw_pointer, size);
- const u64 uploaded_offset = buffer_offset;
-
- buffer_ptr += size;
- buffer_offset += size;
- return uploaded_offset;
-}
-
-std::tuple<u8*, u64> VKBufferCache::ReserveMemory(std::size_t size, u64 alignment) {
- AlignBuffer(alignment);
- u8* const uploaded_ptr = buffer_ptr;
- const u64 uploaded_offset = buffer_offset;
-
- buffer_ptr += size;
- buffer_offset += size;
- return {uploaded_ptr, uploaded_offset};
-}
-
-void VKBufferCache::Reserve(std::size_t max_size) {
- bool invalidate;
- std::tie(buffer_ptr, buffer_offset_base, invalidate) = stream_buffer->Reserve(max_size);
- buffer_offset = buffer_offset_base;
-
- if (invalidate) {
- InvalidateAll();
- }
-}
-
-void VKBufferCache::Send() {
- stream_buffer->Send(buffer_offset - buffer_offset_base);
-}
-
-void VKBufferCache::AlignBuffer(std::size_t alignment) {
- // Align the offset, not the mapped pointer
- const u64 offset_aligned = Common::AlignUp(buffer_offset, alignment);
- buffer_ptr += offset_aligned - buffer_offset;
- buffer_offset = offset_aligned;
-}
-
-} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h
index daa8ccf66..bc6e584cf 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.h
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h
@@ -3,107 +3,3 @@
// Refer to the license.txt file included.
#pragma once
-
-#include <memory>
-#include <tuple>
-
-#include "common/common_types.h"
-#include "video_core/gpu.h"
-#include "video_core/rasterizer_cache.h"
-#include "video_core/renderer_vulkan/declarations.h"
-#include "video_core/renderer_vulkan/vk_scheduler.h"
-
-namespace Memory {
-class Memory;
-}
-
-namespace Tegra {
-class MemoryManager;
-}
-
-namespace Vulkan {
-
-class VKDevice;
-class VKFence;
-class VKMemoryManager;
-class VKStreamBuffer;
-
-class CachedBufferEntry final : public RasterizerCacheObject {
-public:
- explicit CachedBufferEntry(VAddr cpu_addr, std::size_t size, u64 offset, std::size_t alignment,
- u8* host_ptr);
-
- VAddr GetCpuAddr() const override {
- return cpu_addr;
- }
-
- std::size_t GetSizeInBytes() const override {
- return size;
- }
-
- std::size_t GetSize() const {
- return size;
- }
-
- u64 GetOffset() const {
- return offset;
- }
-
- std::size_t GetAlignment() const {
- return alignment;
- }
-
-private:
- VAddr cpu_addr{};
- std::size_t size{};
- u64 offset{};
- std::size_t alignment{};
-};
-
-class VKBufferCache final : public RasterizerCache<std::shared_ptr<CachedBufferEntry>> {
-public:
- explicit VKBufferCache(Tegra::MemoryManager& tegra_memory_manager, Memory::Memory& cpu_memory_,
- VideoCore::RasterizerInterface& rasterizer, const VKDevice& device,
- VKMemoryManager& memory_manager, VKScheduler& scheduler, u64 size);
- ~VKBufferCache();
-
- /// Uploads data from a guest GPU address. Returns host's buffer offset where it's been
- /// allocated.
- u64 UploadMemory(GPUVAddr gpu_addr, std::size_t size, u64 alignment = 4, bool cache = true);
-
- /// Uploads from a host memory. Returns host's buffer offset where it's been allocated.
- u64 UploadHostMemory(const u8* raw_pointer, std::size_t size, u64 alignment = 4);
-
- /// Reserves memory to be used by host's CPU. Returns mapped address and offset.
- std::tuple<u8*, u64> ReserveMemory(std::size_t size, u64 alignment = 4);
-
- /// Reserves a region of memory to be used in subsequent upload/reserve operations.
- void Reserve(std::size_t max_size);
-
- /// Ensures that the set data is sent to the device.
- void Send();
-
- /// Returns the buffer cache handle.
- vk::Buffer GetBuffer() const {
- return buffer_handle;
- }
-
-protected:
- // We do not have to flush this cache as things in it are never modified by us.
- void FlushObjectInner(const std::shared_ptr<CachedBufferEntry>& object) override {}
-
-private:
- void AlignBuffer(std::size_t alignment);
-
- Tegra::MemoryManager& tegra_memory_manager;
- Memory::Memory& cpu_memory;
-
- std::unique_ptr<VKStreamBuffer> stream_buffer;
- vk::Buffer buffer_handle;
-
- u8* buffer_ptr = nullptr;
- u64 buffer_offset = 0;
- u64 buffer_offset_base = 0;
-};
-
-} // namespace Vulkan