diff options
-rw-r--r-- | src/common/CMakeLists.txt | 2 | ||||
-rw-r--r-- | src/common/utf8.cpp | 459 | ||||
-rw-r--r-- | src/common/utf8.h | 67 |
3 files changed, 0 insertions, 528 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index af10b0a86..e12699c23 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -20,7 +20,6 @@ set(SRCS symbols.cpp thread.cpp timer.cpp - utf8.cpp ) set(HEADERS @@ -60,7 +59,6 @@ set(HEADERS thread_queue_list.h thunk.h timer.h - utf8.h ) create_directory_groups(${SRCS} ${HEADERS}) diff --git a/src/common/utf8.cpp b/src/common/utf8.cpp deleted file mode 100644 index 56609634c..000000000 --- a/src/common/utf8.cpp +++ /dev/null @@ -1,459 +0,0 @@ -/* - Basic UTF-8 manipulation routines - by Jeff Bezanson - placed in the public domain Fall 2005 - - This code is designed to provide the utilities you need to manipulate - UTF-8 as an internal string encoding. These functions do not perform the - error checking normally needed when handling UTF-8 data, so if you happen - to be from the Unicode Consortium you will want to flay me alive. - I do this because error checking can be performed at the boundaries (I/O), - with these routines reserved for higher performance on data known to be - valid. -*/ - -#ifdef _WIN32 -#include <windows.h> -#undef min -#undef max -#endif - -#include <cstdlib> -#include <cstring> -#include <algorithm> - -#include "common/common_types.h" -#include "common/utf8.h" - -// is start of UTF sequence -inline bool isutf(char c) { - return (c & 0xC0) != 0x80; -} - -static const u32 offsetsFromUTF8[6] = { - 0x00000000UL, 0x00003080UL, 0x000E2080UL, - 0x03C82080UL, 0xFA082080UL, 0x82082080UL -}; - -static const u8 trailingBytesForUTF8[256] = { - 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, - 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, - 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, - 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, - 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, - 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, - 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, - 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5, -}; - -/* returns length of next utf-8 sequence */ -int u8_seqlen(const char *s) -{ - return trailingBytesForUTF8[(unsigned int)(unsigned char)s[0]] + 1; -} - -/* conversions without error checking - only works for valid UTF-8, i.e. no 5- or 6-byte sequences - srcsz = source size in bytes, or -1 if 0-terminated - sz = dest size in # of wide characters - - returns # characters converted - dest will always be L'\0'-terminated, even if there isn't enough room - for all the characters. - if sz = srcsz+1 (i.e. 4*srcsz+4 bytes), there will always be enough space. -*/ -int u8_toucs(u32 *dest, int sz, const char *src, int srcsz) -{ - u32 ch; - const char *src_end = src + srcsz; - int nb; - int i=0; - - while (i < sz-1) { - nb = trailingBytesForUTF8[(unsigned char)*src]; - if (srcsz == -1) { - if (*src == 0) - goto done_toucs; - } - else { - if (src + nb >= src_end) - goto done_toucs; - } - ch = 0; - switch (nb) { - /* these fall through deliberately */ - case 3: ch += (unsigned char)*src++; ch <<= 6; - case 2: ch += (unsigned char)*src++; ch <<= 6; - case 1: ch += (unsigned char)*src++; ch <<= 6; - case 0: ch += (unsigned char)*src++; - } - ch -= offsetsFromUTF8[nb]; - dest[i++] = ch; - } - done_toucs: - dest[i] = 0; - return i; -} - -/* srcsz = number of source characters, or -1 if 0-terminated - sz = size of dest buffer in bytes - - returns # characters converted - dest will only be '\0'-terminated if there is enough space. this is - for consistency; imagine there are 2 bytes of space left, but the next - character requires 3 bytes. in this case we could NUL-terminate, but in - general we can't when there's insufficient space. therefore this function - only NUL-terminates if all the characters fit, and there's space for - the NUL as well. - the destination string will never be bigger than the source string. -*/ -int u8_toutf8(char *dest, int sz, u32 *src, int srcsz) -{ - u32 ch; - int i = 0; - char *dest_end = dest + sz; - - while (srcsz<0 ? src[i]!=0 : i < srcsz) { - ch = src[i]; - if (ch < 0x80) { - if (dest >= dest_end) - return i; - *dest++ = (char)ch; - } - else if (ch < 0x800) { - if (dest >= dest_end-1) - return i; - *dest++ = (ch>>6) | 0xC0; - *dest++ = (ch & 0x3F) | 0x80; - } - else if (ch < 0x10000) { - if (dest >= dest_end-2) - return i; - *dest++ = (ch>>12) | 0xE0; - *dest++ = ((ch>>6) & 0x3F) | 0x80; - *dest++ = (ch & 0x3F) | 0x80; - } - else if (ch < 0x110000) { - if (dest >= dest_end-3) - return i; - *dest++ = (ch>>18) | 0xF0; - *dest++ = ((ch>>12) & 0x3F) | 0x80; - *dest++ = ((ch>>6) & 0x3F) | 0x80; - *dest++ = (ch & 0x3F) | 0x80; - } - i++; - } - if (dest < dest_end) - *dest = '\0'; - return i; -} - -int u8_wc_toutf8(char *dest, u32 ch) -{ - if (ch < 0x80) { - dest[0] = (char)ch; - return 1; - } - if (ch < 0x800) { - dest[0] = (ch>>6) | 0xC0; - dest[1] = (ch & 0x3F) | 0x80; - return 2; - } - if (ch < 0x10000) { - dest[0] = (ch>>12) | 0xE0; - dest[1] = ((ch>>6) & 0x3F) | 0x80; - dest[2] = (ch & 0x3F) | 0x80; - return 3; - } - if (ch < 0x110000) { - dest[0] = (ch>>18) | 0xF0; - dest[1] = ((ch>>12) & 0x3F) | 0x80; - dest[2] = ((ch>>6) & 0x3F) | 0x80; - dest[3] = (ch & 0x3F) | 0x80; - return 4; - } - return 0; -} - -/* charnum => byte offset */ -int u8_offset(const char *str, int charnum) -{ - int offs=0; - - while (charnum > 0 && str[offs]) { - (void)(isutf(str[++offs]) || isutf(str[++offs]) || - isutf(str[++offs]) || ++offs); - charnum--; - } - return offs; -} - -/* byte offset => charnum */ -int u8_charnum(const char *s, int offset) -{ - int charnum = 0, offs=0; - - while (offs < offset && s[offs]) { - (void)(isutf(s[++offs]) || isutf(s[++offs]) || - isutf(s[++offs]) || ++offs); - charnum++; - } - return charnum; -} - -/* number of characters */ -int u8_strlen(const char *s) -{ - int count = 0; - int i = 0; - - while (u8_nextchar(s, &i) != 0) - count++; - - return count; -} - -/* reads the next utf-8 sequence out of a string, updating an index */ -u32 u8_nextchar(const char *s, int *i) -{ - u32 ch = 0; - int sz = 0; - - do { - ch <<= 6; - ch += (unsigned char)s[(*i)++]; - sz++; - } while (s[*i] && !isutf(s[*i])); - ch -= offsetsFromUTF8[sz-1]; - - return ch; -} - -void u8_inc(const char *s, int *i) -{ - (void)(isutf(s[++(*i)]) || isutf(s[++(*i)]) || - isutf(s[++(*i)]) || ++(*i)); -} - -void u8_dec(const char *s, int *i) -{ - (void)(isutf(s[--(*i)]) || isutf(s[--(*i)]) || - isutf(s[--(*i)]) || --(*i)); -} - -int octal_digit(char c) -{ - return (c >= '0' && c <= '7'); -} - -int hex_digit(char c) -{ - return ((c >= '0' && c <= '9') || - (c >= 'A' && c <= 'F') || - (c >= 'a' && c <= 'f')); -} - -/* assumes that src points to the character after a backslash - returns number of input characters processed */ -int u8_read_escape_sequence(const char *str, u32 *dest) -{ - u32 ch; - char digs[9]="\0\0\0\0\0\0\0\0"; - int dno=0, i=1; - - ch = (u32)str[0]; /* take literal character */ - if (str[0] == 'n') - ch = L'\n'; - else if (str[0] == 't') - ch = L'\t'; - else if (str[0] == 'r') - ch = L'\r'; - else if (str[0] == 'b') - ch = L'\b'; - else if (str[0] == 'f') - ch = L'\f'; - else if (str[0] == 'v') - ch = L'\v'; - else if (str[0] == 'a') - ch = L'\a'; - else if (octal_digit(str[0])) { - i = 0; - do { - digs[dno++] = str[i++]; - } while (octal_digit(str[i]) && dno < 3); - ch = strtol(digs, nullptr, 8); - } - else if (str[0] == 'x') { - while (hex_digit(str[i]) && dno < 2) { - digs[dno++] = str[i++]; - } - if (dno > 0) - ch = strtol(digs, nullptr, 16); - } - else if (str[0] == 'u') { - while (hex_digit(str[i]) && dno < 4) { - digs[dno++] = str[i++]; - } - if (dno > 0) - ch = strtol(digs, nullptr, 16); - } - else if (str[0] == 'U') { - while (hex_digit(str[i]) && dno < 8) { - digs[dno++] = str[i++]; - } - if (dno > 0) - ch = strtol(digs, nullptr, 16); - } - *dest = ch; - - return i; -} - -/* convert a string with literal \uxxxx or \Uxxxxxxxx characters to UTF-8 - example: u8_unescape(mybuf, 256, "hello\\u220e") - note the double backslash is needed if called on a C string literal */ -int u8_unescape(char *buf, int sz, char *src) -{ - int c=0, amt; - u32 ch; - char temp[4]; - - while (*src && c < sz) { - if (*src == '\\') { - src++; - amt = u8_read_escape_sequence(src, &ch); - } - else { - ch = (u32)*src; - amt = 1; - } - src += amt; - amt = u8_wc_toutf8(temp, ch); - if (amt > sz-c) - break; - memcpy(&buf[c], temp, amt); - c += amt; - } - if (c < sz) - buf[c] = '\0'; - return c; -} - -const char *u8_strchr(const char *s, u32 ch, int *charn) -{ - int i = 0, lasti=0; - u32 c; - - *charn = 0; - while (s[i]) { - c = u8_nextchar(s, &i); - if (c == ch) { - return &s[lasti]; - } - lasti = i; - (*charn)++; - } - return nullptr; -} - -const char *u8_memchr(const char *s, u32 ch, size_t sz, int *charn) -{ - u32 i = 0, lasti=0; - u32 c; - int csz; - - *charn = 0; - while (i < sz) { - c = csz = 0; - do { - c <<= 6; - c += (unsigned char)s[i++]; - csz++; - } while (i < sz && !isutf(s[i])); - c -= offsetsFromUTF8[csz-1]; - - if (c == ch) { - return &s[lasti]; - } - lasti = i; - (*charn)++; - } - return nullptr; -} - -int u8_is_locale_utf8(const char *locale) -{ - /* this code based on libutf8 */ - const char* cp = locale; - - for (; *cp != '\0' && *cp != '@' && *cp != '+' && *cp != ','; cp++) { - if (*cp == '.') { - const char* encoding = ++cp; - for (; *cp != '\0' && *cp != '@' && *cp != '+' && *cp != ','; cp++) - ; - if ((cp-encoding == 5 && !strncmp(encoding, "UTF-8", 5)) - || (cp-encoding == 4 && !strncmp(encoding, "utf8", 4))) - return 1; /* it's UTF-8 */ - break; - } - } - return 0; -} - -int UTF8StringNonASCIICount(const char *utf8string) { - UTF8 utf(utf8string); - int count = 0; - while (!utf.end()) { - int c = utf.next(); - if (c > 127) - ++count; - } - return count; -} - -bool UTF8StringHasNonASCII(const char *utf8string) { - return UTF8StringNonASCIICount(utf8string) > 0; -} - -#ifdef _WIN32 - -std::string ConvertWStringToUTF8(const wchar_t *wstr) { - int len = (int)wcslen(wstr); - int size = (int)WideCharToMultiByte(CP_UTF8, 0, wstr, len, 0, 0, nullptr, nullptr); - std::string s; - s.resize(size); - if (size > 0) { - WideCharToMultiByte(CP_UTF8, 0, wstr, len, &s[0], size, nullptr, nullptr); - } - return s; -} - -std::string ConvertWStringToUTF8(const std::wstring &wstr) { - int len = (int)wstr.size(); - int size = (int)WideCharToMultiByte(CP_UTF8, 0, wstr.c_str(), len, 0, 0, nullptr, nullptr); - std::string s; - s.resize(size); - if (size > 0) { - WideCharToMultiByte(CP_UTF8, 0, wstr.c_str(), len, &s[0], size, nullptr, nullptr); - } - return s; -} - -void ConvertUTF8ToWString(wchar_t *dest, size_t destSize, const std::string &source) { - int len = (int)source.size(); - int size = (int)MultiByteToWideChar(CP_UTF8, 0, source.c_str(), len, nullptr, 0); - MultiByteToWideChar(CP_UTF8, 0, source.c_str(), len, dest, std::min((int)destSize, size)); -} - -std::wstring ConvertUTF8ToWString(const std::string &source) { - int len = (int)source.size(); - int size = (int)MultiByteToWideChar(CP_UTF8, 0, source.c_str(), len, nullptr, 0); - std::wstring str; - str.resize(size); - if (size > 0) { - MultiByteToWideChar(CP_UTF8, 0, source.c_str(), len, &str[0], size); - } - return str; -} - -#endif diff --git a/src/common/utf8.h b/src/common/utf8.h deleted file mode 100644 index a6e84913b..000000000 --- a/src/common/utf8.h +++ /dev/null @@ -1,67 +0,0 @@ -/* - Basic UTF-8 manipulation routines - by Jeff Bezanson - placed in the public domain Fall 2005 - - This code is designed to provide the utilities you need to manipulate - UTF-8 as an internal string encoding. These functions do not perform the - error checking normally needed when handling UTF-8 data, so if you happen - to be from the Unicode Consortium you will want to flay me alive. - I do this because error checking can be performed at the boundaries (I/O), - with these routines reserved for higher performance on data known to be - valid. -*/ - -// Further modified, and C++ stuff added, by hrydgard@gmail.com. - -#pragma once - -#include "common/common_types.h" -#include <string> - -u32 u8_nextchar(const char *s, int *i); -int u8_wc_toutf8(char *dest, u32 ch); -int u8_strlen(const char *s); - -class UTF8 { -public: - static const u32 INVALID = (u32)-1; - UTF8(const char *c) : c_(c), index_(0) {} - bool end() const { return c_[index_] == 0; } - u32 next() { - return u8_nextchar(c_, &index_); - } - u32 peek() { - int tempIndex = index_; - return u8_nextchar(c_, &tempIndex); - } - int length() const { - return u8_strlen(c_); - } - int byteIndex() const { - return index_; - } - static int encode(char *dest, u32 ch) { - return u8_wc_toutf8(dest, ch); - } - -private: - const char *c_; - int index_; -}; - -int UTF8StringNonASCIICount(const char *utf8string); - -bool UTF8StringHasNonASCII(const char *utf8string); - - -// UTF8 to Win32 UTF-16 -// Should be used when calling Win32 api calls -#ifdef _WIN32 - -std::string ConvertWStringToUTF8(const std::wstring &wstr); -std::string ConvertWStringToUTF8(const wchar_t *wstr); -void ConvertUTF8ToWString(wchar_t *dest, size_t destSize, const std::string &source); -std::wstring ConvertUTF8ToWString(const std::string &source); - -#endif |