diff options
-rw-r--r-- | src/core/hle/service/audio/audren_u.cpp | 16 |
1 files changed, 15 insertions, 1 deletions
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp index b4bd9adf0..f162249ed 100644 --- a/src/core/hle/service/audio/audren_u.cpp +++ b/src/core/hle/service/audio/audren_u.cpp @@ -173,7 +173,7 @@ public: {7, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolumeAuto"}, {8, &IAudioDevice::GetAudioDeviceOutputVolume, "GetAudioDeviceOutputVolumeAuto"}, {10, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceNameAuto"}, - {11, nullptr, "QueryAudioDeviceInputEvent"}, + {11, &IAudioDevice::QueryAudioDeviceInputEvent, "QueryAudioDeviceInputEvent"}, {12, &IAudioDevice::QueryAudioDeviceOutputEvent, "QueryAudioDeviceOutputEvent"}, {13, nullptr, "GetAudioSystemMasterVolumeSetting"}, }; @@ -183,6 +183,10 @@ public: buffer_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Automatic, "IAudioOutBufferReleasedEvent"); + // Should be similar to audio_output_device_switch_event + audio_input_device_switch_event = Kernel::WritableEvent::CreateEventPair( + kernel, Kernel::ResetType::Automatic, "IAudioDevice:AudioInputDeviceSwitchedEvent"); + // Should only be signalled when an audio output device has been changed, example: speaker // to headset audio_output_device_switch_event = Kernel::WritableEvent::CreateEventPair( @@ -292,6 +296,15 @@ private: rb.Push<u32>(1); } + // Should be similar to QueryAudioDeviceOutputEvent + void QueryAudioDeviceInputEvent(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_Audio, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 2, 1}; + rb.Push(RESULT_SUCCESS); + rb.PushCopyObjects(audio_input_device_switch_event.readable); + } + void QueryAudioDeviceOutputEvent(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_Audio, "called"); @@ -302,6 +315,7 @@ private: u32_le revision = 0; Kernel::EventPair buffer_event; + Kernel::EventPair audio_input_device_switch_event; Kernel::EventPair audio_output_device_switch_event; }; // namespace Audio |