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-rw-r--r--src/audio_core/audio_out_manager.cpp81
1 files changed, 81 insertions, 0 deletions
diff --git a/src/audio_core/audio_out_manager.cpp b/src/audio_core/audio_out_manager.cpp
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+++ b/src/audio_core/audio_out_manager.cpp
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+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "audio_core/audio_core.h"
+#include "audio_core/audio_manager.h"
+#include "audio_core/audio_out_manager.h"
+#include "audio_core/out/audio_out.h"
+#include "core/core.h"
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/service/audio/errors.h"
+
+namespace AudioCore::AudioOut {
+
+Manager::Manager(Core::System& system_) : system{system_} {
+ std::iota(session_ids.begin(), session_ids.end(), 0);
+ num_free_sessions = MaxOutSessions;
+}
+
+Result Manager::AcquireSessionId(size_t& session_id) {
+ if (num_free_sessions == 0) {
+ LOG_ERROR(Service_Audio, "All 12 Audio Out sessions are in use, cannot create any more");
+ return Service::Audio::ERR_MAXIMUM_SESSIONS_REACHED;
+ }
+ session_id = session_ids[next_session_id];
+ next_session_id = (next_session_id + 1) % MaxOutSessions;
+ num_free_sessions--;
+ return ResultSuccess;
+}
+
+void Manager::ReleaseSessionId(const size_t session_id) {
+ std::scoped_lock l{mutex};
+ LOG_DEBUG(Service_Audio, "Freeing AudioOut session {}", session_id);
+ session_ids[free_session_id] = session_id;
+ num_free_sessions++;
+ free_session_id = (free_session_id + 1) % MaxOutSessions;
+ sessions[session_id].reset();
+ applet_resource_user_ids[session_id] = 0;
+}
+
+Result Manager::LinkToManager() {
+ std::scoped_lock l{mutex};
+ if (!linked_to_manager) {
+ AudioManager& manager{system.AudioCore().GetAudioManager()};
+ manager.SetOutManager(std::bind(&Manager::BufferReleaseAndRegister, this));
+ linked_to_manager = true;
+ }
+
+ return ResultSuccess;
+}
+
+void Manager::Start() {
+ if (sessions_started) {
+ return;
+ }
+
+ std::scoped_lock l{mutex};
+ for (auto& session : sessions) {
+ if (session) {
+ session->StartSession();
+ }
+ }
+
+ sessions_started = true;
+}
+
+void Manager::BufferReleaseAndRegister() {
+ std::scoped_lock l{mutex};
+ for (auto& session : sessions) {
+ if (session != nullptr) {
+ session->ReleaseAndRegisterBuffers();
+ }
+ }
+}
+
+u32 Manager::GetAudioOutDeviceNames(
+ std::vector<AudioRenderer::AudioDevice::AudioDeviceName>& names) const {
+ names.push_back({"DeviceOut"});
+ return 1;
+}
+
+} // namespace AudioCore::AudioOut