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Diffstat (limited to 'src/audio_core/audio_renderer.cpp')
-rw-r--r--src/audio_core/audio_renderer.cpp24
1 files changed, 13 insertions, 11 deletions
diff --git a/src/audio_core/audio_renderer.cpp b/src/audio_core/audio_renderer.cpp
index 6b0167acd..12e2b7901 100644
--- a/src/audio_core/audio_renderer.cpp
+++ b/src/audio_core/audio_renderer.cpp
@@ -36,9 +36,9 @@ public:
}
void SetWaveIndex(std::size_t index);
- std::vector<s16> DequeueSamples(std::size_t sample_count);
+ std::vector<s16> DequeueSamples(std::size_t sample_count, Memory::Memory& memory);
void UpdateState();
- void RefreshBuffer();
+ void RefreshBuffer(Memory::Memory& memory);
private:
bool is_in_use{};
@@ -66,17 +66,18 @@ public:
return info;
}
- void UpdateState();
+ void UpdateState(Memory::Memory& memory);
private:
EffectOutStatus out_status{};
EffectInStatus info{};
};
-AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params,
+AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Memory::Memory& memory_,
+ AudioRendererParameter params,
std::shared_ptr<Kernel::WritableEvent> buffer_event,
std::size_t instance_number)
: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count),
- effects(params.effect_count) {
+ effects(params.effect_count), memory{memory_} {
audio_out = std::make_unique<AudioCore::AudioOut>();
stream = audio_out->OpenStream(core_timing, STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS,
@@ -162,7 +163,7 @@ std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_
}
for (auto& effect : effects) {
- effect.UpdateState();
+ effect.UpdateState(memory);
}
// Release previous buffers and queue next ones for playback
@@ -206,13 +207,14 @@ void AudioRenderer::VoiceState::SetWaveIndex(std::size_t index) {
is_refresh_pending = true;
}
-std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(std::size_t sample_count) {
+std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(std::size_t sample_count,
+ Memory::Memory& memory) {
if (!IsPlaying()) {
return {};
}
if (is_refresh_pending) {
- RefreshBuffer();
+ RefreshBuffer(memory);
}
const std::size_t max_size{samples.size() - offset};
@@ -256,7 +258,7 @@ void AudioRenderer::VoiceState::UpdateState() {
is_in_use = info.is_in_use;
}
-void AudioRenderer::VoiceState::RefreshBuffer() {
+void AudioRenderer::VoiceState::RefreshBuffer(Memory::Memory& memory) {
std::vector<s16> new_samples(info.wave_buffer[wave_index].buffer_sz / sizeof(s16));
Memory::ReadBlock(info.wave_buffer[wave_index].buffer_addr, new_samples.data(),
info.wave_buffer[wave_index].buffer_sz);
@@ -307,7 +309,7 @@ void AudioRenderer::VoiceState::RefreshBuffer() {
is_refresh_pending = false;
}
-void AudioRenderer::EffectState::UpdateState() {
+void AudioRenderer::EffectState::UpdateState(Memory::Memory& memory) {
if (info.is_new) {
out_status.state = EffectStatus::New;
} else {
@@ -340,7 +342,7 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
std::size_t offset{};
s64 samples_remaining{BUFFER_SIZE};
while (samples_remaining > 0) {
- const std::vector<s16> samples{voice.DequeueSamples(samples_remaining)};
+ const std::vector<s16> samples{voice.DequeueSamples(samples_remaining, memory)};
if (samples.empty()) {
break;