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Diffstat (limited to 'src/audio_core/buffer.h')
-rw-r--r-- | src/audio_core/buffer.h | 44 |
1 files changed, 0 insertions, 44 deletions
diff --git a/src/audio_core/buffer.h b/src/audio_core/buffer.h deleted file mode 100644 index ac001629f..000000000 --- a/src/audio_core/buffer.h +++ /dev/null @@ -1,44 +0,0 @@ -// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -#pragma once - -#include <memory> -#include <vector> - -#include "common/common_types.h" - -namespace AudioCore { - -/** - * Represents a buffer of audio samples to be played in an audio stream - */ -class Buffer { -public: - using Tag = u64; - - Buffer(Tag tag_, std::vector<s16>&& samples_) : tag{tag_}, samples{std::move(samples_)} {} - - /// Returns the raw audio data for the buffer - std::vector<s16>& GetSamples() { - return samples; - } - - /// Returns the raw audio data for the buffer - const std::vector<s16>& GetSamples() const { - return samples; - } - - /// Returns the buffer tag, this is provided by the game to the audout service - Tag GetTag() const { - return tag; - } - -private: - Tag tag; - std::vector<s16> samples; -}; - -using BufferPtr = std::shared_ptr<Buffer>; - -} // namespace AudioCore |