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-rw-r--r--src/core/core.cpp25
1 files changed, 17 insertions, 8 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 3d0978cbf..9ab174de2 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -160,10 +160,6 @@ struct System::Impl {
LOG_DEBUG(Core, "Initialized OK");
- // Reset counters and set time origin to current frame
- GetAndResetPerfStats();
- perf_stats.BeginSystemFrame();
-
return ResultStatus::Success;
}
@@ -206,6 +202,16 @@ struct System::Impl {
main_process->Run(load_parameters->main_thread_priority,
load_parameters->main_thread_stack_size);
+ u64 title_id{0};
+ if (app_loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) {
+ LOG_ERROR(Core, "Failed to find title id for ROM (Error {})",
+ static_cast<u32>(load_result));
+ }
+ perf_stats = std::make_unique<PerfStats>(title_id);
+ // Reset counters and set time origin to current frame
+ GetAndResetPerfStats();
+ perf_stats->BeginSystemFrame();
+
status = ResultStatus::Success;
return status;
}
@@ -219,6 +225,8 @@ struct System::Impl {
perf_results.game_fps);
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
perf_results.frametime * 1000.0);
+ telemetry_session->AddField(Telemetry::FieldType::Performance, "Mean_Frametime_MS",
+ perf_stats->GetMeanFrametime());
is_powered_on = false;
@@ -229,6 +237,7 @@ struct System::Impl {
service_manager.reset();
cheat_engine.reset();
telemetry_session.reset();
+ perf_stats.reset();
gpu_core.reset();
// Close all CPU/threading state
@@ -286,7 +295,7 @@ struct System::Impl {
}
PerfStatsResults GetAndResetPerfStats() {
- return perf_stats.GetAndResetStats(core_timing.GetGlobalTimeUs());
+ return perf_stats->GetAndResetStats(core_timing.GetGlobalTimeUs());
}
Timing::CoreTiming core_timing;
@@ -327,7 +336,7 @@ struct System::Impl {
ResultStatus status = ResultStatus::Success;
std::string status_details = "";
- Core::PerfStats perf_stats;
+ std::unique_ptr<Core::PerfStats> perf_stats;
Core::FrameLimiter frame_limiter;
};
@@ -480,11 +489,11 @@ const Timing::CoreTiming& System::CoreTiming() const {
}
Core::PerfStats& System::GetPerfStats() {
- return impl->perf_stats;
+ return *impl->perf_stats;
}
const Core::PerfStats& System::GetPerfStats() const {
- return impl->perf_stats;
+ return *impl->perf_stats;
}
Core::FrameLimiter& System::FrameLimiter() {