diff options
Diffstat (limited to 'src/core/hle/kernel/svc.cpp')
-rw-r--r-- | src/core/hle/kernel/svc.cpp | 612 |
1 files changed, 612 insertions, 0 deletions
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp new file mode 100644 index 000000000..3dae8b38b --- /dev/null +++ b/src/core/hle/kernel/svc.cpp @@ -0,0 +1,612 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/logging/log.h" +#include "common/microprofile.h" +#include "core/core_timing.h" +#include "core/hle/kernel/client_port.h" +#include "core/hle/kernel/client_session.h" +#include "core/hle/kernel/handle_table.h" +#include "core/hle/kernel/mutex.h" +#include "core/hle/kernel/object_address_table.h" +#include "core/hle/kernel/process.h" +#include "core/hle/kernel/resource_limit.h" +#include "core/hle/kernel/svc.h" +#include "core/hle/kernel/svc_wrap.h" +#include "core/hle/kernel/sync_object.h" +#include "core/hle/kernel/thread.h" +#include "core/hle/lock.h" +#include "core/hle/result.h" +#include "core/hle/service/service.h" + +namespace Kernel { + +/// Set the process heap to a given Size. It can both extend and shrink the heap. +static ResultCode SetHeapSize(VAddr* heap_addr, u64 heap_size) { + LOG_TRACE(Kernel_SVC, "called, heap_size=0x%llx", heap_size); + auto& process = *g_current_process; + CASCADE_RESULT(*heap_addr, process.HeapAllocate(Memory::HEAP_VADDR, heap_size, + VMAPermission::ReadWrite)); + return RESULT_SUCCESS; +} + +/// Maps a memory range into a different range. +static ResultCode MapMemory(VAddr dst_addr, VAddr src_addr, u64 size) { + LOG_TRACE(Kernel_SVC, "called, dst_addr=0x%llx, src_addr=0x%llx, size=0x%llx", dst_addr, + src_addr, size); + return g_current_process->MirrorMemory(dst_addr, src_addr, size); +} + +/// Unmaps a region that was previously mapped with svcMapMemory +static ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size) { + LOG_TRACE(Kernel_SVC, "called, dst_addr=0x%llx, src_addr=0x%llx, size=0x%llx", dst_addr, + src_addr, size); + return g_current_process->UnmapMemory(dst_addr, src_addr, size); +} + +/// Connect to an OS service given the port name, returns the handle to the port to out +static ResultCode ConnectToPort(Handle* out_handle, VAddr port_name_address) { + if (!Memory::IsValidVirtualAddress(port_name_address)) + return ERR_NOT_FOUND; + + static constexpr std::size_t PortNameMaxLength = 11; + // Read 1 char beyond the max allowed port name to detect names that are too long. + std::string port_name = Memory::ReadCString(port_name_address, PortNameMaxLength + 1); + if (port_name.size() > PortNameMaxLength) + return ERR_PORT_NAME_TOO_LONG; + + LOG_TRACE(Kernel_SVC, "called port_name=%s", port_name.c_str()); + + auto it = Service::g_kernel_named_ports.find(port_name); + if (it == Service::g_kernel_named_ports.end()) { + LOG_WARNING(Kernel_SVC, "tried to connect to unknown port: %s", port_name.c_str()); + return ERR_NOT_FOUND; + } + + auto client_port = it->second; + + SharedPtr<ClientSession> client_session; + CASCADE_RESULT(client_session, client_port->Connect()); + + // Return the client session + CASCADE_RESULT(*out_handle, g_handle_table.Create(client_session)); + return RESULT_SUCCESS; +} + +/// Makes a blocking IPC call to an OS service. +static ResultCode SendSyncRequest(Handle handle) { + SharedPtr<SyncObject> session = g_handle_table.Get<SyncObject>(handle); + if (!session) { + LOG_ERROR(Kernel_SVC, "called with invalid handle=0x%08X", handle); + return ERR_INVALID_HANDLE; + } + + LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s)", handle, session->GetName().c_str()); + + Core::System::GetInstance().PrepareReschedule(); + + // TODO(Subv): svcSendSyncRequest should put the caller thread to sleep while the server + // responds and cause a reschedule. + return session->SendSyncRequest(GetCurrentThread()); +} + +/// Get the ID for the specified thread. +static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) { + LOG_TRACE(Kernel_SVC, "called thread=0x%08X", thread_handle); + + const SharedPtr<Thread> thread = + g_handle_table.Get<Thread>(thread_handle); + if (!thread) { + return ERR_INVALID_HANDLE; + } + + *thread_id = thread->GetThreadId(); + return RESULT_SUCCESS; +} + +/// Get the ID of the specified process +static ResultCode GetProcessId(u32* process_id, Handle process_handle) { + LOG_TRACE(Kernel_SVC, "called process=0x%08X", process_handle); + + const SharedPtr<Process> process = + g_handle_table.Get<Process>(process_handle); + if (!process) { + return ERR_INVALID_HANDLE; + } + + *process_id = process->process_id; + return RESULT_SUCCESS; +} + +/// Wait for the given handles to synchronize, timeout after the specified nanoseconds +static ResultCode WaitSynchronization(VAddr handles_address, u64 handle_count, s64 nano_seconds) { + LOG_WARNING(Kernel_SVC, + "(STUBBED) called handles_address=0x%llx, handle_count=%d, nano_seconds=%d", + handles_address, handle_count, nano_seconds); + return RESULT_SUCCESS; +} + +/// Attempts to locks a mutex, creating it if it does not already exist +static ResultCode LockMutex(Handle holding_thread_handle, VAddr mutex_addr, + Handle requesting_thread_handle) { + LOG_TRACE(Kernel_SVC, + "called holding_thread_handle=0x%08X, mutex_addr=0x%llx, " + "requesting_current_thread_handle=0x%08X", + holding_thread_handle, mutex_addr, requesting_thread_handle); + + SharedPtr<Thread> holding_thread = + g_handle_table.Get<Thread>(holding_thread_handle); + SharedPtr<Thread> requesting_thread = + g_handle_table.Get<Thread>(requesting_thread_handle); + + ASSERT(holding_thread); + ASSERT(requesting_thread); + + SharedPtr<Mutex> mutex = g_object_address_table.Get<Mutex>(mutex_addr); + if (!mutex) { + // Create a new mutex for the specified address if one does not already exist + mutex = Mutex::Create(holding_thread, mutex_addr); + mutex->name = Common::StringFromFormat("mutex-%llx", mutex_addr); + } + + if (mutex->ShouldWait(requesting_thread.get())) { + // If we cannot lock the mutex, then put the thread too sleep and trigger a reschedule + requesting_thread->wait_objects = {mutex}; + mutex->AddWaitingThread(requesting_thread); + requesting_thread->status = THREADSTATUS_WAIT_SYNCH_ANY; + + Core::System::GetInstance().PrepareReschedule(); + } else { + // The mutex is available, lock it + mutex->Acquire(requesting_thread.get()); + } + + return RESULT_SUCCESS; +} + +/// Unlock a mutex +static ResultCode UnlockMutex(VAddr mutex_addr) { + LOG_TRACE(Kernel_SVC, "called mutex_addr=0x%llx", mutex_addr); + + SharedPtr<Mutex> mutex = g_object_address_table.Get<Mutex>(mutex_addr); + ASSERT(mutex); + + return mutex->Release(GetCurrentThread()); +} + +/// Break program execution +static void Break(u64 unk_0, u64 unk_1, u64 unk_2) { + LOG_CRITICAL(Debug_Emulated, "Emulated program broke execution!"); + ASSERT(false); +} + +/// Used to output a message on a debug hardware unit - does nothing on a retail unit +static void OutputDebugString(VAddr address, s32 len) { + std::vector<char> string(len); + Memory::ReadBlock(address, string.data(), len); + LOG_DEBUG(Debug_Emulated, "%.*s", len, string.data()); +} + +/// Gets system/memory information for the current process +static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id) { + LOG_TRACE(Kernel_SVC, "called info_id=0x%X, info_sub_id=0x%X, handle=0x%08X", info_id, + info_sub_id, handle); + + auto& vm_manager = g_current_process->vm_manager; + switch (static_cast<GetInfoType>(info_id)) { + case GetInfoType::TotalMemoryUsage: + *result = vm_manager.GetTotalMemoryUsage(); + break; + case GetInfoType::TotalHeapUsage: + *result = vm_manager.GetTotalHeapUsage(); + break; + case GetInfoType::RandomEntropy: + *result = 0; + break; + case GetInfoType::AddressSpaceBaseAddr: + *result = vm_manager.GetAddressSpaceBaseAddr(); + break; + case GetInfoType::AddressSpaceSize: + *result = vm_manager.GetAddressSpaceSize(); + break; + case GetInfoType::NewMapRegionBaseAddr: + *result = vm_manager.GetNewMapRegionBaseAddr(); + break; + case GetInfoType::NewMapRegionSize: + *result = vm_manager.GetNewMapRegionSize(); + break; + default: + UNIMPLEMENTED(); + } + + return RESULT_SUCCESS; +} + +/// Gets the priority for the specified thread +static ResultCode GetThreadPriority(u32* priority, Handle handle) { + const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(handle); + if (!thread) + return ERR_INVALID_HANDLE; + + *priority = thread->GetPriority(); + return RESULT_SUCCESS; +} + +/// Sets the priority for the specified thread +static ResultCode SetThreadPriority(Handle handle, u32 priority) { + if (priority > THREADPRIO_LOWEST) { + return ERR_OUT_OF_RANGE; + } + + SharedPtr<Thread> thread = g_handle_table.Get<Thread>(handle); + if (!thread) + return ERR_INVALID_HANDLE; + + // Note: The kernel uses the current process's resource limit instead of + // the one from the thread owner's resource limit. + SharedPtr<ResourceLimit>& resource_limit = g_current_process->resource_limit; + if (resource_limit->GetMaxResourceValue(ResourceTypes::PRIORITY) > priority) { + return ERR_NOT_AUTHORIZED; + } + + thread->SetPriority(priority); + thread->UpdatePriority(); + + // Update the mutexes that this thread is waiting for + for (auto& mutex : thread->pending_mutexes) + mutex->UpdatePriority(); + + Core::System::GetInstance().PrepareReschedule(); + return RESULT_SUCCESS; +} + +/// Get which CPU core is executing the current thread +static u32 GetCurrentProcessorNumber() { + LOG_WARNING(Kernel_SVC, "(STUBBED) called, defaulting to processor 0"); + return 0; +} + +/// Query process memory +static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_info*/, + Handle process_handle, u64 addr) { + SharedPtr<Process> process = g_handle_table.Get<Process>(process_handle); + if (!process) { + return ERR_INVALID_HANDLE; + } + auto vma = process->vm_manager.FindVMA(addr); + memory_info->attributes = 0; + if (vma == g_current_process->vm_manager.vma_map.end()) { + memory_info->base_address = 0; + memory_info->permission = static_cast<u32>(VMAPermission::None); + memory_info->size = 0; + memory_info->type = static_cast<u32>(MemoryState::Free); + } else { + memory_info->base_address = vma->second.base; + memory_info->permission = static_cast<u32>(vma->second.permissions); + memory_info->size = vma->second.size; + memory_info->type = static_cast<u32>(vma->second.meminfo_state); + } + + LOG_TRACE(Kernel_SVC, "called process=0x%08X addr=%llx", process_handle, addr); + return RESULT_SUCCESS; +} + +/// Query memory +static ResultCode QueryMemory(MemoryInfo* memory_info, PageInfo* page_info, VAddr addr) { + LOG_TRACE(Kernel_SVC, "called, addr=%llx", addr); + return QueryProcessMemory(memory_info, page_info, CurrentProcess, addr); +} + +/// Exits the current process +static void ExitProcess() { + LOG_INFO(Kernel_SVC, "Process %u exiting", g_current_process->process_id); + + ASSERT_MSG(g_current_process->status == ProcessStatus::Running, + "Process has already exited"); + + g_current_process->status = ProcessStatus::Exited; + + // Stop all the process threads that are currently waiting for objects. + auto& thread_list = GetThreadList(); + for (auto& thread : thread_list) { + if (thread->owner_process != g_current_process) + continue; + + if (thread == GetCurrentThread()) + continue; + + // TODO(Subv): When are the other running/ready threads terminated? + ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY || + thread->status == THREADSTATUS_WAIT_SYNCH_ALL, + "Exiting processes with non-waiting threads is currently unimplemented"); + + thread->Stop(); + } + + // Kill the current thread + GetCurrentThread()->Stop(); + + Core::System::GetInstance().PrepareReschedule(); +} + +/// Creates a new thread +static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, VAddr stack_top, + u32 priority, s32 processor_id) { + std::string name = Common::StringFromFormat("unknown-%llx", entry_point); + + if (priority > THREADPRIO_LOWEST) { + return ERR_OUT_OF_RANGE; + } + + SharedPtr<ResourceLimit>& resource_limit = g_current_process->resource_limit; + if (resource_limit->GetMaxResourceValue(ResourceTypes::PRIORITY) > priority) { + return ERR_NOT_AUTHORIZED; + } + + if (processor_id == THREADPROCESSORID_DEFAULT) { + // Set the target CPU to the one specified in the process' exheader. + processor_id = g_current_process->ideal_processor; + ASSERT(processor_id != THREADPROCESSORID_DEFAULT); + } + + switch (processor_id) { + case THREADPROCESSORID_0: + break; + case THREADPROCESSORID_ALL: + LOG_INFO(Kernel_SVC, + "Newly created thread is allowed to be run in any Core, unimplemented."); + break; + case THREADPROCESSORID_1: + LOG_ERROR(Kernel_SVC, + "Newly created thread must run in the SysCore (Core1), unimplemented."); + break; + default: + // TODO(bunnei): Implement support for other processor IDs + ASSERT_MSG(false, "Unsupported thread processor ID: %d", processor_id); + break; + } + + CASCADE_RESULT(SharedPtr<Thread> thread, + Thread::Create(name, entry_point, priority, arg, processor_id, stack_top, + g_current_process)); + + thread->context.fpscr = + FPSCR_DEFAULT_NAN | FPSCR_FLUSH_TO_ZERO | FPSCR_ROUND_TOZERO; // 0x03C00000 + + CASCADE_RESULT(thread->guest_handle, g_handle_table.Create(thread)); + *out_handle = thread->guest_handle; + + Core::System::GetInstance().PrepareReschedule(); + + LOG_TRACE(Kernel_SVC, + "called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, " + "threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X", + entry_point, name.c_str(), arg, stack_top, priority, processor_id, *out_handle); + + return RESULT_SUCCESS; +} + +/// Starts the thread for the provided handle +static ResultCode StartThread(Handle thread_handle) { + LOG_TRACE(Kernel_SVC, "called thread=0x%08X", thread_handle); + + const SharedPtr<Thread> thread = + g_handle_table.Get<Thread>(thread_handle); + if (!thread) { + return ERR_INVALID_HANDLE; + } + + thread->ResumeFromWait(); + + return RESULT_SUCCESS; +} + +/// Called when a thread exits +static void ExitThread() { + LOG_TRACE(Kernel_SVC, "called, pc=0x%08X", Core::CPU().GetPC()); + + ExitCurrentThread(); + Core::System::GetInstance().PrepareReschedule(); +} + +/// Sleep the current thread +static void SleepThread(s64 nanoseconds) { + LOG_TRACE(Kernel_SVC, "called nanoseconds=%lld", nanoseconds); + + // Don't attempt to yield execution if there are no available threads to run, + // this way we avoid a useless reschedule to the idle thread. + if (nanoseconds == 0 && !HaveReadyThreads()) + return; + + // Sleep current thread and check for next thread to schedule + WaitCurrentThread_Sleep(); + + // Create an event to wake the thread up after the specified nanosecond delay has passed + GetCurrentThread()->WakeAfterDelay(nanoseconds); + + Core::System::GetInstance().PrepareReschedule(); +} + +/// Signal process wide key +static ResultCode SignalProcessWideKey(VAddr addr, u32 target) { + LOG_WARNING(Kernel_SVC, "(STUBBED) called, address=0x%llx, target=0x%08x", addr, target); + return RESULT_SUCCESS; +} + +/// Close a handle +static ResultCode CloseHandle(Handle handle) { + LOG_TRACE(Kernel_SVC, "Closing handle 0x%08X", handle); + return g_handle_table.Close(handle); +} + +namespace { +struct FunctionDef { + using Func = void(); + + u32 id; + Func* func; + const char* name; +}; +} // namespace + +static const FunctionDef SVC_Table[] = { + {0x00, nullptr, "Unknown"}, + {0x01, SvcWrap<SetHeapSize>, "svcSetHeapSize"}, + {0x02, nullptr, "svcSetMemoryPermission"}, + {0x03, nullptr, "svcSetMemoryAttribute"}, + {0x04, SvcWrap<MapMemory>, "svcMapMemory"}, + {0x05, SvcWrap<UnmapMemory>, "svcUnmapMemory"}, + {0x06, SvcWrap<QueryMemory>, "svcQueryMemory"}, + {0x07, SvcWrap<ExitProcess>, "svcExitProcess"}, + {0x08, SvcWrap<CreateThread>, "svcCreateThread"}, + {0x09, SvcWrap<StartThread>, "svcStartThread"}, + {0x0A, SvcWrap<ExitThread>, "svcExitThread"}, + {0x0B, SvcWrap<SleepThread>, "svcSleepThread"}, + {0x0C, SvcWrap<GetThreadPriority>, "svcGetThreadPriority"}, + {0x0D, SvcWrap<SetThreadPriority>, "svcSetThreadPriority"}, + {0x0E, nullptr, "svcGetThreadCoreMask"}, + {0x0F, nullptr, "svcSetThreadCoreMask"}, + {0x10, SvcWrap<GetCurrentProcessorNumber>, "svcGetCurrentProcessorNumber"}, + {0x11, nullptr, "svcSignalEvent"}, + {0x12, nullptr, "svcClearEvent"}, + {0x13, nullptr, "svcMapSharedMemory"}, + {0x14, nullptr, "svcUnmapSharedMemory"}, + {0x15, nullptr, "svcCreateTransferMemory"}, + {0x16, SvcWrap<CloseHandle>, "svcCloseHandle"}, + {0x17, nullptr, "svcResetSignal"}, + {0x18, SvcWrap<WaitSynchronization>, "svcWaitSynchronization"}, + {0x19, nullptr, "svcCancelSynchronization"}, + {0x1A, SvcWrap<LockMutex>, "svcLockMutex"}, + {0x1B, SvcWrap<UnlockMutex>, "svcUnlockMutex"}, + {0x1C, nullptr, "svcWaitProcessWideKeyAtomic"}, + {0x1D, SvcWrap<SignalProcessWideKey>, "svcSignalProcessWideKey"}, + {0x1E, nullptr, "svcGetSystemTick"}, + {0x1F, SvcWrap<ConnectToPort>, "svcConnectToPort"}, + {0x20, nullptr, "svcSendSyncRequestLight"}, + {0x21, SvcWrap<SendSyncRequest>, "svcSendSyncRequest"}, + {0x22, nullptr, "svcSendSyncRequestWithUserBuffer"}, + {0x23, nullptr, "svcSendAsyncRequestWithUserBuffer"}, + {0x24, SvcWrap<GetProcessId>, "svcGetProcessId"}, + {0x25, SvcWrap<GetThreadId>, "svcGetThreadId"}, + {0x26, SvcWrap<Break>, "svcBreak"}, + {0x27, SvcWrap<OutputDebugString>, "svcOutputDebugString"}, + {0x28, nullptr, "svcReturnFromException"}, + {0x29, SvcWrap<GetInfo>, "svcGetInfo"}, + {0x2A, nullptr, "svcFlushEntireDataCache"}, + {0x2B, nullptr, "svcFlushDataCache"}, + {0x2C, nullptr, "svcMapPhysicalMemory"}, + {0x2D, nullptr, "svcUnmapPhysicalMemory"}, + {0x2E, nullptr, "Unknown"}, + {0x2F, nullptr, "svcGetLastThreadInfo"}, + {0x30, nullptr, "svcGetResourceLimitLimitValue"}, + {0x31, nullptr, "svcGetResourceLimitCurrentValue"}, + {0x32, nullptr, "svcSetThreadActivity"}, + {0x33, nullptr, "svcGetThreadContext"}, + {0x34, nullptr, "Unknown"}, + {0x35, nullptr, "Unknown"}, + {0x36, nullptr, "Unknown"}, + {0x37, nullptr, "Unknown"}, + {0x38, nullptr, "Unknown"}, + {0x39, nullptr, "Unknown"}, + {0x3A, nullptr, "Unknown"}, + {0x3B, nullptr, "Unknown"}, + {0x3C, nullptr, "svcDumpInfo"}, + {0x3D, nullptr, "Unknown"}, + {0x3E, nullptr, "Unknown"}, + {0x3F, nullptr, "Unknown"}, + {0x40, nullptr, "svcCreateSession"}, + {0x41, nullptr, "svcAcceptSession"}, + {0x42, nullptr, "svcReplyAndReceiveLight"}, + {0x43, nullptr, "svcReplyAndReceive"}, + {0x44, nullptr, "svcReplyAndReceiveWithUserBuffer"}, + {0x45, nullptr, "svcCreateEvent"}, + {0x46, nullptr, "Unknown"}, + {0x47, nullptr, "Unknown"}, + {0x48, nullptr, "Unknown"}, + {0x49, nullptr, "Unknown"}, + {0x4A, nullptr, "Unknown"}, + {0x4B, nullptr, "Unknown"}, + {0x4C, nullptr, "Unknown"}, + {0x4D, nullptr, "svcSleepSystem"}, + {0x4E, nullptr, "svcReadWriteRegister"}, + {0x4F, nullptr, "svcSetProcessActivity"}, + {0x50, nullptr, "svcCreateSharedMemory"}, + {0x51, nullptr, "svcMapTransferMemory"}, + {0x52, nullptr, "svcUnmapTransferMemory"}, + {0x53, nullptr, "svcCreateInterruptEvent"}, + {0x54, nullptr, "svcQueryPhysicalAddress"}, + {0x55, nullptr, "svcQueryIoMapping"}, + {0x56, nullptr, "svcCreateDeviceAddressSpace"}, + {0x57, nullptr, "svcAttachDeviceAddressSpace"}, + {0x58, nullptr, "svcDetachDeviceAddressSpace"}, + {0x59, nullptr, "svcMapDeviceAddressSpaceByForce"}, + {0x5A, nullptr, "svcMapDeviceAddressSpaceAligned"}, + {0x5B, nullptr, "svcMapDeviceAddressSpace"}, + {0x5C, nullptr, "svcUnmapDeviceAddressSpace"}, + {0x5D, nullptr, "svcInvalidateProcessDataCache"}, + {0x5E, nullptr, "svcStoreProcessDataCache"}, + {0x5F, nullptr, "svcFlushProcessDataCache"}, + {0x60, nullptr, "svcDebugActiveProcess"}, + {0x61, nullptr, "svcBreakDebugProcess"}, + {0x62, nullptr, "svcTerminateDebugProcess"}, + {0x63, nullptr, "svcGetDebugEvent"}, + {0x64, nullptr, "svcContinueDebugEvent"}, + {0x65, nullptr, "svcGetProcessList"}, + {0x66, nullptr, "svcGetThreadList"}, + {0x67, nullptr, "svcGetDebugThreadContext"}, + {0x68, nullptr, "svcSetDebugThreadContext"}, + {0x69, nullptr, "svcQueryDebugProcessMemory"}, + {0x6A, nullptr, "svcReadDebugProcessMemory"}, + {0x6B, nullptr, "svcWriteDebugProcessMemory"}, + {0x6C, nullptr, "svcSetHardwareBreakPoint"}, + {0x6D, nullptr, "svcGetDebugThreadParam"}, + {0x6E, nullptr, "Unknown"}, + {0x6F, nullptr, "Unknown"}, + {0x70, nullptr, "svcCreatePort"}, + {0x71, nullptr, "svcManageNamedPort"}, + {0x72, nullptr, "svcConnectToPort"}, + {0x73, nullptr, "svcSetProcessMemoryPermission"}, + {0x74, nullptr, "svcMapProcessMemory"}, + {0x75, nullptr, "svcUnmapProcessMemory"}, + {0x76, nullptr, "svcQueryProcessMemory"}, + {0x77, nullptr, "svcMapProcessCodeMemory"}, + {0x78, nullptr, "svcUnmapProcessCodeMemory"}, + {0x79, nullptr, "svcCreateProcess"}, + {0x7A, nullptr, "svcStartProcess"}, + {0x7B, nullptr, "svcTerminateProcess"}, + {0x7C, nullptr, "svcGetProcessInfo"}, + {0x7D, nullptr, "svcCreateResourceLimit"}, + {0x7E, nullptr, "svcSetResourceLimitLimitValue"}, + {0x7F, nullptr, "svcCallSecureMonitor"}, +}; + +static const FunctionDef* GetSVCInfo(u32 func_num) { + if (func_num >= ARRAY_SIZE(SVC_Table)) { + LOG_ERROR(Kernel_SVC, "unknown svc=0x%02X", func_num); + return nullptr; + } + return &SVC_Table[func_num]; +} + +MICROPROFILE_DEFINE(Kernel_SVC, "Kernel", "SVC", MP_RGB(70, 200, 70)); + +void CallSVC(u32 immediate) { + MICROPROFILE_SCOPE(Kernel_SVC); + + // Lock the global kernel mutex when we enter the kernel HLE. + std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock); + + const FunctionDef* info = GetSVCInfo(immediate); + if (info) { + if (info->func) { + info->func(); + } else { + LOG_CRITICAL(Kernel_SVC, "unimplemented SVC function %s(..)", info->name); + } + } else { + LOG_CRITICAL(Kernel_SVC, "unknown SVC function 0x%x", immediate); + } +} + +} // namespace Kernel |