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-rw-r--r--src/core/hle/function_wrappers.h14
-rw-r--r--src/core/hle/hle.cpp25
-rw-r--r--src/core/hle/hle.h6
-rw-r--r--src/core/hle/kernel/kernel.cpp158
-rw-r--r--src/core/hle/kernel/kernel.h154
-rw-r--r--src/core/hle/kernel/mutex.cpp132
-rw-r--r--src/core/hle/kernel/mutex.h26
-rw-r--r--src/core/hle/kernel/thread.cpp323
-rw-r--r--src/core/hle/kernel/thread.h74
-rw-r--r--src/core/hle/service/apt.cpp8
-rw-r--r--src/core/hle/service/apt.h2
-rw-r--r--src/core/hle/service/gsp.cpp4
-rw-r--r--src/core/hle/service/gsp.h2
-rw-r--r--src/core/hle/service/hid.h2
-rw-r--r--src/core/hle/service/service.cpp28
-rw-r--r--src/core/hle/service/service.h72
-rw-r--r--src/core/hle/service/srv.cpp14
-rw-r--r--src/core/hle/service/srv.h4
-rw-r--r--src/core/hle/svc.cpp (renamed from src/core/hle/syscall.cpp)140
-rw-r--r--src/core/hle/svc.h48
-rw-r--r--src/core/hle/syscall.h19
21 files changed, 1124 insertions, 131 deletions
diff --git a/src/core/hle/function_wrappers.h b/src/core/hle/function_wrappers.h
index d934eafb4..801865d49 100644
--- a/src/core/hle/function_wrappers.h
+++ b/src/core/hle/function_wrappers.h
@@ -719,17 +719,27 @@ template<int func(void*, u32)> void WrapI_VU(){
RETURN(retval);
}
+template<int func(void*, void*, u32)> void WrapI_VVU(){
+ u32 retval = func(Memory::GetPointer(PARAM(0)), Memory::GetPointer(PARAM(1)), PARAM(2));
+ RETURN(retval);
+}
+
template<int func(void*, u32, void*, int)> void WrapI_VUVI(){
u32 retval = func(Memory::GetPointer(PARAM(0)), PARAM(1), Memory::GetPointer(PARAM(2)), PARAM(3));
RETURN(retval);
}
template<int func(void*, u32, u32, u32, u32, u32)> void WrapI_VUUUUU(){
- u32 retval = func(Memory::GetPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
+ u32 retval = func(NULL, PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
RETURN(retval);
}
template<int func(u32, s64)> void WrapI_US64() {
- int retval = func(PARAM(0), PARAM64(2));
+ int retval = func(PARAM(0), PARAM64(1));
+ RETURN(retval);
+}
+
+template<int func(void*, void*, u32, u32, s64)> void WrapI_VVUUS64() {
+ int retval = func(Memory::GetPointer(PARAM(0)), Memory::GetPointer(PARAM(1)), PARAM(2), PARAM(3), PARAM(4));
RETURN(retval);
}
diff --git a/src/core/hle/hle.cpp b/src/core/hle/hle.cpp
index be151665b..080c36abf 100644
--- a/src/core/hle/hle.cpp
+++ b/src/core/hle/hle.cpp
@@ -6,7 +6,7 @@
#include "core/mem_map.h"
#include "core/hle/hle.h"
-#include "core/hle/syscall.h"
+#include "core/hle/svc.h"
#include "core/hle/service/service.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -15,17 +15,17 @@ namespace HLE {
static std::vector<ModuleDef> g_module_db;
-const FunctionDef* GetSyscallInfo(u32 opcode) {
+const FunctionDef* GetSVCInfo(u32 opcode) {
u32 func_num = opcode & 0xFFFFFF; // 8 bits
if (func_num > 0xFF) {
- ERROR_LOG(HLE,"Unknown syscall: 0x%02X", func_num);
+ ERROR_LOG(HLE,"Unknown SVC: 0x%02X", func_num);
return NULL;
}
return &g_module_db[0].func_table[func_num];
}
-void CallSyscall(u32 opcode) {
- const FunctionDef *info = GetSyscallInfo(opcode);
+void CallSVC(u32 opcode) {
+ const FunctionDef *info = GetSVCInfo(opcode);
if (!info) {
return;
@@ -33,17 +33,28 @@ void CallSyscall(u32 opcode) {
if (info->func) {
info->func();
} else {
- ERROR_LOG(HLE, "Unimplemented SysCall function %s(..)", info->name.c_str());
+ ERROR_LOG(HLE, "Unimplemented SVC function %s(..)", info->name.c_str());
}
}
+void EatCycles(u32 cycles) {
+ // TODO: ImplementMe
+}
+
+void ReSchedule(const char *reason) {
+#ifdef _DEBUG
+ _dbg_assert_msg_(HLE, reason != 0 && strlen(reason) < 256, "ReSchedule: Invalid or too long reason.");
+#endif
+ // TODO: ImplementMe
+}
+
void RegisterModule(std::string name, int num_functions, const FunctionDef* func_table) {
ModuleDef module = {name, num_functions, func_table};
g_module_db.push_back(module);
}
void RegisterAllModules() {
- Syscall::Register();
+ SVC::Register();
}
void Init() {
diff --git a/src/core/hle/hle.h b/src/core/hle/hle.h
index 42f37e29c..c075147c3 100644
--- a/src/core/hle/hle.h
+++ b/src/core/hle/hle.h
@@ -34,7 +34,11 @@ struct ModuleDef {
void RegisterModule(std::string name, int num_functions, const FunctionDef *func_table);
-void CallSyscall(u32 opcode);
+void CallSVC(u32 opcode);
+
+void EatCycles(u32 cycles);
+
+void ReSchedule(const char *reason);
void Init();
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
new file mode 100644
index 000000000..de80de893
--- /dev/null
+++ b/src/core/hle/kernel/kernel.cpp
@@ -0,0 +1,158 @@
+// Copyright 2014 Citra Emulator Project / PPSSPP Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <string.h>
+
+#include "common/common.h"
+
+#include "core/core.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/thread.h"
+
+namespace Kernel {
+
+ObjectPool g_object_pool;
+
+ObjectPool::ObjectPool() {
+ memset(occupied, 0, sizeof(bool) * MAX_COUNT);
+ next_id = INITIAL_NEXT_ID;
+}
+
+Handle ObjectPool::Create(Object* obj, int range_bottom, int range_top) {
+ if (range_top > MAX_COUNT) {
+ range_top = MAX_COUNT;
+ }
+ if (next_id >= range_bottom && next_id < range_top) {
+ range_bottom = next_id++;
+ }
+ for (int i = range_bottom; i < range_top; i++) {
+ if (!occupied[i]) {
+ occupied[i] = true;
+ pool[i] = obj;
+ pool[i]->handle = i + HANDLE_OFFSET;
+ return i + HANDLE_OFFSET;
+ }
+ }
+ ERROR_LOG(HLE, "Unable to allocate kernel object, too many objects slots in use.");
+ return 0;
+}
+
+bool ObjectPool::IsValid(Handle handle) {
+ int index = handle - HANDLE_OFFSET;
+ if (index < 0)
+ return false;
+ if (index >= MAX_COUNT)
+ return false;
+
+ return occupied[index];
+}
+
+void ObjectPool::Clear() {
+ for (int i = 0; i < MAX_COUNT; i++) {
+ //brutally clear everything, no validation
+ if (occupied[i])
+ delete pool[i];
+ occupied[i] = false;
+ }
+ memset(pool, 0, sizeof(Object*)*MAX_COUNT);
+ next_id = INITIAL_NEXT_ID;
+}
+
+Object* &ObjectPool::operator [](Handle handle)
+{
+ _dbg_assert_msg_(KERNEL, IsValid(handle), "GRABBING UNALLOCED KERNEL OBJ");
+ return pool[handle - HANDLE_OFFSET];
+}
+
+void ObjectPool::List() {
+ for (int i = 0; i < MAX_COUNT; i++) {
+ if (occupied[i]) {
+ if (pool[i]) {
+ INFO_LOG(KERNEL, "KO %i: %s \"%s\"", i + HANDLE_OFFSET, pool[i]->GetTypeName(),
+ pool[i]->GetName());
+ }
+ }
+ }
+}
+
+int ObjectPool::GetCount() {
+ int count = 0;
+ for (int i = 0; i < MAX_COUNT; i++) {
+ if (occupied[i])
+ count++;
+ }
+ return count;
+}
+
+Object* ObjectPool::CreateByIDType(int type) {
+ // Used for save states. This is ugly, but what other way is there?
+ switch (type) {
+ //case SCE_KERNEL_TMID_Alarm:
+ // return __KernelAlarmObject();
+ //case SCE_KERNEL_TMID_EventFlag:
+ // return __KernelEventFlagObject();
+ //case SCE_KERNEL_TMID_Mbox:
+ // return __KernelMbxObject();
+ //case SCE_KERNEL_TMID_Fpl:
+ // return __KernelMemoryFPLObject();
+ //case SCE_KERNEL_TMID_Vpl:
+ // return __KernelMemoryVPLObject();
+ //case PPSSPP_KERNEL_TMID_PMB:
+ // return __KernelMemoryPMBObject();
+ //case PPSSPP_KERNEL_TMID_Module:
+ // return __KernelModuleObject();
+ //case SCE_KERNEL_TMID_Mpipe:
+ // return __KernelMsgPipeObject();
+ //case SCE_KERNEL_TMID_Mutex:
+ // return __KernelMutexObject();
+ //case SCE_KERNEL_TMID_LwMutex:
+ // return __KernelLwMutexObject();
+ //case SCE_KERNEL_TMID_Semaphore:
+ // return __KernelSemaphoreObject();
+ //case SCE_KERNEL_TMID_Callback:
+ // return __KernelCallbackObject();
+ //case SCE_KERNEL_TMID_Thread:
+ // return __KernelThreadObject();
+ //case SCE_KERNEL_TMID_VTimer:
+ // return __KernelVTimerObject();
+ //case SCE_KERNEL_TMID_Tlspl:
+ // return __KernelTlsplObject();
+ //case PPSSPP_KERNEL_TMID_File:
+ // return __KernelFileNodeObject();
+ //case PPSSPP_KERNEL_TMID_DirList:
+ // return __KernelDirListingObject();
+
+ default:
+ ERROR_LOG(COMMON, "Unable to load state: could not find object type %d.", type);
+ return NULL;
+ }
+}
+
+void Init() {
+ Kernel::ThreadingInit();
+}
+
+void Shutdown() {
+ Kernel::ThreadingShutdown();
+}
+
+/**
+ * Loads executable stored at specified address
+ * @entry_point Entry point in memory of loaded executable
+ * @return True on success, otherwise false
+ */
+bool LoadExec(u32 entry_point) {
+ Init();
+
+ Core::g_app_core->SetPC(entry_point);
+
+ // 0x30 is the typical main thread priority I've seen used so far
+ Handle thread = Kernel::SetupMainThread(0x30);
+
+ return true;
+}
+
+} // namespace
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
new file mode 100644
index 000000000..7cd79c2c4
--- /dev/null
+++ b/src/core/hle/kernel/kernel.h
@@ -0,0 +1,154 @@
+// Copyright 2014 Citra Emulator Project / PPSSPP Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common.h"
+
+typedef u32 Handle;
+typedef s32 Result;
+
+namespace Kernel {
+
+enum class HandleType : u32 {
+ Unknown = 0,
+ Port = 1,
+ Service = 2,
+ Event = 3,
+ Mutex = 4,
+ SharedMemory = 5,
+ Redirection = 6,
+ Thread = 7,
+ Process = 8,
+ Arbiter = 9,
+ File = 10,
+ Semaphore = 11,
+};
+
+enum {
+ MAX_NAME_LENGTH = 0x100,
+ DEFAULT_STACK_SIZE = 0x4000,
+};
+
+class ObjectPool;
+
+class Object : NonCopyable {
+ friend class ObjectPool;
+ u32 handle;
+public:
+ virtual ~Object() {}
+ Handle GetHandle() const { return handle; }
+ virtual const char *GetTypeName() { return "[BAD KERNEL OBJECT TYPE]"; }
+ virtual const char *GetName() { return "[UNKNOWN KERNEL OBJECT]"; }
+ virtual Kernel::HandleType GetHandleType() const = 0;
+};
+
+class ObjectPool : NonCopyable {
+public:
+ ObjectPool();
+ ~ObjectPool() {}
+
+ // Allocates a handle within the range and inserts the object into the map.
+ Handle Create(Object* obj, int range_bottom=INITIAL_NEXT_ID, int range_top=0x7FFFFFFF);
+
+ static Object* CreateByIDType(int type);
+
+ template <class T>
+ u32 Destroy(Handle handle) {
+ u32 error;
+ if (Get<T>(handle, error)) {
+ occupied[handle - HANDLE_OFFSET] = false;
+ delete pool[handle - HANDLE_OFFSET];
+ }
+ return error;
+ };
+
+ bool IsValid(Handle handle);
+
+ template <class T>
+ T* Get(Handle handle, u32& outError) {
+ if (handle < HANDLE_OFFSET || handle >= HANDLE_OFFSET + MAX_COUNT || !occupied[handle - HANDLE_OFFSET]) {
+ // Tekken 6 spams 0x80020001 gets wrong with no ill effects, also on the real PSP
+ if (handle != 0 && (u32)handle != 0x80020001) {
+ WARN_LOG(KERNEL, "Kernel: Bad object handle %i (%08x)", handle, handle);
+ }
+ outError = 0;//T::GetMissingErrorCode();
+ return 0;
+ } else {
+ // Previously we had a dynamic_cast here, but since RTTI was disabled traditionally,
+ // it just acted as a static case and everything worked. This means that we will never
+ // see the Wrong type object error below, but we'll just have to live with that danger.
+ T* t = static_cast<T*>(pool[handle - HANDLE_OFFSET]);
+ if (t == 0 || t->GetHandleType() != T::GetStaticHandleType()) {
+ WARN_LOG(KERNEL, "Kernel: Wrong object type for %i (%08x)", handle, handle);
+ outError = 0;//T::GetMissingErrorCode();
+ return 0;
+ }
+ outError = 0;//SCE_KERNEL_ERROR_OK;
+ return t;
+ }
+ }
+
+ // ONLY use this when you know the handle is valid.
+ template <class T>
+ T *GetFast(Handle handle) {
+ const Handle realHandle = handle - HANDLE_OFFSET;
+ _dbg_assert_(KERNEL, realHandle >= 0 && realHandle < MAX_COUNT && occupied[realHandle]);
+ return static_cast<T*>(pool[realHandle]);
+ }
+
+ template <class T, typename ArgT>
+ void Iterate(bool func(T*, ArgT), ArgT arg) {
+ int type = T::GetStaticIDType();
+ for (int i = 0; i < MAX_COUNT; i++)
+ {
+ if (!occupied[i])
+ continue;
+ T* t = static_cast<T*>(pool[i]);
+ if (t->GetIDType() == type) {
+ if (!func(t, arg))
+ break;
+ }
+ }
+ }
+
+ bool GetIDType(Handle handle, HandleType* type) const {
+ if ((handle < HANDLE_OFFSET) || (handle >= HANDLE_OFFSET + MAX_COUNT) ||
+ !occupied[handle - HANDLE_OFFSET]) {
+ ERROR_LOG(KERNEL, "Kernel: Bad object handle %i (%08x)", handle, handle);
+ return false;
+ }
+ Object* t = pool[handle - HANDLE_OFFSET];
+ *type = t->GetHandleType();
+ return true;
+ }
+
+ Object* &operator [](Handle handle);
+ void List();
+ void Clear();
+ int GetCount();
+
+private:
+
+ enum {
+ MAX_COUNT = 0x1000,
+ HANDLE_OFFSET = 0x100,
+ INITIAL_NEXT_ID = 0x10,
+ };
+
+ Object* pool[MAX_COUNT];
+ bool occupied[MAX_COUNT];
+ int next_id;
+};
+
+extern ObjectPool g_object_pool;
+
+/**
+ * Loads executable stored at specified address
+ * @entry_point Entry point in memory of loaded executable
+ * @return True on success, otherwise false
+ */
+bool LoadExec(u32 entry_point);
+
+} // namespace
diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp
new file mode 100644
index 000000000..019efbc78
--- /dev/null
+++ b/src/core/hle/kernel/mutex.cpp
@@ -0,0 +1,132 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#include <map>
+#include <vector>
+
+#include "common/common.h"
+
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/thread.h"
+
+namespace Kernel {
+
+class Mutex : public Object {
+public:
+ const char* GetTypeName() { return "Mutex"; }
+
+ static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Mutex; }
+ Kernel::HandleType GetHandleType() const { return Kernel::HandleType::Mutex; }
+
+ bool initial_locked; ///< Initial lock state when mutex was created
+ bool locked; ///< Current locked state
+ Handle lock_thread; ///< Handle to thread that currently has mutex
+ std::vector<Handle> waiting_threads; ///< Threads that are waiting for the mutex
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+typedef std::multimap<Handle, Handle> MutexMap;
+static MutexMap g_mutex_held_locks;
+
+void MutexAcquireLock(Mutex* mutex, Handle thread) {
+ g_mutex_held_locks.insert(std::make_pair(thread, mutex->GetHandle()));
+ mutex->lock_thread = thread;
+}
+
+void MutexAcquireLock(Mutex* mutex) {
+ Handle thread = GetCurrentThreadHandle();
+ MutexAcquireLock(mutex, thread);
+}
+
+void MutexEraseLock(Mutex* mutex) {
+ Handle handle = mutex->GetHandle();
+ auto locked = g_mutex_held_locks.equal_range(mutex->lock_thread);
+ for (MutexMap::iterator iter = locked.first; iter != locked.second; ++iter) {
+ if ((*iter).second == handle) {
+ g_mutex_held_locks.erase(iter);
+ break;
+ }
+ }
+ mutex->lock_thread = -1;
+}
+
+bool LockMutex(Mutex* mutex) {
+ // Mutex alread locked?
+ if (mutex->locked) {
+ return false;
+ }
+ MutexAcquireLock(mutex);
+ return true;
+}
+
+bool ReleaseMutexForThread(Mutex* mutex, Handle thread) {
+ MutexAcquireLock(mutex, thread);
+ Kernel::ResumeThreadFromWait(thread);
+ return true;
+}
+
+bool ReleaseMutex(Mutex* mutex) {
+ MutexEraseLock(mutex);
+ bool woke_threads = false;
+ auto iter = mutex->waiting_threads.begin();
+
+ // Find the next waiting thread for the mutex...
+ while (!woke_threads && !mutex->waiting_threads.empty()) {
+ woke_threads |= ReleaseMutexForThread(mutex, *iter);
+ mutex->waiting_threads.erase(iter);
+ }
+ // Reset mutex lock thread handle, nothing is waiting
+ if (!woke_threads) {
+ mutex->locked = false;
+ mutex->lock_thread = -1;
+ }
+ return woke_threads;
+}
+
+/**
+ * Releases a mutex
+ * @param handle Handle to mutex to release
+ */
+Result ReleaseMutex(Handle handle) {
+ Mutex* mutex = Kernel::g_object_pool.GetFast<Mutex>(handle);
+ if (!ReleaseMutex(mutex)) {
+ return -1;
+ }
+ return 0;
+}
+
+/**
+ * Creates a mutex
+ * @param handle Reference to handle for the newly created mutex
+ * @param initial_locked Specifies if the mutex should be locked initially
+ */
+Mutex* CreateMutex(Handle& handle, bool initial_locked) {
+ Mutex* mutex = new Mutex;
+ handle = Kernel::g_object_pool.Create(mutex);
+
+ mutex->locked = mutex->initial_locked = initial_locked;
+
+ // Acquire mutex with current thread if initialized as locked...
+ if (mutex->locked) {
+ MutexAcquireLock(mutex);
+
+ // Otherwise, reset lock thread handle
+ } else {
+ mutex->lock_thread = -1;
+ }
+ return mutex;
+}
+
+/**
+ * Creates a mutex
+ * @param initial_locked Specifies if the mutex should be locked initially
+ */
+Handle CreateMutex(bool initial_locked) {
+ Handle handle;
+ Mutex* mutex = CreateMutex(handle, initial_locked);
+ return handle;
+}
+
+} // namespace
diff --git a/src/core/hle/kernel/mutex.h b/src/core/hle/kernel/mutex.h
new file mode 100644
index 000000000..871e2e562
--- /dev/null
+++ b/src/core/hle/kernel/mutex.h
@@ -0,0 +1,26 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+
+#include "core/hle/kernel/kernel.h"
+
+namespace Kernel {
+
+/**
+ * Releases a mutex
+ * @param handle Handle to mutex to release
+ */
+Result ReleaseMutex(Handle handle);
+
+/**
+ * Creates a mutex
+ * @param handle Reference to handle for the newly created mutex
+ * @param initial_locked Specifies if the mutex should be locked initially
+ */
+Handle CreateMutex(bool initial_locked);
+
+} // namespace
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
new file mode 100644
index 000000000..bf4c8353c
--- /dev/null
+++ b/src/core/hle/kernel/thread.cpp
@@ -0,0 +1,323 @@
+// Copyright 2014 Citra Emulator Project / PPSSPP Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#include <stdio.h>
+
+#include <list>
+#include <vector>
+#include <map>
+#include <string>
+
+#include "common/common.h"
+#include "common/thread_queue_list.h"
+
+#include "core/core.h"
+#include "core/mem_map.h"
+#include "core/hle/hle.h"
+#include "core/hle/svc.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/thread.h"
+
+namespace Kernel {
+
+class Thread : public Kernel::Object {
+public:
+
+ const char* GetName() { return name; }
+ const char* GetTypeName() { return "Thread"; }
+
+ static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Thread; }
+ Kernel::HandleType GetHandleType() const { return Kernel::HandleType::Thread; }
+
+ inline bool IsRunning() const { return (status & THREADSTATUS_RUNNING) != 0; }
+ inline bool IsStopped() const { return (status & THREADSTATUS_DORMANT) != 0; }
+ inline bool IsReady() const { return (status & THREADSTATUS_READY) != 0; }
+ inline bool IsWaiting() const { return (status & THREADSTATUS_WAIT) != 0; }
+ inline bool IsSuspended() const { return (status & THREADSTATUS_SUSPEND) != 0; }
+
+ ThreadContext context;
+
+ u32 status;
+ u32 entry_point;
+ u32 stack_top;
+ u32 stack_size;
+
+ s32 initial_priority;
+ s32 current_priority;
+
+ s32 processor_id;
+
+ WaitType wait_type;
+
+ char name[Kernel::MAX_NAME_LENGTH + 1];
+};
+
+// Lists all thread ids that aren't deleted/etc.
+std::vector<Handle> g_thread_queue;
+
+// Lists only ready thread ids.
+Common::ThreadQueueList<Handle> g_thread_ready_queue;
+
+Handle g_current_thread_handle;
+Thread* g_current_thread;
+
+
+/// Gets the current thread
+inline Thread* GetCurrentThread() {
+ return g_current_thread;
+}
+
+/// Gets the current thread handle
+Handle GetCurrentThreadHandle() {
+ return GetCurrentThread()->GetHandle();
+}
+
+/// Sets the current thread
+inline void SetCurrentThread(Thread* t) {
+ g_current_thread = t;
+ g_current_thread_handle = t->GetHandle();
+}
+
+/// Saves the current CPU context
+void SaveContext(ThreadContext& ctx) {
+ Core::g_app_core->SaveContext(ctx);
+}
+
+/// Loads a CPU context
+void LoadContext(ThreadContext& ctx) {
+ Core::g_app_core->LoadContext(ctx);
+}
+
+/// Resets a thread
+void ResetThread(Thread* t, u32 arg, s32 lowest_priority) {
+ memset(&t->context, 0, sizeof(ThreadContext));
+
+ t->context.cpu_registers[0] = arg;
+ t->context.pc = t->entry_point;
+ t->context.sp = t->stack_top;
+ t->context.cpsr = 0x1F; // Usermode
+
+ if (t->current_priority < lowest_priority) {
+ t->current_priority = t->initial_priority;
+ }
+
+ t->wait_type = WAITTYPE_NONE;
+}
+
+/// Change a thread to "ready" state
+void ChangeReadyState(Thread* t, bool ready) {
+ Handle handle = t->GetHandle();
+ if (t->IsReady()) {
+ if (!ready) {
+ g_thread_ready_queue.remove(t->current_priority, handle);
+ }
+ } else if (ready) {
+ if (t->IsRunning()) {
+ g_thread_ready_queue.push_front(t->current_priority, handle);
+ } else {
+ g_thread_ready_queue.push_back(t->current_priority, handle);
+ }
+ t->status = THREADSTATUS_READY;
+ }
+}
+
+/// Changes a threads state
+void ChangeThreadState(Thread* t, ThreadStatus new_status) {
+ if (!t || t->status == new_status) {
+ return;
+ }
+ ChangeReadyState(t, (new_status & THREADSTATUS_READY) != 0);
+ t->status = new_status;
+
+ if (new_status == THREADSTATUS_WAIT) {
+ if (t->wait_type == WAITTYPE_NONE) {
+ printf("ERROR: Waittype none not allowed here\n");
+ }
+ }
+}
+
+/// Calls a thread by marking it as "ready" (note: will not actually execute until current thread yields)
+void CallThread(Thread* t) {
+ // Stop waiting
+ if (t->wait_type != WAITTYPE_NONE) {
+ t->wait_type = WAITTYPE_NONE;
+ }
+ ChangeThreadState(t, THREADSTATUS_READY);
+}
+
+/// Switches CPU context to that of the specified thread
+void SwitchContext(Thread* t) {
+ Thread* cur = GetCurrentThread();
+
+ // Save context for current thread
+ if (cur) {
+ SaveContext(cur->context);
+
+ if (cur->IsRunning()) {
+ ChangeReadyState(cur, true);
+ }
+ }
+ // Load context of new thread
+ if (t) {
+ SetCurrentThread(t);
+ ChangeReadyState(t, false);
+ t->status = (t->status | THREADSTATUS_RUNNING) & ~THREADSTATUS_READY;
+ t->wait_type = WAITTYPE_NONE;
+ LoadContext(t->context);
+ } else {
+ SetCurrentThread(NULL);
+ }
+}
+
+/// Gets the next thread that is ready to be run by priority
+Thread* NextThread() {
+ Handle next;
+ Thread* cur = GetCurrentThread();
+
+ if (cur && cur->IsRunning()) {
+ next = g_thread_ready_queue.pop_first_better(cur->current_priority);
+ } else {
+ next = g_thread_ready_queue.pop_first();
+ }
+ if (next == 0) {
+ return NULL;
+ }
+ return Kernel::g_object_pool.GetFast<Thread>(next);
+}
+
+/// Puts the current thread in the wait state for the given type
+void WaitCurrentThread(WaitType wait_type) {
+ Thread* t = GetCurrentThread();
+ t->wait_type = wait_type;
+ ChangeThreadState(t, ThreadStatus(THREADSTATUS_WAIT | (t->status & THREADSTATUS_SUSPEND)));
+}
+
+/// Resumes a thread from waiting by marking it as "ready"
+void ResumeThreadFromWait(Handle handle) {
+ u32 error;
+ Thread* t = Kernel::g_object_pool.Get<Thread>(handle, error);
+ if (t) {
+ t->status &= ~THREADSTATUS_WAIT;
+ if (!(t->status & (THREADSTATUS_WAITSUSPEND | THREADSTATUS_DORMANT | THREADSTATUS_DEAD))) {
+ ChangeReadyState(t, true);
+ }
+ }
+}
+
+/// Creates a new thread
+Thread* CreateThread(Handle& handle, const char* name, u32 entry_point, s32 priority,
+ s32 processor_id, u32 stack_top, int stack_size) {
+
+ _assert_msg_(KERNEL, (priority >= THREADPRIO_HIGHEST && priority <= THREADPRIO_LOWEST),
+ "CreateThread priority=%d, outside of allowable range!", priority)
+
+ Thread* t = new Thread;
+
+ handle = Kernel::g_object_pool.Create(t);
+
+ g_thread_queue.push_back(handle);
+ g_thread_ready_queue.prepare(priority);
+
+ t->status = THREADSTATUS_DORMANT;
+ t->entry_point = entry_point;
+ t->stack_top = stack_top;
+ t->stack_size = stack_size;
+ t->initial_priority = t->current_priority = priority;
+ t->processor_id = processor_id;
+ t->wait_type = WAITTYPE_NONE;
+
+ strncpy(t->name, name, Kernel::MAX_NAME_LENGTH);
+ t->name[Kernel::MAX_NAME_LENGTH] = '\0';
+
+ return t;
+}
+
+/// Creates a new thread - wrapper for external user
+Handle CreateThread(const char* name, u32 entry_point, s32 priority, u32 arg, s32 processor_id,
+ u32 stack_top, int stack_size) {
+ if (name == NULL) {
+ ERROR_LOG(KERNEL, "CreateThread(): NULL name");
+ return -1;
+ }
+ if ((u32)stack_size < 0x200) {
+ ERROR_LOG(KERNEL, "CreateThread(name=%s): invalid stack_size=0x%08X", name,
+ stack_size);
+ return -1;
+ }
+ if (priority < THREADPRIO_HIGHEST || priority > THREADPRIO_LOWEST) {
+ s32 new_priority = CLAMP(priority, THREADPRIO_HIGHEST, THREADPRIO_LOWEST);
+ WARN_LOG(KERNEL, "CreateThread(name=%s): invalid priority=0x%08X, clamping to %08X",
+ name, priority, new_priority);
+ // TODO(bunnei): Clamping to a valid priority is not necessarily correct behavior... Confirm
+ // validity of this
+ priority = new_priority;
+ }
+ if (!Memory::GetPointer(entry_point)) {
+ ERROR_LOG(KERNEL, "CreateThread(name=%s): invalid entry %08x", name, entry_point);
+ return -1;
+ }
+ Handle handle;
+ Thread* t = CreateThread(handle, name, entry_point, priority, processor_id, stack_top,
+ stack_size);
+
+ ResetThread(t, arg, 0);
+
+ HLE::EatCycles(32000);
+
+ // This won't schedule to the new thread, but it may to one woken from eating cycles.
+ // Technically, this should not eat all at once, and reschedule in the middle, but that's hard.
+ HLE::ReSchedule("thread created");
+
+ CallThread(t);
+
+ return handle;
+}
+
+/// Sets up the primary application thread
+Handle SetupMainThread(s32 priority, int stack_size) {
+ Handle handle;
+
+ // Initialize new "main" thread
+ Thread* t = CreateThread(handle, "main", Core::g_app_core->GetPC(), priority,
+ THREADPROCESSORID_0, Memory::SCRATCHPAD_VADDR_END, stack_size);
+
+ ResetThread(t, 0, 0);
+
+ // If running another thread already, set it to "ready" state
+ Thread* cur = GetCurrentThread();
+ if (cur && cur->IsRunning()) {
+ ChangeReadyState(cur, true);
+ }
+
+ // Run new "main" thread
+ SetCurrentThread(t);
+ t->status = THREADSTATUS_RUNNING;
+ LoadContext(t->context);
+
+ return handle;
+}
+
+/// Reschedules to the next available thread (call after current thread is suspended)
+void Reschedule() {
+ Thread* prev = GetCurrentThread();
+ Thread* next = NextThread();
+ if (next > 0) {
+ SwitchContext(next);
+
+ // Hack - automatically change previous thread (which would have been in "wait" state) to
+ // "ready" state, so that we can immediately resume to it when new thread yields. FixMe to
+ // actually wait for whatever event it is supposed to be waiting on.
+ ChangeReadyState(prev, true);
+ }
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+void ThreadingInit() {
+}
+
+void ThreadingShutdown() {
+}
+
+} // namespace
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
new file mode 100644
index 000000000..9628f165d
--- /dev/null
+++ b/src/core/hle/kernel/thread.h
@@ -0,0 +1,74 @@
+// Copyright 2014 Citra Emulator Project / PPSSPP Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+#include "core/hle/kernel/kernel.h"
+
+enum ThreadPriority {
+ THREADPRIO_HIGHEST = 0, ///< Highest thread priority
+ THREADPRIO_DEFAULT = 16, ///< Default thread priority for userland apps
+ THREADPRIO_LOW = 31, ///< Low range of thread priority for userland apps
+ THREADPRIO_LOWEST = 63, ///< Thread priority max checked by svcCreateThread
+};
+
+enum ThreadProcessorId {
+ THREADPROCESSORID_0 = 0xFFFFFFFE, ///< Enables core appcode
+ THREADPROCESSORID_1 = 0xFFFFFFFD, ///< Enables core syscore
+ THREADPROCESSORID_ALL = 0xFFFFFFFC, ///< Enables both cores
+};
+
+enum ThreadStatus {
+ THREADSTATUS_RUNNING = 1,
+ THREADSTATUS_READY = 2,
+ THREADSTATUS_WAIT = 4,
+ THREADSTATUS_SUSPEND = 8,
+ THREADSTATUS_DORMANT = 16,
+ THREADSTATUS_DEAD = 32,
+ THREADSTATUS_WAITSUSPEND = THREADSTATUS_WAIT | THREADSTATUS_SUSPEND
+};
+
+enum WaitType {
+ WAITTYPE_NONE,
+ WAITTYPE_SLEEP,
+ WAITTYPE_SEMA,
+ WAITTYPE_EVENTFLAG,
+ WAITTYPE_THREADEND,
+ WAITTYPE_VBLANK,
+ WAITTYPE_MUTEX,
+ WAITTYPE_SYNCH,
+};
+
+namespace Kernel {
+
+/// Creates a new thread - wrapper for external user
+Handle CreateThread(const char* name, u32 entry_point, s32 priority, u32 arg, s32 processor_id,
+ u32 stack_top, int stack_size=Kernel::DEFAULT_STACK_SIZE);
+
+/// Sets up the primary application thread
+Handle SetupMainThread(s32 priority, int stack_size=Kernel::DEFAULT_STACK_SIZE);
+
+/// Reschedules to the next available thread (call after current thread is suspended)
+void Reschedule();
+
+/// Puts the current thread in the wait state for the given type
+void WaitCurrentThread(WaitType wait_type);
+
+/// Resumes a thread from waiting by marking it as "ready"
+void ResumeThreadFromWait(Handle handle);
+
+/// Gets the current thread handle
+Handle GetCurrentThreadHandle();
+
+/// Put current thread in a wait state - on WaitSynchronization
+void WaitThread_Synchronization();
+
+/// Initialize threading
+void ThreadingInit();
+
+/// Shutdown threading
+void ThreadingShutdown();
+
+} // namespace
diff --git a/src/core/hle/service/apt.cpp b/src/core/hle/service/apt.cpp
index 709ac5493..32759a087 100644
--- a/src/core/hle/service/apt.cpp
+++ b/src/core/hle/service/apt.cpp
@@ -3,9 +3,10 @@
// Refer to the license.txt file included.
-#include "common/log.h"
+#include "common/common.h"
#include "core/hle/hle.h"
+#include "core/hle/kernel/mutex.h"
#include "core/hle/service/apt.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -19,7 +20,10 @@ void Initialize(Service::Interface* self) {
void GetLockHandle(Service::Interface* self) {
u32* cmd_buff = Service::GetCommandBuffer();
- cmd_buff[5] = 0x00000000; // TODO: This should be an actual mutex handle
+ u32 flags = cmd_buff[1]; // TODO(bunnei): Figure out the purpose of the flag field
+ cmd_buff[1] = 0; // No error
+ cmd_buff[5] = Kernel::CreateMutex(false);
+ DEBUG_LOG(KERNEL, "APT_U::GetLockHandle called : created handle 0x%08X", cmd_buff[5]);
}
const Interface::FunctionInfo FunctionTable[] = {
diff --git a/src/core/hle/service/apt.h b/src/core/hle/service/apt.h
index 4c7dd07e7..dca3097ed 100644
--- a/src/core/hle/service/apt.h
+++ b/src/core/hle/service/apt.h
@@ -29,7 +29,7 @@ public:
* Gets the string port name used by CTROS for the service
* @return Port name of service
*/
- std::string GetPortName() const {
+ const char *GetPortName() const {
return "APT:U";
}
};
diff --git a/src/core/hle/service/gsp.cpp b/src/core/hle/service/gsp.cpp
index 12c7dabcd..50cee2c41 100644
--- a/src/core/hle/service/gsp.cpp
+++ b/src/core/hle/service/gsp.cpp
@@ -27,7 +27,7 @@ union GX_CmdBufferHeader {
// <=15 when writing a command to shared memory. This is incremented by the application when
// writing a command to shared memory, after increasing this value TriggerCmdReqQueue is only
// used if this field is value 1.
- BitField<8,8,u32> number_commands;
+ BitField<8,8,u32> number_commands;
};
@@ -101,9 +101,7 @@ void RegisterInterruptRelayQueue(Service::Interface* self) {
u32* cmd_buff = Service::GetCommandBuffer();
u32 flags = cmd_buff[1];
u32 event_handle = cmd_buff[3]; // TODO(bunnei): Implement event handling
-
cmd_buff[2] = g_thread_id; // ThreadID
- cmd_buff[4] = self->NewHandle();
}
/// This triggers handling of the GX command written to the command buffer in shared memory.
diff --git a/src/core/hle/service/gsp.h b/src/core/hle/service/gsp.h
index 5ba09ab70..eb5786cd1 100644
--- a/src/core/hle/service/gsp.h
+++ b/src/core/hle/service/gsp.h
@@ -23,7 +23,7 @@ public:
* Gets the string port name used by CTROS for the service
* @return Port name of service
*/
- std::string GetPortName() const {
+ const char *GetPortName() const {
return "gsp::Gpu";
}
diff --git a/src/core/hle/service/hid.h b/src/core/hle/service/hid.h
index b17fcfa86..81c29eb2e 100644
--- a/src/core/hle/service/hid.h
+++ b/src/core/hle/service/hid.h
@@ -25,7 +25,7 @@ public:
* Gets the string port name used by CTROS for the service
* @return Port name of service
*/
- std::string GetPortName() const {
+ const char *GetPortName() const {
return "hid:USER";
}
diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp
index e6605a398..08d0c43ff 100644
--- a/src/core/hle/service/service.cpp
+++ b/src/core/hle/service/service.cpp
@@ -7,12 +7,15 @@
#include "common/string_util.h"
#include "core/hle/hle.h"
+
#include "core/hle/service/service.h"
#include "core/hle/service/apt.h"
#include "core/hle/service/gsp.h"
#include "core/hle/service/hid.h"
#include "core/hle/service/srv.h"
+#include "core/hle/kernel/kernel.h"
+
namespace Service {
Manager* g_manager = NULL; ///< Service manager
@@ -31,32 +34,21 @@ Manager::~Manager() {
/// Add a service to the manager (does not create it though)
void Manager::AddService(Interface* service) {
- int index = m_services.size();
- u32 new_uid = GetUIDFromIndex(index);
-
+ m_port_map[service->GetPortName()] = Kernel::g_object_pool.Create(service);
m_services.push_back(service);
-
- m_port_map[service->GetPortName()] = new_uid;
- service->m_uid = new_uid;
}
/// Removes a service from the manager, also frees memory
void Manager::DeleteService(std::string port_name) {
- auto service = FetchFromPortName(port_name);
-
- m_services.erase(m_services.begin() + GetIndexFromUID(service->m_uid));
+ Interface* service = FetchFromPortName(port_name);
+ m_services.erase(std::remove(m_services.begin(), m_services.end(), service), m_services.end());
m_port_map.erase(port_name);
-
delete service;
}
-/// Get a Service Interface from its UID
-Interface* Manager::FetchFromUID(u32 uid) {
- int index = GetIndexFromUID(uid);
- if (index < (int)m_services.size()) {
- return m_services[index];
- }
- return NULL;
+/// Get a Service Interface from its Handle
+Interface* Manager::FetchFromHandle(Handle handle) {
+ return Kernel::g_object_pool.GetFast<Interface>(handle);
}
/// Get a Service Interface from its port
@@ -65,7 +57,7 @@ Interface* Manager::FetchFromPortName(std::string port_name) {
if (itr == m_port_map.end()) {
return NULL;
}
- return FetchFromUID(itr->second);
+ return FetchFromHandle(itr->second);
}
diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h
index b260a290a..716669bed 100644
--- a/src/core/hle/service/service.h
+++ b/src/core/hle/service/service.h
@@ -4,22 +4,22 @@
#pragma once
+#include <algorithm>
#include <vector>
#include <map>
#include <string>
#include "common/common.h"
-#include "common/common_types.h"
#include "core/mem_map.h"
-#include "core/hle/syscall.h"
+
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/svc.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace Service
namespace Service {
-typedef s32 NativeUID; ///< Native handle for a service
-
static const int kMaxPortSize = 0x08; ///< Maximum size of a port name (8 characters)
static const int kCommandHeaderOffset = 0x80; ///< Offset into command buffer of header
@@ -35,15 +35,15 @@ inline static u32* GetCommandBuffer(const int offset=0) {
class Manager;
/// Interface to a CTROS service
-class Interface : NonCopyable {
+class Interface : public Kernel::Object {
friend class Manager;
public:
+
+ const char *GetName() { return GetPortName(); }
+ const char *GetTypeName() { return GetPortName(); }
- Interface() {
- }
-
- virtual ~Interface() {
- }
+ static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Service; }
+ Kernel::HandleType GetHandleType() const { return Kernel::HandleType::Service; }
typedef void (*Function)(Interface*);
@@ -54,54 +54,43 @@ public:
};
/**
- * Gets the UID for the serice
- * @return UID of service in native format
- */
- NativeUID GetUID() const {
- return (NativeUID)m_uid;
- }
-
- /**
* Gets the string name used by CTROS for a service
* @return Port name of service
*/
- virtual std::string GetPortName() const {
+ virtual const char *GetPortName() const {
return "[UNKNOWN SERVICE PORT]";
}
/// Allocates a new handle for the service
- Syscall::Handle NewHandle() {
- Syscall::Handle handle = (m_handles.size() << 16) | m_uid;
+ Handle CreateHandle(Kernel::Object *obj) {
+ Handle handle = Kernel::g_object_pool.Create(obj);
m_handles.push_back(handle);
return handle;
}
/// Frees a handle from the service
- void DeleteHandle(Syscall::Handle handle) {
- for(auto iter = m_handles.begin(); iter != m_handles.end(); ++iter) {
- if(*iter == handle) {
- m_handles.erase(iter);
- break;
- }
- }
+ template <class T>
+ void DeleteHandle(const Handle handle) {
+ g_object_pool.Destroy<T>(handle);
+ m_handles.erase(std::remove(m_handles.begin(), m_handles.end(), handle), m_handles.end());
}
/**
* Called when svcSendSyncRequest is called, loads command buffer and executes comand
* @return Return result of svcSendSyncRequest passed back to user app
*/
- Syscall::Result Sync() {
+ Result Sync() {
u32* cmd_buff = GetCommandBuffer();
auto itr = m_functions.find(cmd_buff[0]);
if (itr == m_functions.end()) {
ERROR_LOG(OSHLE, "Unknown/unimplemented function: port = %s, command = 0x%08X!",
- GetPortName().c_str(), cmd_buff[0]);
+ GetPortName(), cmd_buff[0]);
return -1;
}
if (itr->second.func == NULL) {
ERROR_LOG(OSHLE, "Unimplemented function: port = %s, name = %s!",
- GetPortName().c_str(), itr->second.name.c_str());
+ GetPortName(), itr->second.name.c_str());
return -1;
}
@@ -122,10 +111,10 @@ protected:
}
private:
- u32 m_uid;
-
- std::vector<Syscall::Handle> m_handles;
- std::map<u32, FunctionInfo> m_functions;
+
+ std::vector<Handle> m_handles;
+ std::map<u32, FunctionInfo> m_functions;
+
};
/// Simple class to manage accessing services from ports and UID handles
@@ -143,25 +132,16 @@ public:
void DeleteService(std::string port_name);
/// Get a Service Interface from its UID
- Interface* FetchFromUID(u32 uid);
+ Interface* FetchFromHandle(u32 uid);
/// Get a Service Interface from its port
Interface* FetchFromPortName(std::string port_name);
private:
- /// Convert an index into m_services vector into a UID
- static u32 GetUIDFromIndex(const int index) {
- return index | 0x10000000;
- }
-
- /// Convert a UID into an index into m_services
- static int GetIndexFromUID(const u32 uid) {
- return uid & 0x0FFFFFFF;
- }
-
std::vector<Interface*> m_services;
std::map<std::string, u32> m_port_map;
+
};
/// Initialize ServiceManager
diff --git a/src/core/hle/service/srv.cpp b/src/core/hle/service/srv.cpp
index 071741444..ff6da8f1c 100644
--- a/src/core/hle/service/srv.cpp
+++ b/src/core/hle/service/srv.cpp
@@ -16,18 +16,24 @@ void Initialize(Service::Interface* self) {
NOTICE_LOG(OSHLE, "SRV::Sync - Initialize");
}
+void GetProcSemaphore(Service::Interface* self) {
+ // Get process semaphore?
+ u32* cmd_buff = Service::GetCommandBuffer();
+ cmd_buff[3] = 0xDEADBEEF; // Return something... 0 == NULL, raises an exception
+}
+
void GetServiceHandle(Service::Interface* self) {
- Syscall::Result res = 0;
+ Result res = 0;
u32* cmd_buff = Service::GetCommandBuffer();
std::string port_name = std::string((const char*)&cmd_buff[1], 0, Service::kMaxPortSize);
Service::Interface* service = Service::g_manager->FetchFromPortName(port_name);
NOTICE_LOG(OSHLE, "SRV::Sync - GetHandle - port: %s, handle: 0x%08X", port_name.c_str(),
- service->GetUID());
+ service->GetHandle());
if (NULL != service) {
- cmd_buff[3] = service->GetUID();
+ cmd_buff[3] = service->GetHandle();
} else {
ERROR_LOG(OSHLE, "Service %s does not exist", port_name.c_str());
res = -1;
@@ -39,7 +45,7 @@ void GetServiceHandle(Service::Interface* self) {
const Interface::FunctionInfo FunctionTable[] = {
{0x00010002, Initialize, "Initialize"},
- {0x00020000, NULL, "GetProcSemaphore"},
+ {0x00020000, GetProcSemaphore, "GetProcSemaphore"},
{0x00030100, NULL, "RegisterService"},
{0x000400C0, NULL, "UnregisterService"},
{0x00050100, GetServiceHandle, "GetServiceHandle"},
diff --git a/src/core/hle/service/srv.h b/src/core/hle/service/srv.h
index 760c976b4..1e35032ba 100644
--- a/src/core/hle/service/srv.h
+++ b/src/core/hle/service/srv.h
@@ -22,7 +22,7 @@ public:
* Gets the string name used by CTROS for the service
* @return Port name of service
*/
- std::string GetPortName() const {
+ const char *GetPortName() const {
return "srv:";
}
@@ -30,7 +30,7 @@ public:
* Called when svcSendSyncRequest is called, loads command buffer and executes comand
* @return Return result of svcSendSyncRequest passed back to user app
*/
- Syscall::Result Sync();
+ Result Sync();
};
diff --git a/src/core/hle/syscall.cpp b/src/core/hle/svc.cpp
index d47df6038..90c05cb74 100644
--- a/src/core/hle/syscall.cpp
+++ b/src/core/hle/svc.cpp
@@ -3,17 +3,25 @@
// Refer to the license.txt file included.
#include <map>
+#include <string>
+
+#include "common/symbols.h"
#include "core/mem_map.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/mutex.h"
+#include "core/hle/kernel/thread.h"
+
#include "core/hle/function_wrappers.h"
-#include "core/hle/syscall.h"
+#include "core/hle/svc.h"
#include "core/hle/service/service.h"
+#include "core/hle/kernel/thread.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
-// Namespace Syscall
+// Namespace SVC
-namespace Syscall {
+namespace SVC {
enum ControlMemoryOperation {
MEMORY_OPERATION_HEAP = 0x00000003,
@@ -26,7 +34,8 @@ enum MapMemoryPermission {
};
/// Map application or GSP heap memory
-Result ControlMemory(u32 operation, u32 addr0, u32 addr1, u32 size, u32 permissions) {
+Result ControlMemory(void* _outaddr, u32 operation, u32 addr0, u32 addr1, u32 size, u32 permissions) {
+ u32* outaddr = (u32*)_outaddr;
u32 virtual_address = 0x00000000;
DEBUG_LOG(SVC, "ControlMemory called operation=0x%08X, addr0=0x%08X, addr1=0x%08X, size=%08X, permissions=0x%08X",
@@ -48,7 +57,9 @@ Result ControlMemory(u32 operation, u32 addr0, u32 addr1, u32 size, u32 permissi
default:
ERROR_LOG(SVC, "ControlMemory unknown operation=0x%08X", operation);
}
-
+ if (NULL != outaddr) {
+ *outaddr = virtual_address;
+ }
Core::g_app_core->SetReg(1, virtual_address);
return 0;
@@ -72,17 +83,20 @@ Result MapMemoryBlock(Handle memblock, u32 addr, u32 mypermissions, u32 otherper
/// Connect to an OS service given the port name, returns the handle to the port to out
Result ConnectToPort(void* out, const char* port_name) {
-
Service::Interface* service = Service::g_manager->FetchFromPortName(port_name);
- Core::g_app_core->SetReg(1, service->GetUID());
+ if (service) {
+ Core::g_app_core->SetReg(1, service->GetHandle());
+ } else {
+ PanicYesNo("ConnectToPort called port_name=%s, but it is not implemented!", port_name);
+ }
DEBUG_LOG(SVC, "ConnectToPort called port_name=%s", port_name);
return 0;
}
/// Synchronize to an OS service
-Result SendSyncRequest(Handle session) {
- DEBUG_LOG(SVC, "SendSyncRequest called session=0x%08X");
- Service::Interface* service = Service::g_manager->FetchFromUID(session);
+Result SendSyncRequest(Handle handle) {
+ DEBUG_LOG(SVC, "SendSyncRequest called handle=0x%08X");
+ Service::Interface* service = Service::g_manager->FetchFromHandle(handle);
service->Sync();
return 0;
}
@@ -95,10 +109,25 @@ Result CloseHandle(Handle handle) {
}
/// Wait for a handle to synchronize, timeout after the specified nanoseconds
-Result WaitSynchronization1(Handle handle, s64 nanoseconds) {
- // ImplementMe
+Result WaitSynchronization1(Handle handle, s64 nano_seconds) {
DEBUG_LOG(SVC, "(UNIMPLEMENTED) WaitSynchronization1 called handle=0x%08X, nanoseconds=%d",
- handle, nanoseconds);
+ handle, nano_seconds);
+ Kernel::WaitCurrentThread(WAITTYPE_SYNCH); // TODO(bunnei): Is this correct?
+ return 0;
+}
+
+/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
+Result WaitSynchronizationN(void* _out, void* _handles, u32 handle_count, u32 wait_all, s64 nano_seconds) {
+ s32* out = (s32*)_out;
+ Handle* handles = (Handle*)_handles;
+
+ DEBUG_LOG(SVC, "(UNIMPLEMENTED) WaitSynchronizationN called handle_count=%d, wait_all=%s, nanoseconds=%d %s",
+ handle_count, (wait_all ? "true" : "false"), nano_seconds);
+
+ for (u32 i = 0; i < handle_count; i++) {
+ DEBUG_LOG(SVC, "\thandle[%d]=0x%08X", i, handles[i]);
+ }
+ Kernel::WaitCurrentThread(WAITTYPE_SYNCH); // TODO(bunnei): Is this correct?
return 0;
}
@@ -106,7 +135,7 @@ Result WaitSynchronization1(Handle handle, s64 nanoseconds) {
Result CreateAddressArbiter(void* arbiter) {
// ImplementMe
DEBUG_LOG(SVC, "(UNIMPLEMENTED) CreateAddressArbiter called");
- Core::g_app_core->SetReg(1, 0xDEADBEEF);
+ Core::g_app_core->SetReg(1, 0xFABBDADD);
return 0;
}
@@ -134,16 +163,79 @@ Result GetResourceLimitCurrentValues(void* _values, Handle resource_limit, void*
return 0;
}
-const HLE::FunctionDef Syscall_Table[] = {
+/// Creates a new thread
+Result CreateThread(u32 priority, u32 entry_point, u32 arg, u32 stack_top, u32 processor_id) {
+ std::string name;
+ if (Symbols::HasSymbol(entry_point)) {
+ TSymbol symbol = Symbols::GetSymbol(entry_point);
+ name = symbol.name;
+ } else {
+ char buff[100];
+ sprintf(buff, "%s", "unknown-%08X", entry_point);
+ name = buff;
+ }
+
+ Handle thread = Kernel::CreateThread(name.c_str(), entry_point, priority, arg, processor_id,
+ stack_top);
+
+ Core::g_app_core->SetReg(1, thread);
+
+ DEBUG_LOG(SVC, "CreateThread called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, "
+ "threadpriority=0x%08X, processorid=0x%08X : created handle 0x%08X", entry_point,
+ name.c_str(), arg, stack_top, priority, processor_id, thread);
+
+ return 0;
+}
+
+/// Create a mutex
+Result CreateMutex(void* _mutex, u32 initial_locked) {
+ Handle* mutex = (Handle*)_mutex;
+ *mutex = Kernel::CreateMutex((initial_locked != 0));
+ Core::g_app_core->SetReg(1, *mutex);
+ DEBUG_LOG(SVC, "CreateMutex called initial_locked=%s : created handle 0x%08X",
+ initial_locked ? "true" : "false", *mutex);
+ return 0;
+}
+
+/// Release a mutex
+Result ReleaseMutex(Handle handle) {
+ DEBUG_LOG(SVC, "ReleaseMutex called handle=0x%08X", handle);
+ Kernel::ReleaseMutex(handle);
+ return 0;
+}
+
+/// Get current thread ID
+Result GetThreadId(void* thread_id, u32 thread) {
+ DEBUG_LOG(SVC, "(UNIMPLEMENTED) GetThreadId called thread=0x%08X", thread);
+ return 0;
+}
+
+/// Query memory
+Result QueryMemory(void *_info, void *_out, u32 addr) {
+ MemoryInfo* info = (MemoryInfo*) _info;
+ PageInfo* out = (PageInfo*) _out;
+ DEBUG_LOG(SVC, "(UNIMPLEMENTED) QueryMemory called addr=0x%08X", addr);
+ return 0;
+}
+
+/// Create an event
+Result CreateEvent(void* _event, u32 reset_type) {
+ Handle* event = (Handle*)_event;
+ DEBUG_LOG(SVC, "(UNIMPLEMENTED) CreateEvent called reset_type=0x%08X", reset_type);
+ Core::g_app_core->SetReg(1, 0xBADC0DE0);
+ return 0;
+}
+
+const HLE::FunctionDef SVC_Table[] = {
{0x00, NULL, "Unknown"},
- {0x01, WrapI_UUUUU<ControlMemory>, "ControlMemory"},
- {0x02, NULL, "QueryMemory"},
+ {0x01, WrapI_VUUUUU<ControlMemory>, "ControlMemory"},
+ {0x02, WrapI_VVU<QueryMemory>, "QueryMemory"},
{0x03, NULL, "ExitProcess"},
{0x04, NULL, "GetProcessAffinityMask"},
{0x05, NULL, "SetProcessAffinityMask"},
{0x06, NULL, "GetProcessIdealProcessor"},
{0x07, NULL, "SetProcessIdealProcessor"},
- {0x08, NULL, "CreateThread"},
+ {0x08, WrapI_UUUUU<CreateThread>, "CreateThread"},
{0x09, NULL, "ExitThread"},
{0x0A, NULL, "SleepThread"},
{0x0B, NULL, "GetThreadPriority"},
@@ -154,11 +246,11 @@ const HLE::FunctionDef Syscall_Table[] = {
{0x10, NULL, "SetThreadIdealProcessor"},
{0x11, NULL, "GetCurrentProcessorNumber"},
{0x12, NULL, "Run"},
- {0x13, NULL, "CreateMutex"},
- {0x14, NULL, "ReleaseMutex"},
+ {0x13, WrapI_VU<CreateMutex>, "CreateMutex"},
+ {0x14, WrapI_U<ReleaseMutex>, "ReleaseMutex"},
{0x15, NULL, "CreateSemaphore"},
{0x16, NULL, "ReleaseSemaphore"},
- {0x17, NULL, "CreateEvent"},
+ {0x17, WrapI_VU<CreateEvent>, "CreateEvent"},
{0x18, NULL, "SignalEvent"},
{0x19, NULL, "ClearEvent"},
{0x1A, NULL, "CreateTimer"},
@@ -172,7 +264,7 @@ const HLE::FunctionDef Syscall_Table[] = {
{0x22, NULL, "ArbitrateAddress"},
{0x23, WrapI_U<CloseHandle>, "CloseHandle"},
{0x24, WrapI_US64<WaitSynchronization1>, "WaitSynchronization1"},
- {0x25, NULL, "WaitSynchronizationN"},
+ {0x25, WrapI_VVUUS64<WaitSynchronizationN>, "WaitSynchronizationN"},
{0x26, NULL, "SignalAndWait"},
{0x27, NULL, "DuplicateHandle"},
{0x28, NULL, "GetSystemTick"},
@@ -190,7 +282,7 @@ const HLE::FunctionDef Syscall_Table[] = {
{0x34, NULL, "OpenThread"},
{0x35, NULL, "GetProcessId"},
{0x36, NULL, "GetProcessIdOfThread"},
- {0x37, NULL, "GetThreadId"},
+ {0x37, WrapI_VU<GetThreadId>, "GetThreadId"},
{0x38, WrapI_VU<GetResourceLimit>, "GetResourceLimit"},
{0x39, NULL, "GetResourceLimitLimitValues"},
{0x3A, WrapI_VUVI<GetResourceLimitCurrentValues>, "GetResourceLimitCurrentValues"},
@@ -264,7 +356,7 @@ const HLE::FunctionDef Syscall_Table[] = {
};
void Register() {
- HLE::RegisterModule("SyscallTable", ARRAY_SIZE(Syscall_Table), Syscall_Table);
+ HLE::RegisterModule("SVC_Table", ARRAY_SIZE(SVC_Table), SVC_Table);
}
} // namespace
diff --git a/src/core/hle/svc.h b/src/core/hle/svc.h
new file mode 100644
index 000000000..5c35977d1
--- /dev/null
+++ b/src/core/hle/svc.h
@@ -0,0 +1,48 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// SVC types
+
+struct MemoryInfo {
+ u32 base_address;
+ u32 size;
+ u32 permission;
+ u32 state;
+};
+
+struct PageInfo {
+ u32 flags;
+};
+
+struct ThreadContext {
+ u32 cpu_registers[13];
+ u32 sp;
+ u32 lr;
+ u32 pc;
+ u32 cpsr;
+ u32 fpu_registers[32];
+ u32 fpscr;
+ u32 fpexc;
+};
+
+enum ResetType {
+ RESETTYPE_ONESHOT,
+ RESETTYPE_STICKY,
+ RESETTYPE_PULSE,
+ RESETTYPE_MAX_BIT = (1u << 31),
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Namespace SVC
+
+namespace SVC {
+
+void Register();
+
+} // namespace
diff --git a/src/core/hle/syscall.h b/src/core/hle/syscall.h
deleted file mode 100644
index 7a94e0136..000000000
--- a/src/core/hle/syscall.h
+++ /dev/null
@@ -1,19 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "common/common_types.h"
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-// Namespace Syscall
-
-namespace Syscall {
-
-typedef u32 Handle;
-typedef s32 Result;
-
-void Register();
-
-} // namespace