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-rw-r--r--src/core/hle/kernel/client_port.h2
-rw-r--r--src/core/hle/kernel/client_session.cpp4
-rw-r--r--src/core/hle/kernel/client_session.h6
-rw-r--r--src/core/hle/kernel/global_scheduler_context.cpp4
-rw-r--r--src/core/hle/kernel/global_scheduler_context.h19
-rw-r--r--src/core/hle/kernel/handle_table.cpp6
-rw-r--r--src/core/hle/kernel/hle_ipc.cpp6
-rw-r--r--src/core/hle/kernel/hle_ipc.h15
-rw-r--r--src/core/hle/kernel/k_address_arbiter.cpp28
-rw-r--r--src/core/hle/kernel/k_condition_variable.cpp42
-rw-r--r--src/core/hle/kernel/k_condition_variable.h10
-rw-r--r--src/core/hle/kernel/k_light_lock.cpp130
-rw-r--r--src/core/hle/kernel/k_light_lock.h41
-rw-r--r--src/core/hle/kernel/k_priority_queue.h4
-rw-r--r--src/core/hle/kernel/k_scheduler.cpp255
-rw-r--r--src/core/hle/kernel/k_scheduler.h49
-rw-r--r--src/core/hle/kernel/k_scheduler_lock.h34
-rw-r--r--src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h18
-rw-r--r--src/core/hle/kernel/k_synchronization_object.cpp20
-rw-r--r--src/core/hle/kernel/k_synchronization_object.h6
-rw-r--r--src/core/hle/kernel/k_thread.cpp1050
-rw-r--r--src/core/hle/kernel/k_thread.h768
-rw-r--r--src/core/hle/kernel/k_thread_queue.h81
-rw-r--r--src/core/hle/kernel/kernel.cpp76
-rw-r--r--src/core/hle/kernel/kernel.h18
-rw-r--r--src/core/hle/kernel/object.h2
-rw-r--r--src/core/hle/kernel/process.cpp91
-rw-r--r--src/core/hle/kernel/process.h88
-rw-r--r--src/core/hle/kernel/readable_event.cpp2
-rw-r--r--src/core/hle/kernel/readable_event.h2
-rw-r--r--src/core/hle/kernel/resource_limit.h2
-rw-r--r--src/core/hle/kernel/server_port.cpp2
-rw-r--r--src/core/hle/kernel/server_port.h2
-rw-r--r--src/core/hle/kernel/server_session.cpp8
-rw-r--r--src/core/hle/kernel/server_session.h12
-rw-r--r--src/core/hle/kernel/session.h2
-rw-r--r--src/core/hle/kernel/shared_memory.h2
-rw-r--r--src/core/hle/kernel/svc.cpp439
-rw-r--r--src/core/hle/kernel/svc_results.h5
-rw-r--r--src/core/hle/kernel/svc_types.h18
-rw-r--r--src/core/hle/kernel/svc_wrap.h56
-rw-r--r--src/core/hle/kernel/thread.cpp460
-rw-r--r--src/core/hle/kernel/thread.h782
-rw-r--r--src/core/hle/kernel/time_manager.cpp44
-rw-r--r--src/core/hle/kernel/time_manager.h10
-rw-r--r--src/core/hle/kernel/transfer_memory.h2
-rw-r--r--src/core/hle/kernel/writable_event.cpp6
-rw-r--r--src/core/hle/kernel/writable_event.h3
-rw-r--r--src/core/hle/service/nfp/nfp.cpp2
-rw-r--r--src/core/hle/service/nvdrv/interface.cpp2
-rw-r--r--src/core/hle/service/service.cpp2
-rw-r--r--src/core/hle/service/sockets/bsd.cpp2
-rw-r--r--src/core/hle/service/time/time.cpp2
-rw-r--r--src/core/hle/service/time/time.h2
-rw-r--r--src/core/hle/service/time/time_sharedmemory.h2
-rw-r--r--src/core/hle/service/vi/vi.cpp2
56 files changed, 2889 insertions, 1859 deletions
diff --git a/src/core/hle/kernel/client_port.h b/src/core/hle/kernel/client_port.h
index 9762bbf0d..77559ebf9 100644
--- a/src/core/hle/kernel/client_port.h
+++ b/src/core/hle/kernel/client_port.h
@@ -51,6 +51,8 @@ public:
*/
void ConnectionClosed();
+ void Finalize() override {}
+
private:
std::shared_ptr<ServerPort> server_port; ///< ServerPort associated with this client port.
u32 max_sessions = 0; ///< Maximum number of simultaneous sessions the port can have
diff --git a/src/core/hle/kernel/client_session.cpp b/src/core/hle/kernel/client_session.cpp
index e8e52900d..a2be1a8f6 100644
--- a/src/core/hle/kernel/client_session.cpp
+++ b/src/core/hle/kernel/client_session.cpp
@@ -5,9 +5,9 @@
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/hle_ipc.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/session.h"
-#include "core/hle/kernel/thread.h"
#include "core/hle/result.h"
namespace Kernel {
@@ -38,7 +38,7 @@ ResultVal<std::shared_ptr<ClientSession>> ClientSession::Create(KernelCore& kern
return MakeResult(std::move(client_session));
}
-ResultCode ClientSession::SendSyncRequest(std::shared_ptr<Thread> thread,
+ResultCode ClientSession::SendSyncRequest(std::shared_ptr<KThread> thread,
Core::Memory::Memory& memory,
Core::Timing::CoreTiming& core_timing) {
// Keep ServerSession alive until we're done working with it.
diff --git a/src/core/hle/kernel/client_session.h b/src/core/hle/kernel/client_session.h
index d5c9ebee8..85aafeaf4 100644
--- a/src/core/hle/kernel/client_session.h
+++ b/src/core/hle/kernel/client_session.h
@@ -24,7 +24,7 @@ namespace Kernel {
class KernelCore;
class Session;
-class Thread;
+class KThread;
class ClientSession final : public KSynchronizationObject {
public:
@@ -46,11 +46,13 @@ public:
return HANDLE_TYPE;
}
- ResultCode SendSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory,
+ ResultCode SendSyncRequest(std::shared_ptr<KThread> thread, Core::Memory::Memory& memory,
Core::Timing::CoreTiming& core_timing);
bool IsSignaled() const override;
+ void Finalize() override {}
+
private:
static ResultVal<std::shared_ptr<ClientSession>> Create(KernelCore& kernel,
std::shared_ptr<Session> parent,
diff --git a/src/core/hle/kernel/global_scheduler_context.cpp b/src/core/hle/kernel/global_scheduler_context.cpp
index a133e8ed0..c6838649f 100644
--- a/src/core/hle/kernel/global_scheduler_context.cpp
+++ b/src/core/hle/kernel/global_scheduler_context.cpp
@@ -17,12 +17,12 @@ GlobalSchedulerContext::GlobalSchedulerContext(KernelCore& kernel)
GlobalSchedulerContext::~GlobalSchedulerContext() = default;
-void GlobalSchedulerContext::AddThread(std::shared_ptr<Thread> thread) {
+void GlobalSchedulerContext::AddThread(std::shared_ptr<KThread> thread) {
std::scoped_lock lock{global_list_guard};
thread_list.push_back(std::move(thread));
}
-void GlobalSchedulerContext::RemoveThread(std::shared_ptr<Thread> thread) {
+void GlobalSchedulerContext::RemoveThread(std::shared_ptr<KThread> thread) {
std::scoped_lock lock{global_list_guard};
thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread),
thread_list.end());
diff --git a/src/core/hle/kernel/global_scheduler_context.h b/src/core/hle/kernel/global_scheduler_context.h
index 5c7b89290..11592843e 100644
--- a/src/core/hle/kernel/global_scheduler_context.h
+++ b/src/core/hle/kernel/global_scheduler_context.h
@@ -12,7 +12,8 @@
#include "core/hardware_properties.h"
#include "core/hle/kernel/k_priority_queue.h"
#include "core/hle/kernel/k_scheduler_lock.h"
-#include "core/hle/kernel/thread.h"
+#include "core/hle/kernel/k_thread.h"
+#include "core/hle/kernel/svc_types.h"
namespace Kernel {
@@ -20,8 +21,12 @@ class KernelCore;
class SchedulerLock;
using KSchedulerPriorityQueue =
- KPriorityQueue<Thread, Core::Hardware::NUM_CPU_CORES, THREADPRIO_LOWEST, THREADPRIO_HIGHEST>;
-constexpr s32 HighestCoreMigrationAllowedPriority = 2;
+ KPriorityQueue<KThread, Core::Hardware::NUM_CPU_CORES, Svc::LowestThreadPriority,
+ Svc::HighestThreadPriority>;
+
+static constexpr s32 HighestCoreMigrationAllowedPriority = 2;
+static_assert(Svc::LowestThreadPriority >= HighestCoreMigrationAllowedPriority);
+static_assert(Svc::HighestThreadPriority <= HighestCoreMigrationAllowedPriority);
class GlobalSchedulerContext final {
friend class KScheduler;
@@ -33,13 +38,13 @@ public:
~GlobalSchedulerContext();
/// Adds a new thread to the scheduler
- void AddThread(std::shared_ptr<Thread> thread);
+ void AddThread(std::shared_ptr<KThread> thread);
/// Removes a thread from the scheduler
- void RemoveThread(std::shared_ptr<Thread> thread);
+ void RemoveThread(std::shared_ptr<KThread> thread);
/// Returns a list of all threads managed by the scheduler
- [[nodiscard]] const std::vector<std::shared_ptr<Thread>>& GetThreadList() const {
+ [[nodiscard]] const std::vector<std::shared_ptr<KThread>>& GetThreadList() const {
return thread_list;
}
@@ -74,7 +79,7 @@ private:
LockType scheduler_lock;
/// Lists all thread ids that aren't deleted/etc.
- std::vector<std::shared_ptr<Thread>> thread_list;
+ std::vector<std::shared_ptr<KThread>> thread_list;
Common::SpinLock global_list_guard{};
};
diff --git a/src/core/hle/kernel/handle_table.cpp b/src/core/hle/kernel/handle_table.cpp
index 40988b0fd..1a2fa9cd8 100644
--- a/src/core/hle/kernel/handle_table.cpp
+++ b/src/core/hle/kernel/handle_table.cpp
@@ -9,9 +9,9 @@
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
-#include "core/hle/kernel/thread.h"
namespace Kernel {
namespace {
@@ -89,6 +89,10 @@ ResultCode HandleTable::Close(Handle handle) {
const u16 slot = GetSlot(handle);
+ if (objects[slot].use_count() == 1) {
+ objects[slot]->Finalize();
+ }
+
objects[slot] = nullptr;
generations[slot] = next_free_slot;
diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp
index a419f9602..c7b10ca7a 100644
--- a/src/core/hle/kernel/hle_ipc.cpp
+++ b/src/core/hle/kernel/hle_ipc.cpp
@@ -19,12 +19,12 @@
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/server_session.h"
-#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h"
#include "core/hle/kernel/writable_event.h"
#include "core/memory.h"
@@ -48,7 +48,7 @@ void SessionRequestHandler::ClientDisconnected(
HLERequestContext::HLERequestContext(KernelCore& kernel, Core::Memory::Memory& memory,
std::shared_ptr<ServerSession> server_session,
- std::shared_ptr<Thread> thread)
+ std::shared_ptr<KThread> thread)
: server_session(std::move(server_session)),
thread(std::move(thread)), kernel{kernel}, memory{memory} {
cmd_buf[0] = 0;
@@ -182,7 +182,7 @@ ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(const HandleTabl
return RESULT_SUCCESS;
}
-ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
+ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(KThread& thread) {
auto& owner_process = *thread.GetOwnerProcess();
auto& handle_table = owner_process.GetHandleTable();
diff --git a/src/core/hle/kernel/hle_ipc.h b/src/core/hle/kernel/hle_ipc.h
index 698f607e6..9f764c79a 100644
--- a/src/core/hle/kernel/hle_ipc.h
+++ b/src/core/hle/kernel/hle_ipc.h
@@ -40,7 +40,7 @@ class HLERequestContext;
class KernelCore;
class Process;
class ServerSession;
-class Thread;
+class KThread;
class ReadableEvent;
class WritableEvent;
@@ -110,7 +110,7 @@ class HLERequestContext {
public:
explicit HLERequestContext(KernelCore& kernel, Core::Memory::Memory& memory,
std::shared_ptr<ServerSession> session,
- std::shared_ptr<Thread> thread);
+ std::shared_ptr<KThread> thread);
~HLERequestContext();
/// Returns a pointer to the IPC command buffer for this request.
@@ -126,15 +126,12 @@ public:
return server_session;
}
- using WakeupCallback = std::function<void(
- std::shared_ptr<Thread> thread, HLERequestContext& context, ThreadWakeupReason reason)>;
-
/// Populates this context with data from the requesting process/thread.
ResultCode PopulateFromIncomingCommandBuffer(const HandleTable& handle_table,
u32_le* src_cmdbuf);
/// Writes data from this context back to the requesting process/thread.
- ResultCode WriteToOutgoingCommandBuffer(Thread& thread);
+ ResultCode WriteToOutgoingCommandBuffer(KThread& thread);
u32_le GetCommand() const {
return command;
@@ -267,11 +264,11 @@ public:
std::string Description() const;
- Thread& GetThread() {
+ KThread& GetThread() {
return *thread;
}
- const Thread& GetThread() const {
+ const KThread& GetThread() const {
return *thread;
}
@@ -286,7 +283,7 @@ private:
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf;
std::shared_ptr<Kernel::ServerSession> server_session;
- std::shared_ptr<Thread> thread;
+ std::shared_ptr<KThread> thread;
// TODO(yuriks): Check common usage of this and optimize size accordingly
boost::container::small_vector<std::shared_ptr<Object>, 8> move_objects;
boost::container::small_vector<std::shared_ptr<Object>, 8> copy_objects;
diff --git a/src/core/hle/kernel/k_address_arbiter.cpp b/src/core/hle/kernel/k_address_arbiter.cpp
index d9e702f13..1685d25bb 100644
--- a/src/core/hle/kernel/k_address_arbiter.cpp
+++ b/src/core/hle/kernel/k_address_arbiter.cpp
@@ -7,9 +7,9 @@
#include "core/hle/kernel/k_address_arbiter.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc_results.h"
-#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h"
#include "core/memory.h"
@@ -96,7 +96,7 @@ ResultCode KAddressArbiter::Signal(VAddr addr, s32 count) {
auto it = thread_tree.nfind_light({addr, -1});
while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
(it->GetAddressArbiterKey() == addr)) {
- Thread* target_thread = std::addressof(*it);
+ KThread* target_thread = std::addressof(*it);
target_thread->SetSyncedObject(nullptr, RESULT_SUCCESS);
ASSERT(target_thread->IsWaitingForAddressArbiter());
@@ -125,7 +125,7 @@ ResultCode KAddressArbiter::SignalAndIncrementIfEqual(VAddr addr, s32 value, s32
auto it = thread_tree.nfind_light({addr, -1});
while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
(it->GetAddressArbiterKey() == addr)) {
- Thread* target_thread = std::addressof(*it);
+ KThread* target_thread = std::addressof(*it);
target_thread->SetSyncedObject(nullptr, RESULT_SUCCESS);
ASSERT(target_thread->IsWaitingForAddressArbiter());
@@ -215,7 +215,7 @@ ResultCode KAddressArbiter::SignalAndModifyByWaitingCountIfEqual(VAddr addr, s32
while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
(it->GetAddressArbiterKey() == addr)) {
- Thread* target_thread = std::addressof(*it);
+ KThread* target_thread = std::addressof(*it);
target_thread->SetSyncedObject(nullptr, RESULT_SUCCESS);
ASSERT(target_thread->IsWaitingForAddressArbiter());
@@ -231,11 +231,10 @@ ResultCode KAddressArbiter::SignalAndModifyByWaitingCountIfEqual(VAddr addr, s32
ResultCode KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement, s64 timeout) {
// Prepare to wait.
- Thread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
- Handle timer = InvalidHandle;
+ KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
{
- KScopedSchedulerLockAndSleep slp(kernel, timer, cur_thread, timeout);
+ KScopedSchedulerLockAndSleep slp{kernel, cur_thread, timeout};
// Check that the thread isn't terminating.
if (cur_thread->IsTerminationRequested()) {
@@ -280,10 +279,7 @@ ResultCode KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement
}
// Cancel the timer wait.
- if (timer != InvalidHandle) {
- auto& time_manager = kernel.TimeManager();
- time_manager.UnscheduleTimeEvent(timer);
- }
+ kernel.TimeManager().UnscheduleTimeEvent(cur_thread);
// Remove from the address arbiter.
{
@@ -302,11 +298,10 @@ ResultCode KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement
ResultCode KAddressArbiter::WaitIfEqual(VAddr addr, s32 value, s64 timeout) {
// Prepare to wait.
- Thread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
- Handle timer = InvalidHandle;
+ KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
{
- KScopedSchedulerLockAndSleep slp(kernel, timer, cur_thread, timeout);
+ KScopedSchedulerLockAndSleep slp{kernel, cur_thread, timeout};
// Check that the thread isn't terminating.
if (cur_thread->IsTerminationRequested()) {
@@ -344,10 +339,7 @@ ResultCode KAddressArbiter::WaitIfEqual(VAddr addr, s32 value, s64 timeout) {
}
// Cancel the timer wait.
- if (timer != InvalidHandle) {
- auto& time_manager = kernel.TimeManager();
- time_manager.UnscheduleTimeEvent(timer);
- }
+ kernel.TimeManager().UnscheduleTimeEvent(cur_thread);
// Remove from the address arbiter.
{
diff --git a/src/core/hle/kernel/k_condition_variable.cpp b/src/core/hle/kernel/k_condition_variable.cpp
index 49a068310..f0ad8b390 100644
--- a/src/core/hle/kernel/k_condition_variable.cpp
+++ b/src/core/hle/kernel/k_condition_variable.cpp
@@ -10,11 +10,11 @@
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_synchronization_object.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/svc_common.h"
#include "core/hle/kernel/svc_results.h"
-#include "core/hle/kernel/thread.h"
#include "core/memory.h"
namespace Kernel {
@@ -66,7 +66,7 @@ KConditionVariable::KConditionVariable(Core::System& system_)
KConditionVariable::~KConditionVariable() = default;
ResultCode KConditionVariable::SignalToAddress(VAddr addr) {
- Thread* owner_thread = kernel.CurrentScheduler()->GetCurrentThread();
+ KThread* owner_thread = kernel.CurrentScheduler()->GetCurrentThread();
// Signal the address.
{
@@ -74,7 +74,7 @@ ResultCode KConditionVariable::SignalToAddress(VAddr addr) {
// Remove waiter thread.
s32 num_waiters{};
- Thread* next_owner_thread =
+ KThread* next_owner_thread =
owner_thread->RemoveWaiterByKey(std::addressof(num_waiters), addr);
// Determine the next tag.
@@ -103,11 +103,11 @@ ResultCode KConditionVariable::SignalToAddress(VAddr addr) {
}
ResultCode KConditionVariable::WaitForAddress(Handle handle, VAddr addr, u32 value) {
- Thread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
+ KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
// Wait for the address.
{
- std::shared_ptr<Thread> owner_thread;
+ std::shared_ptr<KThread> owner_thread;
ASSERT(!owner_thread);
{
KScopedSchedulerLock sl(kernel);
@@ -126,7 +126,7 @@ ResultCode KConditionVariable::WaitForAddress(Handle handle, VAddr addr, u32 val
R_UNLESS(test_tag == (handle | Svc::HandleWaitMask), RESULT_SUCCESS);
// Get the lock owner thread.
- owner_thread = kernel.CurrentProcess()->GetHandleTable().Get<Thread>(handle);
+ owner_thread = kernel.CurrentProcess()->GetHandleTable().Get<KThread>(handle);
R_UNLESS(owner_thread, Svc::ResultInvalidHandle);
// Update the lock.
@@ -143,7 +143,7 @@ ResultCode KConditionVariable::WaitForAddress(Handle handle, VAddr addr, u32 val
// Remove the thread as a waiter from the lock owner.
{
KScopedSchedulerLock sl(kernel);
- Thread* owner_thread = cur_thread->GetLockOwner();
+ KThread* owner_thread = cur_thread->GetLockOwner();
if (owner_thread != nullptr) {
owner_thread->RemoveWaiter(cur_thread);
}
@@ -154,7 +154,7 @@ ResultCode KConditionVariable::WaitForAddress(Handle handle, VAddr addr, u32 val
return cur_thread->GetWaitResult(std::addressof(dummy));
}
-Thread* KConditionVariable::SignalImpl(Thread* thread) {
+KThread* KConditionVariable::SignalImpl(KThread* thread) {
// Check pre-conditions.
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
@@ -174,7 +174,7 @@ Thread* KConditionVariable::SignalImpl(Thread* thread) {
}
}
- Thread* thread_to_close = nullptr;
+ KThread* thread_to_close = nullptr;
if (can_access) {
if (prev_tag == InvalidHandle) {
// If nobody held the lock previously, we're all good.
@@ -182,7 +182,7 @@ Thread* KConditionVariable::SignalImpl(Thread* thread) {
thread->Wakeup();
} else {
// Get the previous owner.
- auto owner_thread = kernel.CurrentProcess()->GetHandleTable().Get<Thread>(
+ auto owner_thread = kernel.CurrentProcess()->GetHandleTable().Get<KThread>(
prev_tag & ~Svc::HandleWaitMask);
if (owner_thread) {
@@ -210,8 +210,8 @@ void KConditionVariable::Signal(u64 cv_key, s32 count) {
// TODO(bunnei): This should just be Thread once we implement KAutoObject instead of using
// std::shared_ptr.
- std::vector<std::shared_ptr<Thread>> thread_list;
- std::array<Thread*, MaxThreads> thread_array;
+ std::vector<std::shared_ptr<KThread>> thread_list;
+ std::array<KThread*, MaxThreads> thread_array;
s32 num_to_close{};
// Perform signaling.
@@ -222,9 +222,9 @@ void KConditionVariable::Signal(u64 cv_key, s32 count) {
auto it = thread_tree.nfind_light({cv_key, -1});
while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
(it->GetConditionVariableKey() == cv_key)) {
- Thread* target_thread = std::addressof(*it);
+ KThread* target_thread = std::addressof(*it);
- if (Thread* thread = SignalImpl(target_thread); thread != nullptr) {
+ if (KThread* thread = SignalImpl(target_thread); thread != nullptr) {
if (num_to_close < MaxThreads) {
thread_array[num_to_close++] = thread;
} else {
@@ -257,11 +257,10 @@ void KConditionVariable::Signal(u64 cv_key, s32 count) {
ResultCode KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout) {
// Prepare to wait.
- Thread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
- Handle timer = InvalidHandle;
+ KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
{
- KScopedSchedulerLockAndSleep slp(kernel, timer, cur_thread, timeout);
+ KScopedSchedulerLockAndSleep slp{kernel, cur_thread, timeout};
// Set the synced object.
cur_thread->SetSyncedObject(nullptr, Svc::ResultTimedOut);
@@ -276,7 +275,7 @@ ResultCode KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout)
{
// Remove waiter thread.
s32 num_waiters{};
- Thread* next_owner_thread =
+ KThread* next_owner_thread =
cur_thread->RemoveWaiterByKey(std::addressof(num_waiters), addr);
// Update for the next owner thread.
@@ -322,16 +321,13 @@ ResultCode KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout)
}
// Cancel the timer wait.
- if (timer != InvalidHandle) {
- auto& time_manager = kernel.TimeManager();
- time_manager.UnscheduleTimeEvent(timer);
- }
+ kernel.TimeManager().UnscheduleTimeEvent(cur_thread);
// Remove from the condition variable.
{
KScopedSchedulerLock sl(kernel);
- if (Thread* owner = cur_thread->GetLockOwner(); owner != nullptr) {
+ if (KThread* owner = cur_thread->GetLockOwner(); owner != nullptr) {
owner->RemoveWaiter(cur_thread);
}
diff --git a/src/core/hle/kernel/k_condition_variable.h b/src/core/hle/kernel/k_condition_variable.h
index 98ed5b323..861dbd420 100644
--- a/src/core/hle/kernel/k_condition_variable.h
+++ b/src/core/hle/kernel/k_condition_variable.h
@@ -8,8 +8,8 @@
#include "common/common_types.h"
#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/thread.h"
#include "core/hle/result.h"
namespace Core {
@@ -20,7 +20,7 @@ namespace Kernel {
class KConditionVariable {
public:
- using ThreadTree = typename Thread::ConditionVariableThreadTreeType;
+ using ThreadTree = typename KThread::ConditionVariableThreadTreeType;
explicit KConditionVariable(Core::System& system_);
~KConditionVariable();
@@ -34,7 +34,7 @@ public:
[[nodiscard]] ResultCode Wait(VAddr addr, u64 key, u32 value, s64 timeout);
private:
- [[nodiscard]] Thread* SignalImpl(Thread* thread);
+ [[nodiscard]] KThread* SignalImpl(KThread* thread);
ThreadTree thread_tree;
@@ -43,14 +43,14 @@ private:
};
inline void BeforeUpdatePriority(const KernelCore& kernel, KConditionVariable::ThreadTree* tree,
- Thread* thread) {
+ KThread* thread) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
tree->erase(tree->iterator_to(*thread));
}
inline void AfterUpdatePriority(const KernelCore& kernel, KConditionVariable::ThreadTree* tree,
- Thread* thread) {
+ KThread* thread) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
tree->insert(*thread);
diff --git a/src/core/hle/kernel/k_light_lock.cpp b/src/core/hle/kernel/k_light_lock.cpp
new file mode 100644
index 000000000..f974022e8
--- /dev/null
+++ b/src/core/hle/kernel/k_light_lock.cpp
@@ -0,0 +1,130 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/kernel/k_light_lock.h"
+#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_thread.h"
+#include "core/hle/kernel/kernel.h"
+
+namespace Kernel {
+
+void KLightLock::Lock() {
+ const uintptr_t cur_thread = reinterpret_cast<uintptr_t>(GetCurrentThreadPointer(kernel));
+ const uintptr_t cur_thread_tag = (cur_thread | 1);
+
+ while (true) {
+ uintptr_t old_tag = tag.load(std::memory_order_relaxed);
+
+ while (!tag.compare_exchange_weak(old_tag, (old_tag == 0) ? cur_thread : old_tag | 1,
+ std::memory_order_acquire)) {
+ if ((old_tag | 1) == cur_thread_tag) {
+ return;
+ }
+ }
+
+ if ((old_tag == 0) || ((old_tag | 1) == cur_thread_tag)) {
+ break;
+ }
+
+ LockSlowPath(old_tag | 1, cur_thread);
+ }
+}
+
+void KLightLock::Unlock() {
+ const uintptr_t cur_thread = reinterpret_cast<uintptr_t>(GetCurrentThreadPointer(kernel));
+ uintptr_t expected = cur_thread;
+ do {
+ if (expected != cur_thread) {
+ return UnlockSlowPath(cur_thread);
+ }
+ } while (!tag.compare_exchange_weak(expected, 0, std::memory_order_release));
+}
+
+void KLightLock::LockSlowPath(uintptr_t _owner, uintptr_t _cur_thread) {
+ KThread* cur_thread = reinterpret_cast<KThread*>(_cur_thread);
+
+ // Pend the current thread waiting on the owner thread.
+ {
+ KScopedSchedulerLock sl{kernel};
+
+ // Ensure we actually have locking to do.
+ if (tag.load(std::memory_order_relaxed) != _owner) {
+ return;
+ }
+
+ // Add the current thread as a waiter on the owner.
+ KThread* owner_thread = reinterpret_cast<KThread*>(_owner & ~1ULL);
+ cur_thread->SetAddressKey(reinterpret_cast<uintptr_t>(std::addressof(tag)));
+ owner_thread->AddWaiter(cur_thread);
+
+ // Set thread states.
+ if (cur_thread->GetState() == ThreadState::Runnable) {
+ cur_thread->SetState(ThreadState::Waiting);
+ } else {
+ KScheduler::SetSchedulerUpdateNeeded(kernel);
+ }
+
+ if (owner_thread->IsSuspended()) {
+ owner_thread->ContinueIfHasKernelWaiters();
+ }
+ }
+
+ // We're no longer waiting on the lock owner.
+ {
+ KScopedSchedulerLock sl{kernel};
+ KThread* owner_thread = cur_thread->GetLockOwner();
+ if (owner_thread) {
+ owner_thread->RemoveWaiter(cur_thread);
+ KScheduler::SetSchedulerUpdateNeeded(kernel);
+ }
+ }
+}
+
+void KLightLock::UnlockSlowPath(uintptr_t _cur_thread) {
+ KThread* owner_thread = reinterpret_cast<KThread*>(_cur_thread);
+
+ // Unlock.
+ {
+ KScopedSchedulerLock sl{kernel};
+
+ // Get the next owner.
+ s32 num_waiters = 0;
+ KThread* next_owner = owner_thread->RemoveWaiterByKey(
+ std::addressof(num_waiters), reinterpret_cast<uintptr_t>(std::addressof(tag)));
+
+ // Pass the lock to the next owner.
+ uintptr_t next_tag = 0;
+ if (next_owner) {
+ next_tag = reinterpret_cast<uintptr_t>(next_owner);
+ if (num_waiters > 1) {
+ next_tag |= 0x1;
+ }
+
+ if (next_owner->GetState() == ThreadState::Waiting) {
+ next_owner->SetState(ThreadState::Runnable);
+ } else {
+ KScheduler::SetSchedulerUpdateNeeded(kernel);
+ }
+
+ if (next_owner->IsSuspended()) {
+ next_owner->ContinueIfHasKernelWaiters();
+ }
+ }
+
+ // We may have unsuspended in the process of acquiring the lock, so we'll re-suspend now if
+ // so.
+ if (owner_thread->IsSuspended()) {
+ owner_thread->TrySuspend();
+ }
+
+ // Write the new tag value.
+ tag.store(next_tag);
+ }
+}
+
+bool KLightLock::IsLockedByCurrentThread() const {
+ return (tag | 1ULL) == (reinterpret_cast<uintptr_t>(GetCurrentThreadPointer(kernel)) | 1ULL);
+}
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_light_lock.h b/src/core/hle/kernel/k_light_lock.h
new file mode 100644
index 000000000..f4c45f76a
--- /dev/null
+++ b/src/core/hle/kernel/k_light_lock.h
@@ -0,0 +1,41 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <atomic>
+
+#include "common/common_types.h"
+#include "core/hle/kernel/k_scoped_lock.h"
+
+namespace Kernel {
+
+class KernelCore;
+
+class KLightLock {
+public:
+ explicit KLightLock(KernelCore& kernel_) : kernel{kernel_} {}
+
+ void Lock();
+
+ void Unlock();
+
+ void LockSlowPath(uintptr_t owner, uintptr_t cur_thread);
+
+ void UnlockSlowPath(uintptr_t cur_thread);
+
+ bool IsLocked() const {
+ return tag != 0;
+ }
+
+ bool IsLockedByCurrentThread() const;
+
+private:
+ std::atomic<uintptr_t> tag{};
+ KernelCore& kernel;
+};
+
+using KScopedLightLock = KScopedLock<KLightLock>;
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_priority_queue.h b/src/core/hle/kernel/k_priority_queue.h
index 0dc929040..13d628b85 100644
--- a/src/core/hle/kernel/k_priority_queue.h
+++ b/src/core/hle/kernel/k_priority_queue.h
@@ -18,7 +18,7 @@
namespace Kernel {
-class Thread;
+class KThread;
template <typename T>
concept KPriorityQueueAffinityMask = !std::is_reference_v<T> && requires(T & t) {
@@ -367,7 +367,7 @@ public:
this->scheduled_queue.MoveToFront(member->GetPriority(), member->GetActiveCore(), member);
}
- constexpr Thread* MoveToScheduledBack(Member* member) {
+ constexpr KThread* MoveToScheduledBack(Member* member) {
return this->scheduled_queue.MoveToBack(member->GetPriority(), member->GetActiveCore(),
member);
}
diff --git a/src/core/hle/kernel/k_scheduler.cpp b/src/core/hle/kernel/k_scheduler.cpp
index 12b5619fb..bb5f43b53 100644
--- a/src/core/hle/kernel/k_scheduler.cpp
+++ b/src/core/hle/kernel/k_scheduler.cpp
@@ -17,25 +17,30 @@
#include "core/cpu_manager.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/process.h"
-#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h"
namespace Kernel {
-static void IncrementScheduledCount(Kernel::Thread* thread) {
+static void IncrementScheduledCount(Kernel::KThread* thread) {
if (auto process = thread->GetOwnerProcess(); process) {
process->IncrementScheduledCount();
}
}
-void KScheduler::RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedule,
- Core::EmuThreadHandle global_thread) {
- const u32 current_core = global_thread.host_handle;
- bool must_context_switch = global_thread.guest_handle != InvalidHandle &&
- (current_core < Core::Hardware::NUM_CPU_CORES);
+void KScheduler::RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedule) {
+ auto scheduler = kernel.CurrentScheduler();
+
+ u32 current_core{0xF};
+ bool must_context_switch{};
+ if (scheduler) {
+ current_core = scheduler->core_id;
+ // TODO(bunnei): Should be set to true when we deprecate single core
+ must_context_switch = !kernel.IsPhantomModeForSingleCore();
+ }
while (cores_pending_reschedule != 0) {
const auto core = static_cast<u32>(std::countr_zero(cores_pending_reschedule));
@@ -56,28 +61,27 @@ void KScheduler::RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedul
}
}
-u64 KScheduler::UpdateHighestPriorityThread(Thread* highest_thread) {
+u64 KScheduler::UpdateHighestPriorityThread(KThread* highest_thread) {
std::scoped_lock lock{guard};
- if (Thread* prev_highest_thread = this->state.highest_priority_thread;
+ if (KThread* prev_highest_thread = state.highest_priority_thread;
prev_highest_thread != highest_thread) {
if (prev_highest_thread != nullptr) {
IncrementScheduledCount(prev_highest_thread);
prev_highest_thread->SetLastScheduledTick(system.CoreTiming().GetCPUTicks());
}
- if (this->state.should_count_idle) {
+ if (state.should_count_idle) {
if (highest_thread != nullptr) {
- // if (Process* process = highest_thread->GetOwnerProcess(); process != nullptr) {
- // process->SetRunningThread(this->core_id, highest_thread,
- // this->state.idle_count);
- //}
+ if (Process* process = highest_thread->GetOwnerProcess(); process != nullptr) {
+ process->SetRunningThread(core_id, highest_thread, state.idle_count);
+ }
} else {
- this->state.idle_count++;
+ state.idle_count++;
}
}
- this->state.highest_priority_thread = highest_thread;
- this->state.needs_scheduling = true;
- return (1ULL << this->core_id);
+ state.highest_priority_thread = highest_thread;
+ state.needs_scheduling.store(true);
+ return (1ULL << core_id);
} else {
return 0;
}
@@ -90,16 +94,29 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
ClearSchedulerUpdateNeeded(kernel);
u64 cores_needing_scheduling = 0, idle_cores = 0;
- Thread* top_threads[Core::Hardware::NUM_CPU_CORES];
+ KThread* top_threads[Core::Hardware::NUM_CPU_CORES];
auto& priority_queue = GetPriorityQueue(kernel);
/// We want to go over all cores, finding the highest priority thread and determining if
/// scheduling is needed for that core.
for (size_t core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
- Thread* top_thread = priority_queue.GetScheduledFront(static_cast<s32>(core_id));
+ KThread* top_thread = priority_queue.GetScheduledFront(static_cast<s32>(core_id));
if (top_thread != nullptr) {
// If the thread has no waiters, we need to check if the process has a thread pinned.
- // TODO(bunnei): Implement thread pinning
+ if (top_thread->GetNumKernelWaiters() == 0) {
+ if (Process* parent = top_thread->GetOwnerProcess(); parent != nullptr) {
+ if (KThread* pinned = parent->GetPinnedThread(static_cast<s32>(core_id));
+ pinned != nullptr && pinned != top_thread) {
+ // We prefer our parent's pinned thread if possible. However, we also don't
+ // want to schedule un-runnable threads.
+ if (pinned->GetRawState() == ThreadState::Runnable) {
+ top_thread = pinned;
+ } else {
+ top_thread = nullptr;
+ }
+ }
+ }
+ }
} else {
idle_cores |= (1ULL << core_id);
}
@@ -112,7 +129,7 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
// Idle cores are bad. We're going to try to migrate threads to each idle core in turn.
while (idle_cores != 0) {
const auto core_id = static_cast<u32>(std::countr_zero(idle_cores));
- if (Thread* suggested = priority_queue.GetSuggestedFront(core_id); suggested != nullptr) {
+ if (KThread* suggested = priority_queue.GetSuggestedFront(core_id); suggested != nullptr) {
s32 migration_candidates[Core::Hardware::NUM_CPU_CORES];
size_t num_candidates = 0;
@@ -120,7 +137,7 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
while (suggested != nullptr) {
// Check if the suggested thread is the top thread on its core.
const s32 suggested_core = suggested->GetActiveCore();
- if (Thread* top_thread =
+ if (KThread* top_thread =
(suggested_core >= 0) ? top_threads[suggested_core] : nullptr;
top_thread != suggested) {
// Make sure we're not dealing with threads too high priority for migration.
@@ -152,7 +169,7 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
// Check if there's some other thread that can run on the candidate core.
const s32 candidate_core = migration_candidates[i];
suggested = top_threads[candidate_core];
- if (Thread* next_on_candidate_core =
+ if (KThread* next_on_candidate_core =
priority_queue.GetScheduledNext(candidate_core, suggested);
next_on_candidate_core != nullptr) {
// The candidate core can run some other thread! We'll migrate its current
@@ -182,7 +199,20 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
return cores_needing_scheduling;
}
-void KScheduler::OnThreadStateChanged(KernelCore& kernel, Thread* thread, ThreadState old_state) {
+void KScheduler::ClearPreviousThread(KernelCore& kernel, KThread* thread) {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+ for (size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; ++i) {
+ // Get an atomic reference to the core scheduler's previous thread.
+ std::atomic_ref<KThread*> prev_thread(kernel.Scheduler(static_cast<s32>(i)).prev_thread);
+ static_assert(std::atomic_ref<KThread*>::is_always_lock_free);
+
+ // Atomically clear the previous thread if it's our target.
+ KThread* compare = thread;
+ prev_thread.compare_exchange_strong(compare, nullptr);
+ }
+}
+
+void KScheduler::OnThreadStateChanged(KernelCore& kernel, KThread* thread, ThreadState old_state) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
// Check if the state has changed, because if it hasn't there's nothing to do.
@@ -205,7 +235,7 @@ void KScheduler::OnThreadStateChanged(KernelCore& kernel, Thread* thread, Thread
}
}
-void KScheduler::OnThreadPriorityChanged(KernelCore& kernel, Thread* thread, s32 old_priority) {
+void KScheduler::OnThreadPriorityChanged(KernelCore& kernel, KThread* thread, s32 old_priority) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
// If the thread is runnable, we want to change its priority in the queue.
@@ -217,7 +247,7 @@ void KScheduler::OnThreadPriorityChanged(KernelCore& kernel, Thread* thread, s32
}
}
-void KScheduler::OnThreadAffinityMaskChanged(KernelCore& kernel, Thread* thread,
+void KScheduler::OnThreadAffinityMaskChanged(KernelCore& kernel, KThread* thread,
const KAffinityMask& old_affinity, s32 old_core) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
@@ -237,8 +267,8 @@ void KScheduler::RotateScheduledQueue(s32 core_id, s32 priority) {
auto& priority_queue = GetPriorityQueue(kernel);
// Rotate the front of the queue to the end.
- Thread* top_thread = priority_queue.GetScheduledFront(core_id, priority);
- Thread* next_thread = nullptr;
+ KThread* top_thread = priority_queue.GetScheduledFront(core_id, priority);
+ KThread* next_thread = nullptr;
if (top_thread != nullptr) {
next_thread = priority_queue.MoveToScheduledBack(top_thread);
if (next_thread != top_thread) {
@@ -249,11 +279,11 @@ void KScheduler::RotateScheduledQueue(s32 core_id, s32 priority) {
// While we have a suggested thread, try to migrate it!
{
- Thread* suggested = priority_queue.GetSuggestedFront(core_id, priority);
+ KThread* suggested = priority_queue.GetSuggestedFront(core_id, priority);
while (suggested != nullptr) {
// Check if the suggested thread is the top thread on its core.
const s32 suggested_core = suggested->GetActiveCore();
- if (Thread* top_on_suggested_core =
+ if (KThread* top_on_suggested_core =
(suggested_core >= 0) ? priority_queue.GetScheduledFront(suggested_core)
: nullptr;
top_on_suggested_core != suggested) {
@@ -285,7 +315,7 @@ void KScheduler::RotateScheduledQueue(s32 core_id, s32 priority) {
// Now that we might have migrated a thread with the same priority, check if we can do better.
{
- Thread* best_thread = priority_queue.GetScheduledFront(core_id);
+ KThread* best_thread = priority_queue.GetScheduledFront(core_id);
if (best_thread == GetCurrentThread()) {
best_thread = priority_queue.GetScheduledNext(core_id, best_thread);
}
@@ -293,7 +323,7 @@ void KScheduler::RotateScheduledQueue(s32 core_id, s32 priority) {
// If the best thread we can choose has a priority the same or worse than ours, try to
// migrate a higher priority thread.
if (best_thread != nullptr && best_thread->GetPriority() >= priority) {
- Thread* suggested = priority_queue.GetSuggestedFront(core_id);
+ KThread* suggested = priority_queue.GetSuggestedFront(core_id);
while (suggested != nullptr) {
// If the suggestion's priority is the same as ours, don't bother.
if (suggested->GetPriority() >= best_thread->GetPriority()) {
@@ -302,7 +332,7 @@ void KScheduler::RotateScheduledQueue(s32 core_id, s32 priority) {
// Check if the suggested thread is the top thread on its core.
const s32 suggested_core = suggested->GetActiveCore();
- if (Thread* top_on_suggested_core =
+ if (KThread* top_on_suggested_core =
(suggested_core >= 0) ? priority_queue.GetScheduledFront(suggested_core)
: nullptr;
top_on_suggested_core != suggested) {
@@ -352,12 +382,14 @@ void KScheduler::DisableScheduling(KernelCore& kernel) {
}
}
-void KScheduler::EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling,
- Core::EmuThreadHandle global_thread) {
+void KScheduler::EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling) {
if (auto* scheduler = kernel.CurrentScheduler(); scheduler) {
- scheduler->GetCurrentThread()->EnableDispatch();
+ ASSERT(scheduler->GetCurrentThread()->GetDisableDispatchCount() >= 1);
+ if (scheduler->GetCurrentThread()->GetDisableDispatchCount() >= 1) {
+ scheduler->GetCurrentThread()->EnableDispatch();
+ }
}
- RescheduleCores(kernel, cores_needing_scheduling, global_thread);
+ RescheduleCores(kernel, cores_needing_scheduling);
}
u64 KScheduler::UpdateHighestPriorityThreads(KernelCore& kernel) {
@@ -372,15 +404,13 @@ KSchedulerPriorityQueue& KScheduler::GetPriorityQueue(KernelCore& kernel) {
return kernel.GlobalSchedulerContext().priority_queue;
}
-void KScheduler::YieldWithoutCoreMigration() {
- auto& kernel = system.Kernel();
-
+void KScheduler::YieldWithoutCoreMigration(KernelCore& kernel) {
// Validate preconditions.
ASSERT(CanSchedule(kernel));
ASSERT(kernel.CurrentProcess() != nullptr);
// Get the current thread and process.
- Thread& cur_thread = *GetCurrentThread();
+ KThread& cur_thread = Kernel::GetCurrentThread(kernel);
Process& cur_process = *kernel.CurrentProcess();
// If the thread's yield count matches, there's nothing for us to do.
@@ -398,7 +428,7 @@ void KScheduler::YieldWithoutCoreMigration() {
const auto cur_state = cur_thread.GetRawState();
if (cur_state == ThreadState::Runnable) {
// Put the current thread at the back of the queue.
- Thread* next_thread = priority_queue.MoveToScheduledBack(std::addressof(cur_thread));
+ KThread* next_thread = priority_queue.MoveToScheduledBack(std::addressof(cur_thread));
IncrementScheduledCount(std::addressof(cur_thread));
// If the next thread is different, we have an update to perform.
@@ -413,15 +443,13 @@ void KScheduler::YieldWithoutCoreMigration() {
}
}
-void KScheduler::YieldWithCoreMigration() {
- auto& kernel = system.Kernel();
-
+void KScheduler::YieldWithCoreMigration(KernelCore& kernel) {
// Validate preconditions.
ASSERT(CanSchedule(kernel));
ASSERT(kernel.CurrentProcess() != nullptr);
// Get the current thread and process.
- Thread& cur_thread = *GetCurrentThread();
+ KThread& cur_thread = Kernel::GetCurrentThread(kernel);
Process& cur_process = *kernel.CurrentProcess();
// If the thread's yield count matches, there's nothing for us to do.
@@ -442,17 +470,17 @@ void KScheduler::YieldWithCoreMigration() {
const s32 core_id = cur_thread.GetActiveCore();
// Put the current thread at the back of the queue.
- Thread* next_thread = priority_queue.MoveToScheduledBack(std::addressof(cur_thread));
+ KThread* next_thread = priority_queue.MoveToScheduledBack(std::addressof(cur_thread));
IncrementScheduledCount(std::addressof(cur_thread));
// While we have a suggested thread, try to migrate it!
bool recheck = false;
- Thread* suggested = priority_queue.GetSuggestedFront(core_id);
+ KThread* suggested = priority_queue.GetSuggestedFront(core_id);
while (suggested != nullptr) {
// Check if the suggested thread is the thread running on its core.
const s32 suggested_core = suggested->GetActiveCore();
- if (Thread* running_on_suggested_core =
+ if (KThread* running_on_suggested_core =
(suggested_core >= 0)
? kernel.Scheduler(suggested_core).state.highest_priority_thread
: nullptr;
@@ -503,15 +531,13 @@ void KScheduler::YieldWithCoreMigration() {
}
}
-void KScheduler::YieldToAnyThread() {
- auto& kernel = system.Kernel();
-
+void KScheduler::YieldToAnyThread(KernelCore& kernel) {
// Validate preconditions.
ASSERT(CanSchedule(kernel));
ASSERT(kernel.CurrentProcess() != nullptr);
// Get the current thread and process.
- Thread& cur_thread = *GetCurrentThread();
+ KThread& cur_thread = Kernel::GetCurrentThread(kernel);
Process& cur_process = *kernel.CurrentProcess();
// If the thread's yield count matches, there's nothing for us to do.
@@ -539,11 +565,11 @@ void KScheduler::YieldToAnyThread() {
// If there's nothing scheduled, we can try to perform a migration.
if (priority_queue.GetScheduledFront(core_id) == nullptr) {
// While we have a suggested thread, try to migrate it!
- Thread* suggested = priority_queue.GetSuggestedFront(core_id);
+ KThread* suggested = priority_queue.GetSuggestedFront(core_id);
while (suggested != nullptr) {
// Check if the suggested thread is the top thread on its core.
const s32 suggested_core = suggested->GetActiveCore();
- if (Thread* top_on_suggested_core =
+ if (KThread* top_on_suggested_core =
(suggested_core >= 0) ? priority_queue.GetScheduledFront(suggested_core)
: nullptr;
top_on_suggested_core != suggested) {
@@ -581,22 +607,21 @@ void KScheduler::YieldToAnyThread() {
}
}
-KScheduler::KScheduler(Core::System& system, std::size_t core_id)
- : system(system), core_id(core_id) {
+KScheduler::KScheduler(Core::System& system, s32 core_id) : system(system), core_id(core_id) {
switch_fiber = std::make_shared<Common::Fiber>(OnSwitch, this);
- this->state.needs_scheduling = true;
- this->state.interrupt_task_thread_runnable = false;
- this->state.should_count_idle = false;
- this->state.idle_count = 0;
- this->state.idle_thread_stack = nullptr;
- this->state.highest_priority_thread = nullptr;
+ state.needs_scheduling.store(true);
+ state.interrupt_task_thread_runnable = false;
+ state.should_count_idle = false;
+ state.idle_count = 0;
+ state.idle_thread_stack = nullptr;
+ state.highest_priority_thread = nullptr;
}
KScheduler::~KScheduler() = default;
-Thread* KScheduler::GetCurrentThread() const {
- if (current_thread) {
- return current_thread;
+KThread* KScheduler::GetCurrentThread() const {
+ if (auto result = current_thread.load(); result) {
+ return result;
}
return idle_thread;
}
@@ -613,7 +638,7 @@ void KScheduler::RescheduleCurrentCore() {
phys_core.ClearInterrupt();
}
guard.lock();
- if (this->state.needs_scheduling) {
+ if (state.needs_scheduling.load()) {
Schedule();
} else {
guard.unlock();
@@ -624,66 +649,76 @@ void KScheduler::OnThreadStart() {
SwitchContextStep2();
}
-void KScheduler::Unload(Thread* thread) {
+void KScheduler::Unload(KThread* thread) {
+ LOG_TRACE(Kernel, "core {}, unload thread {}", core_id, thread ? thread->GetName() : "nullptr");
+
if (thread) {
- thread->SetIsRunning(false);
- if (thread->IsContinuousOnSVC() && !thread->IsHLEThread()) {
+ if (thread->IsCallingSvc()) {
system.ArmInterface(core_id).ExceptionalExit();
- thread->SetContinuousOnSVC(false);
+ thread->ClearIsCallingSvc();
}
- if (!thread->IsHLEThread() && !thread->HasExited()) {
+ if (!thread->IsTerminationRequested()) {
+ prev_thread = thread;
+
Core::ARM_Interface& cpu_core = system.ArmInterface(core_id);
cpu_core.SaveContext(thread->GetContext32());
cpu_core.SaveContext(thread->GetContext64());
// Save the TPIDR_EL0 system register in case it was modified.
thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
cpu_core.ClearExclusiveState();
+ } else {
+ prev_thread = nullptr;
}
thread->context_guard.unlock();
}
}
-void KScheduler::Reload(Thread* thread) {
+void KScheduler::Reload(KThread* thread) {
+ LOG_TRACE(Kernel, "core {}, reload thread {}", core_id, thread ? thread->GetName() : "nullptr");
+
if (thread) {
ASSERT_MSG(thread->GetState() == ThreadState::Runnable, "Thread must be runnable.");
- // Cancel any outstanding wakeup events for this thread
- thread->SetIsRunning(true);
- thread->SetWasRunning(false);
-
auto* const thread_owner_process = thread->GetOwnerProcess();
if (thread_owner_process != nullptr) {
system.Kernel().MakeCurrentProcess(thread_owner_process);
}
- if (!thread->IsHLEThread()) {
- Core::ARM_Interface& cpu_core = system.ArmInterface(core_id);
- cpu_core.LoadContext(thread->GetContext32());
- cpu_core.LoadContext(thread->GetContext64());
- cpu_core.SetTlsAddress(thread->GetTLSAddress());
- cpu_core.SetTPIDR_EL0(thread->GetTPIDR_EL0());
- cpu_core.ClearExclusiveState();
- }
+
+ Core::ARM_Interface& cpu_core = system.ArmInterface(core_id);
+ cpu_core.LoadContext(thread->GetContext32());
+ cpu_core.LoadContext(thread->GetContext64());
+ cpu_core.SetTlsAddress(thread->GetTLSAddress());
+ cpu_core.SetTPIDR_EL0(thread->GetTPIDR_EL0());
+ cpu_core.ClearExclusiveState();
}
}
void KScheduler::SwitchContextStep2() {
// Load context of new thread
- Reload(current_thread);
+ Reload(current_thread.load());
RescheduleCurrentCore();
}
void KScheduler::ScheduleImpl() {
- Thread* previous_thread = current_thread;
- current_thread = state.highest_priority_thread;
+ KThread* previous_thread = current_thread.load();
+ KThread* next_thread = state.highest_priority_thread;
- this->state.needs_scheduling = false;
+ state.needs_scheduling = false;
+
+ // We never want to schedule a null thread, so use the idle thread if we don't have a next.
+ if (next_thread == nullptr) {
+ next_thread = idle_thread;
+ }
- if (current_thread == previous_thread) {
+ // If we're not actually switching thread, there's nothing to do.
+ if (next_thread == current_thread.load()) {
guard.unlock();
return;
}
+ current_thread.store(next_thread);
+
Process* const previous_process = system.Kernel().CurrentProcess();
UpdateLastContextSwitchTime(previous_thread, previous_process);
@@ -714,28 +749,29 @@ void KScheduler::SwitchToCurrent() {
while (true) {
{
std::scoped_lock lock{guard};
- current_thread = state.highest_priority_thread;
- this->state.needs_scheduling = false;
+ current_thread.store(state.highest_priority_thread);
+ state.needs_scheduling.store(false);
}
const auto is_switch_pending = [this] {
std::scoped_lock lock{guard};
- return state.needs_scheduling.load(std::memory_order_relaxed);
+ return state.needs_scheduling.load();
};
do {
- if (current_thread != nullptr && !current_thread->IsHLEThread()) {
- current_thread->context_guard.lock();
- if (current_thread->GetRawState() != ThreadState::Runnable) {
- current_thread->context_guard.unlock();
+ auto next_thread = current_thread.load();
+ if (next_thread != nullptr) {
+ next_thread->context_guard.lock();
+ if (next_thread->GetRawState() != ThreadState::Runnable) {
+ next_thread->context_guard.unlock();
break;
}
- if (static_cast<u32>(current_thread->GetProcessorID()) != core_id) {
- current_thread->context_guard.unlock();
+ if (next_thread->GetActiveCore() != core_id) {
+ next_thread->context_guard.unlock();
break;
}
}
std::shared_ptr<Common::Fiber>* next_context;
- if (current_thread != nullptr) {
- next_context = &current_thread->GetHostContext();
+ if (next_thread != nullptr) {
+ next_context = &next_thread->GetHostContext();
} else {
next_context = &idle_thread->GetHostContext();
}
@@ -744,13 +780,13 @@ void KScheduler::SwitchToCurrent() {
}
}
-void KScheduler::UpdateLastContextSwitchTime(Thread* thread, Process* process) {
+void KScheduler::UpdateLastContextSwitchTime(KThread* thread, Process* process) {
const u64 prev_switch_ticks = last_context_switch_time;
const u64 most_recent_switch_ticks = system.CoreTiming().GetCPUTicks();
const u64 update_ticks = most_recent_switch_ticks - prev_switch_ticks;
if (thread != nullptr) {
- thread->UpdateCPUTimeTicks(update_ticks);
+ thread->AddCpuTime(core_id, update_ticks);
}
if (process != nullptr) {
@@ -764,15 +800,10 @@ void KScheduler::Initialize() {
std::string name = "Idle Thread Id:" + std::to_string(core_id);
std::function<void(void*)> init_func = Core::CpuManager::GetIdleThreadStartFunc();
void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater();
- ThreadType type = static_cast<ThreadType>(THREADTYPE_KERNEL | THREADTYPE_HLE | THREADTYPE_IDLE);
- auto thread_res = Thread::Create(system, type, name, 0, 64, 0, static_cast<u32>(core_id), 0,
- nullptr, std::move(init_func), init_func_parameter);
+ auto thread_res = KThread::Create(system, ThreadType::Main, name, 0,
+ KThread::IdleThreadPriority, 0, static_cast<u32>(core_id), 0,
+ nullptr, std::move(init_func), init_func_parameter);
idle_thread = thread_res.Unwrap().get();
-
- {
- KScopedSchedulerLock lock{system.Kernel()};
- idle_thread->SetState(ThreadState::Runnable);
- }
}
KScopedSchedulerLock::KScopedSchedulerLock(KernelCore& kernel)
diff --git a/src/core/hle/kernel/k_scheduler.h b/src/core/hle/kernel/k_scheduler.h
index 783665123..f595b9a5c 100644
--- a/src/core/hle/kernel/k_scheduler.h
+++ b/src/core/hle/kernel/k_scheduler.h
@@ -29,29 +29,33 @@ namespace Kernel {
class KernelCore;
class Process;
class SchedulerLock;
-class Thread;
+class KThread;
class KScheduler final {
public:
- explicit KScheduler(Core::System& system, std::size_t core_id);
+ explicit KScheduler(Core::System& system, s32 core_id);
~KScheduler();
/// Reschedules to the next available thread (call after current thread is suspended)
void RescheduleCurrentCore();
/// Reschedules cores pending reschedule, to be called on EnableScheduling.
- static void RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedule,
- Core::EmuThreadHandle global_thread);
+ static void RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedule);
/// The next two are for SingleCore Only.
/// Unload current thread before preempting core.
- void Unload(Thread* thread);
+ void Unload(KThread* thread);
/// Reload current thread after core preemption.
- void Reload(Thread* thread);
+ void Reload(KThread* thread);
/// Gets the current running thread
- [[nodiscard]] Thread* GetCurrentThread() const;
+ [[nodiscard]] KThread* GetCurrentThread() const;
+
+ /// Returns true if the scheduler is idle
+ [[nodiscard]] bool IsIdle() const {
+ return GetCurrentThread() == idle_thread;
+ }
/// Gets the timestamp for the last context switch in ticks.
[[nodiscard]] u64 GetLastContextSwitchTicks() const;
@@ -72,14 +76,14 @@ public:
return switch_fiber;
}
- [[nodiscard]] u64 UpdateHighestPriorityThread(Thread* highest_thread);
+ [[nodiscard]] u64 UpdateHighestPriorityThread(KThread* highest_thread);
/**
* Takes a thread and moves it to the back of the it's priority list.
*
* @note This operation can be redundant and no scheduling is changed if marked as so.
*/
- void YieldWithoutCoreMigration();
+ static void YieldWithoutCoreMigration(KernelCore& kernel);
/**
* Takes a thread and moves it to the back of the it's priority list.
@@ -88,7 +92,7 @@ public:
*
* @note This operation can be redundant and no scheduling is changed if marked as so.
*/
- void YieldWithCoreMigration();
+ static void YieldWithCoreMigration(KernelCore& kernel);
/**
* Takes a thread and moves it out of the scheduling queue.
@@ -97,16 +101,18 @@ public:
*
* @note This operation can be redundant and no scheduling is changed if marked as so.
*/
- void YieldToAnyThread();
+ static void YieldToAnyThread(KernelCore& kernel);
+
+ static void ClearPreviousThread(KernelCore& kernel, KThread* thread);
/// Notify the scheduler a thread's status has changed.
- static void OnThreadStateChanged(KernelCore& kernel, Thread* thread, ThreadState old_state);
+ static void OnThreadStateChanged(KernelCore& kernel, KThread* thread, ThreadState old_state);
/// Notify the scheduler a thread's priority has changed.
- static void OnThreadPriorityChanged(KernelCore& kernel, Thread* thread, s32 old_priority);
+ static void OnThreadPriorityChanged(KernelCore& kernel, KThread* thread, s32 old_priority);
/// Notify the scheduler a thread's core and/or affinity mask has changed.
- static void OnThreadAffinityMaskChanged(KernelCore& kernel, Thread* thread,
+ static void OnThreadAffinityMaskChanged(KernelCore& kernel, KThread* thread,
const KAffinityMask& old_affinity, s32 old_core);
static bool CanSchedule(KernelCore& kernel);
@@ -114,8 +120,7 @@ public:
static void SetSchedulerUpdateNeeded(KernelCore& kernel);
static void ClearSchedulerUpdateNeeded(KernelCore& kernel);
static void DisableScheduling(KernelCore& kernel);
- static void EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling,
- Core::EmuThreadHandle global_thread);
+ static void EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling);
[[nodiscard]] static u64 UpdateHighestPriorityThreads(KernelCore& kernel);
private:
@@ -163,13 +168,15 @@ private:
* most recent tick count retrieved. No special arithmetic is
* applied to it.
*/
- void UpdateLastContextSwitchTime(Thread* thread, Process* process);
+ void UpdateLastContextSwitchTime(KThread* thread, Process* process);
static void OnSwitch(void* this_scheduler);
void SwitchToCurrent();
- Thread* current_thread{};
- Thread* idle_thread{};
+ KThread* prev_thread{};
+ std::atomic<KThread*> current_thread{};
+
+ KThread* idle_thread;
std::shared_ptr<Common::Fiber> switch_fiber{};
@@ -178,7 +185,7 @@ private:
bool interrupt_task_thread_runnable{};
bool should_count_idle{};
u64 idle_count{};
- Thread* highest_priority_thread{};
+ KThread* highest_priority_thread{};
void* idle_thread_stack{};
};
@@ -186,7 +193,7 @@ private:
Core::System& system;
u64 last_context_switch_time{};
- const std::size_t core_id;
+ const s32 core_id;
Common::SpinLock guard{};
};
diff --git a/src/core/hle/kernel/k_scheduler_lock.h b/src/core/hle/kernel/k_scheduler_lock.h
index 9b40bd22c..169455d18 100644
--- a/src/core/hle/kernel/k_scheduler_lock.h
+++ b/src/core/hle/kernel/k_scheduler_lock.h
@@ -10,6 +10,7 @@
#include "common/assert.h"
#include "common/spin_lock.h"
#include "core/hardware_properties.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
namespace Kernel {
@@ -22,46 +23,45 @@ public:
explicit KAbstractSchedulerLock(KernelCore& kernel_) : kernel{kernel_} {}
bool IsLockedByCurrentThread() const {
- return this->owner_thread == kernel.GetCurrentEmuThreadID();
+ return owner_thread == GetCurrentThreadPointer(kernel);
}
void Lock() {
- if (this->IsLockedByCurrentThread()) {
+ if (IsLockedByCurrentThread()) {
// If we already own the lock, we can just increment the count.
- ASSERT(this->lock_count > 0);
- this->lock_count++;
+ ASSERT(lock_count > 0);
+ lock_count++;
} else {
// Otherwise, we want to disable scheduling and acquire the spinlock.
SchedulerType::DisableScheduling(kernel);
- this->spin_lock.lock();
+ spin_lock.lock();
// For debug, ensure that our state is valid.
- ASSERT(this->lock_count == 0);
- ASSERT(this->owner_thread == Core::EmuThreadHandle::InvalidHandle());
+ ASSERT(lock_count == 0);
+ ASSERT(owner_thread == nullptr);
// Increment count, take ownership.
- this->lock_count = 1;
- this->owner_thread = kernel.GetCurrentEmuThreadID();
+ lock_count = 1;
+ owner_thread = GetCurrentThreadPointer(kernel);
}
}
void Unlock() {
- ASSERT(this->IsLockedByCurrentThread());
- ASSERT(this->lock_count > 0);
+ ASSERT(IsLockedByCurrentThread());
+ ASSERT(lock_count > 0);
// Release an instance of the lock.
- if ((--this->lock_count) == 0) {
+ if ((--lock_count) == 0) {
// We're no longer going to hold the lock. Take note of what cores need scheduling.
const u64 cores_needing_scheduling =
SchedulerType::UpdateHighestPriorityThreads(kernel);
- Core::EmuThreadHandle leaving_thread = owner_thread;
// Note that we no longer hold the lock, and unlock the spinlock.
- this->owner_thread = Core::EmuThreadHandle::InvalidHandle();
- this->spin_lock.unlock();
+ owner_thread = nullptr;
+ spin_lock.unlock();
// Enable scheduling, and perform a rescheduling operation.
- SchedulerType::EnableScheduling(kernel, cores_needing_scheduling, leaving_thread);
+ SchedulerType::EnableScheduling(kernel, cores_needing_scheduling);
}
}
@@ -69,7 +69,7 @@ private:
KernelCore& kernel;
Common::SpinLock spin_lock{};
s32 lock_count{};
- Core::EmuThreadHandle owner_thread{Core::EmuThreadHandle::InvalidHandle()};
+ KThread* owner_thread{};
};
} // namespace Kernel
diff --git a/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h b/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h
index 2bb3817fa..f8189e107 100644
--- a/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h
+++ b/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h
@@ -9,27 +9,24 @@
#include "common/common_types.h"
#include "core/hle/kernel/handle_table.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h"
namespace Kernel {
class KScopedSchedulerLockAndSleep {
public:
- explicit KScopedSchedulerLockAndSleep(KernelCore& kernel, Handle& event_handle, Thread* t,
- s64 timeout)
- : kernel(kernel), event_handle(event_handle), thread(t), timeout_tick(timeout) {
- event_handle = InvalidHandle;
-
+ explicit KScopedSchedulerLockAndSleep(KernelCore& kernel, KThread* t, s64 timeout)
+ : kernel(kernel), thread(t), timeout_tick(timeout) {
// Lock the scheduler.
kernel.GlobalSchedulerContext().scheduler_lock.Lock();
}
~KScopedSchedulerLockAndSleep() {
// Register the sleep.
- if (this->timeout_tick > 0) {
- kernel.TimeManager().ScheduleTimeEvent(event_handle, this->thread, this->timeout_tick);
+ if (timeout_tick > 0) {
+ kernel.TimeManager().ScheduleTimeEvent(thread, timeout_tick);
}
// Unlock the scheduler.
@@ -37,13 +34,12 @@ public:
}
void CancelSleep() {
- this->timeout_tick = 0;
+ timeout_tick = 0;
}
private:
KernelCore& kernel;
- Handle& event_handle;
- Thread* thread{};
+ KThread* thread{};
s64 timeout_tick{};
};
diff --git a/src/core/hle/kernel/k_synchronization_object.cpp b/src/core/hle/kernel/k_synchronization_object.cpp
index 1c508cb55..a3b34f82f 100644
--- a/src/core/hle/kernel/k_synchronization_object.cpp
+++ b/src/core/hle/kernel/k_synchronization_object.cpp
@@ -7,9 +7,9 @@
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_synchronization_object.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc_results.h"
-#include "core/hle/kernel/thread.h"
namespace Kernel {
@@ -20,12 +20,11 @@ ResultCode KSynchronizationObject::Wait(KernelCore& kernel, s32* out_index,
std::vector<ThreadListNode> thread_nodes(num_objects);
// Prepare for wait.
- Thread* thread = kernel.CurrentScheduler()->GetCurrentThread();
- Handle timer = InvalidHandle;
+ KThread* thread = kernel.CurrentScheduler()->GetCurrentThread();
{
// Setup the scheduling lock and sleep.
- KScopedSchedulerLockAndSleep slp(kernel, timer, thread, timeout);
+ KScopedSchedulerLockAndSleep slp{kernel, thread, timeout};
// Check if any of the objects are already signaled.
for (auto i = 0; i < num_objects; ++i) {
@@ -90,10 +89,7 @@ ResultCode KSynchronizationObject::Wait(KernelCore& kernel, s32* out_index,
thread->SetWaitObjectsForDebugging({});
// Cancel the timer as needed.
- if (timer != InvalidHandle) {
- auto& time_manager = kernel.TimeManager();
- time_manager.UnscheduleTimeEvent(timer);
- }
+ kernel.TimeManager().UnscheduleTimeEvent(thread);
// Get the wait result.
ResultCode wait_result{RESULT_SUCCESS};
@@ -136,7 +132,7 @@ ResultCode KSynchronizationObject::Wait(KernelCore& kernel, s32* out_index,
KSynchronizationObject::KSynchronizationObject(KernelCore& kernel) : Object{kernel} {}
-KSynchronizationObject ::~KSynchronizationObject() = default;
+KSynchronizationObject::~KSynchronizationObject() = default;
void KSynchronizationObject::NotifyAvailable(ResultCode result) {
KScopedSchedulerLock lock(kernel);
@@ -148,7 +144,7 @@ void KSynchronizationObject::NotifyAvailable(ResultCode result) {
// Iterate over each thread.
for (auto* cur_node = thread_list_head; cur_node != nullptr; cur_node = cur_node->next) {
- Thread* thread = cur_node->thread;
+ KThread* thread = cur_node->thread;
if (thread->GetState() == ThreadState::Waiting) {
thread->SetSyncedObject(this, result);
thread->SetState(ThreadState::Runnable);
@@ -156,8 +152,8 @@ void KSynchronizationObject::NotifyAvailable(ResultCode result) {
}
}
-std::vector<Thread*> KSynchronizationObject::GetWaitingThreadsForDebugging() const {
- std::vector<Thread*> threads;
+std::vector<KThread*> KSynchronizationObject::GetWaitingThreadsForDebugging() const {
+ std::vector<KThread*> threads;
// If debugging, dump the list of waiters.
{
diff --git a/src/core/hle/kernel/k_synchronization_object.h b/src/core/hle/kernel/k_synchronization_object.h
index 14d80ebf1..f65c71c28 100644
--- a/src/core/hle/kernel/k_synchronization_object.h
+++ b/src/core/hle/kernel/k_synchronization_object.h
@@ -13,14 +13,14 @@ namespace Kernel {
class KernelCore;
class Synchronization;
-class Thread;
+class KThread;
/// Class that represents a Kernel object that a thread can be waiting on
class KSynchronizationObject : public Object {
public:
struct ThreadListNode {
ThreadListNode* next{};
- Thread* thread{};
+ KThread* thread{};
};
[[nodiscard]] static ResultCode Wait(KernelCore& kernel, s32* out_index,
@@ -29,7 +29,7 @@ public:
[[nodiscard]] virtual bool IsSignaled() const = 0;
- [[nodiscard]] std::vector<Thread*> GetWaitingThreadsForDebugging() const;
+ [[nodiscard]] std::vector<KThread*> GetWaitingThreadsForDebugging() const;
protected:
explicit KSynchronizationObject(KernelCore& kernel);
diff --git a/src/core/hle/kernel/k_thread.cpp b/src/core/hle/kernel/k_thread.cpp
new file mode 100644
index 000000000..aa100e139
--- /dev/null
+++ b/src/core/hle/kernel/k_thread.cpp
@@ -0,0 +1,1050 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <cinttypes>
+#include <optional>
+#include <vector>
+
+#include "common/assert.h"
+#include "common/bit_util.h"
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "common/fiber.h"
+#include "common/logging/log.h"
+#include "common/scope_exit.h"
+#include "common/thread_queue_list.h"
+#include "core/core.h"
+#include "core/cpu_manager.h"
+#include "core/hardware_properties.h"
+#include "core/hle/kernel/errors.h"
+#include "core/hle/kernel/handle_table.h"
+#include "core/hle/kernel/k_condition_variable.h"
+#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
+#include "core/hle/kernel/k_thread.h"
+#include "core/hle/kernel/k_thread_queue.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/memory/memory_layout.h"
+#include "core/hle/kernel/object.h"
+#include "core/hle/kernel/process.h"
+#include "core/hle/kernel/resource_limit.h"
+#include "core/hle/kernel/svc_results.h"
+#include "core/hle/kernel/time_manager.h"
+#include "core/hle/result.h"
+#include "core/memory.h"
+
+#ifdef ARCHITECTURE_x86_64
+#include "core/arm/dynarmic/arm_dynarmic_32.h"
+#include "core/arm/dynarmic/arm_dynarmic_64.h"
+#endif
+
+namespace {
+static void ResetThreadContext32(Core::ARM_Interface::ThreadContext32& context, u32 stack_top,
+ u32 entry_point, u32 arg) {
+ context = {};
+ context.cpu_registers[0] = arg;
+ context.cpu_registers[15] = entry_point;
+ context.cpu_registers[13] = stack_top;
+}
+
+static void ResetThreadContext64(Core::ARM_Interface::ThreadContext64& context, VAddr stack_top,
+ VAddr entry_point, u64 arg) {
+ context = {};
+ context.cpu_registers[0] = arg;
+ context.pc = entry_point;
+ context.sp = stack_top;
+ // TODO(merry): Perform a hardware test to determine the below value.
+ context.fpcr = 0;
+}
+} // namespace
+
+namespace Kernel {
+
+KThread::KThread(KernelCore& kernel)
+ : KSynchronizationObject{kernel}, activity_pause_lock{kernel} {}
+KThread::~KThread() = default;
+
+ResultCode KThread::Initialize(KThreadFunction func, uintptr_t arg, VAddr user_stack_top, s32 prio,
+ s32 virt_core, Process* owner, ThreadType type) {
+ // Assert parameters are valid.
+ ASSERT((type == ThreadType::Main) ||
+ (Svc::HighestThreadPriority <= prio && prio <= Svc::LowestThreadPriority));
+ ASSERT((owner != nullptr) || (type != ThreadType::User));
+ ASSERT(0 <= virt_core && virt_core < static_cast<s32>(Common::BitSize<u64>()));
+
+ // Convert the virtual core to a physical core.
+ const s32 phys_core = Core::Hardware::VirtualToPhysicalCoreMap[virt_core];
+ ASSERT(0 <= phys_core && phys_core < static_cast<s32>(Core::Hardware::NUM_CPU_CORES));
+
+ // First, clear the TLS address.
+ tls_address = {};
+
+ // Next, assert things based on the type.
+ switch (type) {
+ case ThreadType::Main:
+ ASSERT(arg == 0);
+ [[fallthrough]];
+ case ThreadType::HighPriority:
+ [[fallthrough]];
+ case ThreadType::User:
+ ASSERT(((owner == nullptr) ||
+ (owner->GetCoreMask() | (1ULL << virt_core)) == owner->GetCoreMask()));
+ ASSERT(((owner == nullptr) ||
+ (owner->GetPriorityMask() | (1ULL << prio)) == owner->GetPriorityMask()));
+ break;
+ case ThreadType::Kernel:
+ UNIMPLEMENTED();
+ break;
+ default:
+ UNREACHABLE_MSG("KThread::Initialize: Unknown ThreadType {}", static_cast<u32>(type));
+ break;
+ }
+ thread_type_for_debugging = type;
+
+ // Set the ideal core ID and affinity mask.
+ virtual_ideal_core_id = virt_core;
+ physical_ideal_core_id = phys_core;
+ virtual_affinity_mask = 1ULL << virt_core;
+ physical_affinity_mask.SetAffinity(phys_core, true);
+
+ // Set the thread state.
+ thread_state = (type == ThreadType::Main) ? ThreadState::Runnable : ThreadState::Initialized;
+
+ // Set TLS address.
+ tls_address = 0;
+
+ // Set parent and condvar tree.
+ parent = nullptr;
+ condvar_tree = nullptr;
+
+ // Set sync booleans.
+ signaled = false;
+ termination_requested = false;
+ wait_cancelled = false;
+ cancellable = false;
+
+ // Set core ID and wait result.
+ core_id = phys_core;
+ wait_result = Svc::ResultNoSynchronizationObject;
+
+ // Set priorities.
+ priority = prio;
+ base_priority = prio;
+
+ // Set sync object and waiting lock to null.
+ synced_object = nullptr;
+
+ // Initialize sleeping queue.
+ sleeping_queue = nullptr;
+
+ // Set suspend flags.
+ suspend_request_flags = 0;
+ suspend_allowed_flags = static_cast<u32>(ThreadState::SuspendFlagMask);
+
+ // We're neither debug attached, nor are we nesting our priority inheritance.
+ debug_attached = false;
+ priority_inheritance_count = 0;
+
+ // We haven't been scheduled, and we have done no light IPC.
+ schedule_count = -1;
+ last_scheduled_tick = 0;
+ light_ipc_data = nullptr;
+
+ // We're not waiting for a lock, and we haven't disabled migration.
+ lock_owner = nullptr;
+ num_core_migration_disables = 0;
+
+ // We have no waiters, but we do have an entrypoint.
+ num_kernel_waiters = 0;
+
+ // Set our current core id.
+ current_core_id = phys_core;
+
+ // We haven't released our resource limit hint, and we've spent no time on the cpu.
+ resource_limit_release_hint = false;
+ cpu_time = 0;
+
+ // Clear our stack parameters.
+ std::memset(static_cast<void*>(std::addressof(GetStackParameters())), 0,
+ sizeof(StackParameters));
+
+ // Setup the TLS, if needed.
+ if (type == ThreadType::User) {
+ tls_address = owner->CreateTLSRegion();
+ }
+
+ // Set parent, if relevant.
+ if (owner != nullptr) {
+ parent = owner;
+ parent->IncrementThreadCount();
+ }
+
+ // Initialize thread context.
+ ResetThreadContext64(thread_context_64, user_stack_top, func, arg);
+ ResetThreadContext32(thread_context_32, static_cast<u32>(user_stack_top),
+ static_cast<u32>(func), static_cast<u32>(arg));
+
+ // Setup the stack parameters.
+ StackParameters& sp = GetStackParameters();
+ sp.cur_thread = this;
+ sp.disable_count = 1;
+ SetInExceptionHandler();
+
+ // Set thread ID.
+ thread_id = kernel.CreateNewThreadID();
+
+ // We initialized!
+ initialized = true;
+
+ // Register ourselves with our parent process.
+ if (parent != nullptr) {
+ parent->RegisterThread(this);
+ if (parent->IsSuspended()) {
+ RequestSuspend(SuspendType::Process);
+ }
+ }
+
+ return RESULT_SUCCESS;
+}
+
+ResultCode KThread::InitializeThread(KThread* thread, KThreadFunction func, uintptr_t arg,
+ VAddr user_stack_top, s32 prio, s32 core, Process* owner,
+ ThreadType type) {
+ // Initialize the thread.
+ R_TRY(thread->Initialize(func, arg, user_stack_top, prio, core, owner, type));
+
+ return RESULT_SUCCESS;
+}
+
+void KThread::Finalize() {
+ // If the thread has an owner process, unregister it.
+ if (parent != nullptr) {
+ parent->UnregisterThread(this);
+ }
+
+ // If the thread has a local region, delete it.
+ if (tls_address != 0) {
+ parent->FreeTLSRegion(tls_address);
+ }
+
+ // Release any waiters.
+ {
+ ASSERT(lock_owner == nullptr);
+ KScopedSchedulerLock sl{kernel};
+
+ auto it = waiter_list.begin();
+ while (it != waiter_list.end()) {
+ // The thread shouldn't be a kernel waiter.
+ it->SetLockOwner(nullptr);
+ it->SetSyncedObject(nullptr, Svc::ResultInvalidState);
+ it->Wakeup();
+ it = waiter_list.erase(it);
+ }
+ }
+
+ // Decrement the parent process's thread count.
+ if (parent != nullptr) {
+ parent->DecrementThreadCount();
+ parent->GetResourceLimit()->Release(ResourceType::Threads, 1);
+ }
+}
+
+bool KThread::IsSignaled() const {
+ return signaled;
+}
+
+void KThread::Wakeup() {
+ KScopedSchedulerLock sl{kernel};
+
+ if (GetState() == ThreadState::Waiting) {
+ if (sleeping_queue != nullptr) {
+ sleeping_queue->WakeupThread(this);
+ } else {
+ SetState(ThreadState::Runnable);
+ }
+ }
+}
+
+void KThread::StartTermination() {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+
+ // Release user exception and unpin, if relevant.
+ if (parent != nullptr) {
+ parent->ReleaseUserException(this);
+ if (parent->GetPinnedThread(GetCurrentCoreId(kernel)) == this) {
+ parent->UnpinCurrentThread();
+ }
+ }
+
+ // Set state to terminated.
+ SetState(ThreadState::Terminated);
+
+ // Clear the thread's status as running in parent.
+ if (parent != nullptr) {
+ parent->ClearRunningThread(this);
+ }
+
+ // Signal.
+ signaled = true;
+ NotifyAvailable();
+
+ // Clear previous thread in KScheduler.
+ KScheduler::ClearPreviousThread(kernel, this);
+
+ // Register terminated dpc flag.
+ RegisterDpc(DpcFlag::Terminated);
+}
+
+void KThread::Pin() {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+
+ // Set ourselves as pinned.
+ GetStackParameters().is_pinned = true;
+
+ // Disable core migration.
+ ASSERT(num_core_migration_disables == 0);
+ {
+ ++num_core_migration_disables;
+
+ // Save our ideal state to restore when we're unpinned.
+ original_physical_ideal_core_id = physical_ideal_core_id;
+ original_physical_affinity_mask = physical_affinity_mask;
+
+ // Bind ourselves to this core.
+ const s32 active_core = GetActiveCore();
+ const s32 current_core = GetCurrentCoreId(kernel);
+
+ SetActiveCore(current_core);
+ physical_ideal_core_id = current_core;
+ physical_affinity_mask.SetAffinityMask(1ULL << current_core);
+
+ if (active_core != current_core || physical_affinity_mask.GetAffinityMask() !=
+ original_physical_affinity_mask.GetAffinityMask()) {
+ KScheduler::OnThreadAffinityMaskChanged(kernel, this, original_physical_affinity_mask,
+ active_core);
+ }
+ }
+
+ // Disallow performing thread suspension.
+ {
+ // Update our allow flags.
+ suspend_allowed_flags &= ~(1 << (static_cast<u32>(SuspendType::Thread) +
+ static_cast<u32>(ThreadState::SuspendShift)));
+
+ // Update our state.
+ const ThreadState old_state = thread_state;
+ thread_state = static_cast<ThreadState>(GetSuspendFlags() |
+ static_cast<u32>(old_state & ThreadState::Mask));
+ if (thread_state != old_state) {
+ KScheduler::OnThreadStateChanged(kernel, this, old_state);
+ }
+ }
+
+ // TODO(bunnei): Update our SVC access permissions.
+ ASSERT(parent != nullptr);
+}
+
+void KThread::Unpin() {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+
+ // Set ourselves as unpinned.
+ GetStackParameters().is_pinned = false;
+
+ // Enable core migration.
+ ASSERT(num_core_migration_disables == 1);
+ {
+ num_core_migration_disables--;
+
+ // Restore our original state.
+ const KAffinityMask old_mask = physical_affinity_mask;
+
+ physical_ideal_core_id = original_physical_ideal_core_id;
+ physical_affinity_mask = original_physical_affinity_mask;
+
+ if (physical_affinity_mask.GetAffinityMask() != old_mask.GetAffinityMask()) {
+ const s32 active_core = GetActiveCore();
+
+ if (!physical_affinity_mask.GetAffinity(active_core)) {
+ if (physical_ideal_core_id >= 0) {
+ SetActiveCore(physical_ideal_core_id);
+ } else {
+ SetActiveCore(static_cast<s32>(
+ Common::BitSize<u64>() - 1 -
+ std::countl_zero(physical_affinity_mask.GetAffinityMask())));
+ }
+ }
+ KScheduler::OnThreadAffinityMaskChanged(kernel, this, old_mask, active_core);
+ }
+ }
+
+ // Allow performing thread suspension (if termination hasn't been requested).
+ {
+ // Update our allow flags.
+ if (!IsTerminationRequested()) {
+ suspend_allowed_flags |= (1 << (static_cast<u32>(SuspendType::Thread) +
+ static_cast<u32>(ThreadState::SuspendShift)));
+ }
+
+ // Update our state.
+ const ThreadState old_state = thread_state;
+ thread_state = static_cast<ThreadState>(GetSuspendFlags() |
+ static_cast<u32>(old_state & ThreadState::Mask));
+ if (thread_state != old_state) {
+ KScheduler::OnThreadStateChanged(kernel, this, old_state);
+ }
+ }
+
+ // TODO(bunnei): Update our SVC access permissions.
+ ASSERT(parent != nullptr);
+
+ // Resume any threads that began waiting on us while we were pinned.
+ for (auto it = pinned_waiter_list.begin(); it != pinned_waiter_list.end(); ++it) {
+ if (it->GetState() == ThreadState::Waiting) {
+ it->SetState(ThreadState::Runnable);
+ }
+ }
+}
+
+ResultCode KThread::GetCoreMask(s32* out_ideal_core, u64* out_affinity_mask) {
+ KScopedSchedulerLock sl{kernel};
+
+ // Get the virtual mask.
+ *out_ideal_core = virtual_ideal_core_id;
+ *out_affinity_mask = virtual_affinity_mask;
+
+ return RESULT_SUCCESS;
+}
+
+ResultCode KThread::GetPhysicalCoreMask(s32* out_ideal_core, u64* out_affinity_mask) {
+ KScopedSchedulerLock sl{kernel};
+ ASSERT(num_core_migration_disables >= 0);
+
+ // Select between core mask and original core mask.
+ if (num_core_migration_disables == 0) {
+ *out_ideal_core = physical_ideal_core_id;
+ *out_affinity_mask = physical_affinity_mask.GetAffinityMask();
+ } else {
+ *out_ideal_core = original_physical_ideal_core_id;
+ *out_affinity_mask = original_physical_affinity_mask.GetAffinityMask();
+ }
+
+ return RESULT_SUCCESS;
+}
+
+ResultCode KThread::SetCoreMask(s32 core_id, u64 v_affinity_mask) {
+ ASSERT(parent != nullptr);
+ ASSERT(v_affinity_mask != 0);
+ KScopedLightLock lk{activity_pause_lock};
+
+ // Set the core mask.
+ u64 p_affinity_mask = 0;
+ {
+ KScopedSchedulerLock sl{kernel};
+ ASSERT(num_core_migration_disables >= 0);
+
+ // If the core id is no-update magic, preserve the ideal core id.
+ if (core_id == Svc::IdealCoreNoUpdate) {
+ core_id = virtual_ideal_core_id;
+ R_UNLESS(((1ULL << core_id) & v_affinity_mask) != 0, Svc::ResultInvalidCombination);
+ }
+
+ // Set the virtual core/affinity mask.
+ virtual_ideal_core_id = core_id;
+ virtual_affinity_mask = v_affinity_mask;
+
+ // Translate the virtual core to a physical core.
+ if (core_id >= 0) {
+ core_id = Core::Hardware::VirtualToPhysicalCoreMap[core_id];
+ }
+
+ // Translate the virtual affinity mask to a physical one.
+ while (v_affinity_mask != 0) {
+ const u64 next = std::countr_zero(v_affinity_mask);
+ v_affinity_mask &= ~(1ULL << next);
+ p_affinity_mask |= (1ULL << Core::Hardware::VirtualToPhysicalCoreMap[next]);
+ }
+
+ // If we haven't disabled migration, perform an affinity change.
+ if (num_core_migration_disables == 0) {
+ const KAffinityMask old_mask = physical_affinity_mask;
+
+ // Set our new ideals.
+ physical_ideal_core_id = core_id;
+ physical_affinity_mask.SetAffinityMask(p_affinity_mask);
+
+ if (physical_affinity_mask.GetAffinityMask() != old_mask.GetAffinityMask()) {
+ const s32 active_core = GetActiveCore();
+
+ if (active_core >= 0 && !physical_affinity_mask.GetAffinity(active_core)) {
+ const s32 new_core = static_cast<s32>(
+ physical_ideal_core_id >= 0
+ ? physical_ideal_core_id
+ : Common::BitSize<u64>() - 1 -
+ std::countl_zero(physical_affinity_mask.GetAffinityMask()));
+ SetActiveCore(new_core);
+ }
+ KScheduler::OnThreadAffinityMaskChanged(kernel, this, old_mask, active_core);
+ }
+ } else {
+ // Otherwise, we edit the original affinity for restoration later.
+ original_physical_ideal_core_id = core_id;
+ original_physical_affinity_mask.SetAffinityMask(p_affinity_mask);
+ }
+ }
+
+ // Update the pinned waiter list.
+ {
+ bool retry_update{};
+ bool thread_is_pinned{};
+ do {
+ // Lock the scheduler.
+ KScopedSchedulerLock sl{kernel};
+
+ // Don't do any further management if our termination has been requested.
+ R_SUCCEED_IF(IsTerminationRequested());
+
+ // By default, we won't need to retry.
+ retry_update = false;
+
+ // Check if the thread is currently running.
+ bool thread_is_current{};
+ s32 thread_core;
+ for (thread_core = 0; thread_core < static_cast<s32>(Core::Hardware::NUM_CPU_CORES);
+ ++thread_core) {
+ if (kernel.Scheduler(thread_core).GetCurrentThread() == this) {
+ thread_is_current = true;
+ break;
+ }
+ }
+
+ // If the thread is currently running, check whether it's no longer allowed under the
+ // new mask.
+ if (thread_is_current && ((1ULL << thread_core) & p_affinity_mask) == 0) {
+ // If the thread is pinned, we want to wait until it's not pinned.
+ if (GetStackParameters().is_pinned) {
+ // Verify that the current thread isn't terminating.
+ R_UNLESS(!GetCurrentThread(kernel).IsTerminationRequested(),
+ Svc::ResultTerminationRequested);
+
+ // Note that the thread was pinned.
+ thread_is_pinned = true;
+
+ // Wait until the thread isn't pinned any more.
+ pinned_waiter_list.push_back(GetCurrentThread(kernel));
+ GetCurrentThread(kernel).SetState(ThreadState::Waiting);
+ } else {
+ // If the thread isn't pinned, release the scheduler lock and retry until it's
+ // not current.
+ retry_update = true;
+ }
+ }
+ } while (retry_update);
+
+ // If the thread was pinned, it no longer is, and we should remove the current thread from
+ // our waiter list.
+ if (thread_is_pinned) {
+ // Lock the scheduler.
+ KScopedSchedulerLock sl{kernel};
+
+ // Remove from the list.
+ pinned_waiter_list.erase(pinned_waiter_list.iterator_to(GetCurrentThread(kernel)));
+ }
+ }
+
+ return RESULT_SUCCESS;
+}
+
+void KThread::SetBasePriority(s32 value) {
+ ASSERT(Svc::HighestThreadPriority <= value && value <= Svc::LowestThreadPriority);
+
+ KScopedSchedulerLock sl{kernel};
+
+ // Change our base priority.
+ base_priority = value;
+
+ // Perform a priority restoration.
+ RestorePriority(kernel, this);
+}
+
+void KThread::RequestSuspend(SuspendType type) {
+ KScopedSchedulerLock sl{kernel};
+
+ // Note the request in our flags.
+ suspend_request_flags |=
+ (1u << (static_cast<u32>(ThreadState::SuspendShift) + static_cast<u32>(type)));
+
+ // Try to perform the suspend.
+ TrySuspend();
+}
+
+void KThread::Resume(SuspendType type) {
+ KScopedSchedulerLock sl{kernel};
+
+ // Clear the request in our flags.
+ suspend_request_flags &=
+ ~(1u << (static_cast<u32>(ThreadState::SuspendShift) + static_cast<u32>(type)));
+
+ // Update our state.
+ const ThreadState old_state = thread_state;
+ thread_state = static_cast<ThreadState>(GetSuspendFlags() |
+ static_cast<u32>(old_state & ThreadState::Mask));
+ if (thread_state != old_state) {
+ KScheduler::OnThreadStateChanged(kernel, this, old_state);
+ }
+}
+
+void KThread::WaitCancel() {
+ KScopedSchedulerLock sl{kernel};
+
+ // Check if we're waiting and cancellable.
+ if (GetState() == ThreadState::Waiting && cancellable) {
+ if (sleeping_queue != nullptr) {
+ sleeping_queue->WakeupThread(this);
+ wait_cancelled = true;
+ } else {
+ SetSyncedObject(nullptr, Svc::ResultCancelled);
+ SetState(ThreadState::Runnable);
+ wait_cancelled = false;
+ }
+ } else {
+ // Otherwise, note that we cancelled a wait.
+ wait_cancelled = true;
+ }
+}
+
+void KThread::TrySuspend() {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+ ASSERT(IsSuspendRequested());
+
+ // Ensure that we have no waiters.
+ if (GetNumKernelWaiters() > 0) {
+ return;
+ }
+ ASSERT(GetNumKernelWaiters() == 0);
+
+ // Perform the suspend.
+ Suspend();
+}
+
+void KThread::Suspend() {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+ ASSERT(IsSuspendRequested());
+
+ // Set our suspend flags in state.
+ const auto old_state = thread_state;
+ thread_state = static_cast<ThreadState>(GetSuspendFlags()) | (old_state & ThreadState::Mask);
+
+ // Note the state change in scheduler.
+ KScheduler::OnThreadStateChanged(kernel, this, old_state);
+}
+
+void KThread::Continue() {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+
+ // Clear our suspend flags in state.
+ const auto old_state = thread_state;
+ thread_state = old_state & ThreadState::Mask;
+
+ // Note the state change in scheduler.
+ KScheduler::OnThreadStateChanged(kernel, this, old_state);
+}
+
+ResultCode KThread::SetActivity(Svc::ThreadActivity activity) {
+ // Lock ourselves.
+ KScopedLightLock lk(activity_pause_lock);
+
+ // Set the activity.
+ {
+ // Lock the scheduler.
+ KScopedSchedulerLock sl{kernel};
+
+ // Verify our state.
+ const auto cur_state = GetState();
+ R_UNLESS((cur_state == ThreadState::Waiting || cur_state == ThreadState::Runnable),
+ Svc::ResultInvalidState);
+
+ // Either pause or resume.
+ if (activity == Svc::ThreadActivity::Paused) {
+ // Verify that we're not suspended.
+ R_UNLESS(!IsSuspendRequested(SuspendType::Thread), Svc::ResultInvalidState);
+
+ // Suspend.
+ RequestSuspend(SuspendType::Thread);
+ } else {
+ ASSERT(activity == Svc::ThreadActivity::Runnable);
+
+ // Verify that we're suspended.
+ R_UNLESS(IsSuspendRequested(SuspendType::Thread), Svc::ResultInvalidState);
+
+ // Resume.
+ Resume(SuspendType::Thread);
+ }
+ }
+
+ // If the thread is now paused, update the pinned waiter list.
+ if (activity == Svc::ThreadActivity::Paused) {
+ bool thread_is_pinned{};
+ bool thread_is_current{};
+ do {
+ // Lock the scheduler.
+ KScopedSchedulerLock sl{kernel};
+
+ // Don't do any further management if our termination has been requested.
+ R_SUCCEED_IF(IsTerminationRequested());
+
+ // Check whether the thread is pinned.
+ if (GetStackParameters().is_pinned) {
+ // Verify that the current thread isn't terminating.
+ R_UNLESS(!GetCurrentThread(kernel).IsTerminationRequested(),
+ Svc::ResultTerminationRequested);
+
+ // Note that the thread was pinned and not current.
+ thread_is_pinned = true;
+ thread_is_current = false;
+
+ // Wait until the thread isn't pinned any more.
+ pinned_waiter_list.push_back(GetCurrentThread(kernel));
+ GetCurrentThread(kernel).SetState(ThreadState::Waiting);
+ } else {
+ // Check if the thread is currently running.
+ // If it is, we'll need to retry.
+ thread_is_current = false;
+
+ for (auto i = 0; i < static_cast<s32>(Core::Hardware::NUM_CPU_CORES); ++i) {
+ if (kernel.Scheduler(i).GetCurrentThread() == this) {
+ thread_is_current = true;
+ break;
+ }
+ }
+ }
+ } while (thread_is_current);
+
+ // If the thread was pinned, it no longer is, and we should remove the current thread from
+ // our waiter list.
+ if (thread_is_pinned) {
+ // Lock the scheduler.
+ KScopedSchedulerLock sl{kernel};
+
+ // Remove from the list.
+ pinned_waiter_list.erase(pinned_waiter_list.iterator_to(GetCurrentThread(kernel)));
+ }
+ }
+
+ return RESULT_SUCCESS;
+}
+
+ResultCode KThread::GetThreadContext3(std::vector<u8>& out) {
+ // Lock ourselves.
+ KScopedLightLock lk{activity_pause_lock};
+
+ // Get the context.
+ {
+ // Lock the scheduler.
+ KScopedSchedulerLock sl{kernel};
+
+ // Verify that we're suspended.
+ R_UNLESS(IsSuspendRequested(SuspendType::Thread), Svc::ResultInvalidState);
+
+ // If we're not terminating, get the thread's user context.
+ if (!IsTerminationRequested()) {
+ if (parent->Is64BitProcess()) {
+ // Mask away mode bits, interrupt bits, IL bit, and other reserved bits.
+ auto context = GetContext64();
+ context.pstate &= 0xFF0FFE20;
+
+ out.resize(sizeof(context));
+ std::memcpy(out.data(), &context, sizeof(context));
+ } else {
+ // Mask away mode bits, interrupt bits, IL bit, and other reserved bits.
+ auto context = GetContext32();
+ context.cpsr &= 0xFF0FFE20;
+
+ out.resize(sizeof(context));
+ std::memcpy(out.data(), &context, sizeof(context));
+ }
+ }
+ }
+
+ return RESULT_SUCCESS;
+}
+
+void KThread::AddWaiterImpl(KThread* thread) {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+
+ // Find the right spot to insert the waiter.
+ auto it = waiter_list.begin();
+ while (it != waiter_list.end()) {
+ if (it->GetPriority() > thread->GetPriority()) {
+ break;
+ }
+ it++;
+ }
+
+ // Keep track of how many kernel waiters we have.
+ if (Memory::IsKernelAddressKey(thread->GetAddressKey())) {
+ ASSERT((num_kernel_waiters++) >= 0);
+ }
+
+ // Insert the waiter.
+ waiter_list.insert(it, *thread);
+ thread->SetLockOwner(this);
+}
+
+void KThread::RemoveWaiterImpl(KThread* thread) {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+
+ // Keep track of how many kernel waiters we have.
+ if (Memory::IsKernelAddressKey(thread->GetAddressKey())) {
+ ASSERT((num_kernel_waiters--) > 0);
+ }
+
+ // Remove the waiter.
+ waiter_list.erase(waiter_list.iterator_to(*thread));
+ thread->SetLockOwner(nullptr);
+}
+
+void KThread::RestorePriority(KernelCore& kernel, KThread* thread) {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+
+ while (true) {
+ // We want to inherit priority where possible.
+ s32 new_priority = thread->GetBasePriority();
+ if (thread->HasWaiters()) {
+ new_priority = std::min(new_priority, thread->waiter_list.front().GetPriority());
+ }
+
+ // If the priority we would inherit is not different from ours, don't do anything.
+ if (new_priority == thread->GetPriority()) {
+ return;
+ }
+
+ // Ensure we don't violate condition variable red black tree invariants.
+ if (auto* cv_tree = thread->GetConditionVariableTree(); cv_tree != nullptr) {
+ BeforeUpdatePriority(kernel, cv_tree, thread);
+ }
+
+ // Change the priority.
+ const s32 old_priority = thread->GetPriority();
+ thread->SetPriority(new_priority);
+
+ // Restore the condition variable, if relevant.
+ if (auto* cv_tree = thread->GetConditionVariableTree(); cv_tree != nullptr) {
+ AfterUpdatePriority(kernel, cv_tree, thread);
+ }
+
+ // Update the scheduler.
+ KScheduler::OnThreadPriorityChanged(kernel, thread, old_priority);
+
+ // Keep the lock owner up to date.
+ KThread* lock_owner = thread->GetLockOwner();
+ if (lock_owner == nullptr) {
+ return;
+ }
+
+ // Update the thread in the lock owner's sorted list, and continue inheriting.
+ lock_owner->RemoveWaiterImpl(thread);
+ lock_owner->AddWaiterImpl(thread);
+ thread = lock_owner;
+ }
+}
+
+void KThread::AddWaiter(KThread* thread) {
+ AddWaiterImpl(thread);
+ RestorePriority(kernel, this);
+}
+
+void KThread::RemoveWaiter(KThread* thread) {
+ RemoveWaiterImpl(thread);
+ RestorePriority(kernel, this);
+}
+
+KThread* KThread::RemoveWaiterByKey(s32* out_num_waiters, VAddr key) {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+
+ s32 num_waiters{};
+ KThread* next_lock_owner{};
+ auto it = waiter_list.begin();
+ while (it != waiter_list.end()) {
+ if (it->GetAddressKey() == key) {
+ KThread* thread = std::addressof(*it);
+
+ // Keep track of how many kernel waiters we have.
+ if (Memory::IsKernelAddressKey(thread->GetAddressKey())) {
+ ASSERT((num_kernel_waiters--) > 0);
+ }
+ it = waiter_list.erase(it);
+
+ // Update the next lock owner.
+ if (next_lock_owner == nullptr) {
+ next_lock_owner = thread;
+ next_lock_owner->SetLockOwner(nullptr);
+ } else {
+ next_lock_owner->AddWaiterImpl(thread);
+ }
+ num_waiters++;
+ } else {
+ it++;
+ }
+ }
+
+ // Do priority updates, if we have a next owner.
+ if (next_lock_owner) {
+ RestorePriority(kernel, this);
+ RestorePriority(kernel, next_lock_owner);
+ }
+
+ // Return output.
+ *out_num_waiters = num_waiters;
+ return next_lock_owner;
+}
+
+ResultCode KThread::Run() {
+ while (true) {
+ KScopedSchedulerLock lk{kernel};
+
+ // If either this thread or the current thread are requesting termination, note it.
+ R_UNLESS(!IsTerminationRequested(), Svc::ResultTerminationRequested);
+ R_UNLESS(!GetCurrentThread(kernel).IsTerminationRequested(),
+ Svc::ResultTerminationRequested);
+
+ // Ensure our thread state is correct.
+ R_UNLESS(GetState() == ThreadState::Initialized, Svc::ResultInvalidState);
+
+ // If the current thread has been asked to suspend, suspend it and retry.
+ if (GetCurrentThread(kernel).IsSuspended()) {
+ GetCurrentThread(kernel).Suspend();
+ continue;
+ }
+
+ // If we're not a kernel thread and we've been asked to suspend, suspend ourselves.
+ if (IsUserThread() && IsSuspended()) {
+ Suspend();
+ }
+
+ // Set our state and finish.
+ SetState(ThreadState::Runnable);
+ return RESULT_SUCCESS;
+ }
+}
+
+void KThread::Exit() {
+ ASSERT(this == GetCurrentThreadPointer(kernel));
+
+ // Release the thread resource hint from parent.
+ if (parent != nullptr) {
+ // TODO(bunnei): Hint that the resource is about to be released.
+ resource_limit_release_hint = true;
+ }
+
+ // Perform termination.
+ {
+ KScopedSchedulerLock sl{kernel};
+
+ // Disallow all suspension.
+ suspend_allowed_flags = 0;
+
+ // Start termination.
+ StartTermination();
+ }
+}
+
+ResultCode KThread::Sleep(s64 timeout) {
+ ASSERT(!kernel.GlobalSchedulerContext().IsLocked());
+ ASSERT(this == GetCurrentThreadPointer(kernel));
+ ASSERT(timeout > 0);
+
+ {
+ // Setup the scheduling lock and sleep.
+ KScopedSchedulerLockAndSleep slp{kernel, this, timeout};
+
+ // Check if the thread should terminate.
+ if (IsTerminationRequested()) {
+ slp.CancelSleep();
+ return Svc::ResultTerminationRequested;
+ }
+
+ // Mark the thread as waiting.
+ SetState(ThreadState::Waiting);
+ SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Sleep);
+ }
+
+ // The lock/sleep is done.
+
+ // Cancel the timer.
+ kernel.TimeManager().UnscheduleTimeEvent(this);
+
+ return RESULT_SUCCESS;
+}
+
+void KThread::SetState(ThreadState state) {
+ KScopedSchedulerLock sl{kernel};
+
+ // Clear debugging state
+ SetMutexWaitAddressForDebugging({});
+ SetWaitReasonForDebugging({});
+
+ const ThreadState old_state = thread_state;
+ thread_state =
+ static_cast<ThreadState>((old_state & ~ThreadState::Mask) | (state & ThreadState::Mask));
+ if (thread_state != old_state) {
+ KScheduler::OnThreadStateChanged(kernel, this, old_state);
+ }
+}
+
+std::shared_ptr<Common::Fiber>& KThread::GetHostContext() {
+ return host_context;
+}
+
+ResultVal<std::shared_ptr<KThread>> KThread::Create(Core::System& system, ThreadType type_flags,
+ std::string name, VAddr entry_point,
+ u32 priority, u64 arg, s32 processor_id,
+ VAddr stack_top, Process* owner_process) {
+ std::function<void(void*)> init_func = Core::CpuManager::GetGuestThreadStartFunc();
+ void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater();
+ return Create(system, type_flags, name, entry_point, priority, arg, processor_id, stack_top,
+ owner_process, std::move(init_func), init_func_parameter);
+}
+
+ResultVal<std::shared_ptr<KThread>> KThread::Create(Core::System& system, ThreadType type_flags,
+ std::string name, VAddr entry_point,
+ u32 priority, u64 arg, s32 processor_id,
+ VAddr stack_top, Process* owner_process,
+ std::function<void(void*)>&& thread_start_func,
+ void* thread_start_parameter) {
+ auto& kernel = system.Kernel();
+
+ std::shared_ptr<KThread> thread = std::make_shared<KThread>(kernel);
+
+ if (const auto result =
+ thread->InitializeThread(thread.get(), entry_point, arg, stack_top, priority,
+ processor_id, owner_process, type_flags);
+ result.IsError()) {
+ return result;
+ }
+
+ thread->name = name;
+
+ auto& scheduler = kernel.GlobalSchedulerContext();
+ scheduler.AddThread(thread);
+
+ thread->host_context =
+ std::make_shared<Common::Fiber>(std::move(thread_start_func), thread_start_parameter);
+
+ return MakeResult<std::shared_ptr<KThread>>(std::move(thread));
+}
+
+KThread* GetCurrentThreadPointer(KernelCore& kernel) {
+ return kernel.GetCurrentEmuThread();
+}
+
+KThread& GetCurrentThread(KernelCore& kernel) {
+ return *GetCurrentThreadPointer(kernel);
+}
+
+s32 GetCurrentCoreId(KernelCore& kernel) {
+ return GetCurrentThread(kernel).GetCurrentCore();
+}
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_thread.h b/src/core/hle/kernel/k_thread.h
new file mode 100644
index 000000000..c8ac656a4
--- /dev/null
+++ b/src/core/hle/kernel/k_thread.h
@@ -0,0 +1,768 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <span>
+#include <string>
+#include <utility>
+#include <vector>
+
+#include <boost/intrusive/list.hpp>
+
+#include "common/common_types.h"
+#include "common/intrusive_red_black_tree.h"
+#include "common/spin_lock.h"
+#include "core/arm/arm_interface.h"
+#include "core/hle/kernel/k_affinity_mask.h"
+#include "core/hle/kernel/k_light_lock.h"
+#include "core/hle/kernel/k_synchronization_object.h"
+#include "core/hle/kernel/object.h"
+#include "core/hle/kernel/svc_common.h"
+#include "core/hle/kernel/svc_types.h"
+#include "core/hle/result.h"
+
+namespace Common {
+class Fiber;
+}
+
+namespace Core {
+class ARM_Interface;
+class System;
+} // namespace Core
+
+namespace Kernel {
+
+class GlobalSchedulerContext;
+class KernelCore;
+class Process;
+class KScheduler;
+class KThreadQueue;
+
+using KThreadFunction = VAddr;
+
+enum class ThreadType : u32 {
+ Main = 0,
+ Kernel = 1,
+ HighPriority = 2,
+ User = 3,
+};
+DECLARE_ENUM_FLAG_OPERATORS(ThreadType);
+
+enum class SuspendType : u32 {
+ Process = 0,
+ Thread = 1,
+ Debug = 2,
+ Backtrace = 3,
+ Init = 4,
+
+ Count,
+};
+
+enum class ThreadState : u16 {
+ Initialized = 0,
+ Waiting = 1,
+ Runnable = 2,
+ Terminated = 3,
+
+ SuspendShift = 4,
+ Mask = (1 << SuspendShift) - 1,
+
+ ProcessSuspended = (1 << (0 + SuspendShift)),
+ ThreadSuspended = (1 << (1 + SuspendShift)),
+ DebugSuspended = (1 << (2 + SuspendShift)),
+ BacktraceSuspended = (1 << (3 + SuspendShift)),
+ InitSuspended = (1 << (4 + SuspendShift)),
+
+ SuspendFlagMask = ((1 << 5) - 1) << SuspendShift,
+};
+DECLARE_ENUM_FLAG_OPERATORS(ThreadState);
+
+enum class DpcFlag : u32 {
+ Terminating = (1 << 0),
+ Terminated = (1 << 1),
+};
+
+enum class ThreadWaitReasonForDebugging : u32 {
+ None, ///< Thread is not waiting
+ Sleep, ///< Thread is waiting due to a SleepThread SVC
+ IPC, ///< Thread is waiting for the reply from an IPC request
+ Synchronization, ///< Thread is waiting due to a WaitSynchronization SVC
+ ConditionVar, ///< Thread is waiting due to a WaitProcessWideKey SVC
+ Arbitration, ///< Thread is waiting due to a SignalToAddress/WaitForAddress SVC
+ Suspended, ///< Thread is waiting due to process suspension
+};
+
+[[nodiscard]] KThread* GetCurrentThreadPointer(KernelCore& kernel);
+[[nodiscard]] KThread& GetCurrentThread(KernelCore& kernel);
+[[nodiscard]] s32 GetCurrentCoreId(KernelCore& kernel);
+
+class KThread final : public KSynchronizationObject, public boost::intrusive::list_base_hook<> {
+ friend class KScheduler;
+ friend class Process;
+
+public:
+ static constexpr s32 DefaultThreadPriority = 44;
+ static constexpr s32 IdleThreadPriority = Svc::LowestThreadPriority + 1;
+
+ explicit KThread(KernelCore& kernel);
+ ~KThread() override;
+
+public:
+ using ThreadContext32 = Core::ARM_Interface::ThreadContext32;
+ using ThreadContext64 = Core::ARM_Interface::ThreadContext64;
+ using WaiterList = boost::intrusive::list<KThread>;
+
+ /**
+ * Creates and returns a new thread. The new thread is immediately scheduled
+ * @param system The instance of the whole system
+ * @param name The friendly name desired for the thread
+ * @param entry_point The address at which the thread should start execution
+ * @param priority The thread's priority
+ * @param arg User data to pass to the thread
+ * @param processor_id The ID(s) of the processors on which the thread is desired to be run
+ * @param stack_top The address of the thread's stack top
+ * @param owner_process The parent process for the thread, if null, it's a kernel thread
+ * @return A shared pointer to the newly created thread
+ */
+ [[nodiscard]] static ResultVal<std::shared_ptr<KThread>> Create(
+ Core::System& system, ThreadType type_flags, std::string name, VAddr entry_point,
+ u32 priority, u64 arg, s32 processor_id, VAddr stack_top, Process* owner_process);
+
+ /**
+ * Creates and returns a new thread. The new thread is immediately scheduled
+ * @param system The instance of the whole system
+ * @param name The friendly name desired for the thread
+ * @param entry_point The address at which the thread should start execution
+ * @param priority The thread's priority
+ * @param arg User data to pass to the thread
+ * @param processor_id The ID(s) of the processors on which the thread is desired to be run
+ * @param stack_top The address of the thread's stack top
+ * @param owner_process The parent process for the thread, if null, it's a kernel thread
+ * @param thread_start_func The function where the host context will start.
+ * @param thread_start_parameter The parameter which will passed to host context on init
+ * @return A shared pointer to the newly created thread
+ */
+ [[nodiscard]] static ResultVal<std::shared_ptr<KThread>> Create(
+ Core::System& system, ThreadType type_flags, std::string name, VAddr entry_point,
+ u32 priority, u64 arg, s32 processor_id, VAddr stack_top, Process* owner_process,
+ std::function<void(void*)>&& thread_start_func, void* thread_start_parameter);
+
+ [[nodiscard]] std::string GetName() const override {
+ return name;
+ }
+
+ void SetName(std::string new_name) {
+ name = std::move(new_name);
+ }
+
+ [[nodiscard]] std::string GetTypeName() const override {
+ return "Thread";
+ }
+
+ static constexpr HandleType HANDLE_TYPE = HandleType::Thread;
+ [[nodiscard]] HandleType GetHandleType() const override {
+ return HANDLE_TYPE;
+ }
+
+ /**
+ * Gets the thread's current priority
+ * @return The current thread's priority
+ */
+ [[nodiscard]] s32 GetPriority() const {
+ return priority;
+ }
+
+ /**
+ * Sets the thread's current priority.
+ * @param priority The new priority.
+ */
+ void SetPriority(s32 value) {
+ priority = value;
+ }
+
+ /**
+ * Gets the thread's nominal priority.
+ * @return The current thread's nominal priority.
+ */
+ [[nodiscard]] s32 GetBasePriority() const {
+ return base_priority;
+ }
+
+ /**
+ * Gets the thread's thread ID
+ * @return The thread's ID
+ */
+ [[nodiscard]] u64 GetThreadID() const {
+ return thread_id;
+ }
+
+ void ContinueIfHasKernelWaiters() {
+ if (GetNumKernelWaiters() > 0) {
+ Continue();
+ }
+ }
+
+ void Wakeup();
+
+ void SetBasePriority(s32 value);
+
+ [[nodiscard]] ResultCode Run();
+
+ void Exit();
+
+ [[nodiscard]] u32 GetSuspendFlags() const {
+ return suspend_allowed_flags & suspend_request_flags;
+ }
+
+ [[nodiscard]] bool IsSuspended() const {
+ return GetSuspendFlags() != 0;
+ }
+
+ [[nodiscard]] bool IsSuspendRequested(SuspendType type) const {
+ return (suspend_request_flags &
+ (1u << (static_cast<u32>(ThreadState::SuspendShift) + static_cast<u32>(type)))) !=
+ 0;
+ }
+
+ [[nodiscard]] bool IsSuspendRequested() const {
+ return suspend_request_flags != 0;
+ }
+
+ void RequestSuspend(SuspendType type);
+
+ void Resume(SuspendType type);
+
+ void TrySuspend();
+
+ void Continue();
+
+ void Suspend();
+
+ void Finalize() override;
+
+ bool IsSignaled() const override;
+
+ void SetSyncedObject(KSynchronizationObject* obj, ResultCode wait_res) {
+ synced_object = obj;
+ wait_result = wait_res;
+ }
+
+ [[nodiscard]] ResultCode GetWaitResult(KSynchronizationObject** out) const {
+ *out = synced_object;
+ return wait_result;
+ }
+
+ /*
+ * Returns the Thread Local Storage address of the current thread
+ * @returns VAddr of the thread's TLS
+ */
+ [[nodiscard]] VAddr GetTLSAddress() const {
+ return tls_address;
+ }
+
+ /*
+ * Returns the value of the TPIDR_EL0 Read/Write system register for this thread.
+ * @returns The value of the TPIDR_EL0 register.
+ */
+ [[nodiscard]] u64 GetTPIDR_EL0() const {
+ return thread_context_64.tpidr;
+ }
+
+ /// Sets the value of the TPIDR_EL0 Read/Write system register for this thread.
+ void SetTPIDR_EL0(u64 value) {
+ thread_context_64.tpidr = value;
+ thread_context_32.tpidr = static_cast<u32>(value);
+ }
+
+ [[nodiscard]] ThreadContext32& GetContext32() {
+ return thread_context_32;
+ }
+
+ [[nodiscard]] const ThreadContext32& GetContext32() const {
+ return thread_context_32;
+ }
+
+ [[nodiscard]] ThreadContext64& GetContext64() {
+ return thread_context_64;
+ }
+
+ [[nodiscard]] const ThreadContext64& GetContext64() const {
+ return thread_context_64;
+ }
+
+ [[nodiscard]] std::shared_ptr<Common::Fiber>& GetHostContext();
+
+ [[nodiscard]] ThreadState GetState() const {
+ return thread_state & ThreadState::Mask;
+ }
+
+ [[nodiscard]] ThreadState GetRawState() const {
+ return thread_state;
+ }
+
+ void SetState(ThreadState state);
+
+ [[nodiscard]] s64 GetLastScheduledTick() const {
+ return last_scheduled_tick;
+ }
+
+ void SetLastScheduledTick(s64 tick) {
+ last_scheduled_tick = tick;
+ }
+
+ void AddCpuTime([[maybe_unused]] s32 core_id_, s64 amount) {
+ cpu_time += amount;
+ // TODO(bunnei): Debug kernels track per-core tick counts. Should we?
+ }
+
+ [[nodiscard]] s64 GetCpuTime() const {
+ return cpu_time;
+ }
+
+ [[nodiscard]] s32 GetActiveCore() const {
+ return core_id;
+ }
+
+ void SetActiveCore(s32 core) {
+ core_id = core;
+ }
+
+ [[nodiscard]] s32 GetCurrentCore() const {
+ return current_core_id;
+ }
+
+ void SetCurrentCore(s32 core) {
+ current_core_id = core;
+ }
+
+ [[nodiscard]] Process* GetOwnerProcess() {
+ return parent;
+ }
+
+ [[nodiscard]] const Process* GetOwnerProcess() const {
+ return parent;
+ }
+
+ [[nodiscard]] bool IsUserThread() const {
+ return parent != nullptr;
+ }
+
+ [[nodiscard]] KThread* GetLockOwner() const {
+ return lock_owner;
+ }
+
+ void SetLockOwner(KThread* owner) {
+ lock_owner = owner;
+ }
+
+ [[nodiscard]] const KAffinityMask& GetAffinityMask() const {
+ return physical_affinity_mask;
+ }
+
+ [[nodiscard]] ResultCode GetCoreMask(s32* out_ideal_core, u64* out_affinity_mask);
+
+ [[nodiscard]] ResultCode GetPhysicalCoreMask(s32* out_ideal_core, u64* out_affinity_mask);
+
+ [[nodiscard]] ResultCode SetCoreMask(s32 core_id, u64 v_affinity_mask);
+
+ [[nodiscard]] ResultCode SetActivity(Svc::ThreadActivity activity);
+
+ [[nodiscard]] ResultCode Sleep(s64 timeout);
+
+ [[nodiscard]] s64 GetYieldScheduleCount() const {
+ return schedule_count;
+ }
+
+ void SetYieldScheduleCount(s64 count) {
+ schedule_count = count;
+ }
+
+ void WaitCancel();
+
+ [[nodiscard]] bool IsWaitCancelled() const {
+ return wait_cancelled;
+ }
+
+ [[nodiscard]] void ClearWaitCancelled() {
+ wait_cancelled = false;
+ }
+
+ [[nodiscard]] bool IsCancellable() const {
+ return cancellable;
+ }
+
+ void SetCancellable() {
+ cancellable = true;
+ }
+
+ void ClearCancellable() {
+ cancellable = false;
+ }
+
+ [[nodiscard]] bool IsTerminationRequested() const {
+ return termination_requested || GetRawState() == ThreadState::Terminated;
+ }
+
+ struct StackParameters {
+ u8 svc_permission[0x10];
+ std::atomic<u8> dpc_flags;
+ u8 current_svc_id;
+ bool is_calling_svc;
+ bool is_in_exception_handler;
+ bool is_pinned;
+ s32 disable_count;
+ KThread* cur_thread;
+ };
+
+ [[nodiscard]] StackParameters& GetStackParameters() {
+ return stack_parameters;
+ }
+
+ [[nodiscard]] const StackParameters& GetStackParameters() const {
+ return stack_parameters;
+ }
+
+ class QueueEntry {
+ public:
+ constexpr QueueEntry() = default;
+
+ constexpr void Initialize() {
+ prev = nullptr;
+ next = nullptr;
+ }
+
+ constexpr KThread* GetPrev() const {
+ return prev;
+ }
+ constexpr KThread* GetNext() const {
+ return next;
+ }
+ constexpr void SetPrev(KThread* thread) {
+ prev = thread;
+ }
+ constexpr void SetNext(KThread* thread) {
+ next = thread;
+ }
+
+ private:
+ KThread* prev{};
+ KThread* next{};
+ };
+
+ [[nodiscard]] QueueEntry& GetPriorityQueueEntry(s32 core) {
+ return per_core_priority_queue_entry[core];
+ }
+
+ [[nodiscard]] const QueueEntry& GetPriorityQueueEntry(s32 core) const {
+ return per_core_priority_queue_entry[core];
+ }
+
+ void SetSleepingQueue(KThreadQueue* q) {
+ sleeping_queue = q;
+ }
+
+ [[nodiscard]] s32 GetDisableDispatchCount() const {
+ return this->GetStackParameters().disable_count;
+ }
+
+ void DisableDispatch() {
+ ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() >= 0);
+ this->GetStackParameters().disable_count++;
+ }
+
+ void EnableDispatch() {
+ ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() > 0);
+ this->GetStackParameters().disable_count--;
+ }
+
+ void Pin();
+
+ void Unpin();
+
+ void SetInExceptionHandler() {
+ this->GetStackParameters().is_in_exception_handler = true;
+ }
+
+ void ClearInExceptionHandler() {
+ this->GetStackParameters().is_in_exception_handler = false;
+ }
+
+ [[nodiscard]] bool IsInExceptionHandler() const {
+ return this->GetStackParameters().is_in_exception_handler;
+ }
+
+ void SetIsCallingSvc() {
+ this->GetStackParameters().is_calling_svc = true;
+ }
+
+ void ClearIsCallingSvc() {
+ this->GetStackParameters().is_calling_svc = false;
+ }
+
+ [[nodiscard]] bool IsCallingSvc() const {
+ return this->GetStackParameters().is_calling_svc;
+ }
+
+ [[nodiscard]] u8 GetSvcId() const {
+ return this->GetStackParameters().current_svc_id;
+ }
+
+ void RegisterDpc(DpcFlag flag) {
+ this->GetStackParameters().dpc_flags |= static_cast<u8>(flag);
+ }
+
+ void ClearDpc(DpcFlag flag) {
+ this->GetStackParameters().dpc_flags &= ~static_cast<u8>(flag);
+ }
+
+ [[nodiscard]] u8 GetDpc() const {
+ return this->GetStackParameters().dpc_flags;
+ }
+
+ [[nodiscard]] bool HasDpc() const {
+ return this->GetDpc() != 0;
+ }
+
+ void SetWaitReasonForDebugging(ThreadWaitReasonForDebugging reason) {
+ wait_reason_for_debugging = reason;
+ }
+
+ [[nodiscard]] ThreadWaitReasonForDebugging GetWaitReasonForDebugging() const {
+ return wait_reason_for_debugging;
+ }
+
+ [[nodiscard]] ThreadType GetThreadTypeForDebugging() const {
+ return thread_type_for_debugging;
+ }
+
+ void SetWaitObjectsForDebugging(const std::span<KSynchronizationObject*>& objects) {
+ wait_objects_for_debugging.clear();
+ wait_objects_for_debugging.reserve(objects.size());
+ for (const auto& object : objects) {
+ wait_objects_for_debugging.emplace_back(object);
+ }
+ }
+
+ [[nodiscard]] const std::vector<KSynchronizationObject*>& GetWaitObjectsForDebugging() const {
+ return wait_objects_for_debugging;
+ }
+
+ void SetMutexWaitAddressForDebugging(VAddr address) {
+ mutex_wait_address_for_debugging = address;
+ }
+
+ [[nodiscard]] VAddr GetMutexWaitAddressForDebugging() const {
+ return mutex_wait_address_for_debugging;
+ }
+
+ [[nodiscard]] s32 GetIdealCoreForDebugging() const {
+ return virtual_ideal_core_id;
+ }
+
+ void AddWaiter(KThread* thread);
+
+ void RemoveWaiter(KThread* thread);
+
+ [[nodiscard]] ResultCode GetThreadContext3(std::vector<u8>& out);
+
+ [[nodiscard]] KThread* RemoveWaiterByKey(s32* out_num_waiters, VAddr key);
+
+ [[nodiscard]] VAddr GetAddressKey() const {
+ return address_key;
+ }
+
+ [[nodiscard]] u32 GetAddressKeyValue() const {
+ return address_key_value;
+ }
+
+ void SetAddressKey(VAddr key) {
+ address_key = key;
+ }
+
+ void SetAddressKey(VAddr key, u32 val) {
+ address_key = key;
+ address_key_value = val;
+ }
+
+ [[nodiscard]] bool HasWaiters() const {
+ return !waiter_list.empty();
+ }
+
+ [[nodiscard]] s32 GetNumKernelWaiters() const {
+ return num_kernel_waiters;
+ }
+
+ [[nodiscard]] u64 GetConditionVariableKey() const {
+ return condvar_key;
+ }
+
+ [[nodiscard]] u64 GetAddressArbiterKey() const {
+ return condvar_key;
+ }
+
+private:
+ static constexpr size_t PriorityInheritanceCountMax = 10;
+ union SyncObjectBuffer {
+ std::array<KSynchronizationObject*, Svc::ArgumentHandleCountMax> sync_objects{};
+ std::array<Handle,
+ Svc::ArgumentHandleCountMax*(sizeof(KSynchronizationObject*) / sizeof(Handle))>
+ handles;
+ constexpr SyncObjectBuffer() {}
+ };
+ static_assert(sizeof(SyncObjectBuffer::sync_objects) == sizeof(SyncObjectBuffer::handles));
+
+ struct ConditionVariableComparator {
+ struct LightCompareType {
+ u64 cv_key{};
+ s32 priority{};
+
+ [[nodiscard]] constexpr u64 GetConditionVariableKey() const {
+ return cv_key;
+ }
+
+ [[nodiscard]] constexpr s32 GetPriority() const {
+ return priority;
+ }
+ };
+
+ template <typename T>
+ requires(
+ std::same_as<T, KThread> ||
+ std::same_as<T, LightCompareType>) static constexpr int Compare(const T& lhs,
+ const KThread& rhs) {
+ const u64 l_key = lhs.GetConditionVariableKey();
+ const u64 r_key = rhs.GetConditionVariableKey();
+
+ if (l_key < r_key) {
+ // Sort first by key
+ return -1;
+ } else if (l_key == r_key && lhs.GetPriority() < rhs.GetPriority()) {
+ // And then by priority.
+ return -1;
+ } else {
+ return 1;
+ }
+ }
+ };
+
+ void AddWaiterImpl(KThread* thread);
+
+ void RemoveWaiterImpl(KThread* thread);
+
+ void StartTermination();
+
+ [[nodiscard]] ResultCode Initialize(KThreadFunction func, uintptr_t arg, VAddr user_stack_top,
+ s32 prio, s32 virt_core, Process* owner, ThreadType type);
+
+ [[nodiscard]] static ResultCode InitializeThread(KThread* thread, KThreadFunction func,
+ uintptr_t arg, VAddr user_stack_top, s32 prio,
+ s32 core, Process* owner, ThreadType type);
+
+ static void RestorePriority(KernelCore& kernel, KThread* thread);
+
+ // For core KThread implementation
+ ThreadContext32 thread_context_32{};
+ ThreadContext64 thread_context_64{};
+ Common::IntrusiveRedBlackTreeNode condvar_arbiter_tree_node{};
+ s32 priority{};
+ using ConditionVariableThreadTreeTraits =
+ Common::IntrusiveRedBlackTreeMemberTraitsDeferredAssert<
+ &KThread::condvar_arbiter_tree_node>;
+ using ConditionVariableThreadTree =
+ ConditionVariableThreadTreeTraits::TreeType<ConditionVariableComparator>;
+ ConditionVariableThreadTree* condvar_tree{};
+ u64 condvar_key{};
+ u64 virtual_affinity_mask{};
+ KAffinityMask physical_affinity_mask{};
+ u64 thread_id{};
+ std::atomic<s64> cpu_time{};
+ KSynchronizationObject* synced_object{};
+ VAddr address_key{};
+ Process* parent{};
+ VAddr kernel_stack_top{};
+ u32* light_ipc_data{};
+ VAddr tls_address{};
+ KLightLock activity_pause_lock;
+ s64 schedule_count{};
+ s64 last_scheduled_tick{};
+ std::array<QueueEntry, Core::Hardware::NUM_CPU_CORES> per_core_priority_queue_entry{};
+ KThreadQueue* sleeping_queue{};
+ WaiterList waiter_list{};
+ WaiterList pinned_waiter_list{};
+ KThread* lock_owner{};
+ u32 address_key_value{};
+ u32 suspend_request_flags{};
+ u32 suspend_allowed_flags{};
+ ResultCode wait_result{RESULT_SUCCESS};
+ s32 base_priority{};
+ s32 physical_ideal_core_id{};
+ s32 virtual_ideal_core_id{};
+ s32 num_kernel_waiters{};
+ s32 current_core_id{};
+ s32 core_id{};
+ KAffinityMask original_physical_affinity_mask{};
+ s32 original_physical_ideal_core_id{};
+ s32 num_core_migration_disables{};
+ ThreadState thread_state{};
+ std::atomic<bool> termination_requested{};
+ bool wait_cancelled{};
+ bool cancellable{};
+ bool signaled{};
+ bool initialized{};
+ bool debug_attached{};
+ s8 priority_inheritance_count{};
+ bool resource_limit_release_hint{};
+ StackParameters stack_parameters{};
+ Common::SpinLock context_guard{};
+
+ // For emulation
+ std::shared_ptr<Common::Fiber> host_context{};
+
+ // For debugging
+ std::vector<KSynchronizationObject*> wait_objects_for_debugging;
+ VAddr mutex_wait_address_for_debugging{};
+ ThreadWaitReasonForDebugging wait_reason_for_debugging{};
+ ThreadType thread_type_for_debugging{};
+ std::string name;
+
+public:
+ using ConditionVariableThreadTreeType = ConditionVariableThreadTree;
+
+ void SetConditionVariable(ConditionVariableThreadTree* tree, VAddr address, u64 cv_key,
+ u32 value) {
+ condvar_tree = tree;
+ condvar_key = cv_key;
+ address_key = address;
+ address_key_value = value;
+ }
+
+ void ClearConditionVariable() {
+ condvar_tree = nullptr;
+ }
+
+ [[nodiscard]] bool IsWaitingForConditionVariable() const {
+ return condvar_tree != nullptr;
+ }
+
+ void SetAddressArbiter(ConditionVariableThreadTree* tree, u64 address) {
+ condvar_tree = tree;
+ condvar_key = address;
+ }
+
+ void ClearAddressArbiter() {
+ condvar_tree = nullptr;
+ }
+
+ [[nodiscard]] bool IsWaitingForAddressArbiter() const {
+ return condvar_tree != nullptr;
+ }
+
+ [[nodiscard]] ConditionVariableThreadTree* GetConditionVariableTree() const {
+ return condvar_tree;
+ }
+};
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_thread_queue.h b/src/core/hle/kernel/k_thread_queue.h
new file mode 100644
index 000000000..c52eba249
--- /dev/null
+++ b/src/core/hle/kernel/k_thread_queue.h
@@ -0,0 +1,81 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/kernel/k_thread.h"
+
+namespace Kernel {
+
+class KThreadQueue {
+public:
+ explicit KThreadQueue(KernelCore& kernel) : kernel{kernel} {}
+
+ bool IsEmpty() const {
+ return wait_list.empty();
+ }
+
+ KThread::WaiterList::iterator begin() {
+ return wait_list.begin();
+ }
+ KThread::WaiterList::iterator end() {
+ return wait_list.end();
+ }
+
+ bool SleepThread(KThread* t) {
+ KScopedSchedulerLock sl{kernel};
+
+ // If the thread needs terminating, don't enqueue it.
+ if (t->IsTerminationRequested()) {
+ return false;
+ }
+
+ // Set the thread's queue and mark it as waiting.
+ t->SetSleepingQueue(this);
+ t->SetState(ThreadState::Waiting);
+
+ // Add the thread to the queue.
+ wait_list.push_back(*t);
+
+ return true;
+ }
+
+ void WakeupThread(KThread* t) {
+ KScopedSchedulerLock sl{kernel};
+
+ // Remove the thread from the queue.
+ wait_list.erase(wait_list.iterator_to(*t));
+
+ // Mark the thread as no longer sleeping.
+ t->SetState(ThreadState::Runnable);
+ t->SetSleepingQueue(nullptr);
+ }
+
+ KThread* WakeupFrontThread() {
+ KScopedSchedulerLock sl{kernel};
+
+ if (wait_list.empty()) {
+ return nullptr;
+ } else {
+ // Remove the thread from the queue.
+ auto it = wait_list.begin();
+ KThread* thread = std::addressof(*it);
+ wait_list.erase(it);
+
+ ASSERT(thread->GetState() == ThreadState::Waiting);
+
+ // Mark the thread as no longer sleeping.
+ thread->SetState(ThreadState::Runnable);
+ thread->SetSleepingQueue(nullptr);
+
+ return thread;
+ }
+ }
+
+private:
+ KernelCore& kernel;
+ KThread::WaiterList wait_list{};
+};
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index c0ff287a6..df309d523 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -29,6 +29,7 @@
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory/memory_layout.h"
#include "core/hle/kernel/memory/memory_manager.h"
@@ -38,7 +39,6 @@
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/service_thread.h"
#include "core/hle/kernel/shared_memory.h"
-#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h"
#include "core/hle/lock.h"
#include "core/hle/result.h"
@@ -57,11 +57,13 @@ struct KernelCore::Impl {
}
void Initialize(KernelCore& kernel) {
+ global_scheduler_context = std::make_unique<Kernel::GlobalSchedulerContext>(kernel);
+
RegisterHostThread();
- global_scheduler_context = std::make_unique<Kernel::GlobalSchedulerContext>(kernel);
service_thread_manager =
std::make_unique<Common::ThreadWorker>(1, "yuzu:ServiceThreadManager");
+ is_phantom_mode_for_singlecore = false;
InitializePhysicalCores();
InitializeSystemResourceLimit(kernel);
@@ -116,14 +118,14 @@ struct KernelCore::Impl {
void InitializePhysicalCores() {
exclusive_monitor =
Core::MakeExclusiveMonitor(system.Memory(), Core::Hardware::NUM_CPU_CORES);
- for (std::size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
+ for (u32 i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
schedulers[i] = std::make_unique<Kernel::KScheduler>(system, i);
cores.emplace_back(i, system, *schedulers[i], interrupts);
}
}
void InitializeSchedulers() {
- for (std::size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
+ for (u32 i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
cores[i].Scheduler().Initialize();
}
}
@@ -168,11 +170,9 @@ struct KernelCore::Impl {
std::string name = "Suspend Thread Id:" + std::to_string(i);
std::function<void(void*)> init_func = Core::CpuManager::GetSuspendThreadStartFunc();
void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater();
- const auto type =
- static_cast<ThreadType>(THREADTYPE_KERNEL | THREADTYPE_HLE | THREADTYPE_SUSPEND);
- auto thread_res =
- Thread::Create(system, type, std::move(name), 0, 0, 0, static_cast<u32>(i), 0,
- nullptr, std::move(init_func), init_func_parameter);
+ auto thread_res = KThread::Create(system, ThreadType::HighPriority, std::move(name), 0,
+ 0, 0, static_cast<u32>(i), 0, nullptr,
+ std::move(init_func), init_func_parameter);
suspend_threads[i] = std::move(thread_res).Unwrap();
}
@@ -207,6 +207,17 @@ struct KernelCore::Impl {
return host_thread_id;
}
+ // Gets the dummy KThread for the caller, allocating a new one if this is the first time
+ KThread* GetHostDummyThread() {
+ const thread_local auto thread =
+ KThread::Create(
+ system, ThreadType::Main, fmt::format("DummyThread:{}", GetHostThreadId()), 0,
+ KThread::DefaultThreadPriority, 0, static_cast<u32>(3), 0, nullptr,
+ []([[maybe_unused]] void* arg) { UNREACHABLE(); }, nullptr)
+ .Unwrap();
+ return thread.get();
+ }
+
/// Registers a CPU core thread by allocating a host thread ID for it
void RegisterCoreThread(std::size_t core_id) {
ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
@@ -219,6 +230,7 @@ struct KernelCore::Impl {
/// Registers a new host thread by allocating a host thread ID for it
void RegisterHostThread() {
[[maybe_unused]] const auto this_id = GetHostThreadId();
+ [[maybe_unused]] const auto dummy_thread = GetHostDummyThread();
}
[[nodiscard]] u32 GetCurrentHostThreadID() {
@@ -229,20 +241,21 @@ struct KernelCore::Impl {
return this_id;
}
- [[nodiscard]] Core::EmuThreadHandle GetCurrentEmuThreadID() {
- Core::EmuThreadHandle result = Core::EmuThreadHandle::InvalidHandle();
- result.host_handle = GetCurrentHostThreadID();
- if (result.host_handle >= Core::Hardware::NUM_CPU_CORES) {
- return result;
- }
- const Kernel::KScheduler& sched = cores[result.host_handle].Scheduler();
- const Kernel::Thread* current = sched.GetCurrentThread();
- if (current != nullptr && !current->IsPhantomMode()) {
- result.guest_handle = current->GetGlobalHandle();
- } else {
- result.guest_handle = InvalidHandle;
+ bool IsPhantomModeForSingleCore() const {
+ return is_phantom_mode_for_singlecore;
+ }
+
+ void SetIsPhantomModeForSingleCore(bool value) {
+ ASSERT(!is_multicore);
+ is_phantom_mode_for_singlecore = value;
+ }
+
+ KThread* GetCurrentEmuThread() {
+ const auto thread_id = GetCurrentHostThreadID();
+ if (thread_id >= Core::Hardware::NUM_CPU_CORES) {
+ return GetHostDummyThread();
}
- return result;
+ return schedulers[thread_id]->GetCurrentThread();
}
void InitializeMemoryLayout() {
@@ -342,11 +355,12 @@ struct KernelCore::Impl {
// the release of itself
std::unique_ptr<Common::ThreadWorker> service_thread_manager;
- std::array<std::shared_ptr<Thread>, Core::Hardware::NUM_CPU_CORES> suspend_threads{};
+ std::array<std::shared_ptr<KThread>, Core::Hardware::NUM_CPU_CORES> suspend_threads{};
std::array<Core::CPUInterruptHandler, Core::Hardware::NUM_CPU_CORES> interrupts{};
std::array<std::unique_ptr<Kernel::KScheduler>, Core::Hardware::NUM_CPU_CORES> schedulers{};
bool is_multicore{};
+ bool is_phantom_mode_for_singlecore{};
u32 single_core_thread_id{};
std::array<u64, Core::Hardware::NUM_CPU_CORES> svc_ticks{};
@@ -380,8 +394,8 @@ std::shared_ptr<ResourceLimit> KernelCore::GetSystemResourceLimit() const {
return impl->system_resource_limit;
}
-std::shared_ptr<Thread> KernelCore::RetrieveThreadFromGlobalHandleTable(Handle handle) const {
- return impl->global_handle_table.Get<Thread>(handle);
+std::shared_ptr<KThread> KernelCore::RetrieveThreadFromGlobalHandleTable(Handle handle) const {
+ return impl->global_handle_table.Get<KThread>(handle);
}
void KernelCore::AppendNewProcess(std::shared_ptr<Process> process) {
@@ -546,8 +560,8 @@ u32 KernelCore::GetCurrentHostThreadID() const {
return impl->GetCurrentHostThreadID();
}
-Core::EmuThreadHandle KernelCore::GetCurrentEmuThreadID() const {
- return impl->GetCurrentEmuThreadID();
+KThread* KernelCore::GetCurrentEmuThread() const {
+ return impl->GetCurrentEmuThread();
}
Memory::MemoryManager& KernelCore::MemoryManager() {
@@ -645,4 +659,12 @@ void KernelCore::ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> servi
});
}
+bool KernelCore::IsPhantomModeForSingleCore() const {
+ return impl->IsPhantomModeForSingleCore();
+}
+
+void KernelCore::SetIsPhantomModeForSingleCore(bool value) {
+ impl->SetIsPhantomModeForSingleCore(value);
+}
+
} // namespace Kernel
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index 933d9a7d6..e7c77727b 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -43,9 +43,13 @@ class KScheduler;
class SharedMemory;
class ServiceThread;
class Synchronization;
-class Thread;
+class KThread;
class TimeManager;
+using EmuThreadHandle = uintptr_t;
+constexpr EmuThreadHandle EmuThreadHandleInvalid{};
+constexpr EmuThreadHandle EmuThreadHandleReserved{1ULL << 63};
+
/// Represents a single instance of the kernel.
class KernelCore {
private:
@@ -84,7 +88,7 @@ public:
std::shared_ptr<ResourceLimit> GetSystemResourceLimit() const;
/// Retrieves a shared pointer to a Thread instance within the thread wakeup handle table.
- std::shared_ptr<Thread> RetrieveThreadFromGlobalHandleTable(Handle handle) const;
+ std::shared_ptr<KThread> RetrieveThreadFromGlobalHandleTable(Handle handle) const;
/// Adds the given shared pointer to an internal list of active processes.
void AppendNewProcess(std::shared_ptr<Process> process);
@@ -161,8 +165,8 @@ public:
/// Determines whether or not the given port is a valid named port.
bool IsValidNamedPort(NamedPortTable::const_iterator port) const;
- /// Gets the current host_thread/guest_thread handle.
- Core::EmuThreadHandle GetCurrentEmuThreadID() const;
+ /// Gets the current host_thread/guest_thread pointer.
+ KThread* GetCurrentEmuThread() const;
/// Gets the current host_thread handle.
u32 GetCurrentHostThreadID() const;
@@ -237,10 +241,14 @@ public:
*/
void ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread);
+ /// Workaround for single-core mode when preempting threads while idle.
+ bool IsPhantomModeForSingleCore() const;
+ void SetIsPhantomModeForSingleCore(bool value);
+
private:
friend class Object;
friend class Process;
- friend class Thread;
+ friend class KThread;
/// Creates a new object ID, incrementing the internal object ID counter.
u32 CreateNewObjectID();
diff --git a/src/core/hle/kernel/object.h b/src/core/hle/kernel/object.h
index 27124ef67..be7fcb5fb 100644
--- a/src/core/hle/kernel/object.h
+++ b/src/core/hle/kernel/object.h
@@ -61,6 +61,8 @@ public:
*/
bool IsWaitable() const;
+ virtual void Finalize() = 0;
+
protected:
/// The kernel instance this object was created under.
KernelCore& kernel;
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index 37b77fa6e..0edbfc4cc 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -16,13 +16,13 @@
#include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory/memory_block_manager.h"
#include "core/hle/kernel/memory/page_table.h"
#include "core/hle/kernel/memory/slab_heap.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
-#include "core/hle/kernel/thread.h"
#include "core/hle/lock.h"
#include "core/memory.h"
#include "core/settings.h"
@@ -38,11 +38,10 @@ namespace {
*/
void SetupMainThread(Core::System& system, Process& owner_process, u32 priority, VAddr stack_top) {
const VAddr entry_point = owner_process.PageTable().GetCodeRegionStart();
- ThreadType type = THREADTYPE_USER;
- auto thread_res = Thread::Create(system, type, "main", entry_point, priority, 0,
- owner_process.GetIdealCore(), stack_top, &owner_process);
+ auto thread_res = KThread::Create(system, ThreadType::User, "main", entry_point, priority, 0,
+ owner_process.GetIdealCoreId(), stack_top, &owner_process);
- std::shared_ptr<Thread> thread = std::move(thread_res).Unwrap();
+ std::shared_ptr<KThread> thread = std::move(thread_res).Unwrap();
// Register 1 must be a handle to the main thread
const Handle thread_handle = owner_process.GetHandleTable().Create(thread).Unwrap();
@@ -137,6 +136,23 @@ std::shared_ptr<ResourceLimit> Process::GetResourceLimit() const {
return resource_limit;
}
+void Process::IncrementThreadCount() {
+ ASSERT(num_threads >= 0);
+ num_created_threads++;
+
+ if (const auto count = ++num_threads; count > peak_num_threads) {
+ peak_num_threads = count;
+ }
+}
+
+void Process::DecrementThreadCount() {
+ ASSERT(num_threads > 0);
+
+ if (const auto count = --num_threads; count == 0) {
+ UNIMPLEMENTED_MSG("Process termination is not implemented!");
+ }
+}
+
u64 Process::GetTotalPhysicalMemoryAvailable() const {
const u64 capacity{resource_limit->GetCurrentResourceValue(ResourceType::PhysicalMemory) +
page_table->GetTotalHeapSize() + GetSystemResourceSize() + image_size +
@@ -162,11 +178,66 @@ u64 Process::GetTotalPhysicalMemoryUsedWithoutSystemResource() const {
return GetTotalPhysicalMemoryUsed() - GetSystemResourceUsage();
}
-void Process::RegisterThread(const Thread* thread) {
+bool Process::ReleaseUserException(KThread* thread) {
+ KScopedSchedulerLock sl{kernel};
+
+ if (exception_thread == thread) {
+ exception_thread = nullptr;
+
+ // Remove waiter thread.
+ s32 num_waiters{};
+ KThread* next = thread->RemoveWaiterByKey(
+ std::addressof(num_waiters),
+ reinterpret_cast<uintptr_t>(std::addressof(exception_thread)));
+ if (next != nullptr) {
+ if (next->GetState() == ThreadState::Waiting) {
+ next->SetState(ThreadState::Runnable);
+ } else {
+ KScheduler::SetSchedulerUpdateNeeded(kernel);
+ }
+ }
+
+ return true;
+ } else {
+ return false;
+ }
+}
+
+void Process::PinCurrentThread() {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+
+ // Get the current thread.
+ const s32 core_id = GetCurrentCoreId(kernel);
+ KThread* cur_thread = GetCurrentThreadPointer(kernel);
+
+ // Pin it.
+ PinThread(core_id, cur_thread);
+ cur_thread->Pin();
+
+ // An update is needed.
+ KScheduler::SetSchedulerUpdateNeeded(kernel);
+}
+
+void Process::UnpinCurrentThread() {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+
+ // Get the current thread.
+ const s32 core_id = GetCurrentCoreId(kernel);
+ KThread* cur_thread = GetCurrentThreadPointer(kernel);
+
+ // Unpin it.
+ cur_thread->Unpin();
+ UnpinThread(core_id, cur_thread);
+
+ // An update is needed.
+ KScheduler::SetSchedulerUpdateNeeded(kernel);
+}
+
+void Process::RegisterThread(const KThread* thread) {
thread_list.push_back(thread);
}
-void Process::UnregisterThread(const Thread* thread) {
+void Process::UnregisterThread(const KThread* thread) {
thread_list.remove(thread);
}
@@ -267,7 +338,7 @@ void Process::Run(s32 main_thread_priority, u64 stack_size) {
void Process::PrepareForTermination() {
ChangeStatus(ProcessStatus::Exiting);
- const auto stop_threads = [this](const std::vector<std::shared_ptr<Thread>>& thread_list) {
+ const auto stop_threads = [this](const std::vector<std::shared_ptr<KThread>>& thread_list) {
for (auto& thread : thread_list) {
if (thread->GetOwnerProcess() != this)
continue;
@@ -279,7 +350,7 @@ void Process::PrepareForTermination() {
ASSERT_MSG(thread->GetState() == ThreadState::Waiting,
"Exiting processes with non-waiting threads is currently unimplemented");
- thread->Stop();
+ thread->Exit();
}
};
@@ -372,7 +443,7 @@ bool Process::IsSignaled() const {
Process::Process(Core::System& system)
: KSynchronizationObject{system.Kernel()},
page_table{std::make_unique<Memory::PageTable>(system)}, handle_table{system.Kernel()},
- address_arbiter{system}, condition_var{system}, system{system} {}
+ address_arbiter{system}, condition_var{system}, state_lock{system.Kernel()}, system{system} {}
Process::~Process() = default;
diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h
index 564e1f27d..26e647743 100644
--- a/src/core/hle/kernel/process.h
+++ b/src/core/hle/kernel/process.h
@@ -30,7 +30,7 @@ namespace Kernel {
class KernelCore;
class ResourceLimit;
-class Thread;
+class KThread;
class TLSPage;
struct CodeSet;
@@ -173,10 +173,15 @@ public:
std::shared_ptr<ResourceLimit> GetResourceLimit() const;
/// Gets the ideal CPU core ID for this process
- u8 GetIdealCore() const {
+ u8 GetIdealCoreId() const {
return ideal_core;
}
+ /// Checks if the specified thread priority is valid.
+ bool CheckThreadPriority(s32 prio) const {
+ return ((1ULL << prio) & GetPriorityMask()) != 0;
+ }
+
/// Gets the bitmask of allowed cores that this process' threads can run on.
u64 GetCoreMask() const {
return capabilities.GetCoreMask();
@@ -212,6 +217,14 @@ public:
return is_64bit_process;
}
+ [[nodiscard]] bool IsSuspended() const {
+ return is_suspended;
+ }
+
+ void SetSuspended(bool suspended) {
+ is_suspended = suspended;
+ }
+
/// Gets the total running time of the process instance in ticks.
u64 GetCPUTimeTicks() const {
return total_process_running_time_ticks;
@@ -232,6 +245,33 @@ public:
++schedule_count;
}
+ void IncrementThreadCount();
+ void DecrementThreadCount();
+
+ void SetRunningThread(s32 core, KThread* thread, u64 idle_count) {
+ running_threads[core] = thread;
+ running_thread_idle_counts[core] = idle_count;
+ }
+
+ void ClearRunningThread(KThread* thread) {
+ for (size_t i = 0; i < running_threads.size(); ++i) {
+ if (running_threads[i] == thread) {
+ running_threads[i] = nullptr;
+ }
+ }
+ }
+
+ [[nodiscard]] KThread* GetRunningThread(s32 core) const {
+ return running_threads[core];
+ }
+
+ bool ReleaseUserException(KThread* thread);
+
+ [[nodiscard]] KThread* GetPinnedThread(s32 core_id) const {
+ ASSERT(0 <= core_id && core_id < static_cast<s32>(Core::Hardware::NUM_CPU_CORES));
+ return pinned_threads[core_id];
+ }
+
/// Gets 8 bytes of random data for svcGetInfo RandomEntropy
u64 GetRandomEntropy(std::size_t index) const {
return random_entropy.at(index);
@@ -252,17 +292,17 @@ public:
u64 GetTotalPhysicalMemoryUsedWithoutSystemResource() const;
/// Gets the list of all threads created with this process as their owner.
- const std::list<const Thread*>& GetThreadList() const {
+ const std::list<const KThread*>& GetThreadList() const {
return thread_list;
}
/// Registers a thread as being created under this process,
/// adding it to this process' thread list.
- void RegisterThread(const Thread* thread);
+ void RegisterThread(const KThread* thread);
/// Unregisters a thread from this process, removing it
/// from this process' thread list.
- void UnregisterThread(const Thread* thread);
+ void UnregisterThread(const KThread* thread);
/// Clears the signaled state of the process if and only if it's signaled.
///
@@ -303,6 +343,15 @@ public:
bool IsSignaled() const override;
+ void Finalize() override {}
+
+ void PinCurrentThread();
+ void UnpinCurrentThread();
+
+ KLightLock& GetStateLock() {
+ return state_lock;
+ }
+
///////////////////////////////////////////////////////////////////////////////////////////////
// Thread-local storage management
@@ -313,6 +362,20 @@ public:
void FreeTLSRegion(VAddr tls_address);
private:
+ void PinThread(s32 core_id, KThread* thread) {
+ ASSERT(0 <= core_id && core_id < static_cast<s32>(Core::Hardware::NUM_CPU_CORES));
+ ASSERT(thread != nullptr);
+ ASSERT(pinned_threads[core_id] == nullptr);
+ pinned_threads[core_id] = thread;
+ }
+
+ void UnpinThread(s32 core_id, KThread* thread) {
+ ASSERT(0 <= core_id && core_id < static_cast<s32>(Core::Hardware::NUM_CPU_CORES));
+ ASSERT(thread != nullptr);
+ ASSERT(pinned_threads[core_id] == thread);
+ pinned_threads[core_id] = nullptr;
+ }
+
/// Changes the process status. If the status is different
/// from the current process status, then this will trigger
/// a process signal.
@@ -380,7 +443,7 @@ private:
std::array<u64, RANDOM_ENTROPY_SIZE> random_entropy{};
/// List of threads that are running with this process as their owner.
- std::list<const Thread*> thread_list;
+ std::list<const KThread*> thread_list;
/// Address of the top of the main thread's stack
VAddr main_thread_stack_top{};
@@ -401,6 +464,19 @@ private:
s64 schedule_count{};
bool is_signaled{};
+ bool is_suspended{};
+
+ std::atomic<s32> num_created_threads{};
+ std::atomic<u16> num_threads{};
+ u16 peak_num_threads{};
+
+ std::array<KThread*, Core::Hardware::NUM_CPU_CORES> running_threads{};
+ std::array<u64, Core::Hardware::NUM_CPU_CORES> running_thread_idle_counts{};
+ std::array<KThread*, Core::Hardware::NUM_CPU_CORES> pinned_threads{};
+
+ KThread* exception_thread{};
+
+ KLightLock state_lock;
/// System context
Core::System& system;
diff --git a/src/core/hle/kernel/readable_event.cpp b/src/core/hle/kernel/readable_event.cpp
index 99ed0857e..596d01479 100644
--- a/src/core/hle/kernel/readable_event.cpp
+++ b/src/core/hle/kernel/readable_event.cpp
@@ -7,10 +7,10 @@
#include "common/logging/log.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/thread.h"
namespace Kernel {
diff --git a/src/core/hle/kernel/readable_event.h b/src/core/hle/kernel/readable_event.h
index 34e477274..2195710c2 100644
--- a/src/core/hle/kernel/readable_event.h
+++ b/src/core/hle/kernel/readable_event.h
@@ -47,6 +47,8 @@ public:
bool IsSignaled() const override;
+ void Finalize() override {}
+
private:
explicit ReadableEvent(KernelCore& kernel);
diff --git a/src/core/hle/kernel/resource_limit.h b/src/core/hle/kernel/resource_limit.h
index 936cc4d0f..464d4f2a6 100644
--- a/src/core/hle/kernel/resource_limit.h
+++ b/src/core/hle/kernel/resource_limit.h
@@ -85,6 +85,8 @@ public:
*/
ResultCode SetLimitValue(ResourceType resource, s64 value);
+ void Finalize() override {}
+
private:
// TODO(Subv): Increment resource limit current values in their respective Kernel::T::Create
// functions
diff --git a/src/core/hle/kernel/server_port.cpp b/src/core/hle/kernel/server_port.cpp
index 82857f93b..fe7a483c4 100644
--- a/src/core/hle/kernel/server_port.cpp
+++ b/src/core/hle/kernel/server_port.cpp
@@ -6,10 +6,10 @@
#include "common/assert.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/errors.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/server_port.h"
#include "core/hle/kernel/server_session.h"
-#include "core/hle/kernel/thread.h"
namespace Kernel {
diff --git a/src/core/hle/kernel/server_port.h b/src/core/hle/kernel/server_port.h
index 6470df993..29b4f2509 100644
--- a/src/core/hle/kernel/server_port.h
+++ b/src/core/hle/kernel/server_port.h
@@ -81,6 +81,8 @@ public:
bool IsSignaled() const override;
+ void Finalize() override {}
+
private:
/// ServerSessions waiting to be accepted by the port
std::vector<std::shared_ptr<ServerSession>> pending_sessions;
diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp
index 4f2bb7822..790dbb998 100644
--- a/src/core/hle/kernel/server_session.cpp
+++ b/src/core/hle/kernel/server_session.cpp
@@ -15,11 +15,11 @@
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/session.h"
-#include "core/hle/kernel/thread.h"
#include "core/memory.h"
namespace Kernel {
@@ -116,7 +116,7 @@ ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& con
return RESULT_SUCCESS;
}
-ResultCode ServerSession::QueueSyncRequest(std::shared_ptr<Thread> thread,
+ResultCode ServerSession::QueueSyncRequest(std::shared_ptr<KThread> thread,
Core::Memory::Memory& memory) {
u32* cmd_buf{reinterpret_cast<u32*>(memory.GetPointer(thread->GetTLSAddress()))};
auto context =
@@ -154,14 +154,14 @@ ResultCode ServerSession::CompleteSyncRequest(HLERequestContext& context) {
KScopedSchedulerLock lock(kernel);
if (!context.IsThreadWaiting()) {
context.GetThread().Wakeup();
- context.GetThread().SetSynchronizationResults(nullptr, result);
+ context.GetThread().SetSyncedObject(nullptr, result);
}
}
return result;
}
-ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread,
+ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<KThread> thread,
Core::Memory::Memory& memory,
Core::Timing::CoreTiming& core_timing) {
return QueueSyncRequest(std::move(thread), memory);
diff --git a/src/core/hle/kernel/server_session.h b/src/core/hle/kernel/server_session.h
index 9155cf7f5..c42d5ee59 100644
--- a/src/core/hle/kernel/server_session.h
+++ b/src/core/hle/kernel/server_session.h
@@ -29,7 +29,7 @@ class HLERequestContext;
class KernelCore;
class Session;
class SessionRequestHandler;
-class Thread;
+class KThread;
/**
* Kernel object representing the server endpoint of an IPC session. Sessions are the basic CTR-OS
@@ -95,7 +95,7 @@ public:
*
* @returns ResultCode from the operation.
*/
- ResultCode HandleSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory,
+ ResultCode HandleSyncRequest(std::shared_ptr<KThread> thread, Core::Memory::Memory& memory,
Core::Timing::CoreTiming& core_timing);
/// Called when a client disconnection occurs.
@@ -126,9 +126,11 @@ public:
bool IsSignaled() const override;
+ void Finalize() override {}
+
private:
/// Queues a sync request from the emulated application.
- ResultCode QueueSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory);
+ ResultCode QueueSyncRequest(std::shared_ptr<KThread> thread, Core::Memory::Memory& memory);
/// Completes a sync request from the emulated application.
ResultCode CompleteSyncRequest(HLERequestContext& context);
@@ -149,12 +151,12 @@ private:
/// List of threads that are pending a response after a sync request. This list is processed in
/// a LIFO manner, thus, the last request will be dispatched first.
/// TODO(Subv): Verify if this is indeed processed in LIFO using a hardware test.
- std::vector<std::shared_ptr<Thread>> pending_requesting_threads;
+ std::vector<std::shared_ptr<KThread>> pending_requesting_threads;
/// Thread whose request is currently being handled. A request is considered "handled" when a
/// response is sent via svcReplyAndReceive.
/// TODO(Subv): Find a better name for this.
- std::shared_ptr<Thread> currently_handling;
+ std::shared_ptr<KThread> currently_handling;
/// When set to True, converts the session to a domain at the end of the command
bool convert_to_domain{};
diff --git a/src/core/hle/kernel/session.h b/src/core/hle/kernel/session.h
index f6dd2c1d2..fa3c5651a 100644
--- a/src/core/hle/kernel/session.h
+++ b/src/core/hle/kernel/session.h
@@ -39,6 +39,8 @@ public:
bool IsSignaled() const override;
+ void Finalize() override {}
+
std::shared_ptr<ClientSession> Client() {
if (auto result{client.lock()}) {
return result;
diff --git a/src/core/hle/kernel/shared_memory.h b/src/core/hle/kernel/shared_memory.h
index 0ef87235c..623bd8b11 100644
--- a/src/core/hle/kernel/shared_memory.h
+++ b/src/core/hle/kernel/shared_memory.h
@@ -71,6 +71,8 @@ public:
return device_memory.GetPointer(physical_address + offset);
}
+ void Finalize() override {}
+
private:
Core::DeviceMemory& device_memory;
Process* owner_process{};
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index cc8b661af..7fd514e9d 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -29,6 +29,7 @@
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_synchronization_object.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory/memory_block.h"
#include "core/hle/kernel/memory/memory_layout.h"
@@ -42,7 +43,6 @@
#include "core/hle/kernel/svc_results.h"
#include "core/hle/kernel/svc_types.h"
#include "core/hle/kernel/svc_wrap.h"
-#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h"
#include "core/hle/kernel/transfer_memory.h"
#include "core/hle/kernel/writable_event.h"
@@ -351,7 +351,8 @@ static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
session->SendSyncRequest(SharedFrom(thread), system.Memory(), system.CoreTiming());
}
- return thread->GetSignalingResult();
+ KSynchronizationObject* dummy{};
+ return thread->GetWaitResult(std::addressof(dummy));
}
static ResultCode SendSyncRequest32(Core::System& system, Handle handle) {
@@ -359,27 +360,26 @@ static ResultCode SendSyncRequest32(Core::System& system, Handle handle) {
}
/// Get the ID for the specified thread.
-static ResultCode GetThreadId(Core::System& system, u64* thread_id, Handle thread_handle) {
+static ResultCode GetThreadId(Core::System& system, u64* out_thread_id, Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
+ // Get the thread from its handle.
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
- const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
- if (!thread) {
- LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", thread_handle);
- return ERR_INVALID_HANDLE;
- }
+ const std::shared_ptr<KThread> thread = handle_table.Get<KThread>(thread_handle);
+ R_UNLESS(thread, Svc::ResultInvalidHandle);
- *thread_id = thread->GetThreadID();
+ // Get the thread's id.
+ *out_thread_id = thread->GetThreadID();
return RESULT_SUCCESS;
}
-static ResultCode GetThreadId32(Core::System& system, u32* thread_id_low, u32* thread_id_high,
- Handle thread_handle) {
- u64 thread_id{};
- const ResultCode result{GetThreadId(system, &thread_id, thread_handle)};
+static ResultCode GetThreadId32(Core::System& system, u32* out_thread_id_low,
+ u32* out_thread_id_high, Handle thread_handle) {
+ u64 out_thread_id{};
+ const ResultCode result{GetThreadId(system, &out_thread_id, thread_handle)};
- *thread_id_low = static_cast<u32>(thread_id >> 32);
- *thread_id_high = static_cast<u32>(thread_id & std::numeric_limits<u32>::max());
+ *out_thread_id_low = static_cast<u32>(out_thread_id >> 32);
+ *out_thread_id_high = static_cast<u32>(out_thread_id & std::numeric_limits<u32>::max());
return result;
}
@@ -395,7 +395,7 @@ static ResultCode GetProcessId(Core::System& system, u64* process_id, Handle han
return RESULT_SUCCESS;
}
- const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(handle);
+ const std::shared_ptr<KThread> thread = handle_table.Get<KThread>(handle);
if (thread) {
const Process* const owner_process = thread->GetOwnerProcess();
if (!owner_process) {
@@ -473,15 +473,13 @@ static ResultCode WaitSynchronization32(Core::System& system, u32 timeout_low, u
static ResultCode CancelSynchronization(Core::System& system, Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x{:X}", thread_handle);
+ // Get the thread from its handle.
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
- std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
- if (!thread) {
- LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
- thread_handle);
- return ERR_INVALID_HANDLE;
- }
+ std::shared_ptr<KThread> thread = handle_table.Get<KThread>(thread_handle);
+ R_UNLESS(thread, Svc::ResultInvalidHandle);
- thread->CancelWait();
+ // Cancel the thread's wait.
+ thread->WaitCancel();
return RESULT_SUCCESS;
}
@@ -630,7 +628,7 @@ static void Break(Core::System& system, u32 reason, u64 info1, u64 info2) {
handle_debug_buffer(info1, info2);
auto* const current_thread = system.Kernel().CurrentScheduler()->GetCurrentThread();
- const auto thread_processor_id = current_thread->GetProcessorID();
+ const auto thread_processor_id = current_thread->GetActiveCore();
system.ArmInterface(static_cast<std::size_t>(thread_processor_id)).LogBacktrace();
}
}
@@ -872,7 +870,7 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
return ERR_INVALID_COMBINATION;
}
- const auto thread = system.Kernel().CurrentProcess()->GetHandleTable().Get<Thread>(
+ const auto thread = system.Kernel().CurrentProcess()->GetHandleTable().Get<KThread>(
static_cast<Handle>(handle));
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}",
@@ -888,7 +886,7 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
const u64 prev_ctx_ticks = scheduler.GetLastContextSwitchTicks();
u64 out_ticks = 0;
if (same_thread && info_sub_id == 0xFFFFFFFFFFFFFFFF) {
- const u64 thread_ticks = current_thread->GetTotalCPUTimeTicks();
+ const u64 thread_ticks = current_thread->GetCpuTime();
out_ticks = thread_ticks + (core_timing.GetCPUTicks() - prev_ctx_ticks);
} else if (same_thread && info_sub_id == system.CurrentCoreIndex()) {
@@ -1025,129 +1023,109 @@ static ResultCode UnmapPhysicalMemory32(Core::System& system, u32 addr, u32 size
return UnmapPhysicalMemory(system, addr, size);
}
-/// Sets the thread activity
-static ResultCode SetThreadActivity(Core::System& system, Handle handle, u32 activity) {
- LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, activity=0x{:08X}", handle, activity);
- if (activity > static_cast<u32>(ThreadActivity::Paused)) {
- return ERR_INVALID_ENUM_VALUE;
+constexpr bool IsValidThreadActivity(Svc::ThreadActivity thread_activity) {
+ switch (thread_activity) {
+ case Svc::ThreadActivity::Runnable:
+ case Svc::ThreadActivity::Paused:
+ return true;
+ default:
+ return false;
}
+}
- const auto* current_process = system.Kernel().CurrentProcess();
- const std::shared_ptr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
- if (!thread) {
- LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
- return ERR_INVALID_HANDLE;
- }
+/// Sets the thread activity
+static ResultCode SetThreadActivity(Core::System& system, Handle thread_handle,
+ Svc::ThreadActivity thread_activity) {
+ LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, activity=0x{:08X}", thread_handle,
+ thread_activity);
- if (thread->GetOwnerProcess() != current_process) {
- LOG_ERROR(Kernel_SVC,
- "The current process does not own the current thread, thread_handle={:08X} "
- "thread_pid={}, "
- "current_process_pid={}",
- handle, thread->GetOwnerProcess()->GetProcessID(),
- current_process->GetProcessID());
- return ERR_INVALID_HANDLE;
- }
+ // Validate the activity.
+ R_UNLESS(IsValidThreadActivity(thread_activity), Svc::ResultInvalidEnumValue);
- if (thread.get() == system.Kernel().CurrentScheduler()->GetCurrentThread()) {
- LOG_ERROR(Kernel_SVC, "The thread handle specified is the current running thread");
- return ERR_BUSY;
- }
+ // Get the thread from its handle.
+ auto& kernel = system.Kernel();
+ const auto& handle_table = kernel.CurrentProcess()->GetHandleTable();
+ const std::shared_ptr<KThread> thread = handle_table.Get<KThread>(thread_handle);
+ R_UNLESS(thread, Svc::ResultInvalidHandle);
+
+ // Check that the activity is being set on a non-current thread for the current process.
+ R_UNLESS(thread->GetOwnerProcess() == kernel.CurrentProcess(), Svc::ResultInvalidHandle);
+ R_UNLESS(thread.get() != GetCurrentThreadPointer(kernel), Svc::ResultBusy);
+
+ // Set the activity.
+ R_TRY(thread->SetActivity(thread_activity));
- return thread->SetActivity(static_cast<ThreadActivity>(activity));
+ return RESULT_SUCCESS;
}
-static ResultCode SetThreadActivity32(Core::System& system, Handle handle, u32 activity) {
- return SetThreadActivity(system, handle, activity);
+static ResultCode SetThreadActivity32(Core::System& system, Handle thread_handle,
+ Svc::ThreadActivity thread_activity) {
+ return SetThreadActivity(system, thread_handle, thread_activity);
}
/// Gets the thread context
-static ResultCode GetThreadContext(Core::System& system, VAddr thread_context, Handle handle) {
- LOG_DEBUG(Kernel_SVC, "called, context=0x{:08X}, thread=0x{:X}", thread_context, handle);
+static ResultCode GetThreadContext(Core::System& system, VAddr out_context, Handle thread_handle) {
+ LOG_DEBUG(Kernel_SVC, "called, out_context=0x{:08X}, thread_handle=0x{:X}", out_context,
+ thread_handle);
+ // Get the thread from its handle.
const auto* current_process = system.Kernel().CurrentProcess();
- const std::shared_ptr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
- if (!thread) {
- LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
- return ERR_INVALID_HANDLE;
- }
+ const std::shared_ptr<KThread> thread =
+ current_process->GetHandleTable().Get<KThread>(thread_handle);
+ R_UNLESS(thread, Svc::ResultInvalidHandle);
- if (thread->GetOwnerProcess() != current_process) {
- LOG_ERROR(Kernel_SVC,
- "The current process does not own the current thread, thread_handle={:08X} "
- "thread_pid={}, "
- "current_process_pid={}",
- handle, thread->GetOwnerProcess()->GetProcessID(),
- current_process->GetProcessID());
- return ERR_INVALID_HANDLE;
- }
+ // Require the handle be to a non-current thread in the current process.
+ R_UNLESS(thread->GetOwnerProcess() == current_process, Svc::ResultInvalidHandle);
+ R_UNLESS(thread.get() != system.Kernel().CurrentScheduler()->GetCurrentThread(),
+ Svc::ResultBusy);
- if (thread.get() == system.Kernel().CurrentScheduler()->GetCurrentThread()) {
- LOG_ERROR(Kernel_SVC, "The thread handle specified is the current running thread");
- return ERR_BUSY;
- }
-
- Core::ARM_Interface::ThreadContext64 ctx = thread->GetContext64();
- // Mask away mode bits, interrupt bits, IL bit, and other reserved bits.
- ctx.pstate &= 0xFF0FFE20;
+ // Get the thread context.
+ std::vector<u8> context;
+ R_TRY(thread->GetThreadContext3(context));
- // If 64-bit, we can just write the context registers directly and we're good.
- // However, if 32-bit, we have to ensure some registers are zeroed out.
- if (!current_process->Is64BitProcess()) {
- std::fill(ctx.cpu_registers.begin() + 15, ctx.cpu_registers.end(), 0);
- std::fill(ctx.vector_registers.begin() + 16, ctx.vector_registers.end(), u128{});
- }
+ // Copy the thread context to user space.
+ system.Memory().WriteBlock(out_context, context.data(), context.size());
- system.Memory().WriteBlock(thread_context, &ctx, sizeof(ctx));
return RESULT_SUCCESS;
}
-static ResultCode GetThreadContext32(Core::System& system, u32 thread_context, Handle handle) {
- return GetThreadContext(system, thread_context, handle);
+static ResultCode GetThreadContext32(Core::System& system, u32 out_context, Handle thread_handle) {
+ return GetThreadContext(system, out_context, thread_handle);
}
/// Gets the priority for the specified thread
-static ResultCode GetThreadPriority(Core::System& system, u32* priority, Handle handle) {
+static ResultCode GetThreadPriority(Core::System& system, u32* out_priority, Handle handle) {
LOG_TRACE(Kernel_SVC, "called");
+ // Get the thread from its handle.
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
- const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(handle);
- if (!thread) {
- *priority = 0;
- LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
- return ERR_INVALID_HANDLE;
- }
+ const std::shared_ptr<KThread> thread = handle_table.Get<KThread>(handle);
+ R_UNLESS(thread, Svc::ResultInvalidHandle);
- *priority = thread->GetPriority();
+ // Get the thread's priority.
+ *out_priority = thread->GetPriority();
return RESULT_SUCCESS;
}
-static ResultCode GetThreadPriority32(Core::System& system, u32* priority, Handle handle) {
- return GetThreadPriority(system, priority, handle);
+static ResultCode GetThreadPriority32(Core::System& system, u32* out_priority, Handle handle) {
+ return GetThreadPriority(system, out_priority, handle);
}
/// Sets the priority for the specified thread
static ResultCode SetThreadPriority(Core::System& system, Handle handle, u32 priority) {
LOG_TRACE(Kernel_SVC, "called");
- if (priority > THREADPRIO_LOWEST) {
- LOG_ERROR(
- Kernel_SVC,
- "An invalid priority was specified, expected {} but got {} for thread_handle={:08X}",
- THREADPRIO_LOWEST, priority, handle);
- return ERR_INVALID_THREAD_PRIORITY;
- }
+ // Validate the priority.
+ R_UNLESS(Svc::HighestThreadPriority <= priority && priority <= Svc::LowestThreadPriority,
+ Svc::ResultInvalidPriority);
- const auto* const current_process = system.Kernel().CurrentProcess();
-
- std::shared_ptr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
- if (!thread) {
- LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
- return ERR_INVALID_HANDLE;
- }
+ // Get the thread from its handle.
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
+ const std::shared_ptr<KThread> thread = handle_table.Get<KThread>(handle);
+ R_UNLESS(thread, Svc::ResultInvalidHandle);
+ // Set the thread priority.
thread->SetBasePriority(priority);
-
return RESULT_SUCCESS;
}
@@ -1438,62 +1416,50 @@ static void ExitProcess(Core::System& system) {
current_process->PrepareForTermination();
// Kill the current thread
- system.Kernel().CurrentScheduler()->GetCurrentThread()->Stop();
+ system.Kernel().CurrentScheduler()->GetCurrentThread()->Exit();
}
static void ExitProcess32(Core::System& system) {
ExitProcess(system);
}
+static constexpr bool IsValidCoreId(int32_t core_id) {
+ return (0 <= core_id && core_id < static_cast<int32_t>(Core::Hardware::NUM_CPU_CORES));
+}
+
/// Creates a new thread
static ResultCode CreateThread(Core::System& system, Handle* out_handle, VAddr entry_point, u64 arg,
- VAddr stack_top, u32 priority, s32 processor_id) {
+ VAddr stack_bottom, u32 priority, s32 core_id) {
LOG_DEBUG(Kernel_SVC,
- "called entrypoint=0x{:08X}, arg=0x{:08X}, stacktop=0x{:08X}, "
- "threadpriority=0x{:08X}, processorid=0x{:08X} : created handle=0x{:08X}",
- entry_point, arg, stack_top, priority, processor_id, *out_handle);
+ "called entry_point=0x{:08X}, arg=0x{:08X}, stack_bottom=0x{:08X}, "
+ "priority=0x{:08X}, core_id=0x{:08X}",
+ entry_point, arg, stack_bottom, priority, core_id);
- auto* const current_process = system.Kernel().CurrentProcess();
-
- if (processor_id == THREADPROCESSORID_IDEAL) {
- // Set the target CPU to the one specified by the process.
- processor_id = current_process->GetIdealCore();
- ASSERT(processor_id != THREADPROCESSORID_IDEAL);
+ // Adjust core id, if it's the default magic.
+ auto& kernel = system.Kernel();
+ auto& process = *kernel.CurrentProcess();
+ if (core_id == Svc::IdealCoreUseProcessValue) {
+ core_id = process.GetIdealCoreId();
}
- if (processor_id < THREADPROCESSORID_0 || processor_id > THREADPROCESSORID_3) {
- LOG_ERROR(Kernel_SVC, "Invalid thread processor ID: {}", processor_id);
- return ERR_INVALID_PROCESSOR_ID;
- }
+ // Validate arguments.
+ R_UNLESS(IsValidCoreId(core_id), Svc::ResultInvalidCoreId);
+ R_UNLESS(((1ULL << core_id) & process.GetCoreMask()) != 0, Svc::ResultInvalidCoreId);
- const u64 core_mask = current_process->GetCoreMask();
- if ((core_mask | (1ULL << processor_id)) != core_mask) {
- LOG_ERROR(Kernel_SVC, "Invalid thread core specified ({})", processor_id);
- return ERR_INVALID_PROCESSOR_ID;
- }
+ R_UNLESS(Svc::HighestThreadPriority <= priority && priority <= Svc::LowestThreadPriority,
+ Svc::ResultInvalidPriority);
+ R_UNLESS(process.CheckThreadPriority(priority), Svc::ResultInvalidPriority);
- if (priority > THREADPRIO_LOWEST) {
- LOG_ERROR(Kernel_SVC,
- "Invalid thread priority specified ({}). Must be within the range 0-64",
- priority);
- return ERR_INVALID_THREAD_PRIORITY;
- }
+ ASSERT(process.GetResourceLimit()->Reserve(ResourceType::Threads, 1));
- if (((1ULL << priority) & current_process->GetPriorityMask()) == 0) {
- LOG_ERROR(Kernel_SVC, "Invalid thread priority specified ({})", priority);
- return ERR_INVALID_THREAD_PRIORITY;
+ std::shared_ptr<KThread> thread;
+ {
+ KScopedLightLock lk{process.GetStateLock()};
+ CASCADE_RESULT(thread, KThread::Create(system, ThreadType::User, "", entry_point, priority,
+ arg, core_id, stack_bottom, &process));
}
- auto& kernel = system.Kernel();
-
- ASSERT(kernel.CurrentProcess()->GetResourceLimit()->Reserve(ResourceType::Threads, 1));
-
- ThreadType type = THREADTYPE_USER;
- CASCADE_RESULT(std::shared_ptr<Thread> thread,
- Thread::Create(system, type, "", entry_point, priority, arg, processor_id,
- stack_top, current_process));
-
- const auto new_thread_handle = current_process->GetHandleTable().Create(thread);
+ const auto new_thread_handle = process.GetHandleTable().Create(thread);
if (new_thread_handle.Failed()) {
LOG_ERROR(Kernel_SVC, "Failed to create handle with error=0x{:X}",
new_thread_handle.Code().raw);
@@ -1517,17 +1483,15 @@ static ResultCode CreateThread32(Core::System& system, Handle* out_handle, u32 p
static ResultCode StartThread(Core::System& system, Handle thread_handle) {
LOG_DEBUG(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
+ // Get the thread from its handle.
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
- const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
- if (!thread) {
- LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
- thread_handle);
- return ERR_INVALID_HANDLE;
- }
+ const std::shared_ptr<KThread> thread = handle_table.Get<KThread>(thread_handle);
+ R_UNLESS(thread, Svc::ResultInvalidHandle);
- ASSERT(thread->GetState() == ThreadState::Initialized);
+ // Try to start the thread.
+ R_TRY(thread->Run());
- return thread->Start();
+ return RESULT_SUCCESS;
}
static ResultCode StartThread32(Core::System& system, Handle thread_handle) {
@@ -1540,7 +1504,7 @@ static void ExitThread(Core::System& system) {
auto* const current_thread = system.Kernel().CurrentScheduler()->GetCurrentThread();
system.GlobalSchedulerContext().RemoveThread(SharedFrom(current_thread));
- current_thread->Stop();
+ current_thread->Exit();
}
static void ExitThread32(Core::System& system) {
@@ -1549,34 +1513,28 @@ static void ExitThread32(Core::System& system) {
/// Sleep the current thread
static void SleepThread(Core::System& system, s64 nanoseconds) {
- LOG_TRACE(Kernel_SVC, "called nanoseconds={}", nanoseconds);
+ auto& kernel = system.Kernel();
+ const auto yield_type = static_cast<Svc::YieldType>(nanoseconds);
- enum class SleepType : s64 {
- YieldWithoutCoreMigration = 0,
- YieldWithCoreMigration = -1,
- YieldAndWaitForLoadBalancing = -2,
- };
+ LOG_TRACE(Kernel_SVC, "called nanoseconds={}", nanoseconds);
- auto& scheduler = *system.Kernel().CurrentScheduler();
- if (nanoseconds <= 0) {
- switch (static_cast<SleepType>(nanoseconds)) {
- case SleepType::YieldWithoutCoreMigration: {
- scheduler.YieldWithoutCoreMigration();
- break;
- }
- case SleepType::YieldWithCoreMigration: {
- scheduler.YieldWithCoreMigration();
- break;
- }
- case SleepType::YieldAndWaitForLoadBalancing: {
- scheduler.YieldToAnyThread();
- break;
- }
- default:
- UNREACHABLE_MSG("Unimplemented sleep yield type '{:016X}'!", nanoseconds);
- }
+ // When the input tick is positive, sleep.
+ if (nanoseconds > 0) {
+ // Convert the timeout from nanoseconds to ticks.
+ // NOTE: Nintendo does not use this conversion logic in WaitSynchronization...
+
+ // Sleep.
+ // NOTE: Nintendo does not check the result of this sleep.
+ static_cast<void>(GetCurrentThread(kernel).Sleep(nanoseconds));
+ } else if (yield_type == Svc::YieldType::WithoutCoreMigration) {
+ KScheduler::YieldWithoutCoreMigration(kernel);
+ } else if (yield_type == Svc::YieldType::WithCoreMigration) {
+ KScheduler::YieldWithCoreMigration(kernel);
+ } else if (yield_type == Svc::YieldType::ToAnyThread) {
+ KScheduler::YieldToAnyThread(kernel);
} else {
- scheduler.GetCurrentThread()->Sleep(nanoseconds);
+ // Nintendo does nothing at all if an otherwise invalid value is passed.
+ UNREACHABLE_MSG("Unimplemented sleep yield type '{:016X}'!", nanoseconds);
}
}
@@ -1839,95 +1797,72 @@ static ResultCode CreateTransferMemory32(Core::System& system, Handle* handle, u
return CreateTransferMemory(system, handle, addr, size, permissions);
}
-static ResultCode GetThreadCoreMask(Core::System& system, Handle thread_handle, u32* core,
- u64* mask) {
+static ResultCode GetThreadCoreMask(Core::System& system, Handle thread_handle, s32* out_core_id,
+ u64* out_affinity_mask) {
LOG_TRACE(Kernel_SVC, "called, handle=0x{:08X}", thread_handle);
+ // Get the thread from its handle.
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
- const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
- if (!thread) {
- LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
- thread_handle);
- *core = 0;
- *mask = 0;
- return ERR_INVALID_HANDLE;
- }
+ const std::shared_ptr<KThread> thread = handle_table.Get<KThread>(thread_handle);
+ R_UNLESS(thread, Svc::ResultInvalidHandle);
- *core = thread->GetIdealCore();
- *mask = thread->GetAffinityMask().GetAffinityMask();
+ // Get the core mask.
+ R_TRY(thread->GetCoreMask(out_core_id, out_affinity_mask));
return RESULT_SUCCESS;
}
-static ResultCode GetThreadCoreMask32(Core::System& system, Handle thread_handle, u32* core,
- u32* mask_low, u32* mask_high) {
- u64 mask{};
- const auto result = GetThreadCoreMask(system, thread_handle, core, &mask);
- *mask_high = static_cast<u32>(mask >> 32);
- *mask_low = static_cast<u32>(mask);
+static ResultCode GetThreadCoreMask32(Core::System& system, Handle thread_handle, s32* out_core_id,
+ u32* out_affinity_mask_low, u32* out_affinity_mask_high) {
+ u64 out_affinity_mask{};
+ const auto result = GetThreadCoreMask(system, thread_handle, out_core_id, &out_affinity_mask);
+ *out_affinity_mask_high = static_cast<u32>(out_affinity_mask >> 32);
+ *out_affinity_mask_low = static_cast<u32>(out_affinity_mask);
return result;
}
-static ResultCode SetThreadCoreMask(Core::System& system, Handle thread_handle, u32 core,
+static ResultCode SetThreadCoreMask(Core::System& system, Handle thread_handle, s32 core_id,
u64 affinity_mask) {
- LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, core=0x{:X}, affinity_mask=0x{:016X}",
- thread_handle, core, affinity_mask);
-
- const auto* const current_process = system.Kernel().CurrentProcess();
+ LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, core_id=0x{:X}, affinity_mask=0x{:016X}",
+ thread_handle, core_id, affinity_mask);
- if (core == static_cast<u32>(THREADPROCESSORID_IDEAL)) {
- const u8 ideal_cpu_core = current_process->GetIdealCore();
+ const auto& current_process = *system.Kernel().CurrentProcess();
- ASSERT(ideal_cpu_core != static_cast<u8>(THREADPROCESSORID_IDEAL));
-
- // Set the target CPU to the ideal core specified by the process.
- core = ideal_cpu_core;
- affinity_mask = 1ULL << core;
+ // Determine the core id/affinity mask.
+ if (core_id == Svc::IdealCoreUseProcessValue) {
+ core_id = current_process.GetIdealCoreId();
+ affinity_mask = (1ULL << core_id);
} else {
- const u64 core_mask = current_process->GetCoreMask();
-
- if ((core_mask | affinity_mask) != core_mask) {
- LOG_ERROR(
- Kernel_SVC,
- "Invalid processor ID specified (core_mask=0x{:08X}, affinity_mask=0x{:016X})",
- core_mask, affinity_mask);
- return ERR_INVALID_PROCESSOR_ID;
- }
-
- if (affinity_mask == 0) {
- LOG_ERROR(Kernel_SVC, "Specfified affinity mask is zero.");
- return ERR_INVALID_COMBINATION;
- }
-
- if (core < Core::Hardware::NUM_CPU_CORES) {
- if ((affinity_mask & (1ULL << core)) == 0) {
- LOG_ERROR(Kernel_SVC,
- "Core is not enabled for the current mask, core={}, mask={:016X}", core,
- affinity_mask);
- return ERR_INVALID_COMBINATION;
- }
- } else if (core != static_cast<u32>(THREADPROCESSORID_DONT_CARE) &&
- core != static_cast<u32>(THREADPROCESSORID_DONT_UPDATE)) {
- LOG_ERROR(Kernel_SVC, "Invalid processor ID specified (core={}).", core);
- return ERR_INVALID_PROCESSOR_ID;
+ // Validate the affinity mask.
+ const u64 process_core_mask = current_process.GetCoreMask();
+ R_UNLESS((affinity_mask | process_core_mask) == process_core_mask,
+ Svc::ResultInvalidCoreId);
+ R_UNLESS(affinity_mask != 0, Svc::ResultInvalidCombination);
+
+ // Validate the core id.
+ if (IsValidCoreId(core_id)) {
+ R_UNLESS(((1ULL << core_id) & affinity_mask) != 0, Svc::ResultInvalidCombination);
+ } else {
+ R_UNLESS(core_id == Svc::IdealCoreNoUpdate || core_id == Svc::IdealCoreDontCare,
+ Svc::ResultInvalidCoreId);
}
}
- const auto& handle_table = current_process->GetHandleTable();
- const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
- if (!thread) {
- LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
- thread_handle);
- return ERR_INVALID_HANDLE;
- }
+ // Get the thread from its handle.
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
+ const std::shared_ptr<KThread> thread = handle_table.Get<KThread>(thread_handle);
+ R_UNLESS(thread, Svc::ResultInvalidHandle);
- return thread->SetCoreAndAffinityMask(core, affinity_mask);
+ // Set the core mask.
+ R_TRY(thread->SetCoreMask(core_id, affinity_mask));
+
+ return RESULT_SUCCESS;
}
-static ResultCode SetThreadCoreMask32(Core::System& system, Handle thread_handle, u32 core,
+static ResultCode SetThreadCoreMask32(Core::System& system, Handle thread_handle, s32 core_id,
u32 affinity_mask_low, u32 affinity_mask_high) {
const auto affinity_mask = u64{affinity_mask_low} | (u64{affinity_mask_high} << 32);
- return SetThreadCoreMask(system, thread_handle, core, affinity_mask);
+ return SetThreadCoreMask(system, thread_handle, core_id, affinity_mask);
}
static ResultCode CreateEvent(Core::System& system, Handle* write_handle, Handle* read_handle) {
@@ -2491,7 +2426,7 @@ void Call(Core::System& system, u32 immediate) {
kernel.EnterSVCProfile();
auto* thread = kernel.CurrentScheduler()->GetCurrentThread();
- thread->SetContinuousOnSVC(true);
+ thread->SetIsCallingSvc();
const FunctionDef* info = system.CurrentProcess()->Is64BitProcess() ? GetSVCInfo64(immediate)
: GetSVCInfo32(immediate);
@@ -2507,7 +2442,7 @@ void Call(Core::System& system, u32 immediate) {
kernel.ExitSVCProfile();
- if (!thread->IsContinuousOnSVC()) {
+ if (!thread->IsCallingSvc()) {
auto* host_context = thread->GetHostContext().get();
host_context->Rewind();
}
diff --git a/src/core/hle/kernel/svc_results.h b/src/core/hle/kernel/svc_results.h
index 78282f021..7b897fbce 100644
--- a/src/core/hle/kernel/svc_results.h
+++ b/src/core/hle/kernel/svc_results.h
@@ -8,13 +8,18 @@
namespace Kernel::Svc {
+constexpr ResultCode ResultNoSynchronizationObject{ErrorModule::Kernel, 57};
constexpr ResultCode ResultTerminationRequested{ErrorModule::Kernel, 59};
constexpr ResultCode ResultInvalidAddress{ErrorModule::Kernel, 102};
constexpr ResultCode ResultInvalidCurrentMemory{ErrorModule::Kernel, 106};
+constexpr ResultCode ResultInvalidPriority{ErrorModule::Kernel, 112};
+constexpr ResultCode ResultInvalidCoreId{ErrorModule::Kernel, 113};
constexpr ResultCode ResultInvalidHandle{ErrorModule::Kernel, 114};
+constexpr ResultCode ResultInvalidCombination{ErrorModule::Kernel, 116};
constexpr ResultCode ResultTimedOut{ErrorModule::Kernel, 117};
constexpr ResultCode ResultCancelled{ErrorModule::Kernel, 118};
constexpr ResultCode ResultInvalidEnumValue{ErrorModule::Kernel, 120};
+constexpr ResultCode ResultBusy{ErrorModule::Kernel, 122};
constexpr ResultCode ResultInvalidState{ErrorModule::Kernel, 125};
} // namespace Kernel::Svc
diff --git a/src/core/hle/kernel/svc_types.h b/src/core/hle/kernel/svc_types.h
index d623f7a50..ec463b97c 100644
--- a/src/core/hle/kernel/svc_types.h
+++ b/src/core/hle/kernel/svc_types.h
@@ -77,4 +77,22 @@ enum class ArbitrationType : u32 {
WaitIfEqual = 2,
};
+enum class YieldType : s64 {
+ WithoutCoreMigration = 0,
+ WithCoreMigration = -1,
+ ToAnyThread = -2,
+};
+
+enum class ThreadActivity : u32 {
+ Runnable = 0,
+ Paused = 1,
+};
+
+constexpr inline s32 IdealCoreDontCare = -1;
+constexpr inline s32 IdealCoreUseProcessValue = -2;
+constexpr inline s32 IdealCoreNoUpdate = -3;
+
+constexpr inline s32 LowestThreadPriority = 63;
+constexpr inline s32 HighestThreadPriority = 0;
+
} // namespace Kernel::Svc
diff --git a/src/core/hle/kernel/svc_wrap.h b/src/core/hle/kernel/svc_wrap.h
index a32750ed7..96afd544b 100644
--- a/src/core/hle/kernel/svc_wrap.h
+++ b/src/core/hle/kernel/svc_wrap.h
@@ -58,6 +58,14 @@ void SvcWrap64(Core::System& system) {
func(system, static_cast<u32>(Param(system, 0)), static_cast<u32>(Param(system, 1))).raw);
}
+// Used by SetThreadActivity
+template <ResultCode func(Core::System&, Handle, Svc::ThreadActivity)>
+void SvcWrap64(Core::System& system) {
+ FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)),
+ static_cast<Svc::ThreadActivity>(Param(system, 1)))
+ .raw);
+}
+
template <ResultCode func(Core::System&, u32, u64, u64, u64)>
void SvcWrap64(Core::System& system) {
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1),
@@ -158,9 +166,18 @@ void SvcWrap64(Core::System& system) {
.raw);
}
-template <ResultCode func(Core::System&, u32, u32*, u64*)>
+// Used by SetThreadCoreMask
+template <ResultCode func(Core::System&, Handle, s32, u64)>
void SvcWrap64(Core::System& system) {
- u32 param_1 = 0;
+ FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)),
+ static_cast<s32>(Param(system, 1)), Param(system, 2))
+ .raw);
+}
+
+// Used by GetThreadCoreMask
+template <ResultCode func(Core::System&, Handle, s32*, u64*)>
+void SvcWrap64(Core::System& system) {
+ s32 param_1 = 0;
u64 param_2 = 0;
const ResultCode retval = func(system, static_cast<u32>(Param(system, 2)), &param_1, &param_2);
@@ -473,12 +490,35 @@ void SvcWrap32(Core::System& system) {
FuncReturn(system, retval);
}
+// Used by GetThreadCoreMask32
+template <ResultCode func(Core::System&, Handle, s32*, u32*, u32*)>
+void SvcWrap32(Core::System& system) {
+ s32 param_1 = 0;
+ u32 param_2 = 0;
+ u32 param_3 = 0;
+
+ const u32 retval = func(system, Param32(system, 2), &param_1, &param_2, &param_3).raw;
+ system.CurrentArmInterface().SetReg(1, param_1);
+ system.CurrentArmInterface().SetReg(2, param_2);
+ system.CurrentArmInterface().SetReg(3, param_3);
+ FuncReturn(system, retval);
+}
+
// Used by SignalProcessWideKey32
template <void func(Core::System&, u32, s32)>
void SvcWrap32(Core::System& system) {
func(system, static_cast<u32>(Param(system, 0)), static_cast<s32>(Param(system, 1)));
}
+// Used by SetThreadActivity32
+template <ResultCode func(Core::System&, Handle, Svc::ThreadActivity)>
+void SvcWrap32(Core::System& system) {
+ const u32 retval = func(system, static_cast<Handle>(Param(system, 0)),
+ static_cast<Svc::ThreadActivity>(Param(system, 1)))
+ .raw;
+ FuncReturn(system, retval);
+}
+
// Used by SetThreadPriority32
template <ResultCode func(Core::System&, Handle, u32)>
void SvcWrap32(Core::System& system) {
@@ -487,7 +527,7 @@ void SvcWrap32(Core::System& system) {
FuncReturn(system, retval);
}
-// Used by SetThreadCoreMask32
+// Used by SetMemoryAttribute32
template <ResultCode func(Core::System&, Handle, u32, u32, u32)>
void SvcWrap32(Core::System& system) {
const u32 retval =
@@ -497,6 +537,16 @@ void SvcWrap32(Core::System& system) {
FuncReturn(system, retval);
}
+// Used by SetThreadCoreMask32
+template <ResultCode func(Core::System&, Handle, s32, u32, u32)>
+void SvcWrap32(Core::System& system) {
+ const u32 retval =
+ func(system, static_cast<Handle>(Param(system, 0)), static_cast<s32>(Param(system, 1)),
+ static_cast<u32>(Param(system, 2)), static_cast<u32>(Param(system, 3)))
+ .raw;
+ FuncReturn(system, retval);
+}
+
// Used by WaitProcessWideKeyAtomic32
template <ResultCode func(Core::System&, u32, u32, Handle, u32, u32)>
void SvcWrap32(Core::System& system) {
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
deleted file mode 100644
index d97323255..000000000
--- a/src/core/hle/kernel/thread.cpp
+++ /dev/null
@@ -1,460 +0,0 @@
-// Copyright 2014 Citra Emulator Project / PPSSPP Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <algorithm>
-#include <cinttypes>
-#include <optional>
-#include <vector>
-
-#include "common/assert.h"
-#include "common/common_types.h"
-#include "common/fiber.h"
-#include "common/logging/log.h"
-#include "common/thread_queue_list.h"
-#include "core/core.h"
-#include "core/cpu_manager.h"
-#include "core/hardware_properties.h"
-#include "core/hle/kernel/errors.h"
-#include "core/hle/kernel/handle_table.h"
-#include "core/hle/kernel/k_condition_variable.h"
-#include "core/hle/kernel/k_scheduler.h"
-#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
-#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/memory/memory_layout.h"
-#include "core/hle/kernel/object.h"
-#include "core/hle/kernel/process.h"
-#include "core/hle/kernel/thread.h"
-#include "core/hle/kernel/time_manager.h"
-#include "core/hle/result.h"
-#include "core/memory.h"
-
-#ifdef ARCHITECTURE_x86_64
-#include "core/arm/dynarmic/arm_dynarmic_32.h"
-#include "core/arm/dynarmic/arm_dynarmic_64.h"
-#endif
-
-namespace Kernel {
-
-bool Thread::IsSignaled() const {
- return signaled;
-}
-
-Thread::Thread(KernelCore& kernel) : KSynchronizationObject{kernel} {}
-Thread::~Thread() = default;
-
-void Thread::Stop() {
- {
- KScopedSchedulerLock lock(kernel);
- SetState(ThreadState::Terminated);
- signaled = true;
- NotifyAvailable();
- kernel.GlobalHandleTable().Close(global_handle);
-
- if (owner_process) {
- owner_process->UnregisterThread(this);
-
- // Mark the TLS slot in the thread's page as free.
- owner_process->FreeTLSRegion(tls_address);
- }
- has_exited = true;
- }
- global_handle = 0;
-}
-
-void Thread::Wakeup() {
- KScopedSchedulerLock lock(kernel);
- SetState(ThreadState::Runnable);
-}
-
-ResultCode Thread::Start() {
- KScopedSchedulerLock lock(kernel);
- SetState(ThreadState::Runnable);
- return RESULT_SUCCESS;
-}
-
-void Thread::CancelWait() {
- KScopedSchedulerLock lock(kernel);
- if (GetState() != ThreadState::Waiting || !is_cancellable) {
- is_sync_cancelled = true;
- return;
- }
- // TODO(Blinkhawk): Implement cancel of server session
- is_sync_cancelled = false;
- SetSynchronizationResults(nullptr, ERR_SYNCHRONIZATION_CANCELED);
- SetState(ThreadState::Runnable);
-}
-
-static void ResetThreadContext32(Core::ARM_Interface::ThreadContext32& context, u32 stack_top,
- u32 entry_point, u32 arg) {
- context = {};
- context.cpu_registers[0] = arg;
- context.cpu_registers[15] = entry_point;
- context.cpu_registers[13] = stack_top;
-}
-
-static void ResetThreadContext64(Core::ARM_Interface::ThreadContext64& context, VAddr stack_top,
- VAddr entry_point, u64 arg) {
- context = {};
- context.cpu_registers[0] = arg;
- context.pc = entry_point;
- context.sp = stack_top;
- // TODO(merry): Perform a hardware test to determine the below value.
- context.fpcr = 0;
-}
-
-std::shared_ptr<Common::Fiber>& Thread::GetHostContext() {
- return host_context;
-}
-
-ResultVal<std::shared_ptr<Thread>> Thread::Create(Core::System& system, ThreadType type_flags,
- std::string name, VAddr entry_point, u32 priority,
- u64 arg, s32 processor_id, VAddr stack_top,
- Process* owner_process) {
- std::function<void(void*)> init_func = Core::CpuManager::GetGuestThreadStartFunc();
- void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater();
- return Create(system, type_flags, name, entry_point, priority, arg, processor_id, stack_top,
- owner_process, std::move(init_func), init_func_parameter);
-}
-
-ResultVal<std::shared_ptr<Thread>> Thread::Create(Core::System& system, ThreadType type_flags,
- std::string name, VAddr entry_point, u32 priority,
- u64 arg, s32 processor_id, VAddr stack_top,
- Process* owner_process,
- std::function<void(void*)>&& thread_start_func,
- void* thread_start_parameter) {
- auto& kernel = system.Kernel();
- // Check if priority is in ranged. Lowest priority -> highest priority id.
- if (priority > THREADPRIO_LOWEST && ((type_flags & THREADTYPE_IDLE) == 0)) {
- LOG_ERROR(Kernel_SVC, "Invalid thread priority: {}", priority);
- return ERR_INVALID_THREAD_PRIORITY;
- }
-
- if (processor_id > THREADPROCESSORID_MAX) {
- LOG_ERROR(Kernel_SVC, "Invalid processor id: {}", processor_id);
- return ERR_INVALID_PROCESSOR_ID;
- }
-
- if (owner_process) {
- if (!system.Memory().IsValidVirtualAddress(*owner_process, entry_point)) {
- LOG_ERROR(Kernel_SVC, "(name={}): invalid entry {:016X}", name, entry_point);
- // TODO (bunnei): Find the correct error code to use here
- return RESULT_UNKNOWN;
- }
- }
-
- std::shared_ptr<Thread> thread = std::make_shared<Thread>(kernel);
-
- thread->thread_id = kernel.CreateNewThreadID();
- thread->thread_state = ThreadState::Initialized;
- thread->entry_point = entry_point;
- thread->stack_top = stack_top;
- thread->disable_count = 1;
- thread->tpidr_el0 = 0;
- thread->current_priority = priority;
- thread->base_priority = priority;
- thread->lock_owner = nullptr;
- thread->schedule_count = -1;
- thread->last_scheduled_tick = 0;
- thread->processor_id = processor_id;
- thread->ideal_core = processor_id;
- thread->affinity_mask.SetAffinity(processor_id, true);
- thread->name = std::move(name);
- thread->global_handle = kernel.GlobalHandleTable().Create(thread).Unwrap();
- thread->owner_process = owner_process;
- thread->type = type_flags;
- thread->signaled = false;
- if ((type_flags & THREADTYPE_IDLE) == 0) {
- auto& scheduler = kernel.GlobalSchedulerContext();
- scheduler.AddThread(thread);
- }
- if (owner_process) {
- thread->tls_address = thread->owner_process->CreateTLSRegion();
- thread->owner_process->RegisterThread(thread.get());
- } else {
- thread->tls_address = 0;
- }
-
- // TODO(peachum): move to ScheduleThread() when scheduler is added so selected core is used
- // to initialize the context
- if ((type_flags & THREADTYPE_HLE) == 0) {
- ResetThreadContext32(thread->context_32, static_cast<u32>(stack_top),
- static_cast<u32>(entry_point), static_cast<u32>(arg));
- ResetThreadContext64(thread->context_64, stack_top, entry_point, arg);
- }
- thread->host_context =
- std::make_shared<Common::Fiber>(std::move(thread_start_func), thread_start_parameter);
-
- return MakeResult<std::shared_ptr<Thread>>(std::move(thread));
-}
-
-void Thread::SetBasePriority(u32 priority) {
- ASSERT_MSG(priority <= THREADPRIO_LOWEST && priority >= THREADPRIO_HIGHEST,
- "Invalid priority value.");
-
- KScopedSchedulerLock lock(kernel);
-
- // Change our base priority.
- base_priority = priority;
-
- // Perform a priority restoration.
- RestorePriority(kernel, this);
-}
-
-void Thread::SetSynchronizationResults(KSynchronizationObject* object, ResultCode result) {
- signaling_object = object;
- signaling_result = result;
-}
-
-VAddr Thread::GetCommandBufferAddress() const {
- // Offset from the start of TLS at which the IPC command buffer begins.
- constexpr u64 command_header_offset = 0x80;
- return GetTLSAddress() + command_header_offset;
-}
-
-void Thread::SetState(ThreadState state) {
- KScopedSchedulerLock sl(kernel);
-
- // Clear debugging state
- SetMutexWaitAddressForDebugging({});
- SetWaitReasonForDebugging({});
-
- const ThreadState old_state = thread_state;
- thread_state =
- static_cast<ThreadState>((old_state & ~ThreadState::Mask) | (state & ThreadState::Mask));
- if (thread_state != old_state) {
- KScheduler::OnThreadStateChanged(kernel, this, old_state);
- }
-}
-
-void Thread::AddWaiterImpl(Thread* thread) {
- ASSERT(kernel.GlobalSchedulerContext().IsLocked());
-
- // Find the right spot to insert the waiter.
- auto it = waiter_list.begin();
- while (it != waiter_list.end()) {
- if (it->GetPriority() > thread->GetPriority()) {
- break;
- }
- it++;
- }
-
- // Keep track of how many kernel waiters we have.
- if (Memory::IsKernelAddressKey(thread->GetAddressKey())) {
- ASSERT((num_kernel_waiters++) >= 0);
- }
-
- // Insert the waiter.
- waiter_list.insert(it, *thread);
- thread->SetLockOwner(this);
-}
-
-void Thread::RemoveWaiterImpl(Thread* thread) {
- ASSERT(kernel.GlobalSchedulerContext().IsLocked());
-
- // Keep track of how many kernel waiters we have.
- if (Memory::IsKernelAddressKey(thread->GetAddressKey())) {
- ASSERT((num_kernel_waiters--) > 0);
- }
-
- // Remove the waiter.
- waiter_list.erase(waiter_list.iterator_to(*thread));
- thread->SetLockOwner(nullptr);
-}
-
-void Thread::RestorePriority(KernelCore& kernel, Thread* thread) {
- ASSERT(kernel.GlobalSchedulerContext().IsLocked());
-
- while (true) {
- // We want to inherit priority where possible.
- s32 new_priority = thread->GetBasePriority();
- if (thread->HasWaiters()) {
- new_priority = std::min(new_priority, thread->waiter_list.front().GetPriority());
- }
-
- // If the priority we would inherit is not different from ours, don't do anything.
- if (new_priority == thread->GetPriority()) {
- return;
- }
-
- // Ensure we don't violate condition variable red black tree invariants.
- if (auto* cv_tree = thread->GetConditionVariableTree(); cv_tree != nullptr) {
- BeforeUpdatePriority(kernel, cv_tree, thread);
- }
-
- // Change the priority.
- const s32 old_priority = thread->GetPriority();
- thread->SetPriority(new_priority);
-
- // Restore the condition variable, if relevant.
- if (auto* cv_tree = thread->GetConditionVariableTree(); cv_tree != nullptr) {
- AfterUpdatePriority(kernel, cv_tree, thread);
- }
-
- // Update the scheduler.
- KScheduler::OnThreadPriorityChanged(kernel, thread, old_priority);
-
- // Keep the lock owner up to date.
- Thread* lock_owner = thread->GetLockOwner();
- if (lock_owner == nullptr) {
- return;
- }
-
- // Update the thread in the lock owner's sorted list, and continue inheriting.
- lock_owner->RemoveWaiterImpl(thread);
- lock_owner->AddWaiterImpl(thread);
- thread = lock_owner;
- }
-}
-
-void Thread::AddWaiter(Thread* thread) {
- AddWaiterImpl(thread);
- RestorePriority(kernel, this);
-}
-
-void Thread::RemoveWaiter(Thread* thread) {
- RemoveWaiterImpl(thread);
- RestorePriority(kernel, this);
-}
-
-Thread* Thread::RemoveWaiterByKey(s32* out_num_waiters, VAddr key) {
- ASSERT(kernel.GlobalSchedulerContext().IsLocked());
-
- s32 num_waiters{};
- Thread* next_lock_owner{};
- auto it = waiter_list.begin();
- while (it != waiter_list.end()) {
- if (it->GetAddressKey() == key) {
- Thread* thread = std::addressof(*it);
-
- // Keep track of how many kernel waiters we have.
- if (Memory::IsKernelAddressKey(thread->GetAddressKey())) {
- ASSERT((num_kernel_waiters--) > 0);
- }
- it = waiter_list.erase(it);
-
- // Update the next lock owner.
- if (next_lock_owner == nullptr) {
- next_lock_owner = thread;
- next_lock_owner->SetLockOwner(nullptr);
- } else {
- next_lock_owner->AddWaiterImpl(thread);
- }
- num_waiters++;
- } else {
- it++;
- }
- }
-
- // Do priority updates, if we have a next owner.
- if (next_lock_owner) {
- RestorePriority(kernel, this);
- RestorePriority(kernel, next_lock_owner);
- }
-
- // Return output.
- *out_num_waiters = num_waiters;
- return next_lock_owner;
-}
-
-ResultCode Thread::SetActivity(ThreadActivity value) {
- KScopedSchedulerLock lock(kernel);
-
- auto sched_status = GetState();
-
- if (sched_status != ThreadState::Runnable && sched_status != ThreadState::Waiting) {
- return ERR_INVALID_STATE;
- }
-
- if (IsTerminationRequested()) {
- return RESULT_SUCCESS;
- }
-
- if (value == ThreadActivity::Paused) {
- if ((pausing_state & static_cast<u32>(ThreadSchedFlags::ThreadPauseFlag)) != 0) {
- return ERR_INVALID_STATE;
- }
- AddSchedulingFlag(ThreadSchedFlags::ThreadPauseFlag);
- } else {
- if ((pausing_state & static_cast<u32>(ThreadSchedFlags::ThreadPauseFlag)) == 0) {
- return ERR_INVALID_STATE;
- }
- RemoveSchedulingFlag(ThreadSchedFlags::ThreadPauseFlag);
- }
- return RESULT_SUCCESS;
-}
-
-ResultCode Thread::Sleep(s64 nanoseconds) {
- Handle event_handle{};
- {
- KScopedSchedulerLockAndSleep lock(kernel, event_handle, this, nanoseconds);
- SetState(ThreadState::Waiting);
- SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Sleep);
- }
-
- if (event_handle != InvalidHandle) {
- auto& time_manager = kernel.TimeManager();
- time_manager.UnscheduleTimeEvent(event_handle);
- }
- return RESULT_SUCCESS;
-}
-
-void Thread::AddSchedulingFlag(ThreadSchedFlags flag) {
- const auto old_state = GetRawState();
- pausing_state |= static_cast<u32>(flag);
- const auto base_scheduling = GetState();
- thread_state = base_scheduling | static_cast<ThreadState>(pausing_state);
- KScheduler::OnThreadStateChanged(kernel, this, old_state);
-}
-
-void Thread::RemoveSchedulingFlag(ThreadSchedFlags flag) {
- const auto old_state = GetRawState();
- pausing_state &= ~static_cast<u32>(flag);
- const auto base_scheduling = GetState();
- thread_state = base_scheduling | static_cast<ThreadState>(pausing_state);
- KScheduler::OnThreadStateChanged(kernel, this, old_state);
-}
-
-ResultCode Thread::SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask) {
- KScopedSchedulerLock lock(kernel);
- const auto HighestSetCore = [](u64 mask, u32 max_cores) {
- for (s32 core = static_cast<s32>(max_cores - 1); core >= 0; core--) {
- if (((mask >> core) & 1) != 0) {
- return core;
- }
- }
- return -1;
- };
-
- const bool use_override = affinity_override_count != 0;
- if (new_core == THREADPROCESSORID_DONT_UPDATE) {
- new_core = use_override ? ideal_core_override : ideal_core;
- if ((new_affinity_mask & (1ULL << new_core)) == 0) {
- LOG_ERROR(Kernel, "New affinity mask is incorrect! new_core={}, new_affinity_mask={}",
- new_core, new_affinity_mask);
- return ERR_INVALID_COMBINATION;
- }
- }
- if (use_override) {
- ideal_core_override = new_core;
- } else {
- const auto old_affinity_mask = affinity_mask;
- affinity_mask.SetAffinityMask(new_affinity_mask);
- ideal_core = new_core;
- if (old_affinity_mask.GetAffinityMask() != new_affinity_mask) {
- const s32 old_core = processor_id;
- if (processor_id >= 0 && !affinity_mask.GetAffinity(processor_id)) {
- if (static_cast<s32>(ideal_core) < 0) {
- processor_id = HighestSetCore(affinity_mask.GetAffinityMask(),
- Core::Hardware::NUM_CPU_CORES);
- } else {
- processor_id = ideal_core;
- }
- }
- KScheduler::OnThreadAffinityMaskChanged(kernel, this, old_affinity_mask, old_core);
- }
- }
- return RESULT_SUCCESS;
-}
-
-} // namespace Kernel
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
deleted file mode 100644
index 6b66c9a0e..000000000
--- a/src/core/hle/kernel/thread.h
+++ /dev/null
@@ -1,782 +0,0 @@
-// Copyright 2014 Citra Emulator Project / PPSSPP Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <array>
-#include <functional>
-#include <span>
-#include <string>
-#include <utility>
-#include <vector>
-
-#include <boost/intrusive/list.hpp>
-
-#include "common/common_types.h"
-#include "common/intrusive_red_black_tree.h"
-#include "common/spin_lock.h"
-#include "core/arm/arm_interface.h"
-#include "core/hle/kernel/k_affinity_mask.h"
-#include "core/hle/kernel/k_synchronization_object.h"
-#include "core/hle/kernel/object.h"
-#include "core/hle/kernel/svc_common.h"
-#include "core/hle/result.h"
-
-namespace Common {
-class Fiber;
-}
-
-namespace Core {
-class ARM_Interface;
-class System;
-} // namespace Core
-
-namespace Kernel {
-
-class GlobalSchedulerContext;
-class KernelCore;
-class Process;
-class KScheduler;
-
-enum ThreadPriority : u32 {
- THREADPRIO_HIGHEST = 0, ///< Highest thread priority
- THREADPRIO_MAX_CORE_MIGRATION = 2, ///< Highest priority for a core migration
- THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps
- THREADPRIO_DEFAULT = 44, ///< Default thread priority for userland apps
- THREADPRIO_LOWEST = 63, ///< Lowest thread priority
- THREADPRIO_COUNT = 64, ///< Total number of possible thread priorities.
-};
-
-enum ThreadType : u32 {
- THREADTYPE_USER = 0x1,
- THREADTYPE_KERNEL = 0x2,
- THREADTYPE_HLE = 0x4,
- THREADTYPE_IDLE = 0x8,
- THREADTYPE_SUSPEND = 0x10,
-};
-
-enum ThreadProcessorId : s32 {
- /// Indicates that no particular processor core is preferred.
- THREADPROCESSORID_DONT_CARE = -1,
-
- /// Run thread on the ideal core specified by the process.
- THREADPROCESSORID_IDEAL = -2,
-
- /// Indicates that the preferred processor ID shouldn't be updated in
- /// a core mask setting operation.
- THREADPROCESSORID_DONT_UPDATE = -3,
-
- THREADPROCESSORID_0 = 0, ///< Run thread on core 0
- THREADPROCESSORID_1 = 1, ///< Run thread on core 1
- THREADPROCESSORID_2 = 2, ///< Run thread on core 2
- THREADPROCESSORID_3 = 3, ///< Run thread on core 3
- THREADPROCESSORID_MAX = 4, ///< Processor ID must be less than this
-
- /// Allowed CPU mask
- THREADPROCESSORID_DEFAULT_MASK = (1 << THREADPROCESSORID_0) | (1 << THREADPROCESSORID_1) |
- (1 << THREADPROCESSORID_2) | (1 << THREADPROCESSORID_3)
-};
-
-enum class ThreadState : u16 {
- Initialized = 0,
- Waiting = 1,
- Runnable = 2,
- Terminated = 3,
-
- SuspendShift = 4,
- Mask = (1 << SuspendShift) - 1,
-
- ProcessSuspended = (1 << (0 + SuspendShift)),
- ThreadSuspended = (1 << (1 + SuspendShift)),
- DebugSuspended = (1 << (2 + SuspendShift)),
- BacktraceSuspended = (1 << (3 + SuspendShift)),
- InitSuspended = (1 << (4 + SuspendShift)),
-
- SuspendFlagMask = ((1 << 5) - 1) << SuspendShift,
-};
-DECLARE_ENUM_FLAG_OPERATORS(ThreadState);
-
-enum class ThreadWakeupReason {
- Signal, // The thread was woken up by WakeupAllWaitingThreads due to an object signal.
- Timeout // The thread was woken up due to a wait timeout.
-};
-
-enum class ThreadActivity : u32 {
- Normal = 0,
- Paused = 1,
-};
-
-enum class ThreadSchedFlags : u32 {
- ProcessPauseFlag = 1 << 4,
- ThreadPauseFlag = 1 << 5,
- ProcessDebugPauseFlag = 1 << 6,
- KernelInitPauseFlag = 1 << 8,
-};
-
-enum class ThreadWaitReasonForDebugging : u32 {
- None, ///< Thread is not waiting
- Sleep, ///< Thread is waiting due to a SleepThread SVC
- IPC, ///< Thread is waiting for the reply from an IPC request
- Synchronization, ///< Thread is waiting due to a WaitSynchronization SVC
- ConditionVar, ///< Thread is waiting due to a WaitProcessWideKey SVC
- Arbitration, ///< Thread is waiting due to a SignalToAddress/WaitForAddress SVC
- Suspended, ///< Thread is waiting due to process suspension
-};
-
-class Thread final : public KSynchronizationObject, public boost::intrusive::list_base_hook<> {
- friend class KScheduler;
- friend class Process;
-
-public:
- explicit Thread(KernelCore& kernel);
- ~Thread() override;
-
- using MutexWaitingThreads = std::vector<std::shared_ptr<Thread>>;
-
- using ThreadContext32 = Core::ARM_Interface::ThreadContext32;
- using ThreadContext64 = Core::ARM_Interface::ThreadContext64;
-
- /**
- * Creates and returns a new thread. The new thread is immediately scheduled
- * @param system The instance of the whole system
- * @param name The friendly name desired for the thread
- * @param entry_point The address at which the thread should start execution
- * @param priority The thread's priority
- * @param arg User data to pass to the thread
- * @param processor_id The ID(s) of the processors on which the thread is desired to be run
- * @param stack_top The address of the thread's stack top
- * @param owner_process The parent process for the thread, if null, it's a kernel thread
- * @return A shared pointer to the newly created thread
- */
- static ResultVal<std::shared_ptr<Thread>> Create(Core::System& system, ThreadType type_flags,
- std::string name, VAddr entry_point,
- u32 priority, u64 arg, s32 processor_id,
- VAddr stack_top, Process* owner_process);
-
- /**
- * Creates and returns a new thread. The new thread is immediately scheduled
- * @param system The instance of the whole system
- * @param name The friendly name desired for the thread
- * @param entry_point The address at which the thread should start execution
- * @param priority The thread's priority
- * @param arg User data to pass to the thread
- * @param processor_id The ID(s) of the processors on which the thread is desired to be run
- * @param stack_top The address of the thread's stack top
- * @param owner_process The parent process for the thread, if null, it's a kernel thread
- * @param thread_start_func The function where the host context will start.
- * @param thread_start_parameter The parameter which will passed to host context on init
- * @return A shared pointer to the newly created thread
- */
- static ResultVal<std::shared_ptr<Thread>> Create(Core::System& system, ThreadType type_flags,
- std::string name, VAddr entry_point,
- u32 priority, u64 arg, s32 processor_id,
- VAddr stack_top, Process* owner_process,
- std::function<void(void*)>&& thread_start_func,
- void* thread_start_parameter);
-
- std::string GetName() const override {
- return name;
- }
-
- void SetName(std::string new_name) {
- name = std::move(new_name);
- }
-
- std::string GetTypeName() const override {
- return "Thread";
- }
-
- static constexpr HandleType HANDLE_TYPE = HandleType::Thread;
- HandleType GetHandleType() const override {
- return HANDLE_TYPE;
- }
-
- /**
- * Gets the thread's current priority
- * @return The current thread's priority
- */
- [[nodiscard]] s32 GetPriority() const {
- return current_priority;
- }
-
- /**
- * Sets the thread's current priority.
- * @param priority The new priority.
- */
- void SetPriority(s32 priority) {
- current_priority = priority;
- }
-
- /**
- * Gets the thread's nominal priority.
- * @return The current thread's nominal priority.
- */
- [[nodiscard]] s32 GetBasePriority() const {
- return base_priority;
- }
-
- /**
- * Sets the thread's nominal priority.
- * @param priority The new priority.
- */
- void SetBasePriority(u32 priority);
-
- /// Changes the core that the thread is running or scheduled to run on.
- [[nodiscard]] ResultCode SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask);
-
- /**
- * Gets the thread's thread ID
- * @return The thread's ID
- */
- [[nodiscard]] u64 GetThreadID() const {
- return thread_id;
- }
-
- /// Resumes a thread from waiting
- void Wakeup();
-
- ResultCode Start();
-
- virtual bool IsSignaled() const override;
-
- /// Cancels a waiting operation that this thread may or may not be within.
- ///
- /// When the thread is within a waiting state, this will set the thread's
- /// waiting result to signal a canceled wait. The function will then resume
- /// this thread.
- ///
- void CancelWait();
-
- void SetSynchronizationResults(KSynchronizationObject* object, ResultCode result);
-
- void SetSyncedObject(KSynchronizationObject* object, ResultCode result) {
- SetSynchronizationResults(object, result);
- }
-
- ResultCode GetWaitResult(KSynchronizationObject** out) const {
- *out = signaling_object;
- return signaling_result;
- }
-
- ResultCode GetSignalingResult() const {
- return signaling_result;
- }
-
- /**
- * Stops a thread, invalidating it from further use
- */
- void Stop();
-
- /*
- * Returns the Thread Local Storage address of the current thread
- * @returns VAddr of the thread's TLS
- */
- VAddr GetTLSAddress() const {
- return tls_address;
- }
-
- /*
- * Returns the value of the TPIDR_EL0 Read/Write system register for this thread.
- * @returns The value of the TPIDR_EL0 register.
- */
- u64 GetTPIDR_EL0() const {
- return tpidr_el0;
- }
-
- /// Sets the value of the TPIDR_EL0 Read/Write system register for this thread.
- void SetTPIDR_EL0(u64 value) {
- tpidr_el0 = value;
- }
-
- /*
- * Returns the address of the current thread's command buffer, located in the TLS.
- * @returns VAddr of the thread's command buffer.
- */
- VAddr GetCommandBufferAddress() const;
-
- ThreadContext32& GetContext32() {
- return context_32;
- }
-
- const ThreadContext32& GetContext32() const {
- return context_32;
- }
-
- ThreadContext64& GetContext64() {
- return context_64;
- }
-
- const ThreadContext64& GetContext64() const {
- return context_64;
- }
-
- bool IsHLEThread() const {
- return (type & THREADTYPE_HLE) != 0;
- }
-
- bool IsSuspendThread() const {
- return (type & THREADTYPE_SUSPEND) != 0;
- }
-
- bool IsIdleThread() const {
- return (type & THREADTYPE_IDLE) != 0;
- }
-
- bool WasRunning() const {
- return was_running;
- }
-
- void SetWasRunning(bool value) {
- was_running = value;
- }
-
- std::shared_ptr<Common::Fiber>& GetHostContext();
-
- ThreadState GetState() const {
- return thread_state & ThreadState::Mask;
- }
-
- ThreadState GetRawState() const {
- return thread_state;
- }
-
- void SetState(ThreadState state);
-
- s64 GetLastScheduledTick() const {
- return last_scheduled_tick;
- }
-
- void SetLastScheduledTick(s64 tick) {
- last_scheduled_tick = tick;
- }
-
- u64 GetTotalCPUTimeTicks() const {
- return total_cpu_time_ticks;
- }
-
- void UpdateCPUTimeTicks(u64 ticks) {
- total_cpu_time_ticks += ticks;
- }
-
- s32 GetProcessorID() const {
- return processor_id;
- }
-
- s32 GetActiveCore() const {
- return GetProcessorID();
- }
-
- void SetProcessorID(s32 new_core) {
- processor_id = new_core;
- }
-
- void SetActiveCore(s32 new_core) {
- processor_id = new_core;
- }
-
- Process* GetOwnerProcess() {
- return owner_process;
- }
-
- const Process* GetOwnerProcess() const {
- return owner_process;
- }
-
- const MutexWaitingThreads& GetMutexWaitingThreads() const {
- return wait_mutex_threads;
- }
-
- Thread* GetLockOwner() const {
- return lock_owner;
- }
-
- void SetLockOwner(Thread* owner) {
- lock_owner = owner;
- }
-
- u32 GetIdealCore() const {
- return ideal_core;
- }
-
- const KAffinityMask& GetAffinityMask() const {
- return affinity_mask;
- }
-
- ResultCode SetActivity(ThreadActivity value);
-
- /// Sleeps this thread for the given amount of nanoseconds.
- ResultCode Sleep(s64 nanoseconds);
-
- s64 GetYieldScheduleCount() const {
- return schedule_count;
- }
-
- void SetYieldScheduleCount(s64 count) {
- schedule_count = count;
- }
-
- bool IsRunning() const {
- return is_running;
- }
-
- void SetIsRunning(bool value) {
- is_running = value;
- }
-
- bool IsWaitCancelled() const {
- return is_sync_cancelled;
- }
-
- void ClearWaitCancelled() {
- is_sync_cancelled = false;
- }
-
- Handle GetGlobalHandle() const {
- return global_handle;
- }
-
- bool IsCancellable() const {
- return is_cancellable;
- }
-
- void SetCancellable() {
- is_cancellable = true;
- }
-
- void ClearCancellable() {
- is_cancellable = false;
- }
-
- bool IsTerminationRequested() const {
- return will_be_terminated || GetRawState() == ThreadState::Terminated;
- }
-
- bool IsPaused() const {
- return pausing_state != 0;
- }
-
- bool IsContinuousOnSVC() const {
- return is_continuous_on_svc;
- }
-
- void SetContinuousOnSVC(bool is_continuous) {
- is_continuous_on_svc = is_continuous;
- }
-
- bool IsPhantomMode() const {
- return is_phantom_mode;
- }
-
- void SetPhantomMode(bool phantom) {
- is_phantom_mode = phantom;
- }
-
- bool HasExited() const {
- return has_exited;
- }
-
- class QueueEntry {
- public:
- constexpr QueueEntry() = default;
-
- constexpr void Initialize() {
- prev = nullptr;
- next = nullptr;
- }
-
- constexpr Thread* GetPrev() const {
- return prev;
- }
- constexpr Thread* GetNext() const {
- return next;
- }
- constexpr void SetPrev(Thread* thread) {
- prev = thread;
- }
- constexpr void SetNext(Thread* thread) {
- next = thread;
- }
-
- private:
- Thread* prev{};
- Thread* next{};
- };
-
- QueueEntry& GetPriorityQueueEntry(s32 core) {
- return per_core_priority_queue_entry[core];
- }
-
- const QueueEntry& GetPriorityQueueEntry(s32 core) const {
- return per_core_priority_queue_entry[core];
- }
-
- s32 GetDisableDispatchCount() const {
- return disable_count;
- }
-
- void DisableDispatch() {
- ASSERT(GetDisableDispatchCount() >= 0);
- disable_count++;
- }
-
- void EnableDispatch() {
- ASSERT(GetDisableDispatchCount() > 0);
- disable_count--;
- }
-
- void SetWaitReasonForDebugging(ThreadWaitReasonForDebugging reason) {
- wait_reason_for_debugging = reason;
- }
-
- [[nodiscard]] ThreadWaitReasonForDebugging GetWaitReasonForDebugging() const {
- return wait_reason_for_debugging;
- }
-
- void SetWaitObjectsForDebugging(const std::span<KSynchronizationObject*>& objects) {
- wait_objects_for_debugging.clear();
- wait_objects_for_debugging.reserve(objects.size());
- for (const auto& object : objects) {
- wait_objects_for_debugging.emplace_back(object);
- }
- }
-
- [[nodiscard]] const std::vector<KSynchronizationObject*>& GetWaitObjectsForDebugging() const {
- return wait_objects_for_debugging;
- }
-
- void SetMutexWaitAddressForDebugging(VAddr address) {
- mutex_wait_address_for_debugging = address;
- }
-
- [[nodiscard]] VAddr GetMutexWaitAddressForDebugging() const {
- return mutex_wait_address_for_debugging;
- }
-
- void AddWaiter(Thread* thread);
-
- void RemoveWaiter(Thread* thread);
-
- [[nodiscard]] Thread* RemoveWaiterByKey(s32* out_num_waiters, VAddr key);
-
- [[nodiscard]] VAddr GetAddressKey() const {
- return address_key;
- }
-
- [[nodiscard]] u32 GetAddressKeyValue() const {
- return address_key_value;
- }
-
- void SetAddressKey(VAddr key) {
- address_key = key;
- }
-
- void SetAddressKey(VAddr key, u32 val) {
- address_key = key;
- address_key_value = val;
- }
-
-private:
- static constexpr size_t PriorityInheritanceCountMax = 10;
- union SyncObjectBuffer {
- std::array<KSynchronizationObject*, Svc::ArgumentHandleCountMax> sync_objects{};
- std::array<Handle,
- Svc::ArgumentHandleCountMax*(sizeof(KSynchronizationObject*) / sizeof(Handle))>
- handles;
- constexpr SyncObjectBuffer() {}
- };
- static_assert(sizeof(SyncObjectBuffer::sync_objects) == sizeof(SyncObjectBuffer::handles));
-
- struct ConditionVariableComparator {
- struct LightCompareType {
- u64 cv_key{};
- s32 priority{};
-
- [[nodiscard]] constexpr u64 GetConditionVariableKey() const {
- return cv_key;
- }
-
- [[nodiscard]] constexpr s32 GetPriority() const {
- return priority;
- }
- };
-
- template <typename T>
- requires(
- std::same_as<T, Thread> ||
- std::same_as<T, LightCompareType>) static constexpr int Compare(const T& lhs,
- const Thread& rhs) {
- const uintptr_t l_key = lhs.GetConditionVariableKey();
- const uintptr_t r_key = rhs.GetConditionVariableKey();
-
- if (l_key < r_key) {
- // Sort first by key
- return -1;
- } else if (l_key == r_key && lhs.GetPriority() < rhs.GetPriority()) {
- // And then by priority.
- return -1;
- } else {
- return 1;
- }
- }
- };
-
- Common::IntrusiveRedBlackTreeNode condvar_arbiter_tree_node{};
-
- using ConditionVariableThreadTreeTraits =
- Common::IntrusiveRedBlackTreeMemberTraitsDeferredAssert<&Thread::condvar_arbiter_tree_node>;
- using ConditionVariableThreadTree =
- ConditionVariableThreadTreeTraits::TreeType<ConditionVariableComparator>;
-
-public:
- using ConditionVariableThreadTreeType = ConditionVariableThreadTree;
-
- [[nodiscard]] uintptr_t GetConditionVariableKey() const {
- return condvar_key;
- }
-
- [[nodiscard]] uintptr_t GetAddressArbiterKey() const {
- return condvar_key;
- }
-
- void SetConditionVariable(ConditionVariableThreadTree* tree, VAddr address, uintptr_t cv_key,
- u32 value) {
- condvar_tree = tree;
- condvar_key = cv_key;
- address_key = address;
- address_key_value = value;
- }
-
- void ClearConditionVariable() {
- condvar_tree = nullptr;
- }
-
- [[nodiscard]] bool IsWaitingForConditionVariable() const {
- return condvar_tree != nullptr;
- }
-
- void SetAddressArbiter(ConditionVariableThreadTree* tree, uintptr_t address) {
- condvar_tree = tree;
- condvar_key = address;
- }
-
- void ClearAddressArbiter() {
- condvar_tree = nullptr;
- }
-
- [[nodiscard]] bool IsWaitingForAddressArbiter() const {
- return condvar_tree != nullptr;
- }
-
- [[nodiscard]] ConditionVariableThreadTree* GetConditionVariableTree() const {
- return condvar_tree;
- }
-
- [[nodiscard]] bool HasWaiters() const {
- return !waiter_list.empty();
- }
-
-private:
- void AddSchedulingFlag(ThreadSchedFlags flag);
- void RemoveSchedulingFlag(ThreadSchedFlags flag);
- void AddWaiterImpl(Thread* thread);
- void RemoveWaiterImpl(Thread* thread);
- static void RestorePriority(KernelCore& kernel, Thread* thread);
-
- Common::SpinLock context_guard{};
- ThreadContext32 context_32{};
- ThreadContext64 context_64{};
- std::shared_ptr<Common::Fiber> host_context{};
-
- ThreadState thread_state = ThreadState::Initialized;
-
- u64 thread_id = 0;
-
- VAddr entry_point = 0;
- VAddr stack_top = 0;
- std::atomic_int disable_count = 0;
-
- ThreadType type;
-
- /// Nominal thread priority, as set by the emulated application.
- /// The nominal priority is the thread priority without priority
- /// inheritance taken into account.
- s32 base_priority{};
-
- /// Current thread priority. This may change over the course of the
- /// thread's lifetime in order to facilitate priority inheritance.
- s32 current_priority{};
-
- u64 total_cpu_time_ticks = 0; ///< Total CPU running ticks.
- s64 schedule_count{};
- s64 last_scheduled_tick{};
-
- s32 processor_id = 0;
-
- VAddr tls_address = 0; ///< Virtual address of the Thread Local Storage of the thread
- u64 tpidr_el0 = 0; ///< TPIDR_EL0 read/write system register.
-
- /// Process that owns this thread
- Process* owner_process;
-
- /// Objects that the thread is waiting on, in the same order as they were
- /// passed to WaitSynchronization. This is used for debugging only.
- std::vector<KSynchronizationObject*> wait_objects_for_debugging;
-
- /// The current mutex wait address. This is used for debugging only.
- VAddr mutex_wait_address_for_debugging{};
-
- /// The reason the thread is waiting. This is used for debugging only.
- ThreadWaitReasonForDebugging wait_reason_for_debugging{};
-
- KSynchronizationObject* signaling_object;
- ResultCode signaling_result{RESULT_SUCCESS};
-
- /// List of threads that are waiting for a mutex that is held by this thread.
- MutexWaitingThreads wait_mutex_threads;
-
- /// Thread that owns the lock that this thread is waiting for.
- Thread* lock_owner{};
-
- /// Handle used as userdata to reference this object when inserting into the CoreTiming queue.
- Handle global_handle = 0;
-
- KScheduler* scheduler = nullptr;
-
- std::array<QueueEntry, Core::Hardware::NUM_CPU_CORES> per_core_priority_queue_entry{};
-
- u32 ideal_core{0xFFFFFFFF};
- KAffinityMask affinity_mask{};
-
- s32 ideal_core_override = -1;
- u32 affinity_override_count = 0;
-
- u32 pausing_state = 0;
- bool is_running = false;
- bool is_cancellable = false;
- bool is_sync_cancelled = false;
-
- bool is_continuous_on_svc = false;
-
- bool will_be_terminated = false;
- bool is_phantom_mode = false;
- bool has_exited = false;
-
- bool was_running = false;
-
- bool signaled{};
-
- ConditionVariableThreadTree* condvar_tree{};
- uintptr_t condvar_key{};
- VAddr address_key{};
- u32 address_key_value{};
- s32 num_kernel_waiters{};
-
- using WaiterList = boost::intrusive::list<Thread>;
- WaiterList waiter_list{};
- WaiterList pinned_waiter_list{};
-
- std::string name;
-};
-
-} // namespace Kernel
diff --git a/src/core/hle/kernel/time_manager.cpp b/src/core/hle/kernel/time_manager.cpp
index 832edd629..fd0630019 100644
--- a/src/core/hle/kernel/time_manager.cpp
+++ b/src/core/hle/kernel/time_manager.cpp
@@ -8,8 +8,8 @@
#include "core/core_timing_util.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h"
namespace Kernel {
@@ -18,50 +18,30 @@ TimeManager::TimeManager(Core::System& system_) : system{system_} {
time_manager_event_type = Core::Timing::CreateEvent(
"Kernel::TimeManagerCallback",
[this](std::uintptr_t thread_handle, std::chrono::nanoseconds) {
- std::shared_ptr<Thread> thread;
+ std::shared_ptr<KThread> thread;
{
std::lock_guard lock{mutex};
- const auto proper_handle = static_cast<Handle>(thread_handle);
- if (cancelled_events[proper_handle]) {
- return;
- }
- thread = system.Kernel().RetrieveThreadFromGlobalHandleTable(proper_handle);
- }
-
- if (thread) {
- // Thread can be null if process has exited
- thread->Wakeup();
+ thread = SharedFrom<KThread>(reinterpret_cast<KThread*>(thread_handle));
}
+ thread->Wakeup();
});
}
-void TimeManager::ScheduleTimeEvent(Handle& event_handle, Thread* timetask, s64 nanoseconds) {
+void TimeManager::ScheduleTimeEvent(KThread* thread, s64 nanoseconds) {
std::lock_guard lock{mutex};
- event_handle = timetask->GetGlobalHandle();
if (nanoseconds > 0) {
- ASSERT(timetask);
- ASSERT(timetask->GetState() != ThreadState::Runnable);
+ ASSERT(thread);
+ ASSERT(thread->GetState() != ThreadState::Runnable);
system.CoreTiming().ScheduleEvent(std::chrono::nanoseconds{nanoseconds},
- time_manager_event_type, event_handle);
- } else {
- event_handle = InvalidHandle;
- }
- cancelled_events[event_handle] = false;
-}
-
-void TimeManager::UnscheduleTimeEvent(Handle event_handle) {
- std::lock_guard lock{mutex};
- if (event_handle == InvalidHandle) {
- return;
+ time_manager_event_type,
+ reinterpret_cast<uintptr_t>(thread));
}
- system.CoreTiming().UnscheduleEvent(time_manager_event_type, event_handle);
- cancelled_events[event_handle] = true;
}
-void TimeManager::CancelTimeEvent(Thread* time_task) {
+void TimeManager::UnscheduleTimeEvent(KThread* thread) {
std::lock_guard lock{mutex};
- const Handle event_handle = time_task->GetGlobalHandle();
- UnscheduleTimeEvent(event_handle);
+ system.CoreTiming().UnscheduleEvent(time_manager_event_type,
+ reinterpret_cast<uintptr_t>(thread));
}
} // namespace Kernel
diff --git a/src/core/hle/kernel/time_manager.h b/src/core/hle/kernel/time_manager.h
index f39df39a0..0d7f05f30 100644
--- a/src/core/hle/kernel/time_manager.h
+++ b/src/core/hle/kernel/time_manager.h
@@ -20,7 +20,7 @@ struct EventType;
namespace Kernel {
-class Thread;
+class KThread;
/**
* The `TimeManager` takes care of scheduling time events on threads and executes their TimeUp
@@ -31,18 +31,14 @@ public:
explicit TimeManager(Core::System& system);
/// Schedule a time event on `timetask` thread that will expire in 'nanoseconds'
- /// returns a non-invalid handle in `event_handle` if correctly scheduled
- void ScheduleTimeEvent(Handle& event_handle, Thread* timetask, s64 nanoseconds);
+ void ScheduleTimeEvent(KThread* time_task, s64 nanoseconds);
/// Unschedule an existing time event
- void UnscheduleTimeEvent(Handle event_handle);
-
- void CancelTimeEvent(Thread* time_task);
+ void UnscheduleTimeEvent(KThread* thread);
private:
Core::System& system;
std::shared_ptr<Core::Timing::EventType> time_manager_event_type;
- std::unordered_map<Handle, bool> cancelled_events;
std::mutex mutex;
};
diff --git a/src/core/hle/kernel/transfer_memory.h b/src/core/hle/kernel/transfer_memory.h
index 05e9f7464..777799d12 100644
--- a/src/core/hle/kernel/transfer_memory.h
+++ b/src/core/hle/kernel/transfer_memory.h
@@ -72,6 +72,8 @@ public:
/// is closed.
ResultCode Reset();
+ void Finalize() override {}
+
private:
/// The base address for the memory managed by this instance.
VAddr base_address{};
diff --git a/src/core/hle/kernel/writable_event.cpp b/src/core/hle/kernel/writable_event.cpp
index fc2f7c424..142212ee4 100644
--- a/src/core/hle/kernel/writable_event.cpp
+++ b/src/core/hle/kernel/writable_event.cpp
@@ -4,10 +4,10 @@
#include <algorithm>
#include "common/assert.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/writable_event.h"
namespace Kernel {
@@ -38,8 +38,4 @@ void WritableEvent::Clear() {
readable->Clear();
}
-bool WritableEvent::IsSignaled() const {
- return readable->IsSignaled();
-}
-
} // namespace Kernel
diff --git a/src/core/hle/kernel/writable_event.h b/src/core/hle/kernel/writable_event.h
index 6189cf65c..467eb2c21 100644
--- a/src/core/hle/kernel/writable_event.h
+++ b/src/core/hle/kernel/writable_event.h
@@ -46,7 +46,8 @@ public:
void Signal();
void Clear();
- bool IsSignaled() const;
+
+ void Finalize() override {}
private:
explicit WritableEvent(KernelCore& kernel);
diff --git a/src/core/hle/service/nfp/nfp.cpp b/src/core/hle/service/nfp/nfp.cpp
index 641bcadea..a515fdc60 100644
--- a/src/core/hle/service/nfp/nfp.cpp
+++ b/src/core/hle/service/nfp/nfp.cpp
@@ -8,9 +8,9 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/lock.h"
#include "core/hle/service/nfp/nfp.h"
diff --git a/src/core/hle/service/nvdrv/interface.cpp b/src/core/hle/service/nvdrv/interface.cpp
index cc23b001c..1328b64d0 100644
--- a/src/core/hle/service/nvdrv/interface.cpp
+++ b/src/core/hle/service/nvdrv/interface.cpp
@@ -6,9 +6,9 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nvdrv/interface.h"
#include "core/hle/service/nvdrv/nvdata.h"
diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp
index ff2a5b1db..1da56bc27 100644
--- a/src/core/hle/service/service.cpp
+++ b/src/core/hle/service/service.cpp
@@ -11,10 +11,10 @@
#include "core/hle/ipc.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/server_port.h"
-#include "core/hle/kernel/thread.h"
#include "core/hle/service/acc/acc.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/aoc/aoc_u.h"
diff --git a/src/core/hle/service/sockets/bsd.cpp b/src/core/hle/service/sockets/bsd.cpp
index d85df6af1..22f540914 100644
--- a/src/core/hle/service/sockets/bsd.cpp
+++ b/src/core/hle/service/sockets/bsd.cpp
@@ -13,7 +13,7 @@
#include "common/microprofile.h"
#include "common/thread.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/thread.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/service/sockets/bsd.h"
#include "core/hle/service/sockets/sockets_translate.h"
#include "core/network/network.h"
diff --git a/src/core/hle/service/time/time.cpp b/src/core/hle/service/time/time.cpp
index abc753d5d..18629dd7e 100644
--- a/src/core/hle/service/time/time.cpp
+++ b/src/core/hle/service/time/time.cpp
@@ -121,7 +121,7 @@ private:
};
ResultCode Module::Interface::GetClockSnapshotFromSystemClockContextInternal(
- Kernel::Thread* thread, Clock::SystemClockContext user_context,
+ Kernel::KThread* thread, Clock::SystemClockContext user_context,
Clock::SystemClockContext network_context, u8 type, Clock::ClockSnapshot& clock_snapshot) {
auto& time_manager{system.GetTimeManager()};
diff --git a/src/core/hle/service/time/time.h b/src/core/hle/service/time/time.h
index 975a8ae5b..4154c7ee9 100644
--- a/src/core/hle/service/time/time.h
+++ b/src/core/hle/service/time/time.h
@@ -39,7 +39,7 @@ public:
private:
ResultCode GetClockSnapshotFromSystemClockContextInternal(
- Kernel::Thread* thread, Clock::SystemClockContext user_context,
+ Kernel::KThread* thread, Clock::SystemClockContext user_context,
Clock::SystemClockContext network_context, u8 type,
Clock::ClockSnapshot& cloc_snapshot);
diff --git a/src/core/hle/service/time/time_sharedmemory.h b/src/core/hle/service/time/time_sharedmemory.h
index 5976b2046..e0c3e63da 100644
--- a/src/core/hle/service/time/time_sharedmemory.h
+++ b/src/core/hle/service/time/time_sharedmemory.h
@@ -6,8 +6,8 @@
#include "common/common_types.h"
#include "common/uuid.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/shared_memory.h"
-#include "core/hle/kernel/thread.h"
#include "core/hle/service/time/clock_types.h"
namespace Service::Time {
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index 968cd16b6..f3de2c428 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -18,8 +18,8 @@
#include "common/swap.h"
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nvdrv/nvdata.h"
#include "core/hle/service/nvdrv/nvdrv.h"