diff options
Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_spirv.h')
-rw-r--r-- | src/shader_recompiler/backend/spirv/emit_spirv.h | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.h b/src/shader_recompiler/backend/spirv/emit_spirv.h index 89566c83d..ae121f534 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv.h +++ b/src/shader_recompiler/backend/spirv/emit_spirv.h @@ -16,18 +16,18 @@ namespace Shader::Backend::SPIRV { [[nodiscard]] std::vector<u32> EmitSPIRV(const Profile& profile, Environment& env, - IR::Program& program); + IR::Program& program, u32& binding); // Microinstruction emitters Id EmitPhi(EmitContext& ctx, IR::Inst* inst); void EmitVoid(EmitContext& ctx); Id EmitIdentity(EmitContext& ctx, const IR::Value& value); -void EmitBranch(EmitContext& ctx, IR::Block* label); -void EmitBranchConditional(EmitContext& ctx, Id condition, IR::Block* true_label, - IR::Block* false_label); -void EmitLoopMerge(EmitContext& ctx, IR::Block* merge_label, IR::Block* continue_label); -void EmitSelectionMerge(EmitContext& ctx, IR::Block* merge_label); +void EmitBranch(EmitContext& ctx, Id label); +void EmitBranchConditional(EmitContext& ctx, Id condition, Id true_label, Id false_label); +void EmitLoopMerge(EmitContext& ctx, Id merge_label, Id continue_label); +void EmitSelectionMerge(EmitContext& ctx, Id merge_label); void EmitReturn(EmitContext& ctx); +void EmitDemoteToHelperInvocation(EmitContext& ctx, Id continue_label); void EmitGetRegister(EmitContext& ctx); void EmitSetRegister(EmitContext& ctx); void EmitGetPred(EmitContext& ctx); @@ -41,10 +41,12 @@ Id EmitGetCbufS16(EmitContext& ctx, const IR::Value& binding, const IR::Value& o Id EmitGetCbufU32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset); Id EmitGetCbufF32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset); Id EmitGetCbufU64(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset); -void EmitGetAttribute(EmitContext& ctx); -void EmitSetAttribute(EmitContext& ctx); +Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr); +void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, Id value); void EmitGetAttributeIndexed(EmitContext& ctx); void EmitSetAttributeIndexed(EmitContext& ctx); +void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, Id value); +void EmitSetFragDepth(EmitContext& ctx, Id value); void EmitGetZFlag(EmitContext& ctx); void EmitGetSFlag(EmitContext& ctx); void EmitGetCFlag(EmitContext& ctx); |