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-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.cpp76
1 files changed, 49 insertions, 27 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp
index 81c79e1ed..2809f9281 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_context.cpp
@@ -6,6 +6,7 @@
#include <array>
#include <climits>
#include <string_view>
+#include <queue>
#include <fmt/format.h>
@@ -1201,18 +1202,6 @@ void EmitContext::DefineInputs(const IR::Program& program) {
}
}
}
- if (loads.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
- const Id id{DefineInput(*this, F32[4], true)};
- Decorate(id, spv::Decoration::Location, static_cast<u32>(11));
- input_front_color = id;
- }
- for (size_t index = 0; index < IR::NUM_FIXEDFNCTEXTURE; ++index) {
- if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
- const Id id{DefineInput(*this, F32[4], true)};
- Decorate(id, spv::Decoration::Location, static_cast<u32>(12));
- input_fixed_fnc_textures[index] = id;
- }
- }
if (loads[IR::Attribute::InstanceId]) {
if (profile.support_vertex_instance_id) {
instance_id = DefineInput(*this, U32[1], true, spv::BuiltIn::InstanceId);
@@ -1239,17 +1228,15 @@ void EmitContext::DefineInputs(const IR::Program& program) {
loads[IR::Attribute::TessellationEvaluationPointV]) {
tess_coord = DefineInput(*this, F32[3], false, spv::BuiltIn::TessCoord);
}
+ std::queue<u32> ununsed_location;
for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
const AttributeType input_type{runtime_info.generic_input_types[index]};
- if (!runtime_info.previous_stage_stores.Generic(index)) {
- continue;
- }
- if (!loads.Generic(index)) {
- continue;
- }
- if (input_type == AttributeType::Disabled) {
+ if (!runtime_info.previous_stage_stores.Generic(index) || !loads.Generic(index) ||
+ input_type == AttributeType::Disabled) {
+ ununsed_location.push(static_cast<u32>(index));
continue;
}
+
const Id type{GetAttributeType(*this, input_type)};
const Id id{DefineInput(*this, type, true)};
Decorate(id, spv::Decoration::Location, static_cast<u32>(index));
@@ -1275,6 +1262,28 @@ void EmitContext::DefineInputs(const IR::Program& program) {
break;
}
}
+ if (loads.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
+ if (ununsed_location.empty()) {
+ throw RuntimeError("Unable to get an unused location");
+ }
+ u32 location = ununsed_location.front();
+ ununsed_location.pop();
+ const Id id{DefineInput(*this, F32[4], true)};
+ Decorate(id, spv::Decoration::Location, location);
+ input_front_color = id;
+ }
+ for (size_t index = 0; index < IR::NUM_FIXEDFNCTEXTURE; ++index) {
+ if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
+ if (ununsed_location.empty()) {
+ throw RuntimeError("Unable to get an unused location");
+ }
+ u32 location = ununsed_location.front();
+ ununsed_location.pop();
+ const Id id{DefineInput(*this, F32[4], true)};
+ Decorate(id, spv::Decoration::Location, location);
+ input_fixed_fnc_textures[index] = id;
+ }
+ }
if (stage == Stage::TessellationEval) {
for (size_t index = 0; index < info.uses_patches.size(); ++index) {
if (!info.uses_patches[index]) {
@@ -1325,23 +1334,36 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
viewport_mask = DefineOutput(*this, TypeArray(U32[1], Const(1u)), std::nullopt,
spv::BuiltIn::ViewportMaskNV);
}
- if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR) || stage == Stage::VertexB) {
+ std::queue<u32> ununsed_location;
+ for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
+ if (info.stores.Generic(index)) {
+ DefineGenericOutput(*this, index, invocations);
+ } else {
+ ununsed_location.push(static_cast<u32>(index));
+ }
+ }
+ if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
+ if (ununsed_location.empty()) {
+ throw RuntimeError("Unable to get an unused location");
+ }
+ u32 location = ununsed_location.front();
+ ununsed_location.pop();
const Id id{DefineOutput(*this, F32[4], invocations)};
- Decorate(id, spv::Decoration::Location, static_cast<u32>(11));
+ Decorate(id, spv::Decoration::Location, location);
output_front_color = id;
}
for (size_t index = 0; index < IR::NUM_FIXEDFNCTEXTURE; ++index) {
if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
+ if (ununsed_location.empty()) {
+ throw RuntimeError("Unable to get an unused location");
+ }
+ u32 location = ununsed_location.front();
+ ununsed_location.pop();
const Id id{DefineOutput(*this, F32[4], invocations)};
- Decorate(id, spv::Decoration::Location, static_cast<u32>(12));
+ Decorate(id, spv::Decoration::Location, location);
output_fixed_fnc_textures[index] = id;
}
}
- for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
- if (info.stores.Generic(index)) {
- DefineGenericOutput(*this, index, invocations);
- }
- }
switch (stage) {
case Stage::TessellationControl:
if (info.stores_tess_level_outer) {