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Diffstat (limited to 'src/video_core/rasterizer_interface.h')
-rw-r--r-- | src/video_core/rasterizer_interface.h | 67 |
1 files changed, 0 insertions, 67 deletions
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h deleted file mode 100644 index 4b099bc55..000000000 --- a/src/video_core/rasterizer_interface.h +++ /dev/null @@ -1,67 +0,0 @@ -// Copyright 2015 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include "common/common_types.h" -#include "core/hw/gpu.h" - -struct ScreenInfo; - -namespace Pica { -namespace Shader { -struct OutputVertex; -} -} - -namespace VideoCore { - -class RasterizerInterface { -public: - virtual ~RasterizerInterface() {} - - /// Queues the primitive formed by the given vertices for rendering - virtual void AddTriangle(const Pica::Shader::OutputVertex& v0, - const Pica::Shader::OutputVertex& v1, - const Pica::Shader::OutputVertex& v2) = 0; - - /// Draw the current batch of triangles - virtual void DrawTriangles() = 0; - - /// Notify rasterizer that the specified PICA register has been changed - virtual void NotifyPicaRegisterChanged(u32 id) = 0; - - /// Notify rasterizer that all caches should be flushed to 3DS memory - virtual void FlushAll() = 0; - - /// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory - virtual void FlushRegion(PAddr addr, u64 size) = 0; - - /// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory - /// and invalidated - virtual void FlushAndInvalidateRegion(PAddr addr, u64 size) = 0; - - /// Attempt to use a faster method to perform a display transfer with is_texture_copy = 0 - virtual bool AccelerateDisplayTransfer(const GPU::Regs::DisplayTransferConfig& config) { - return false; - } - - /// Attempt to use a faster method to perform a display transfer with is_texture_copy = 1 - virtual bool AccelerateTextureCopy(const GPU::Regs::DisplayTransferConfig& config) { - return false; - } - - /// Attempt to use a faster method to fill a region - virtual bool AccelerateFill(const GPU::Regs::MemoryFillConfig& config) { - return false; - } - - /// Attempt to use a faster method to display the framebuffer to screen - virtual bool AccelerateDisplay(const GPU::Regs::FramebufferConfig& config, - PAddr framebuffer_addr, u32 pixel_stride, - ScreenInfo& screen_info) { - return false; - } -}; -} |