diff options
Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r-- | src/video_core/renderer_opengl/util_shaders.cpp | 21 |
1 files changed, 3 insertions, 18 deletions
diff --git a/src/video_core/renderer_opengl/util_shaders.cpp b/src/video_core/renderer_opengl/util_shaders.cpp index d57998cdc..7e32f49ca 100644 --- a/src/video_core/renderer_opengl/util_shaders.cpp +++ b/src/video_core/renderer_opengl/util_shaders.cpp @@ -69,7 +69,8 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_) swizzle_table_buffer.Create(); astc_buffer.Create(); glNamedBufferStorage(swizzle_table_buffer.handle, sizeof(swizzle_table), &swizzle_table, 0); - glNamedBufferStorage(astc_buffer.handle, sizeof(ASTC_BUFFER_DATA), &ASTC_BUFFER_DATA, 0); + glNamedBufferStorage(astc_buffer.handle, sizeof(ASTC_ENCODINGS_VALUES), &ASTC_ENCODINGS_VALUES, + 0); } UtilShaders::~UtilShaders() = default; @@ -79,11 +80,6 @@ void UtilShaders::ASTCDecode(Image& image, const ImageBufferMap& map, static constexpr GLuint BINDING_SWIZZLE_BUFFER = 0; static constexpr GLuint BINDING_INPUT_BUFFER = 1; static constexpr GLuint BINDING_ENC_BUFFER = 2; - - static constexpr GLuint BINDING_6_TO_8_BUFFER = 3; - static constexpr GLuint BINDING_7_TO_8_BUFFER = 4; - static constexpr GLuint BINDING_8_TO_8_BUFFER = 5; - static constexpr GLuint BINDING_OUTPUT_IMAGE = 0; const Extent2D tile_size{ @@ -92,18 +88,7 @@ void UtilShaders::ASTCDecode(Image& image, const ImageBufferMap& map, }; program_manager.BindHostCompute(astc_decoder_program.handle); glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_SWIZZLE_BUFFER, swizzle_table_buffer.handle); - glBindBufferRange(GL_SHADER_STORAGE_BUFFER, BINDING_ENC_BUFFER, astc_buffer.handle, - offsetof(AstcBufferData, encoding_values), - sizeof(AstcBufferData::encoding_values)); - glBindBufferRange(GL_SHADER_STORAGE_BUFFER, BINDING_6_TO_8_BUFFER, astc_buffer.handle, - offsetof(AstcBufferData, replicate_6_to_8), - sizeof(AstcBufferData::replicate_6_to_8)); - glBindBufferRange(GL_SHADER_STORAGE_BUFFER, BINDING_7_TO_8_BUFFER, astc_buffer.handle, - offsetof(AstcBufferData, replicate_7_to_8), - sizeof(AstcBufferData::replicate_7_to_8)); - glBindBufferRange(GL_SHADER_STORAGE_BUFFER, BINDING_8_TO_8_BUFFER, astc_buffer.handle, - offsetof(AstcBufferData, replicate_8_to_8), - sizeof(AstcBufferData::replicate_8_to_8)); + glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_ENC_BUFFER, astc_buffer.handle); glFlushMappedNamedBufferRange(map.buffer, map.offset, image.guest_size_bytes); glUniform2ui(1, tile_size.width, tile_size.height); |