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-rw-r--r--src/video_core/gpu.cpp1
-rw-r--r--src/video_core/gpu.h1
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp8
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h18
-rw-r--r--src/video_core/textures/decoders.cpp4
5 files changed, 25 insertions, 7 deletions
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index b094d48c3..60c49d672 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -35,6 +35,7 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
case RenderTargetFormat::RGBA32_FLOAT:
return 16;
case RenderTargetFormat::RGBA16_FLOAT:
+ case RenderTargetFormat::RG32_FLOAT:
return 8;
case RenderTargetFormat::RGBA8_UNORM:
case RenderTargetFormat::RGB10_A2_UNORM:
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index 9c74cfac3..58501ca8b 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -18,6 +18,7 @@ enum class RenderTargetFormat : u32 {
RGBA32_FLOAT = 0xC0,
RGBA32_UINT = 0xC2,
RGBA16_FLOAT = 0xCA,
+ RG32_FLOAT = 0xCB,
BGRA8_UNORM = 0xCF,
RGB10_A2_UNORM = 0xD1,
RGBA8_UNORM = 0xD5,
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 133a15a12..8f99864a0 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -109,6 +109,7 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // G8R8
{GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8
{GL_RGBA32F, GL_RGBA, GL_FLOAT, ComponentType::Float, false}, // RGBA32F
+ {GL_RG32F, GL_RG, GL_FLOAT, ComponentType::Float, false}, // RG32F
// DepthStencil formats
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
@@ -201,9 +202,9 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>,
MortonCopy<true, PixelFormat::BC7U>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
MortonCopy<true, PixelFormat::G8R8>, MortonCopy<true, PixelFormat::BGRA8>,
- MortonCopy<true, PixelFormat::RGBA32F>, MortonCopy<true, PixelFormat::Z24S8>,
- MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32F>,
- MortonCopy<true, PixelFormat::Z16>,
+ MortonCopy<true, PixelFormat::RGBA32F>, MortonCopy<true, PixelFormat::RG32F>,
+ MortonCopy<true, PixelFormat::Z24S8>, MortonCopy<true, PixelFormat::S8Z24>,
+ MortonCopy<true, PixelFormat::Z32F>, MortonCopy<true, PixelFormat::Z16>,
};
static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
@@ -227,6 +228,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
MortonCopy<false, PixelFormat::G8R8>,
MortonCopy<false, PixelFormat::BGRA8>,
MortonCopy<false, PixelFormat::RGBA32F>,
+ MortonCopy<false, PixelFormat::RG32F>,
MortonCopy<false, PixelFormat::Z24S8>,
MortonCopy<false, PixelFormat::S8Z24>,
MortonCopy<false, PixelFormat::Z32F>,
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 2feea3d4d..23efbe67c 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -39,14 +39,15 @@ struct SurfaceParams {
G8R8 = 14,
BGRA8 = 15,
RGBA32F = 16,
+ RG32F = 17,
MaxColorFormat,
// DepthStencil formats
- Z24S8 = 17,
- S8Z24 = 18,
- Z32F = 19,
- Z16 = 20,
+ Z24S8 = 18,
+ S8Z24 = 19,
+ Z32F = 20,
+ Z16 = 21,
MaxDepthStencilFormat,
@@ -101,6 +102,7 @@ struct SurfaceParams {
1, // G8R8
1, // BGRA8
1, // RGBA32F
+ 1, // RG32F
1, // Z24S8
1, // S8Z24
1, // Z32F
@@ -133,6 +135,7 @@ struct SurfaceParams {
16, // G8R8
32, // BGRA8
128, // RGBA32F
+ 64, // RG32F
32, // Z24S8
32, // S8Z24
32, // Z32F
@@ -176,6 +179,8 @@ struct SurfaceParams {
return PixelFormat::RGBA16F;
case Tegra::RenderTargetFormat::RGBA32_FLOAT:
return PixelFormat::RGBA32F;
+ case Tegra::RenderTargetFormat::RG32_FLOAT:
+ return PixelFormat::RG32F;
case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
return PixelFormat::R11FG11FB10F;
case Tegra::RenderTargetFormat::RGBA32_UINT:
@@ -216,6 +221,8 @@ struct SurfaceParams {
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
static_cast<u32>(component_type));
UNREACHABLE();
+ case Tegra::Texture::TextureFormat::R32_G32:
+ return PixelFormat::RG32F;
case Tegra::Texture::TextureFormat::DXT1:
return PixelFormat::DXT1;
case Tegra::Texture::TextureFormat::DXT23:
@@ -274,6 +281,8 @@ struct SurfaceParams {
return Tegra::Texture::TextureFormat::A8R8G8B8;
case PixelFormat::RGBA32F:
return Tegra::Texture::TextureFormat::R32_G32_B32_A32;
+ case PixelFormat::RG32F:
+ return Tegra::Texture::TextureFormat::R32_G32;
default:
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
@@ -320,6 +329,7 @@ struct SurfaceParams {
case Tegra::RenderTargetFormat::RGBA16_FLOAT:
case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
case Tegra::RenderTargetFormat::RGBA32_FLOAT:
+ case Tegra::RenderTargetFormat::RG32_FLOAT:
return ComponentType::Float;
case Tegra::RenderTargetFormat::RGBA32_UINT:
return ComponentType::UInt;
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index a3e67d105..e5e9e1898 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -72,6 +72,8 @@ u32 BytesPerPixel(TextureFormat format) {
return 8;
case TextureFormat::R32_G32_B32_A32:
return 16;
+ case TextureFormat::R32_G32:
+ return 8;
default:
UNIMPLEMENTED_MSG("Format not implemented");
break;
@@ -118,6 +120,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width,
case TextureFormat::G8R8:
case TextureFormat::R16_G16_B16_A16:
case TextureFormat::R32_G32_B32_A32:
+ case TextureFormat::R32_G32:
case TextureFormat::BF10GF11RF11:
case TextureFormat::ASTC_2D_4X4:
CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
@@ -174,6 +177,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
case TextureFormat::G8R8:
case TextureFormat::BF10GF11RF11:
case TextureFormat::R32_G32_B32_A32:
+ case TextureFormat::R32_G32:
// TODO(Subv): For the time being just forward the same data without any decoding.
rgba_data = texture_data;
break;