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-rw-r--r--src/yuzu_cmd/config.cpp279
1 files changed, 0 insertions, 279 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
deleted file mode 100644
index 0d25ff400..000000000
--- a/src/yuzu_cmd/config.cpp
+++ /dev/null
@@ -1,279 +0,0 @@
-// SPDX-FileCopyrightText: 2014 Citra Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include <memory>
-#include <optional>
-#include <sstream>
-#include <INIReader.h>
-#include <SDL.h>
-#include "common/fs/file.h"
-#include "common/fs/fs.h"
-#include "common/fs/path_util.h"
-#include "common/logging/log.h"
-#include "common/settings.h"
-#include "core/hle/service/acc/profile_manager.h"
-#include "input_common/main.h"
-#include "yuzu_cmd/config.h"
-#include "yuzu_cmd/default_ini.h"
-
-namespace FS = Common::FS;
-
-const std::filesystem::path default_config_path =
- FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "sdl2-config.ini";
-
-Config::Config(std::optional<std::filesystem::path> config_path)
- : sdl2_config_loc{config_path.value_or(default_config_path)},
- sdl2_config{std::make_unique<INIReader>(FS::PathToUTF8String(sdl2_config_loc))} {
- Reload();
-}
-
-Config::~Config() = default;
-
-bool Config::LoadINI(const std::string& default_contents, bool retry) {
- const auto config_loc_str = FS::PathToUTF8String(sdl2_config_loc);
- if (sdl2_config->ParseError() < 0) {
- if (retry) {
- LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...",
- config_loc_str);
-
- void(FS::CreateParentDir(sdl2_config_loc));
- void(FS::WriteStringToFile(sdl2_config_loc, FS::FileType::TextFile, default_contents));
-
- sdl2_config = std::make_unique<INIReader>(config_loc_str);
-
- return LoadINI(default_contents, false);
- }
- LOG_ERROR(Config, "Failed.");
- return false;
- }
- LOG_INFO(Config, "Successfully loaded {}", config_loc_str);
- return true;
-}
-
-static const std::array<int, Settings::NativeButton::NumButtons> default_buttons = {
- SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_T,
- SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_Q, SDL_SCANCODE_W,
- SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_B,
-};
-
-static const std::array<int, Settings::NativeMotion::NumMotions> default_motions = {
- SDL_SCANCODE_7,
- SDL_SCANCODE_8,
-};
-
-static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs{{
- {
- SDL_SCANCODE_UP,
- SDL_SCANCODE_DOWN,
- SDL_SCANCODE_LEFT,
- SDL_SCANCODE_RIGHT,
- SDL_SCANCODE_D,
- },
- {
- SDL_SCANCODE_I,
- SDL_SCANCODE_K,
- SDL_SCANCODE_J,
- SDL_SCANCODE_L,
- SDL_SCANCODE_D,
- },
-}};
-
-template <>
-void Config::ReadSetting(const std::string& group, Settings::Setting<std::string>& setting) {
- std::string setting_value = sdl2_config->Get(group, setting.GetLabel(), setting.GetDefault());
- if (setting_value.empty()) {
- setting_value = setting.GetDefault();
- }
- setting = std::move(setting_value);
-}
-
-template <>
-void Config::ReadSetting(const std::string& group, Settings::Setting<bool>& setting) {
- setting = sdl2_config->GetBoolean(group, setting.GetLabel(), setting.GetDefault());
-}
-
-template <typename Type, bool ranged>
-void Config::ReadSetting(const std::string& group, Settings::Setting<Type, ranged>& setting) {
- setting = static_cast<Type>(sdl2_config->GetInteger(group, setting.GetLabel(),
- static_cast<long>(setting.GetDefault())));
-}
-
-void Config::ReadCategory(Settings::Category category) {
- for (const auto setting : Settings::values.linkage.by_category[category]) {
- const char* category_name = [&]() {
- if (category == Settings::Category::Controls) {
- // For compatibility with older configs
- return "ControlsGeneral";
- } else {
- return Settings::TranslateCategory(category);
- }
- }();
- std::string setting_value =
- sdl2_config->Get(category_name, setting->GetLabel(), setting->DefaultToString());
- setting->LoadString(setting_value);
- }
-}
-
-void Config::ReadValues() {
- // Controls
- ReadCategory(Settings::Category::Controls);
-
- for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
- auto& player = Settings::values.players.GetValue()[p];
-
- const auto group = fmt::format("ControlsP{}", p);
- for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
- std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
- player.buttons[i] =
- sdl2_config->Get(group, Settings::NativeButton::mapping[i], default_param);
- if (player.buttons[i].empty()) {
- player.buttons[i] = default_param;
- }
- }
-
- for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
- std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
- default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
- default_analogs[i][3], default_analogs[i][4], 0.5f);
- player.analogs[i] =
- sdl2_config->Get(group, Settings::NativeAnalog::mapping[i], default_param);
- if (player.analogs[i].empty()) {
- player.analogs[i] = default_param;
- }
- }
-
- for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
- const std::string default_param =
- InputCommon::GenerateKeyboardParam(default_motions[i]);
- auto& player_motions = player.motions[i];
-
- player_motions =
- sdl2_config->Get(group, Settings::NativeMotion::mapping[i], default_param);
- if (player_motions.empty()) {
- player_motions = default_param;
- }
- }
-
- player.connected = sdl2_config->GetBoolean(group, "connected", false);
- }
-
- for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
- std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
- Settings::values.debug_pad_buttons[i] = sdl2_config->Get(
- "ControlsGeneral", std::string("debug_pad_") + Settings::NativeButton::mapping[i],
- default_param);
- if (Settings::values.debug_pad_buttons[i].empty())
- Settings::values.debug_pad_buttons[i] = default_param;
- }
-
- for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
- std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
- default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
- default_analogs[i][3], default_analogs[i][4], 0.5f);
- Settings::values.debug_pad_analogs[i] = sdl2_config->Get(
- "ControlsGeneral", std::string("debug_pad_") + Settings::NativeAnalog::mapping[i],
- default_param);
- if (Settings::values.debug_pad_analogs[i].empty())
- Settings::values.debug_pad_analogs[i] = default_param;
- }
-
- Settings::values.touchscreen.enabled =
- sdl2_config->GetBoolean("ControlsGeneral", "touch_enabled", true);
- Settings::values.touchscreen.rotation_angle =
- sdl2_config->GetInteger("ControlsGeneral", "touch_angle", 0);
- Settings::values.touchscreen.diameter_x =
- sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_x", 15);
- Settings::values.touchscreen.diameter_y =
- sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_y", 15);
-
- int num_touch_from_button_maps =
- sdl2_config->GetInteger("ControlsGeneral", "touch_from_button_map", 0);
- if (num_touch_from_button_maps > 0) {
- for (int i = 0; i < num_touch_from_button_maps; ++i) {
- Settings::TouchFromButtonMap map;
- map.name = sdl2_config->Get("ControlsGeneral",
- std::string("touch_from_button_maps_") + std::to_string(i) +
- std::string("_name"),
- "default");
- const int num_touch_maps = sdl2_config->GetInteger(
- "ControlsGeneral",
- std::string("touch_from_button_maps_") + std::to_string(i) + std::string("_count"),
- 0);
- map.buttons.reserve(num_touch_maps);
-
- for (int j = 0; j < num_touch_maps; ++j) {
- std::string touch_mapping =
- sdl2_config->Get("ControlsGeneral",
- std::string("touch_from_button_maps_") + std::to_string(i) +
- std::string("_bind_") + std::to_string(j),
- "");
- map.buttons.emplace_back(std::move(touch_mapping));
- }
-
- Settings::values.touch_from_button_maps.emplace_back(std::move(map));
- }
- } else {
- Settings::values.touch_from_button_maps.emplace_back(
- Settings::TouchFromButtonMap{"default", {}});
- num_touch_from_button_maps = 1;
- }
- Settings::values.touch_from_button_map_index = std::clamp(
- Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
-
- ReadCategory(Settings::Category::Audio);
- ReadCategory(Settings::Category::Core);
- ReadCategory(Settings::Category::Cpu);
- ReadCategory(Settings::Category::CpuDebug);
- ReadCategory(Settings::Category::CpuUnsafe);
- ReadCategory(Settings::Category::Renderer);
- ReadCategory(Settings::Category::RendererAdvanced);
- ReadCategory(Settings::Category::RendererDebug);
- ReadCategory(Settings::Category::System);
- ReadCategory(Settings::Category::SystemAudio);
- ReadCategory(Settings::Category::DataStorage);
- ReadCategory(Settings::Category::Debugging);
- ReadCategory(Settings::Category::DebuggingGraphics);
- ReadCategory(Settings::Category::Miscellaneous);
- ReadCategory(Settings::Category::Network);
- ReadCategory(Settings::Category::WebService);
-
- // Data Storage
- FS::SetYuzuPath(FS::YuzuPath::NANDDir,
- sdl2_config->Get("Data Storage", "nand_directory",
- FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
- FS::SetYuzuPath(FS::YuzuPath::SDMCDir,
- sdl2_config->Get("Data Storage", "sdmc_directory",
- FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
- FS::SetYuzuPath(FS::YuzuPath::LoadDir,
- sdl2_config->Get("Data Storage", "load_directory",
- FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
- FS::SetYuzuPath(FS::YuzuPath::DumpDir,
- sdl2_config->Get("Data Storage", "dump_directory",
- FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
-
- // Debugging
- Settings::values.record_frame_times =
- sdl2_config->GetBoolean("Debugging", "record_frame_times", false);
-
- const auto title_list = sdl2_config->Get("AddOns", "title_ids", "");
- std::stringstream ss(title_list);
- std::string line;
- while (std::getline(ss, line, '|')) {
- const auto title_id = std::strtoul(line.c_str(), nullptr, 16);
- const auto disabled_list = sdl2_config->Get("AddOns", "disabled_" + line, "");
-
- std::stringstream inner_ss(disabled_list);
- std::string inner_line;
- std::vector<std::string> out;
- while (std::getline(inner_ss, inner_line, '|')) {
- out.push_back(inner_line);
- }
-
- Settings::values.disabled_addons.insert_or_assign(title_id, out);
- }
-}
-
-void Config::Reload() {
- LoadINI(DefaultINI::sdl2_config_file);
- ReadValues();
-}