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-rw-r--r--src/citra/emu_window/emu_window_glfw.cpp65
-rw-r--r--src/citra/emu_window/emu_window_glfw.h5
-rw-r--r--src/citra_qt/bootmanager.cpp49
-rw-r--r--src/citra_qt/bootmanager.hxx2
-rw-r--r--src/common/CMakeLists.txt1
-rw-r--r--src/common/emu_window.cpp17
-rw-r--r--src/common/emu_window.h19
-rw-r--r--src/common/key_map.cpp18
-rw-r--r--src/common/key_map.h46
-rw-r--r--src/core/hle/service/hid.cpp160
-rw-r--r--src/core/hle/service/hid.h80
-rw-r--r--src/video_core/video_core.h1
12 files changed, 259 insertions, 204 deletions
diff --git a/src/citra/emu_window/emu_window_glfw.cpp b/src/citra/emu_window/emu_window_glfw.cpp
index 0a861cff0..b911e60c5 100644
--- a/src/citra/emu_window/emu_window_glfw.cpp
+++ b/src/citra/emu_window/emu_window_glfw.cpp
@@ -8,49 +8,53 @@
#include "citra/emu_window/emu_window_glfw.h"
-static const KeyMap::DefaultKeyMapping default_key_map[] = {
- { KeyMap::CitraKey(GLFW_KEY_A), HID_User::PAD_A },
- { KeyMap::CitraKey(GLFW_KEY_B), HID_User::PAD_B },
- { KeyMap::CitraKey(GLFW_KEY_BACKSLASH), HID_User::PAD_SELECT },
- { KeyMap::CitraKey(GLFW_KEY_ENTER), HID_User::PAD_START },
- { KeyMap::CitraKey(GLFW_KEY_RIGHT), HID_User::PAD_RIGHT },
- { KeyMap::CitraKey(GLFW_KEY_LEFT), HID_User::PAD_LEFT },
- { KeyMap::CitraKey(GLFW_KEY_UP), HID_User::PAD_UP },
- { KeyMap::CitraKey(GLFW_KEY_DOWN), HID_User::PAD_DOWN },
- { KeyMap::CitraKey(GLFW_KEY_R), HID_User::PAD_R },
- { KeyMap::CitraKey(GLFW_KEY_L), HID_User::PAD_L },
- { KeyMap::CitraKey(GLFW_KEY_X), HID_User::PAD_X },
- { KeyMap::CitraKey(GLFW_KEY_Y), HID_User::PAD_Y },
- { KeyMap::CitraKey(GLFW_KEY_H), HID_User::PAD_CIRCLE_RIGHT },
- { KeyMap::CitraKey(GLFW_KEY_F), HID_User::PAD_CIRCLE_LEFT },
- { KeyMap::CitraKey(GLFW_KEY_T), HID_User::PAD_CIRCLE_UP },
- { KeyMap::CitraKey(GLFW_KEY_G), HID_User::PAD_CIRCLE_DOWN },
+static const std::pair<int, HID_User::PadState> default_key_map[] = {
+ { GLFW_KEY_A, HID_User::PAD_A },
+ { GLFW_KEY_B, HID_User::PAD_B },
+ { GLFW_KEY_BACKSLASH, HID_User::PAD_SELECT },
+ { GLFW_KEY_ENTER, HID_User::PAD_START },
+ { GLFW_KEY_RIGHT, HID_User::PAD_RIGHT },
+ { GLFW_KEY_LEFT, HID_User::PAD_LEFT },
+ { GLFW_KEY_UP, HID_User::PAD_UP },
+ { GLFW_KEY_DOWN, HID_User::PAD_DOWN },
+ { GLFW_KEY_R, HID_User::PAD_R },
+ { GLFW_KEY_L, HID_User::PAD_L },
+ { GLFW_KEY_X, HID_User::PAD_X },
+ { GLFW_KEY_Y, HID_User::PAD_Y },
+ { GLFW_KEY_H, HID_User::PAD_CIRCLE_RIGHT },
+ { GLFW_KEY_F, HID_User::PAD_CIRCLE_LEFT },
+ { GLFW_KEY_T, HID_User::PAD_CIRCLE_UP },
+ { GLFW_KEY_G, HID_User::PAD_CIRCLE_DOWN },
};
+/// Called by GLFW when a key event occurs
+void EmuWindow_GLFW::OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) {
+
+ if (!VideoCore::g_emu_window) {
+ return;
+ }
+
+ int keyboard_id = ((EmuWindow_GLFW*)VideoCore::g_emu_window)->keyboard_id;
-static void OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) {
if (action == GLFW_PRESS) {
- EmuWindow::KeyPressed(KeyMap::CitraKey(key));
+ EmuWindow::KeyPressed({key, keyboard_id});
}
if (action == GLFW_RELEASE) {
- EmuWindow::KeyReleased(KeyMap::CitraKey(key));
+ EmuWindow::KeyReleased({key, keyboard_id});
}
- HID_User::PADUpdateComplete();
-}
-
-static void OnWindowSizeEvent(GLFWwindow* win, int width, int height) {
- EmuWindow_GLFW* emu_window = (EmuWindow_GLFW*)glfwGetWindowUserPointer(win);
- emu_window->SetClientAreaWidth(width);
- emu_window->SetClientAreaHeight(height);
+ HID_User::PadUpdateComplete();
}
/// EmuWindow_GLFW constructor
EmuWindow_GLFW::EmuWindow_GLFW() {
- // Set default key mappings
- for (int i = 0; i < ARRAY_SIZE(default_key_map); i++) {
- KeyMap::SetKeyMapping(default_key_map[i].key, default_key_map[i].state);
+ // Register a new ID for the default keyboard
+ keyboard_id = KeyMap::NewDeviceId();
+
+ // Set default key mappings for keyboard
+ for (auto mapping : default_key_map) {
+ KeyMap::SetKeyMapping({mapping.first, keyboard_id}, mapping.second);
}
// Initialize the window
@@ -79,7 +83,6 @@ EmuWindow_GLFW::EmuWindow_GLFW() {
// Setup callbacks
glfwSetWindowUserPointer(m_render_window, this);
glfwSetKeyCallback(m_render_window, OnKeyEvent);
- //glfwSetWindowSizeCallback(m_render_window, OnWindowSizeEvent);
DoneCurrent();
}
diff --git a/src/citra/emu_window/emu_window_glfw.h b/src/citra/emu_window/emu_window_glfw.h
index c1b41203b..29325bb75 100644
--- a/src/citra/emu_window/emu_window_glfw.h
+++ b/src/citra/emu_window/emu_window_glfw.h
@@ -25,8 +25,9 @@ public:
/// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
void DoneCurrent();
- GLFWwindow* m_render_window; ///< Internal GLFW render window
+ static void OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods);
private:
-
+ GLFWwindow* m_render_window; ///< Internal GLFW render window
+ int keyboard_id; ///< Device id of keyboard for use with KeyMap
};
diff --git a/src/citra_qt/bootmanager.cpp b/src/citra_qt/bootmanager.cpp
index 573060d30..657e39bea 100644
--- a/src/citra_qt/bootmanager.cpp
+++ b/src/citra_qt/bootmanager.cpp
@@ -109,8 +109,35 @@ EmuThread& GRenderWindow::GetEmuThread()
return emu_thread;
}
+static const std::pair<int, HID_User::PadState> default_key_map[] = {
+ { Qt::Key_A, HID_User::PAD_A },
+ { Qt::Key_B, HID_User::PAD_B },
+ { Qt::Key_Backslash, HID_User::PAD_SELECT },
+ { Qt::Key_Enter, HID_User::PAD_START },
+ { Qt::Key_Right, HID_User::PAD_RIGHT },
+ { Qt::Key_Left, HID_User::PAD_LEFT },
+ { Qt::Key_Up, HID_User::PAD_UP },
+ { Qt::Key_Down, HID_User::PAD_DOWN },
+ { Qt::Key_R, HID_User::PAD_R },
+ { Qt::Key_L, HID_User::PAD_L },
+ { Qt::Key_X, HID_User::PAD_X },
+ { Qt::Key_Y, HID_User::PAD_Y },
+ { Qt::Key_H, HID_User::PAD_CIRCLE_RIGHT },
+ { Qt::Key_F, HID_User::PAD_CIRCLE_LEFT },
+ { Qt::Key_T, HID_User::PAD_CIRCLE_UP },
+ { Qt::Key_G, HID_User::PAD_CIRCLE_DOWN },
+};
+
GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this)
{
+ // Register a new ID for the default keyboard
+ keyboard_id = KeyMap::NewDeviceId();
+
+ // Set default key mappings for keyboard
+ for (auto mapping : default_key_map) {
+ KeyMap::SetKeyMapping({mapping.first, keyboard_id}, mapping.second);
+ }
+
// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, WA_DontShowOnScreen, WA_DeleteOnClose
QGLFormat fmt;
fmt.setProfile(QGLFormat::CoreProfile);
@@ -209,27 +236,13 @@ QByteArray GRenderWindow::saveGeometry()
void GRenderWindow::keyPressEvent(QKeyEvent* event)
{
- /*
- bool key_processed = false;
- for (unsigned int channel = 0; channel < 4 && controller_interface(); ++channel)
- if (controller_interface()->SetControllerStatus(channel, event->key(), input_common::GCController::PRESSED))
- key_processed = true;
-
- if (!key_processed)
- QWidget::keyPressEvent(event);
- */
+ EmuWindow::KeyPressed({event->key(), keyboard_id});
+ HID_User::PadUpdateComplete();
}
void GRenderWindow::keyReleaseEvent(QKeyEvent* event)
{
- /*
- bool key_processed = false;
- for (unsigned int channel = 0; channel < 4 && controller_interface(); ++channel)
- if (controller_interface()->SetControllerStatus(channel, event->key(), input_common::GCController::RELEASED))
- key_processed = true;
-
- if (!key_processed)
- QWidget::keyPressEvent(event);
- */
+ EmuWindow::KeyReleased({event->key(), keyboard_id});
+ HID_User::PadUpdateComplete();
}
diff --git a/src/citra_qt/bootmanager.hxx b/src/citra_qt/bootmanager.hxx
index 51cb781e9..eedf19471 100644
--- a/src/citra_qt/bootmanager.hxx
+++ b/src/citra_qt/bootmanager.hxx
@@ -116,4 +116,6 @@ private:
EmuThread emu_thread;
QByteArray geometry;
+
+ int keyboard_id;
};
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 4ae34bea9..9d5a90762 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -4,6 +4,7 @@ configure_file("${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in" "${CMAKE_CURRENT_SOU
set(SRCS
break_points.cpp
console_listener.cpp
+ emu_window.cpp
extended_trace.cpp
file_search.cpp
file_util.cpp
diff --git a/src/common/emu_window.cpp b/src/common/emu_window.cpp
new file mode 100644
index 000000000..7a2c50ac8
--- /dev/null
+++ b/src/common/emu_window.cpp
@@ -0,0 +1,17 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#include "emu_window.h"
+
+void EmuWindow::KeyPressed(KeyMap::HostDeviceKey key) {
+ HID_User::PadState mapped_key = KeyMap::GetPadKey(key);
+
+ HID_User::PadButtonPress(mapped_key);
+}
+
+void EmuWindow::KeyReleased(KeyMap::HostDeviceKey key) {
+ HID_User::PadState mapped_key = KeyMap::GetPadKey(key);
+
+ HID_User::PadButtonRelease(mapped_key);
+}
diff --git a/src/common/emu_window.h b/src/common/emu_window.h
index 90fbd9335..23f178fdf 100644
--- a/src/common/emu_window.h
+++ b/src/common/emu_window.h
@@ -8,7 +8,6 @@
#include "common/scm_rev.h"
#include "common/key_map.h"
-#include "core/hle/service/hid.h"
// Abstraction class used to provide an interface between emulation code and the frontend (e.g. SDL,
// QGLWidget, GLFW, etc...)
@@ -35,21 +34,11 @@ public:
/// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
virtual void DoneCurrent() = 0;
- static void KeyPressed(KeyMap::CitraKey key) {
- HID_User::PADState mapped_key = KeyMap::Get3DSKey(key);
+ /// Signals a key press action to the HID module
+ static void KeyPressed(KeyMap::HostDeviceKey key);
- if (mapped_key.hex != HID_User::PAD_NONE.hex) {
- HID_User::PADButtonPress(mapped_key);
- }
- }
-
- static void KeyReleased(KeyMap::CitraKey key) {
- HID_User::PADState mapped_key = KeyMap::Get3DSKey(key);
-
- if (mapped_key.hex != HID_User::PAD_NONE.hex) {
- HID_User::PADButtonRelease(mapped_key);
- }
- }
+ /// Signals a key release action to the HID module
+ static void KeyReleased(KeyMap::HostDeviceKey key);
Config GetConfig() const {
return m_config;
diff --git a/src/common/key_map.cpp b/src/common/key_map.cpp
index 5941a105b..309caab98 100644
--- a/src/common/key_map.cpp
+++ b/src/common/key_map.cpp
@@ -1,21 +1,25 @@
-// Copyright 2013 Dolphin Emulator Project
+// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "key_map.h"
#include <map>
-
namespace KeyMap {
-std::map<CitraKey, HID_User::PADState> g_key_map;
+static std::map<HostDeviceKey, HID_User::PadState> key_map;
+static int next_device_id = 0;
+
+int NewDeviceId() {
+ return next_device_id++;
+}
-void SetKeyMapping(CitraKey key, HID_User::PADState padState) {
- g_key_map[key].hex = padState.hex;
+void SetKeyMapping(HostDeviceKey key, HID_User::PadState padState) {
+ key_map[key].hex = padState.hex;
}
-HID_User::PADState Get3DSKey(CitraKey key) {
- return g_key_map[key];
+HID_User::PadState GetPadKey(HostDeviceKey key) {
+ return key_map[key];
}
}
diff --git a/src/common/key_map.h b/src/common/key_map.h
index 7e94df618..b5acfbab0 100644
--- a/src/common/key_map.h
+++ b/src/common/key_map.h
@@ -1,4 +1,4 @@
-// Copyright 2013 Dolphin Emulator Project
+// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
@@ -8,28 +8,38 @@
namespace KeyMap {
-class CitraKey {
-public:
- CitraKey() : keyCode(0) {}
- CitraKey(int code) : keyCode(code) {}
-
- int keyCode;
-
- bool operator < (const CitraKey &other) const {
- return keyCode < other.keyCode;
+/**
+ * Represents a key for a specific host device.
+ */
+struct HostDeviceKey {
+ int key_code;
+ int device_id; ///< Uniquely identifies a host device
+
+ bool operator < (const HostDeviceKey &other) const {
+ if (device_id == other.device_id) {
+ return key_code < other.key_code;
+ }
+ return device_id < other.device_id;
}
- bool operator == (const CitraKey &other) const {
- return keyCode == other.keyCode;
+ bool operator == (const HostDeviceKey &other) const {
+ return device_id == other.device_id && key_code == other.key_code;
}
};
-struct DefaultKeyMapping {
- KeyMap::CitraKey key;
- HID_User::PADState state;
-};
+/**
+ * Generates a new device id, which uniquely identifies a host device within KeyMap.
+ */
+int NewDeviceId();
+
+/**
+ * Maps a device-specific key to a PadState.
+ */
+void SetKeyMapping(HostDeviceKey key, HID_User::PadState padState);
-void SetKeyMapping(CitraKey key, HID_User::PADState padState);
-HID_User::PADState Get3DSKey(CitraKey key);
+/**
+ * Gets the PadState that's mapped to the provided device-specific key.
+ */
+HID_User::PadState GetPadKey(HostDeviceKey key);
}
diff --git a/src/core/hle/service/hid.cpp b/src/core/hle/service/hid.cpp
index 1ef39fced..b6ec1b8ff 100644
--- a/src/core/hle/service/hid.cpp
+++ b/src/core/hle/service/hid.cpp
@@ -14,96 +14,102 @@
namespace HID_User {
-Handle g_shared_mem = 0; ///< Handle to shared memory region designated to HID_User service
+// Handle to shared memory region designated to HID_User service
+static Handle shared_mem = 0;
// Event handles
-Handle g_event_pad_or_touch_1 = 0;
-Handle g_event_pad_or_touch_2 = 0;
-Handle g_event_accelerometer = 0;
-Handle g_event_gyroscope = 0;
-Handle g_event_debug_pad = 0;
-
-// Next PAD state update information
-PADState g_next_state = {{0}};
-u32 g_next_index = 0;
-s16 g_next_circle_x = 0;
-s16 g_next_circle_y = 0;
-
-/** Gets a pointer to the PADData structure inside HID shared memory
+static Handle event_pad_or_touch_1 = 0;
+static Handle event_pad_or_touch_2 = 0;
+static Handle event_accelerometer = 0;
+static Handle event_gyroscope = 0;
+static Handle event_debug_pad = 0;
+
+// Next Pad state update information
+static PadState next_state = {{0}};
+static u32 next_index = 0;
+static s16 next_circle_x = 0;
+static s16 next_circle_y = 0;
+
+/**
+ * Gets a pointer to the PadData structure inside HID shared memory
*/
-static inline PADData* GetPADData() {
- if (0 == g_shared_mem)
+static inline PadData* GetPadData() {
+ if (0 == shared_mem)
return nullptr;
- return reinterpret_cast<PADData*>(Kernel::GetSharedMemoryPointer(g_shared_mem, 0));
+ return reinterpret_cast<PadData*>(Kernel::GetSharedMemoryPointer(shared_mem, 0));
}
-/** Circle PAD from keys.
+/**
+ * Circle Pad from keys.
*
- * This is implemented as "pushed all the way to an edge (max) or centered (0)".
+ * This is implemented as "pushed all the way to an edge (max) or centered (0)".
*
- * Indicate the circle pad is pushed completely to the edge in 1 of 8 directions.
+ * Indicate the circle pad is pushed completely to the edge in 1 of 8 directions.
*/
-void UpdateNextCirclePADState() {
+void UpdateNextCirclePadState() {
static const s16 max_value = 0x9C;
- g_next_circle_x = g_next_state.circle_left ? -max_value : 0x0;
- g_next_circle_x += g_next_state.circle_right ? max_value : 0x0;
- g_next_circle_y = g_next_state.circle_down ? -max_value : 0x0;
- g_next_circle_y += g_next_state.circle_up ? max_value : 0x0;
+ next_circle_x = next_state.circle_left ? -max_value : 0x0;
+ next_circle_x += next_state.circle_right ? max_value : 0x0;
+ next_circle_y = next_state.circle_down ? -max_value : 0x0;
+ next_circle_y += next_state.circle_up ? max_value : 0x0;
}
-/** Sets a PAD state (button or button combo) as pressed
+/**
+ * Sets a Pad state (button or button combo) as pressed
*/
-void PADButtonPress(PADState pad_state) {
- g_next_state.hex |= pad_state.hex;
- UpdateNextCirclePADState();
+void PadButtonPress(PadState pad_state) {
+ next_state.hex |= pad_state.hex;
+ UpdateNextCirclePadState();
}
-/** Sets a PAD state (button or button combo) as released
+/**
+ * Sets a Pad state (button or button combo) as released
*/
-void PADButtonRelease(PADState pad_state) {
- g_next_state.hex &= ~pad_state.hex;
- UpdateNextCirclePADState();
+void PadButtonRelease(PadState pad_state) {
+ next_state.hex &= ~pad_state.hex;
+ UpdateNextCirclePadState();
}
-/** Called after all PAD changes to be included in this update have been made,
- * including both PAD key changes and analog circle PAD changes.
+/**
+ * Called after all Pad changes to be included in this update have been made,
+ * including both Pad key changes and analog circle Pad changes.
*/
-void PADUpdateComplete() {
- PADData* pad_data = GetPADData();
+void PadUpdateComplete() {
+ PadData* pad_data = GetPadData();
- // Update PADData struct
- pad_data->current_state.hex = g_next_state.hex;
- pad_data->index = g_next_index;
- g_next_index = (g_next_index + 1) % pad_data->entries.size();
+ // Update PadData struct
+ pad_data->current_state.hex = next_state.hex;
+ pad_data->index = next_index;
+ next_index = (next_index + 1) % pad_data->entries.size();
- // Get the previous PAD state
+ // Get the previous Pad state
u32 last_entry_index = (pad_data->index - 1) % pad_data->entries.size();
- PADState old_state = pad_data->entries[last_entry_index].current_state;
+ PadState old_state = pad_data->entries[last_entry_index].current_state;
// Compute bitmask with 1s for bits different from the old state
- PADState changed;
- changed.hex = (g_next_state.hex ^ old_state.hex);
+ PadState changed;
+ changed.hex = (next_state.hex ^ old_state.hex);
// Compute what was added
- PADState additions;
- additions.hex = changed.hex & g_next_state.hex;
+ PadState additions;
+ additions.hex = changed.hex & next_state.hex;
// Compute what was removed
- PADState removals;
+ PadState removals;
removals.hex = changed.hex & old_state.hex;
- // Get the current PAD entry
- PADDataEntry* current_pad_entry = &pad_data->entries[pad_data->index];
+ // Get the current Pad entry
+ PadDataEntry* current_pad_entry = &pad_data->entries[pad_data->index];
// Update entry properties
- current_pad_entry->current_state.hex = g_next_state.hex;
+ current_pad_entry->current_state.hex = next_state.hex;
current_pad_entry->delta_additions.hex = additions.hex;
current_pad_entry->delta_removals.hex = removals.hex;
- // Set circle PAD
- current_pad_entry->circle_pad_x = g_next_circle_x;
- current_pad_entry->circle_pad_y = g_next_circle_y;
+ // Set circle Pad
+ current_pad_entry->circle_pad_x = next_circle_x;
+ current_pad_entry->circle_pad_y = next_circle_y;
// If we just updated index 0, provide a new timestamp
if (pad_data->index == 0) {
@@ -111,24 +117,24 @@ void PADUpdateComplete() {
pad_data->index_reset_ticks = (s64)Core::g_app_core->GetTicks();
}
- // Signal both handles when there's an update to PAD or touch
- Kernel::SignalEvent(g_event_pad_or_touch_1);
- Kernel::SignalEvent(g_event_pad_or_touch_2);
+ // Signal both handles when there's an update to Pad or touch
+ Kernel::SignalEvent(event_pad_or_touch_1);
+ Kernel::SignalEvent(event_pad_or_touch_2);
}
// TODO(peachum):
-// Add a method for setting analog input from joystick device for the circle PAD.
+// Add a method for setting analog input from joystick device for the circle Pad.
//
// This method should:
-// * Be called after both PADButton<Press, Release>().
-// * Be called before PADUpdateComplete()
-// * Set current PADEntry.circle_pad_<axis> using analog data
+// * Be called after both PadButton<Press, Release>().
+// * Be called before PadUpdateComplete()
+// * Set current PadEntry.circle_pad_<axis> using analog data
// * Set PadData.raw_circle_pad_data
-// * Set PadData.current_state.circle_right = 1 if current PADEntry.circle_pad_x >= 41
-// * Set PadData.current_state.circle_up = 1 if current PADEntry.circle_pad_y >= 41
-// * Set PadData.current_state.circle_left = 1 if current PADEntry.circle_pad_x <= -41
-// * Set PadData.current_state.circle_right = 1 if current PADEntry.circle_pad_y <= -41
+// * Set PadData.current_state.circle_right = 1 if current PadEntry.circle_pad_x >= 41
+// * Set PadData.current_state.circle_up = 1 if current PadEntry.circle_pad_y >= 41
+// * Set PadData.current_state.circle_left = 1 if current PadEntry.circle_pad_x <= -41
+// * Set PadData.current_state.circle_right = 1 if current PadEntry.circle_pad_y <= -41
/**
@@ -149,12 +155,12 @@ void GetIPCHandles(Service::Interface* self) {
u32* cmd_buff = Service::GetCommandBuffer();
cmd_buff[1] = 0; // No error
- cmd_buff[3] = g_shared_mem;
- cmd_buff[4] = g_event_pad_or_touch_1;
- cmd_buff[5] = g_event_pad_or_touch_2;
- cmd_buff[6] = g_event_accelerometer;
- cmd_buff[7] = g_event_gyroscope;
- cmd_buff[8] = g_event_debug_pad;
+ cmd_buff[3] = shared_mem;
+ cmd_buff[4] = event_pad_or_touch_1;
+ cmd_buff[5] = event_pad_or_touch_2;
+ cmd_buff[6] = event_accelerometer;
+ cmd_buff[7] = event_gyroscope;
+ cmd_buff[8] = event_debug_pad;
DEBUG_LOG(KERNEL, "called");
}
@@ -177,14 +183,14 @@ const Interface::FunctionInfo FunctionTable[] = {
// Interface class
Interface::Interface() {
- g_shared_mem = Kernel::CreateSharedMemory("HID_User:SharedMem"); // Create shared memory object
+ shared_mem = Kernel::CreateSharedMemory("HID_User:SharedMem"); // Create shared memory object
// Create event handles
- g_event_pad_or_touch_1 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPADOrTouch1");
- g_event_pad_or_touch_2 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPADOrTouch2");
- g_event_accelerometer = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventAccelerometer");
- g_event_gyroscope = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventGyroscope");
- g_event_debug_pad = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventDebugPAD");
+ event_pad_or_touch_1 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPadOrTouch1");
+ event_pad_or_touch_2 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPadOrTouch2");
+ event_accelerometer = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventAccelerometer");
+ event_gyroscope = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventGyroscope");
+ event_debug_pad = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventDebugPad");
Register(FunctionTable, ARRAY_SIZE(FunctionTable));
}
diff --git a/src/core/hle/service/hid.h b/src/core/hle/service/hid.h
index f5f76f0fc..a077e25cd 100644
--- a/src/core/hle/service/hid.h
+++ b/src/core/hle/service/hid.h
@@ -10,13 +10,15 @@
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace HID_User
-// This service is used for interfacing to physical user controls... perhaps "Human Interface
-// Devices"? Uses include game pad controls, accelerometers, gyroscopes, etc.
+// This service is used for interfacing to physical user controls.
+// Uses include game pad controls, touchscreen, accelerometers, gyroscopes, and debug pad.
namespace HID_User {
-/// Structure of a PAD controller state
-struct PADState {
+/**
+ * Structure of a Pad controller state.
+ */
+struct PadState {
union {
u32 hex;
@@ -40,58 +42,64 @@ struct PADState {
};
};
-/// Structure of a single entry in the PADData's PAD state history array
-struct PADDataEntry {
- PADState current_state;
- PADState delta_additions;
- PADState delta_removals;
+/**
+ * Structure of a single entry in the PadData's Pad state history array.
+ */
+struct PadDataEntry {
+ PadState current_state;
+ PadState delta_additions;
+ PadState delta_removals;
s16 circle_pad_x;
s16 circle_pad_y;
};
-/// Structure of all data related to the 3DS Pad
-struct PADData {
+/**
+ * Structure of all data related to the 3DS Pad.
+ */
+struct PadData {
s64 index_reset_ticks;
s64 index_reset_ticks_previous;
- u32 index; // the index of the last updated PAD state history element
+ u32 index; // the index of the last updated Pad state history element
u32 pad1;
u32 pad2;
- PADState current_state; // same as entries[index].current_state
+ PadState current_state; // same as entries[index].current_state
u32 raw_circle_pad_data;
u32 pad3;
- std::array<PADDataEntry, 8> entries; // PAD state history
+ std::array<PadDataEntry, 8> entries; // Pad state history
};
-// Pre-defined PADStates for single button presses
-const PADState PAD_NONE = {{0}};
-const PADState PAD_A = {{1u << 0}};
-const PADState PAD_B = {{1u << 1}};
-const PADState PAD_SELECT = {{1u << 2}};
-const PADState PAD_START = {{1u << 3}};
-const PADState PAD_RIGHT = {{1u << 4}};
-const PADState PAD_LEFT = {{1u << 5}};
-const PADState PAD_UP = {{1u << 6}};
-const PADState PAD_DOWN = {{1u << 7}};
-const PADState PAD_R = {{1u << 8}};
-const PADState PAD_L = {{1u << 9}};
-const PADState PAD_X = {{1u << 10}};
-const PADState PAD_Y = {{1u << 11}};
-const PADState PAD_CIRCLE_RIGHT = {{1u << 28}};
-const PADState PAD_CIRCLE_LEFT = {{1u << 29}};
-const PADState PAD_CIRCLE_UP = {{1u << 30}};
-const PADState PAD_CIRCLE_DOWN = {{1u << 31}};
+// Pre-defined PadStates for single button presses
+const PadState PAD_NONE = {{0}};
+const PadState PAD_A = {{1u << 0}};
+const PadState PAD_B = {{1u << 1}};
+const PadState PAD_SELECT = {{1u << 2}};
+const PadState PAD_START = {{1u << 3}};
+const PadState PAD_RIGHT = {{1u << 4}};
+const PadState PAD_LEFT = {{1u << 5}};
+const PadState PAD_UP = {{1u << 6}};
+const PadState PAD_DOWN = {{1u << 7}};
+const PadState PAD_R = {{1u << 8}};
+const PadState PAD_L = {{1u << 9}};
+const PadState PAD_X = {{1u << 10}};
+const PadState PAD_Y = {{1u << 11}};
+const PadState PAD_CIRCLE_RIGHT = {{1u << 28}};
+const PadState PAD_CIRCLE_LEFT = {{1u << 29}};
+const PadState PAD_CIRCLE_UP = {{1u << 30}};
+const PadState PAD_CIRCLE_DOWN = {{1u << 31}};
// Methods for updating the HID module's state
-void PADButtonPress(PADState pad_state);
-void PADButtonRelease(PADState pad_state);
-void PADUpdateComplete();
+void PadButtonPress(PadState pad_state);
+void PadButtonRelease(PadState pad_state);
+void PadUpdateComplete();
-/// HID service interface
+/**
+ * HID service interface.
+ */
class Interface : public Service::Interface {
public:
diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h
index d227b6aa4..5e8129b5a 100644
--- a/src/video_core/video_core.h
+++ b/src/video_core/video_core.h
@@ -27,6 +27,7 @@ static const int kScreenBottomHeight = 240; ///< 3DS bottom screen height
extern RendererBase* g_renderer; ///< Renderer plugin
extern int g_current_frame; ///< Current frame
+extern EmuWindow* g_emu_window; ///< Emu window
/// Start the video core
void Start();