Commit message (Collapse) | Author | Age | Files | Lines | |
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* | gpu: Rewrite GPU command list processing with DmaPusher class. | bunnei | 2018-11-27 | 1 | -53/+0 |
| | | | | - More accurate impl., fixes Undertale (among other games). | ||||
* | video_core: Move command buffer loop. | Markus Wick | 2018-09-10 | 1 | -0/+17 |
| | | | | This moves the hot loop into video_core. This refactoring shall reduce the CPU overhead of calling ProcessCommandList. | ||||
* | video_core: Use variable template variants of type_traits interfaces where applicable | Lioncash | 2018-08-10 | 1 | -2/+1 |
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* | GPU: Process command mode 5 (IncreaseOnce) differently from other commands. | Subv | 2018-03-17 | 1 | -2/+0 |
| | | | | | | Accumulate all arguments before calling the desired method. Note: Maybe we should do the same for the NonIncreasing mode? | ||||
* | Make a GPU class in VideoCore to contain the GPU state. | Subv | 2018-02-12 | 1 | -4/+0 |
| | | | | Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there. | ||||
* | GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines. | Subv | 2018-02-12 | 1 | -0/+43 |
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* | Remove references to PICA and rasterizers in video_core | James Rowe | 2018-01-13 | 1 | -41/+0 |
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* | Remove empty newlines in #include blocks. | Emmanuel Gil Peyrot | 2016-09-21 | 1 | -1/+0 |
| | | | | | | | This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation. | ||||
* | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | 2016-09-18 | 1 | -3/+3 |
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* | Core: Cleanup hw includes. | Emmanuel Gil Peyrot | 2015-06-28 | 1 | -2/+2 |
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* | License change | purpasmart96 | 2014-12-21 | 1 | -1/+1 |
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* | Pica/CommandProcessor: Implement parameter masking. | Tony Wasserka | 2014-08-25 | 1 | -1/+12 |
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* | Pica: Add command processor. | Tony Wasserka | 2014-08-12 | 1 | -0/+31 |